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Igneous Weapons and staves

Runefell
Runefell
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The tooltip for Igneous Weapons states that each heavy attack adds 1 second to the duration, but when I attack with my destruction staff, it doesn't seem to be affecting the timer at all. I watched carefully, and the timer seemed to have no change. Do staves not count?
Rune Fell- Dunmer Mag Sorcerer (DC)~The Adventurer
Runed Claws- Khajiit Stam Dragonknight (DC) ~The Tank
Rain Fell- Argonian Mag Templar (EP)~ The Healer
Dragon Talon- Bosmer Stam Nightblade (AD) ~ The DPS



  • Panda244
    Panda244
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    Could just be that your addon isn't registering the increase, or your heavy attack isn't charged 100%
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    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

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  • Runefell
    Runefell
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    Perhaps it's the add-on not adding the extra time, though it's usually pretty accurate. I use Foundry Tactical Combat. I was testing it for a while, so I know the heavy attack was fully deploying. The staves grew all firey and glowy, and seem to do the extra damage, but it still seemed to me like it doesn't last very long at all.
    Rune Fell- Dunmer Mag Sorcerer (DC)~The Adventurer
    Runed Claws- Khajiit Stam Dragonknight (DC) ~The Tank
    Rain Fell- Argonian Mag Templar (EP)~ The Healer
    Dragon Talon- Bosmer Stam Nightblade (AD) ~ The DPS



  • Panda244
    Panda244
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    Runefell wrote: »
    Perhaps it's the add-on not adding the extra time, though it's usually pretty accurate. I use Foundry Tactical Combat. I was testing it for a while, so I know the heavy attack was fully deploying. The staves grew all firey and glowy, and seem to do the extra damage, but it still seemed to me like it doesn't last very long at all.
    Oh well... The charge up attack is like 2-3 seconds long anyway so it's not very useful, I'd go with Molten Armaments myself. But to each their own.
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • Mantic0r3
    Mantic0r3
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    sadly this abiliy is in a sad state right now, its way to short to be a valid skill on off-bar and you need to many other skills on main-bar :(
    the +1sec works as it should but you will not be able to extand the duration much past 12sec and the finisher morphs...i just kinda feel silly to only heavy atk a low hp mob -.-

    am i missing something? 1.5 this skill was very nice..now I'm just sad
  • AssaultLemming
    AssaultLemming
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    Ftc doesn't seem to update buff timers, I've noticed this with evil Hunter
  • Runefell
    Runefell
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    Yeah, I chose it just because that's what I always used before. It has such a short time now, I thought I might be able to keep it up with animation canceling, but that doesn't seem to be the case. I might change it to Molten then, or just find something else.

    That's good to know about the FTC, though.
    Rune Fell- Dunmer Mag Sorcerer (DC)~The Adventurer
    Runed Claws- Khajiit Stam Dragonknight (DC) ~The Tank
    Rain Fell- Argonian Mag Templar (EP)~ The Healer
    Dragon Talon- Bosmer Stam Nightblade (AD) ~ The DPS



  • Erock25
    Erock25
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    You are CRAZY if you don't like this skill. Medium attacks (count as heavy) are super fast and with a perfect medium attack weave, I can keep Igneous Weapons up for 20 or so seconds. Also, these medium attacks make up a very large portion of my DPS and a 40% increase is HUGE.
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  • Armitas
    Armitas
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    I heard from another poster that this is only working on full heavy attacks with a staff (unknown for other weapons). I can confirm that a medium heavy attack will cause FTC to increase the duration, but FTC is calculated and dumb to reality so I don't know if it's actually increasing on medium attacks.

    Erock, are you using a staff or a different weapon? Also are you releasing as soon as your attack becomes heavy to get your 20 second duration? I have had some serious trouble getting any dps out of this skill. To me it seemed elemental drain gave more dps but I was using the skoria set when I tested it which was a bad idea and I was not using fully heavies if the bug is true.

    I would also like to point out the same thing I did on the PTS about this skill in case they are watching. There is no way to predict the current duration of igneous weapons without FTC. There is nothing in this game to support the mechanic of this morph and entirely reliant upon an addon to be effective.

