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Pets and toggles

Domander
Domander
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I think toggles should be redesigned so that they can stay on when you switch weapons, this would be awesome for everyone. (buffs stay on, why not toggles?)

or

One of the sorc pets should be redesigned as to not be a toggle.
  • Mumnoch
    Mumnoch
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    Agreed. Though they should also make it so the Pet's don't cause LOS issues with your target. Re-tardily *** thing to do by making it so if my pet gets between me and my target I can no longer cast a spell.

    Making it so you pet's could be on 1 bar (like buffs) while your attacks can be on your other bar gives us the ability to not play

    THE MOST BORING CLASS TO DATE IN ANY MMO.
  • Kragorn
    Kragorn
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    Without the 'toggle' appearing on both bars the class would be horribly OP, one bar has all your pets on then switch to the other for your powerful spells.

    Totally OP.

    For that reason, non-toggle pets are also equally not good.
  • Valmond
    Valmond
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    Kragorn wrote: »
    Without the 'toggle' appearing on both bars the class would be horribly OP, one bar has all your pets on then switch to the other for your powerful spells.

    Totally OP.

    For that reason, non-toggle pets are also equally not good.

    We'd also, effectively, be limited to 1 weapon type for skills, or still spread our toggles between weapons(pets in primary, inner light and aegis on secondary probably).
    As it is, the pets (and bound aegis) are not powerful enough to require 2 skill slots.
    So either buff them, or loose the need for 2 skill slots
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