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Enlightenment : 1CP every 24h enough?

Brasseurfb16_ESO
Brasseurfb16_ESO
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Just saw the change, I was only able to get the Enlightenment bonus for a single CP today.

I understand the champion system should be something allowing players to progress systematicaly over an extended period of time. But realy does ZOS expect us to play more than 10 years to even get close to max CP rate? I think the devs should reconsider the change they've made and at least increase the Enlightenment bonus up to three CPs per day. This would still make progression slow but allow players to easely get 1 point for each attribute and make progression more meaningful.

What do you guys think? Are you alright with this "bug" fix or would you like to have more Enlightenment bonus each day?
Edited by Brasseurfb16_ESO on March 8, 2015 10:53PM
  • Samadhi
    Samadhi
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    Fine with the fix, but also glad that ZOS gave me 70 days worth of progress through the system for having a maxed out character.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • ElliottXO
    ElliottXO
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    Samadhi wrote: »
    Fine with the fix, but also glad that ZOS gave me 70 days worth of progress through the system for having a maxed out character.

    They actually took 630 CP away from you.
  • olsborg
    olsborg
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    Personally, having a max cap on cp would be wise.

    PC EU
    PvP only
  • halfbadger
    halfbadger
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    ElliottXO wrote: »
    They actually took 630 CP away from you.

    ??????
  • Snit
    Snit
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    If there were more, I'd often have difficulty playing enough every day to use my enlightenment up.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • ElliottXO
    ElliottXO
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    halfbadger wrote: »
    ElliottXO wrote: »
    They actually took 630 CP away from you.

    ??????

    700 CP is approx. the amount of CP you need to get your character onto the same level of stats as in V1.5.
  • Mettaricana
    Mettaricana
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    Not gonna lie this blows like harlot with snaggle teeth 1 cp a day inst worth the time it takes to log in honestly 3-4 cp a day worth would be nice give players a reason to log in. At the moment this doesn't even justify me playing til it stacks for several days which sucks. The steady cp i was gaining about 3-5 a day kept vet leveling interesting and fun now i just don't care anymore ... not that i don't love the game but every single good thing that's given to us is a monkey's paw there's always a nerf or a catch or something to ruin it the day or so after its released... i understand there was an exploit but 1 a day is just too little...

    i almost thought i had reason to play through the vet zones now as the steady champion points felt like tiny level ups every 100-200k exp on that annoying grind wagon it honestly made the vet content bearable but noooo that had to be killed off. i dont have the time in my life to waste doing 30 mins of quest a day before it turns into a boring grind fest because of the pitiful enlightenment running out.

    Here's an even better idea drop champs to 200k, scrap the enlightenment and let players play how they want and stop trying to control every thing we do with a limiting time frame. i feel like im playing one of those tick based cellphone games next thing we'll see is 100 crowns refill enlightenment pop up when it runs out... most players hate vet grinding so why make it into that again. basically after enlighten runs out its like 2 & 1/4 champion points per vet level because the dull grind is so addicting without steady rewards... i dont mean to rant but im so tired of this grind fest that never seems to be done right...
  • SexyVette07
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    Cool story. It'll only take us about 3 years to max cp now.
  • Syntse
    Syntse
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    Thought the 4 cp enlightment a day that it was for couple of days for me was nice. But think they said from the beginning one should get only 1 cp with enlightment so I accept that.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
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  • Phinix1
    Phinix1
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    1 CP per day enlightenment is ridiculously low.

    4 CP per day enlightenment was fine. It gave people with a work/family/personal LIFE a chance to keep up. ZOS just needed to cap how much CP you could earn per day by ANY means to 5.

    But nooo, of course they do the counter-intuitive thing, and the grinders will STILL pull too far ahead to allow fair competition. XD

    Now it will take a year and a half to get to 700 (roughly pre-1.6 level of power equivalent) and a whopping 10 YEARS to max it out (MAYBE like 6 years if you grind yourself into a coma).

