isolution: don't do that quest....I mean honestly.
For someone who is a completionist, and looking to gain as much XP as possible by doing all quests instead of grinding, that is not an option.I'm curious how you accomplished finishing every quest in Skyrim (including Dark Brotherhood, Thieves' Guild, etc) w/out having broken any of the laws once. To my knowledge, it isn't possible.
I kinda chalk this up to a continuation of tradition. One would hope there are equivalent criminal-banned quests in-game or at some point in the future, though.
I find it absolutely hilarious that you are referencing Skyrim like it is the same as ESO. Where is that LOL button when you need it?
Skyrim is a completely different game with a completely different mechanic for Justice. In those games, you could kill your witnesses and any crime you did was erased. No witness, no bounty. I wasn't forced to wait 20 minutes twiddling my thumbs while my heat went down to zero.
You could also kill the guards in that game and get away with it by also killing the witnesses. Again, crime erased. No impact to character.
Additionally, in that game, I was also able to kill someone from an estimated 250+ yards while hidden far away with my bow and eagle's sight passive. Not something that can be done in ESO.
In ESO, you have invisible witnesses in empty houses reporting on your crimes and the guards are immortal. Those mechanics make no frigging sense what so ever, other than to keep groups of players from ransacking towns and killing most of the NPCs. That is not the type of justice system I want to participate in. When the PVP portion of that is released. I will NOT be participating in that either.
Also, items in Skyrim were much, much, much easier to gain compared to this one. I didn't have to deal with playing with other people either and I could make 1.5million armor rating Light Armor if I wanted too with 300% enchantments on them.
The mechanics for the justice system in ESO and what Skryim did are not the same. Additionally, the Justice System is not the Dark Brotherhood, nor is it the Thieves Guild. There are no quest objectives. A few achievements sure, but nothing that gives me experience that I cannot get by not stealing and killing.
So a quest, that used to not require you to lock-pick a door and steal something, that now requires you to do that, where if you get caught there are monetary consequences, does not make me very happy, and I am sure I am not the only one out there who feels this way.
I don't care if someone else wants to do it, they can have all the fun to themselves, but don't force players into it just so they can complete a quest. XP gain while Questing is crappy enough as it is without having to deal with that crap and skip quests because of it.
Yep, that would make so much sense. Set bounties to be territory-wide +Craglorn, and it should only decay while you are within the territory the bounty is valid for (+Coldharbour and Cyrodiil). This could stop it from decaying when you're logged out as well. (I don't think bounty should decay when logged out.)Aett_Thorn wrote: »I don't know why they could have it so that when you go to an alternate reality (going to a different faction), they just have it so that your bounty in the original alliance isn't carried over, but while you're in the different alliance, the bounty from the original doesn't degrade.
Example:
You rack up 1,000 bounty in AD. You go and do some quests in DC, and when you go there, you have no bounty. You quest for an hour, and then head back to Auridon or something. You still have 1,000 bounty when you get there.
They already had a functioning zone-based system, and then removed it because it was too easy to escape the consequences, so it's not laziness at all.eventide03b14a_ESO wrote: »This is one of my main gripes with the justice system. I would be really great if we could get them to actually implement a city or at least a zone wide bounty system instead of a world system. It's just laziness. They flag you as KOS instead of taking the time to actually include separate factions. Another thing that should remove your KOS flag is if you kill all the witnesses. Please correct me if I'm wrong but isn't this just a case of simply not putting the effort in to make it more thorough? The whole thing feels very amateurish compared to Skyrim's more robust system.
If you think about it, the idea that bounties being only within a city/zone being exploitable is pretty flawed, considering you can just log off and play an alt while your bounty dissipates. 6 in one, half a dozen in the other, as far as I'm concerned.
Too easy huh? Right.They already had a functioning zone-based system, and then removed it because it was too easy to escape the consequences, so it's not laziness at all.eventide03b14a_ESO wrote: »This is one of my main gripes with the justice system. I would be really great if we could get them to actually implement a city or at least a zone wide bounty system instead of a world system. It's just laziness. They flag you as KOS instead of taking the time to actually include separate factions. Another thing that should remove your KOS flag is if you kill all the witnesses. Please correct me if I'm wrong but isn't this just a case of simply not putting the effort in to make it more thorough? The whole thing feels very amateurish compared to Skyrim's more robust system.
Yeah indeed. Got a 100,000 gold bounty in Rivenspire? No worries, just head over to Stormhaven, and when you get back to Rivenspire again everyone will have forgotten about it.eventide03b14a_ESO wrote: »Too easy huh? Right.They already had a functioning zone-based system, and then removed it because it was too easy to escape the consequences, so it's not laziness at all.eventide03b14a_ESO wrote: »This is one of my main gripes with the justice system. I would be really great if we could get them to actually implement a city or at least a zone wide bounty system instead of a world system. It's just laziness. They flag you as KOS instead of taking the time to actually include separate factions. Another thing that should remove your KOS flag is if you kill all the witnesses. Please correct me if I'm wrong but isn't this just a case of simply not putting the effort in to make it more thorough? The whole thing feels very amateurish compared to Skyrim's more robust system.
