Did you put all your attributes into Stamina? Did you choose the Stamina Morphs for the skills? Do you have Stamina Glyphs on your armor? Did you put Champion Points into your armor and attack support constellations for your chosen build? You want to go with a Stamina Build, you have to go all in on Stamina.*
*I still put some points into Health as I am not chasing the ultimate DPS, just need to survive the mobs.
Hey psufan5,
There are lots of fun ways you can take on small groups of enemies but first
- What weapons do you use? DW? bow? Sword and Board??
- How many mobs do you try to take on? 4? 10?
I use Dual Wield (DW) as my primary PvE and here are the abilities I choose to use
- Killers Blade (Stam morph) - Get Healed for 18% max HP when target dies within 2 seconds of casting. I always use this as the executioner (deals up to +300% dmg) to get a heal in fights to survive.
- Shadowy Disguise - This is great for either initiating a fight to ensure you get the out of combat stealth attack bonus (if sneaking alone won't cut it) and also to disengage from a fight. It's also great in-combat to get behind a target to use surprise attack which will cause major breach and stun
- Surprise Attack (Stam morph) - Huge out of stealth dmg dealer, and in combat combos great with shadowy disguise. You should be able to one shot, or nearly one shot, any regular mob in a group to open a fight
- Reapers Mark - This ability also causes Major Breach and spell reduction, so while it doesn't stack w/ surprise attack it does give you an incredible in-combat 25% max HP heal when you kill a target AND you get a 25% dmg boost.
- Free slot, consider a DW ability like Flurry, Blood Craze, Whirlwind - You can play around with this slot, the first four abilities should be able to handle just about anything. I like Flurry for single target boss fights, Blood Craze for sustain (gives healing while bleeding opponent) and Whirlwind for AoE mob clearing
Here's how a fight goes for me, it can typically contain anywhere for 3-6 mobs
- Always open fight with stealth, kill one mob from stealth with Surprise Attack
- If it's a smaller group (say 3) I'll re-stealth w/ Shadowy Disguise, get behind next mob and surprise attack again and burst it down with Flurry and execute w/ Killers Blade.
- If It's a larger group (say 6) I'll instead Reapers Mark a weak target (look for healer mobs, mage mobs) and keep my stam/mag use to a minimum - throw in a few light/heavy attacks, when they get to execute range for my killers blade pop it for the kill and get 43% of my max HP back instantly. Then rinse and repeat
Because I don't have any direct healing, like from the siphoning tree or a restoration staff bar, it's extremely important to stay on top of my killers blade / reapers mark rotation. You should always be focusing on a single target and getting your big heals from RM / KB, then moving on to the next target.
You can of course play entirely different, say w/ a siphoning magika build, or a sap tank build. If you play much differently than my DW let me know and I can try to put something together for ya. Have fun out there
Edit: Oh, and for managing my Stamina I always try to get in heavy DW attacks and have Stam potions. If a mob is at, say 40-50% HP, I don't use abilities that cost resources to lower their HP - instead I charge a heavy attack to get them down to execute range, which gives me some stam back and then I use Killers Blade - much more efficient.
As a stamina NB your best bet is to use restoration staff as a secondary weapon, and use rapid regeneration on yourself and quick siphon on your target. Quick siphon heals for a lot, especially if you use rapid strikes (the heal procs on every tick). Both spells are fairly cheap and long-lasting, so you being stamina build is not a problem.
Any tips on surviving a little better as a nightblade stamina build in PVE? I generally always run stamina in PVP and do pretty well, but that is besides the point.
In PVE in small groups (farming xp or dungeons), I find it rather impossible to stay alive. As a cloth / heavy tank user, I can pretty much solo anything. Obviously it's due to the nightblade not being able to heal when wearing leather, but is there any other way? Cloaking wont work on stronger mobs, so they rip me up. Blocking gets rid of all of my stamina, so I can't take them down quickly.
I am starting to think leather/stamina nightblade is only "good" when you have a lot of healing and in larger raid scenarios?
Any tips?
Thanks.
Dukegaming wrote: »As a stamina NB your best bet is to use restoration staff as a secondary weapon, and use rapid regeneration on yourself and quick siphon on your target. Quick siphon heals for a lot, especially if you use rapid strikes (the heal procs on every tick). Both spells are fairly cheap and long-lasting, so you being stamina build is not a problem.
Rapid Regeneration isn't as effective when you're a stamina build. I've gone through this testing in Crag, however Quick Siphon might be effective.Any tips on surviving a little better as a nightblade stamina build in PVE? I generally always run stamina in PVP and do pretty well, but that is besides the point.
In PVE in small groups (farming xp or dungeons), I find it rather impossible to stay alive. As a cloth / heavy tank user, I can pretty much solo anything. Obviously it's due to the nightblade not being able to heal when wearing leather, but is there any other way? Cloaking wont work on stronger mobs, so they rip me up. Blocking gets rid of all of my stamina, so I can't take them down quickly.
I am starting to think leather/stamina nightblade is only "good" when you have a lot of healing and in larger raid scenarios?
Any tips?
Thanks.
If you wish to run around Crag farming random groups of mobs, I suggest doing what I did. 2H, 7/7 Medium and just using Brawler. Spamming this while having 5-7+ mobs on you, lets just say the only trouble I had was running out of stamina. The bar I had set up was as follows: Reverse Slice(Not Needed), Brawler, Critical Rush(Not Needed), Power Extraction(Damage based off Weapon Damage and Max Stamina), Siphoning Attacks(Toggle when you need Stamina), Soul Tether(If you get in a pickle). I suggest going on to the PTS and seeing how this works for you, and if you might want to change abilities around.
Remember, this is specifically for farming mobs around Craglorn and elsewhere.
Now for Dungeons the only thing I can say is Medium Armor gives 0 Spell Resistance, which I found to be a problem for specific dungeons where a boss deals heavy Magicka Damage. My opinion is that there needs to be a defensive passive made for Medium Armor, somewhat like how Light Armor has Spell Warding. You might be able to get by with using Circle of Protection or Bone Shield(depending on what would be more beneficial). Spending champion points into defensive perks in the various Champion Point trees might also help boost defensive capabilities. Also look at different Item Sets to see if any set bonuses might be able to help with your survivability.
Being alive and dealing damage is better than being dead constantly from sudden nukes that you didn't react to fast enough.
I never had fun playing a Stamina Nightblade, I switched between Magicka and Stamina builds about 7 or 8 times because Stamina was shredding my confidence about being able to survive and not instantly get nuked, where as a Magicka build was about spamming one ability and never dying(Sap Essence).
I would like to add in that I did know one DW Stamina Build DK that used primarily Heavy Armor, and did more DPS than I could as a Stamina NB(approx. 800-1k DPS), this was around the time when Upper Craglorn was released, I don't know how its changed as of now, I also don't know how well it would affect a NB as compared to a DK. So my tip is, throw on some Heavy Armor, see how it works compared to Medium, try different item sets if you have the resources to do so. Stamina builds do feel better than prior to 1.6, and more improvements might be on the horizon.