    Not working for me.
    Edited by Phinix1 on March 9, 2015 9:50AM
  • Syntse
    Syntse
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    ElliottXO wrote: »
    halfbadger wrote: »
    ElliottXO wrote: »
    They actually took 630 CP away from you.

    ??????

    700 CP is approx. the amount of CP you need to get your character onto the same level of stats as in V1.5.

    Is there some thread with good analysis on this or into what it is based that one need 700cp to get in same level?
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • Tanis-Stormbinder
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    I have to agree with AlienDiplomat 4CP per day enlightenment with a max of five per day sounds just about right. Not sure if Stories of people exploiting 40+ cp a day are true, but if so something should be done about that as well.
    Edited by Tanis-Stormbinder on March 9, 2015 9:59AM
  • TehMagnus
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    This system sucks and caping it to 1 CP per day is even more ridiculous.

    We have no new content till september, the justice system without the PVP part just sucks for many people (RPers should rejoice though)

    What are we suposed to do for 6 months? Grind 1 or 2 CP a day?.

    I'm about to quit.
  • eliisra
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    Cool story. It'll only take us about 3 years to max cp now.

    Isn't it more like 9-10 years :lol:

    Because I'm not able to make more than 1 CP a day after all the nerfs. I have no solo quests left to do. I have no place to grind monsters for full exp at VR14. I'll experience fricken menopause and grey hairs, before max CP, so thanks a bunch ZoS. Someone else might loose an entire childhood...go go max CP before you finish primary school kiddo.

    Current situation is bad business and beyond crazy. That's also why I doubt it's permanent. Situation was out of control, it really was, so they cut all exp sources for everyone. It cant stay like this.
  • Rev Rielle
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    1 CP a day enlightenment is quite good I think, and more importantly is more in line with what the developers said the system was going to be like: Something that's long term. Yet people refuse to try to understand this in their rush to be 'the best' or whatever. It's beyond confusing why some of the player base can't get their heads around it: It's not a difficult concept at all.
    If you can be anything, be kind.
  • Skjoldur
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    Syntse wrote: »
    Thought the 4 cp enlightment a day that it was for couple of days for me was nice. But think they said from the beginning one should get only 1 cp with enlightenment so I accept that.

    They also said something like "about 1cp per hour" in a video from December that I saw two weeks ago. I was getting about one per hour during normal questing while enlightened which I found perfect: 4cp in 4 hours, 5cp in 8 hours. Now its 1cp in the first hour and 2cp in 5 hours...

    I don't like it.
  • Brasseurfb16_ESO
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    Rev Rielle wrote: »
    1 CP a day enlightenment is quite good I think, and more importantly is more in line with what the developers said the system was going to be like: Something that's long term. Yet people refuse to try to understand this in their rush to be 'the best' or whatever. It's beyond confusing why some of the player base can't get their heads around it: It's not a difficult concept at all.

    Something that's long term is something very relative depending who you are speaking to. If your average person needs 1 hour to collect 1CP, with the current enlightenment bonus it means you would need approximatively 5 hours to collect 2CPs a day. Most casual players don't play 5 hours a day, and most people just don't play 5 hours straight. So we are speaking about 10 years + to even get close to CP cap if you play casualy every single days and about 5 years + if you dedicate 5 hours of your play time per day.

    I totaly understand the concept, but wow! About 10 years of dayly dedication for an average joe... This is realy hardcore!
    Edited by Brasseurfb16_ESO on March 9, 2015 12:11PM
  • mhmfrogub17_ESO
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    1 CP a day is fine right now until they get things fixed, once fixed they should be adjusted to a more reasonable amount.
  • mlstevens42_ESO
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    No. Not if your intent is to make the person feel like it is worth their time anyway. If it is like some of those freebie games/apps where it is just a freebie thing they hand out so you log in every day I guess that might work but since one actually has to do more then log in to get it not even close.

