kelly.medleyb14_ESO wrote: »
^ Surprising how many of these people still don't get this... then again maybe it's not.
the 1 cp per day of enlightenment is a temporary change I expect it to go up when they fix the exploits and roll people back.
ppl these days dont want to work anymore for something they want everything free and easy lol
if some of you played DARK AGE OF CAMELOT go play it and tell me what grinding something is all about
this champion system is nothing
kelly.medleyb14_ESO wrote: »
^ Surprising how many of these people still don't get this... then again maybe it's not.
the 1 cp per day of enlightenment is a temporary change I expect it to go up when they fix the exploits and roll people back.
I'd be happy with 10 or 11 per week, in semi-casual play. "Maxxing" it is an illusion, as most specs find little value in many of the stars. Between that and diminishing returns, you're closing in on your practical max somewhere around 1,000 points.
Two years to hit that seems reasonable to me.
Emma_Eunjung wrote: »1 CP per day is horrible.... I'd be amazed if I'm still playing this game in 10 years!
10 CP/day would give all of us a much more reasonable time frame to reach max level.
randolphbenoit wrote: »Why not give 3 CP (1 Mage, 1 Warrior and 1 Thief) vs 1 CP...
10 years for heavy players 100 years for everyone else lol
randolphbenoit wrote: »Why not give 3 CP (1 Mage, 1 Warrior and 1 Thief) vs 1 CP...
10 years for heavy players 100 years for everyone else lol
I agree it's way too much for casuals and I think the decision depends on which customers ZOS is trying to cater to. If they want casuals to spend all their limited daily play time grinding to the daily enlightenment cap then they will set the number higher. The vast majority of people with a full time job and family obligations won't get 4 CP daily unless they grind. Or if they don't sleep. You just don't get that much XP questing or doing other activities in the space of an hour or two. But if they want to encourage casuals to do things other than grind points the daily limit will be lower because that way, they won't be wasting their daily enlightenment. Because if you're an efficient person, you're not going to want to leave that on the table.This thread is blowing my mind. Four CP a day is WAY too much. People who get multiple hours every day to play will reach the 1000's WAY WAY too soon compared to casuals.
I consider myself a pretty average gamer. I have a job and family and devote a reasonable amount of time to gaming. I figure I can earn close to 300k XP/day, or 1.5 CP/day with the enlightenment bonus. That's 547 CP a year plus the 70 I received up front for a total of 617 CP in the first year. That's enough to open up the 100 point passive in two of the three minor constellations in every major constellation. At that rate, I will be able to open all nine of the 100 point passives a little over half way through the second year. After that, the diminishing returns of each point will be small enough that the continued progress will have minimal benefit and the CP will mostly be applied to areas that are not that helpful to my build. I think most people will have pretty fully developed characters after a couple years of champion points even though they are nowhere near maxing out all of the points. If you only earned 1 CP a day and your received the 70 CP up front, it would take you 2.27 years to open all of the 100 points passives.
So my question to everyone is, do you think 1.5 to 2.25 years is too long to open all the passives and have a pretty well developed character?
Brasseurfb16_ESO wrote: »Rev Rielle wrote: »1 CP a day enlightenment is quite good I think, and more importantly is more in line with what the developers said the system was going to be like: Something that's long term. Yet people refuse to try to understand this in their rush to be 'the best' or whatever. It's beyond confusing why some of the player base can't get their heads around it: It's not a difficult concept at all.
Something that's long term is something very relative depending who you are speaking to. If your average person needs 1 hour to collect 1CP, with the current enlightenment bonus it means you would need approximatively 5 hours to collect 2CPs a day. Most casual players don't play 5 hours a day, and most people just don't play 5 hours straight. So we are speaking about 10 years + to even get close to CP cap if you play casualy every single days and about 5 years + if you dedicate 5 hours of your play time per day.
I totaly understand the concept, but wow! About 10 years of dayly dedication for an average joe... This is really hardcore!