They have Interpol in Tamriel?

Dru1076
Dru1076
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I played for the first time since the update last night. Because of lag, the first thing that happened is I was killed by a guard because the conversation I couldn't see timed out. The guard was visible and in my face, but there was no dialogue and before I knew it I was under attack. I think I know why...i accidentally started picking a lock by mistake, but even though I didn't move the lock pick before getting put of there I was still killed by the guards. It was annoying, but my fault I guess. Later I managed to accidentally steal bread in front of someone, and even though I escaped to another city, in another zone run by a different alliance I was still approached by the guards.

So... There is Interpol in Tamriel? I am glad the guards still share info on perps despite being at war with each other, but it didn't make ANY sense.

Was this a bug? Or is this how the justice system is supposed to work?
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  • Soulshine
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    23361893-0d3b-4ece-bc38-2dbab979d495.jpg;)
  • dharbert
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    Any crime you commit anywhere is instantly known to all across Tamriel. Working as intended. You either have to pay the fine, or wait it out.
  • Soulshine
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    WAI
    Edited by Soulshine on March 10, 2015 12:17AM
  • Dekkameron
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    I seem to remember them saying in one of the ZOS Live streams that they considered making Crimes only being City-wide but they chose not to because it would be too easy to evade the law or something.
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  • Nebthet78
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    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal.

    This isn't right... especially for those players that want nothing to do with the justice system what so ever.

    @ZOS_GinaBruno Any way we can get that fixed... you shouldn't be forcing players to participate in stealing and breaking and enter if they don't want to, especially when it is a quest.
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  • dharbert
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    Nebthet78 wrote: »
    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal.

    This isn't right... especially for those players that want nothing to do with the justice system what so ever.

    @ZOS_GinaBruno Any way we can get that fixed... you shouldn't be forcing players to participate in stealing and breaking and enter if they don't want to, especially when it is a quest.

    I want nothing to do with male on male action, but there's a quest for that too......
  • Dru1076
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    Dekkameron wrote: »
    I seem to remember them saying in one of the ZOS Live streams that they considered making Crimes only being City-wide but they chose not to because it would be too easy to evade the law or something.

    I understand the crimes bring reported throughout an alliance zone, but the idea that alliances would share info on bread thieves is just plain silly. Now that I know that, I won't get caught so easily next time.

    And I thought the justice system would introduce some realism...LOL... Don't I feel stupid!
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  • Mos-De-Atmo
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    Yeah on ESO Live they did discuss it and thought that it would be too easy to steal and murder in one Alliance and have no consequences in the other Alliances. It was a hard choice I imagine as there isn't a perfect way to go about it really. I like the idea of area Bounty but because you can make gold from it people could make money that way with little consequence in the Alliance that they spend most of their time.

    As for the quests which require stealing or breaking into a house - that that is now just a part of the difficulty of the quest similar to quests which require combat or other difficult choices, etc.
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  • infraction2008b16_ESO
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    Yeah I wish the justice system was hold based like skyrim, not only it would make more sense lore wise but also when enforcing finally gets added it would make it a bit more dynamic i.e. it shouldn't be as simple as theives getting flagged no matter where they are, the enforcers should have to catch them in the act in the zone the crime was commited.

    If enforcing goes ahead with this global labelling it could end up a bit messy.
  • MasterSpatula
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    Odd, since your Cadwell's zones technically take place in an alternate reality.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Carnagan
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    Justice in Tamriel is swift, sure and delivered psychic clone guards capable of teleporting to the scene of the crime.

    HALT! HALT! HALT! HALT!

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  • Dru1076
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    Wait...enforcing? Does this mean I shall have to watch for pvp bounty hunters? I love this game, but mainly because I am safe from teabags with the option of going to the pvp zone it if i want. If they bring in such a system, it will ruin the game for me. I suck at pvp, tbh. Mostly because my character has a lot of levelling up to do, but also because I don't have the skills. Now I am worried...
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  • Dru1076
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    Soulshine wrote: »
    WAI

    I had to look this up...not come across it before. Either you are referring to the Web Access Initiative, or you just called me an idiot. Seems rather harsh, mate, if it is the second one.
    Ask not what your sweetroll can do for you....
  • abuniffpreub18_ESO
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    Dru1076 wrote: »
    Wait...enforcing? Does this mean I shall have to watch for pvp bounty hunters? I love this game, but mainly because I am safe from teabags with the option of going to the pvp zone it if i want. If they bring in such a system, it will ruin the game for me. I suck at pvp, tbh. Mostly because my character has a lot of levelling up to do, but also because I don't have the skills. Now I am worried...

    I don't participate in the justice thing and don't intend to. And if pvp comes in without an opt option or an option to decline that will be it for me.

    I have 2 accounts, the collectors edition that I have been playing since day one and a second imperial edition that I bought to test new builds, etc. Both are subbed and I planned on them staying that way. Mandatory pvp will change that in a heart beat.
  • Xendyn
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    Dru1076 wrote: »
    Soulshine wrote: »
    WAI

    I had to look this up...not come across it before. Either you are referring to the Web Access Initiative, or you just called me an idiot. Seems rather harsh, mate, if it is the second one.