Yeah but that doesn't support your argument. You still can't get into Rivenspire. Seriously dude. It actually makes sense that Stormhaven isn't going to necessarily give a crap that you committed a crime in Rivenspire. More importantly why would EP care that you slaughtered everyone in Glenumbra? They should be giving you a medal not trying to kill you. Just stop. /facepalmYeah indeed. Got a 100,000 gold bounty in Rivenspire? No worries, just head over to Stormhaven, and when you get back to Rivenspire again everyone will have forgotten about it.eventide03b14a_ESO wrote: »Too easy huh? Right.They already had a functioning zone-based system, and then removed it because it was too easy to escape the consequences, so it's not laziness at all.eventide03b14a_ESO wrote: »This is one of my main gripes with the justice system. I would be really great if we could get them to actually implement a city or at least a zone wide bounty system instead of a world system. It's just laziness. They flag you as KOS instead of taking the time to actually include separate factions. Another thing that should remove your KOS flag is if you kill all the witnesses. Please correct me if I'm wrong but isn't this just a case of simply not putting the effort in to make it more thorough? The whole thing feels very amateurish compared to Skyrim's more robust system.
If bounty didn't decay over time I would fully agree that it should not be shared across zones/factions. But since it does decay, a global bounty is the only way to prevent criminals from escaping the consequences of their actions.eventide03b14a_ESO wrote: »Yeah but that doesn't support your argument. You still can't get into Rivenspire. Seriously dude. It actually makes sense that Stormhaven isn't going to necessarily give a crap that you committed a crime in Rivenspire. More importantly why would EP care that you slaughtered everyone in Glenumbra? They should be giving you a medal not trying to kill you. Just stop. /facepalmYeah indeed. Got a 100,000 gold bounty in Rivenspire? No worries, just head over to Stormhaven, and when you get back to Rivenspire again everyone will have forgotten about it.eventide03b14a_ESO wrote: »Too easy huh? Right.They already had a functioning zone-based system, and then removed it because it was too easy to escape the consequences, so it's not laziness at all.eventide03b14a_ESO wrote: »This is one of my main gripes with the justice system. I would be really great if we could get them to actually implement a city or at least a zone wide bounty system instead of a world system. It's just laziness. They flag you as KOS instead of taking the time to actually include separate factions. Another thing that should remove your KOS flag is if you kill all the witnesses. Please correct me if I'm wrong but isn't this just a case of simply not putting the effort in to make it more thorough? The whole thing feels very amateurish compared to Skyrim's more robust system.
Exactly, accidentally click a pumpkin on a counter and you're marked.Dekkameron wrote: »I seem to remember them saying in one of the ZOS Live streams that they considered making Crimes only being City-wide but they chose not to because it would be too easy to evade the law or something.
I understand the crimes bring reported throughout an alliance zone, but the idea that alliances would share info on bread thieves is just plain silly. Now that I know that, I won't get caught so easily next time.
And I thought the justice system would introduce some realism...LOL... Don't I feel stupid!
If bounty didn't decay over time I would fully agree that it should not be shared across zones/factions. But since it does decay, a global bounty is the only way to prevent criminals from escaping the consequences of their actions.eventide03b14a_ESO wrote: »Yeah but that doesn't support your argument. You still can't get into Rivenspire. Seriously dude. It actually makes sense that Stormhaven isn't going to necessarily give a crap that you committed a crime in Rivenspire. More importantly why would EP care that you slaughtered everyone in Glenumbra? They should be giving you a medal not trying to kill you. Just stop. /facepalmYeah indeed. Got a 100,000 gold bounty in Rivenspire? No worries, just head over to Stormhaven, and when you get back to Rivenspire again everyone will have forgotten about it.eventide03b14a_ESO wrote: »Too easy huh? Right.They already had a functioning zone-based system, and then removed it because it was too easy to escape the consequences, so it's not laziness at all.eventide03b14a_ESO wrote: »This is one of my main gripes with the justice system. I would be really great if we could get them to actually implement a city or at least a zone wide bounty system instead of a world system. It's just laziness. They flag you as KOS instead of taking the time to actually include separate factions. Another thing that should remove your KOS flag is if you kill all the witnesses. Please correct me if I'm wrong but isn't this just a case of simply not putting the effort in to make it more thorough? The whole thing feels very amateurish compared to Skyrim's more robust system.
And that is why bounty should not decay over time, particularly when logged out.If bounty didn't decay over time I would fully agree that it should not be shared across zones/factions. But since it does decay, a global bounty is the only way to prevent criminals from escaping the consequences of their actions.eventide03b14a_ESO wrote: »Yeah but that doesn't support your argument. You still can't get into Rivenspire. Seriously dude. It actually makes sense that Stormhaven isn't going to necessarily give a crap that you committed a crime in Rivenspire. More importantly why would EP care that you slaughtered everyone in Glenumbra? They should be giving you a medal not trying to kill you. Just stop. /facepalmYeah indeed. Got a 100,000 gold bounty in Rivenspire? No worries, just head over to Stormhaven, and when you get back to Rivenspire again everyone will have forgotten about it.eventide03b14a_ESO wrote: »Too easy huh? Right.They already had a functioning zone-based system, and then removed it because it was too easy to escape the consequences, so it's not laziness at all.eventide03b14a_ESO wrote: »This is one of my main gripes with the justice system. I would be really great if we could get them to actually implement a city or at least a zone wide bounty system instead of a world system. It's just laziness. They flag you as KOS instead of taking the time to actually include separate factions. Another thing that should remove your KOS flag is if you kill all the witnesses. Please correct me if I'm wrong but isn't this just a case of simply not putting the effort in to make it more thorough? The whole thing feels very amateurish compared to Skyrim's more robust system.
That's just it, though. They can still escape the consequences. All they have to do is play an alt for a while.