    Also would be nice if the duration increase was based on how long your heavy attacks are. Fully charged heavy attacks giving more duration to compensate for time lost in charging.
    Edited by Armitas on March 11, 2015 1:47PM
    Retired.
    Nord mDK
  • Erock25
    Erock25
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    Armitas wrote: »
    I heard from another poster that this is only working on full heavy attacks with a staff (unknown for other weapons). I can confirm that a medium heavy attack will cause FTC to increase the duration, but FTC is calculated and dumb to reality so I don't know if it's actually increasing on medium attacks.

    Erock, are you using a staff or a different weapon? Also are you releasing as soon as your attack becomes heavy to get your 20 second duration? I have had some serious trouble getting any dps out of this skill. To me it seemed elemental drain gave more dps but I was using the skoria set when I tested it which was a bad idea and I was not using fully heavies if the bug is true.

    I would also like to point out the same thing I did on the PTS about this skill in case they are watching. There is no way to predict the current duration of igneous weapons without FTC. There is nothing in this game to support the mechanic of this morph and entirely reliant upon an addon to be effective.

    Also would be nice if the duration increase was based on how long your heavy attacks are. Fully charged heavy attacks giving more duration to compensate for time lost in charging.

    That is odd because my medium/heavy attacks do not increase the duration according to FTC, but my weapon is clearly glowing for a significant amount of time after the FTC buff times out. I am using a Destro staff and using medium attacks to the absolute shortest charge time that is necessary to make it medium. I also unscientifically notice the 40% dmg increase with medium destro attacks just by testing on the same mobs with and without it and it was very noticeable to me.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Armitas
    Armitas
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    Erock25 wrote: »
    Armitas wrote: »
    I heard from another poster that this is only working on full heavy attacks with a staff (unknown for other weapons). I can confirm that a medium heavy attack will cause FTC to increase the duration, but FTC is calculated and dumb to reality so I don't know if it's actually increasing on medium attacks.

    Erock, are you using a staff or a different weapon? Also are you releasing as soon as your attack becomes heavy to get your 20 second duration? I have had some serious trouble getting any dps out of this skill. To me it seemed elemental drain gave more dps but I was using the skoria set when I tested it which was a bad idea and I was not using fully heavies if the bug is true.

    I would also like to point out the same thing I did on the PTS about this skill in case they are watching. There is no way to predict the current duration of igneous weapons without FTC. There is nothing in this game to support the mechanic of this morph and entirely reliant upon an addon to be effective.

    Also would be nice if the duration increase was based on how long your heavy attacks are. Fully charged heavy attacks giving more duration to compensate for time lost in charging.

    That is odd because my medium/heavy attacks do not increase the duration according to FTC, but my weapon is clearly glowing for a significant amount of time after the FTC buff times out. I am using a Destro staff and using medium attacks to the absolute shortest charge time that is necessary to make it medium. I also unscientifically notice the 40% dmg increase with medium destro attacks just by testing on the same mobs with and without it and it was very noticeable to me.

    Have you updated FTC? Well at least medium does work, I never compared the damage just the dps trying to figure out what skill should take that empty spot (igneous, entropy*, mage light for magicka, or drain). Mine was really unscientific with skoria on.

    (* with spell pots now lasting 40 seconds entropy is a waste so thats dropped for sure)
    Edited by Armitas on March 11, 2015 3:37PM
    Retired.
    Nord mDK
  • Joy_Division
    Joy_Division
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    @Artitmas -

    When I was playing around on the PTS thinking I'd still go magicka, I did notice that Igneous increased medium attack damage. However, a quick medium attack does less damage than a light attack (medium weaving was advantageous for reasons independent of the damage, for ex. Maphala set), so when you calculate the time it actually takes to cast the spell (and probably change bars), I did not find a noticeable DPS increase to go through the trouble of using it.

    I am still testing to see if the Molten Armament morph execute is worth it. I do not think so in PvP because it takes way to long to complete the process. In PvE I *think* so, but it is mostly do to resource recovery rather than strictly damage - one could spell sym and get resources back doing no damage or one could execute a heavy attack, do a lot of damage, and get resources back. Still testing this though.
    Edited by Joy_Division on March 11, 2015 5:16PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
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