    WAI
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  • LtCrunch
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    Nebthet78 wrote: »
    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal.

    This isn't right... especially for those players that want nothing to do with the justice system what so ever.

    @ZOS_GinaBruno Any way we can get that fixed... you shouldn't be forcing players to participate in stealing and breaking and enter if they don't want to, especially when it is a quest.

    Simple solution: don't do that quest....I mean honestly.
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  • Reykice
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    Nebthet78 wrote: »
    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal.

    This isn't right... especially for those players that want nothing to do with the justice system what so ever.

    @ZOS_GinaBruno Any way we can get that fixed... you shouldn't be forcing players to participate in stealing and breaking and enter if they don't want to, especially when it is a quest.

    You are not "forced" :smile: Don`t want to steal? Well.... then don`t steal. How about that? :smile:
  • Varicite
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    Nebthet78 wrote: »
    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal.

    This isn't right... especially for those players that want nothing to do with the justice system what so ever.

    @ZOS_GinaBruno Any way we can get that fixed... you shouldn't be forcing players to participate in stealing and breaking and enter if they don't want to, especially when it is a quest.

    I'm curious how you accomplished finishing every quest in Skyrim (including Dark Brotherhood, Thieves' Guild, etc) w/out having broken any of the laws once. To my knowledge, it isn't possible.

    I kinda chalk this up to a continuation of tradition. One would hope there are equivalent criminal-banned quests in-game or at some point in the future, though.
  • Dru1076
    Dru1076
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    Xendyn wrote: »
    Dru1076 wrote: »
    Soulshine wrote: »
    WAI

    I had to look this up...not come across it before. Either you are referring to the Web Access Initiative, or you just called me an idiot. Seems rather harsh, mate, if it is the second one.

    WAI
    Working As Intended

    If that's true, I guess I just called myself an idiot..LOL.

    But that is not a definition I saw anywhere...so my misunderstanding should be understandable. :)
    Edited by Dru1076 on March 10, 2015 4:03AM
    Ask not what your sweetroll can do for you....
  • Sandmanninja
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    never mind
    Edited by Sandmanninja on March 10, 2015 4:44AM
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  • Nebthet78
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    Brandalf wrote: »
    isolution: don't do that quest....I mean honestly.

    For someone who is a completionist, and looking to gain as much XP as possible by doing all quests instead of grinding, that is not an option.
    Varicite wrote: »
    I'm curious how you accomplished finishing every quest in Skyrim (including Dark Brotherhood, Thieves' Guild, etc) w/out having broken any of the laws once. To my knowledge, it isn't possible.

    I kinda chalk this up to a continuation of tradition. One would hope there are equivalent criminal-banned quests in-game or at some point in the future, though.

    I find it absolutely hilarious that you are referencing Skyrim like it is the same as ESO. Where is that LOL button when you need it?

    Skyrim is a completely different game with a completely different mechanic for Justice. In those games, you could kill your witnesses and any crime you did was erased. No witness, no bounty. I wasn't forced to wait 20 minutes twiddling my thumbs while my heat went down to zero.
    You could also kill the guards in that game and get away with it by also killing the witnesses. Again, crime erased. No impact to character.

    Additionally, in that game, I was also able to kill someone from an estimated 250+ yards while hidden far away with my bow and eagle's sight passive. Not something that can be done in ESO.

    In ESO, you have invisible witnesses in empty houses reporting on your crimes and the guards are immortal. Those mechanics make no frigging sense what so ever, other than to keep groups of players from ransacking towns and killing most of the NPCs. That is not the type of justice system I want to participate in. When the PVP portion of that is released. I will NOT be participating in that either.

    Also, items in Skyrim were much, much, much easier to gain compared to this one. I didn't have to deal with playing with other people either and I could make 1.5million armor rating Light Armor if I wanted too with 300% enchantments on them.

    The mechanics for the justice system in ESO and what Skryim did are not the same. Additionally, the Justice System is not the Dark Brotherhood, nor is it the Thieves Guild. There are no quest objectives. A few achievements sure, but nothing that gives me experience that I cannot get by not stealing and killing.

    So a quest, that used to not require you to lock-pick a door and steal something, that now requires you to do that, where if you get caught there are monetary consequences, does not make me very happy, and I am sure I am not the only one out there who feels this way.

    I don't care if someone else wants to do it, they can have all the fun to themselves, but don't force players into it just so they can complete a quest. XP gain while Questing is crappy enough as it is without having to deal with that crap and skip quests because of it.
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  • arqe
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    You've broken into peoples houses , you've killed innocent people because they asked you to. You've told lies because your quests asked you to.
    Now there is a Justice system and everybody wants to be a Saint and doesnt want to do quests like this. How convenient ...
  • Misty
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    I fell for the same dirty trick that the game is playing on new players, and opened the lock pick screen, didn't touch the lock but then I was the most wanted criminal in all of Tamriel.

