I feel and I know a lot of players out there would agree with me in the fact that the werewolf form should be a toggle. There seems to be so much work put into the werewolf skill line for it last for such a little amount of time and the amount of skill points we have to invest into the skill line to master it makes it more of an actual class and playstyle rather than what it is.
Sure, if you're in constant combat you can sustain the form indefinitely but I found a major issue with that is I cant take the time out of grinding mobs to maintain the form to loot chests, barrels, etc. or talk to NPCs without skipping all dialogue just so that I can run back into battle so I don't lose the transformation. I cant exit dungeons nor look at my skills long because the timer still counts down while doing this. The form doesn't make you op in any way, and can still be killed with relative ease in PVP and having no range attack other than pounce and being melee and so stamina dependent can be weaknesses in themselves and with the poison damage taken along with the fighters guild perks, a werewolf is an easy target. It could easily be made where the transformation would still occupy the ultimate slot but be a toggle so you can transform at will.
In PVP you can still be caught off guard if your not in werewolf form as it takes time to transform and in some cases you could be killed before making it to your wolf form. You could even make the werewolf negatives affect your human form as well as your wolf form to help any issues with balance that you may see, which I believe they should if this ability is to be a toggle. Not only from a combat standpoint but any RPers out there that would like to add a werewolf element to their RP cant fully do that due to the fact that your form doesn't last for long at all. With the werewolves current damage, a toggle form would be perfect and I don't see how it would be op in any aspect of the game. You would have to rework feral pounce morph, pack leader morph and a couple passives but none of that seems out of perspective.
I would love to see my werewolf form become part of my playstyle rather than a DPS buff every now and then for a very short amount of time. Only other issue I can see with using this ability as a toggle is that you would have to be able to gain weapon and armor levels while changed which again I don't see that being a complicated change.
I want to get everyone's opinion on the matter
Edited by Shadow on March 14, 2015 4:32AM