    Anyway, I logged of for a hour, came back and done a runner to some island, the name of which I cannot spell, and checked if I had a bounty and it says none. So I am still not sure if I am the most vicious, bloodthirsty, dangerous villain in Tamriel or not.
    That will teach me to look at someones front door.

    A Justice system is fine but I really think have been a little to enthusiastic with this one. ;)
    Edited by Misty on March 10, 2015 6:53AM
  • starkerealm
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    Brandalf wrote: »
    Nebthet78 wrote: »
    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal.

    This isn't right... especially for those players that want nothing to do with the justice system what so ever.

    @ZOS_GinaBruno Any way we can get that fixed... you shouldn't be forcing players to participate in stealing and breaking and enter if they don't want to, especially when it is a quest.

    Simple solution: don't do that quest....I mean honestly.

    Yeah, usually I'm on the other side of this debate, but if this is the quest I think it is...

    Argonian Mage: I need you to "acquire" some parts for my dwemer automaton.
    Player: Cool, back in a second.
    *time passes*
    *Player returns*
    Player: WHY WOULD YOU ASK ME TO BREAK THE LAW FOR YOU!?
    Argonian Mage: Please, deal with your bounty before talking to me.
    Edited by starkerealm on March 10, 2015 7:36AM
  • SantieClaws
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    They have Tampol - wait that sounds so wrong ....

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  • TheShadowScout
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    It's all Stendarrs fault. God of justice indeed, all the guards pray to stendarr, and he tell them who has been guilty and who is innocent. Just be happy its a temporary thing, and not like in good old D&D where a paladin could tell you are "evil" just by looking at you... ;)

    On the more serious side, if you are a bit careful, you can easily get by without any bother. Just make sure noone sees you break the law, and if you acquire a bounty, ru.n away from any guarded place as fast as you can, get to the fence and bribe your way off the wanted list. Or hide out in coldharbour or carodil, where there is no law...
  • Enodoc
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    Nebthet78 wrote: »
    Brandalf wrote: »
    isolution: don't do that quest....I mean honestly.

    For someone who is a completionist, and looking to gain as much XP as possible by doing all quests instead of grinding, that is not an option.
    Varicite wrote: »
    I'm curious how you accomplished finishing every quest in Skyrim (including Dark Brotherhood, Thieves' Guild, etc) w/out having broken any of the laws once. To my knowledge, it isn't possible.

    I kinda chalk this up to a continuation of tradition. One would hope there are equivalent criminal-banned quests in-game or at some point in the future, though.

    I find it absolutely hilarious that you are referencing Skyrim like it is the same as ESO. Where is that LOL button when you need it?

    Skyrim is a completely different game with a completely different mechanic for Justice.[...]
    ESO may not have Justice like Skyrim, but I think it is quite similar to Oblivion. There were quests in Oblivion (not counting TG and DB) that required criminal activity, and you couldn't wipe your bounty by eliminating all witnesses then either.

    As far as I have interpreted the lore, the so-called "Tamriel Guard" are a national, neutral law enforcement faction, and not associated to the alliances, which is why your bounty carries over between zones.

    As to why your bounty carries over between alternate realities... ask Meridia.
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  • Takhistis
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    Nebthet78 wrote: »
    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal. /quote]

    I had the same i Rivenspire. Had to break into a house in Shornhelm, luckily there was no one in inside, but still.
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  • Valmond
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    Brandalf wrote: »
    Nebthet78 wrote: »
    I hate the fact there is 1 quest in Skywatch in Auridon that forces you to participate in the Justice System or you have to give up on that quest.
    If forces you to break into a home and steal.

    This isn't right... especially for those players that want nothing to do with the justice system what so ever.

    @ZOS_GinaBruno Any way we can get that fixed... you shouldn't be forcing players to participate in stealing and breaking and enter if they don't want to, especially when it is a quest.

    Simple solution: don't do that quest....I mean honestly.

    Yeah, usually I'm on the other side of this debate, but if this is the quest I think it is...

    Argonian Mage: I need you to "acquire" some parts for my dwemer automaton.
    Player: Cool, back in a second.
    *time passes*
    *Player returns*
    Player: WHY WOULD YOU ASK ME TO BREAK THE LAW FOR YOU!?
    Argonian Mage: Please, deal with your bounty before talking to me.

    That, is hilarious.
    Also, reasonable, for the mage, need to keep that plausible deniability you know. :p
  • Aett_Thorn
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    I don't know why they could have it so that when you go to an alternate reality (going to a different faction), they just have it so that your bounty in the original alliance isn't carried over, but while you're in the different alliance, the bounty from the original doesn't degrade.

    Example:

    You rack up 1,000 bounty in AD. You go and do some quests in DC, and when you go there, you have no bounty. You quest for an hour, and then head back to Auridon or something. You still have 1,000 bounty when you get there.
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