    As I stated elsewhere it might be better to:
    Cap how many cp one can get in a day to something like 10.
    Let people gain 4cp's in enlightenment
    Lower the amount of exp needed to gain one cp to 200k.

    Then if people have lots of time they can gain up to the set amount. If they find a way to get them faster that is all that happens you reach 10 cp's ding ding ...you have reached max cp for the day. If this happens in ten minuts or in ten hours matters not at all since once can not gain more.
  • MonkeyFuzzz
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    Please tell me this 1 cp cap per day is some sort of joke.....
    Why ....*crying on the inside... why would you do something like this ? if you want to punish someone punish those morons who were exploiting , there is no need to ruin the game for the rest of us. SMH
    Well i was going to go back and do all the quests i passed on before but to hell with that now there's no point.
    Ill be 71 by the time im able to max out my Cp's THNX ZoS
  • firstdecan
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    1 CP per day enlightenment is ridiculously low.

    4 CP per day enlightenment was fine. It gave people with a work/family/personal LIFE a chance to keep up. ZOS just needed to cap how much CP you could earn per day by ANY means to 5.

    But nooo, of course they do the counter-intuitive thing, and the grinders will STILL pull too far ahead to allow fair competition. XD

    Now it will take a year and a half to get to 700 (roughly pre-1.6 level of power equivalent) and a whopping 10 YEARS to max it out (MAYBE like 6 years if you grind yourself into a coma).

    Not working for me.

    People with "a work/family/personal LIFE" are no longer included in ZoS' target demographics. Every change they've made to the game is designed to require more and more repetitive, monotonous activities. They're catering to the crowd that treats the game as a full time job, everyone else is a second class citizen.

    I hope TES VI is not this much of a disappointment. I really liked this game and the potential of this game in beta, but every decision they've made seems to be for the worse. The focus seems to be to make a second rate TES game with zone chat instead of a good MMO.
  • Xelphos
    Xelphos
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    4CP worth of enlightenment was something I expected, but nope. I only grind for CP when enlightened, so I will only make one CP per-day where as before I was making about 4 before my enlightenment wore off. I can only grind for so long until I get bored and move to another game.
  • Syntse
    Syntse
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    Please tell me this 1 cp cap per day is some sort of joke.....

    Hope you have not misunderstood. There's no cap for cp gain per day. Only that your enlightment will last just 1 cp and then goes away. After that you are free to grind 10 more cp if your mind can take it.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • Phinix1
    Phinix1
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    I really don't know what ZOS was thinking with this patch or this nerf.

    Why in the name of all the gods would they nerf Enlightenment to 1 per day before setting a cap on the number of CP per day you can gain by any means? Then they nerf the XP gained through... everything.

    It is like they are TRYING to give the grinding fapsters an unfair advantage, and INTEND to punish normal players.

    That is all this enlightenment nerf will achieve. The advantage-fapping grind zombies will pull ahead with no cap, since they will just grind 24/7 until they max out or have a heart attack because that is what OCD "gotta catch 'em all" people do.

    The average player will now be stuck without access to competitive characters for YEARS.

    Something has to change, ZOS.

    • 4 CP worth of Enlightenment per day and a 5 CP per day max cap from any source.
    • Scale all people to the same number of CP when in Cyrodiil or makes the CP buffs not work there.
    • Make certain questing XP remains competitive with grinding.

  • Kragorn
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    Syntse wrote: »
    Please tell me this 1 cp cap per day is some sort of joke.....

    Hope you have not misunderstood. There's no cap for cp gain per day. Only that your enlightment will last just 1 cp and then goes away. After that you are free to grind 10 more cp if your mind can take it.
    This reminds me of the trick Turbine did in LoTRO ... they re-vamped rested XP to give you 1/3 a level every day (whereas before it was somewhat less than that) but silently took away the ability to accrue rested XP for more than a day.

    Different mechanic, same intent .. a 'bait and switch' which first looked attractive and players initially were reasonably happy, only for the ugly truth to be seen some time later.

    Oh yes, @ZOS: make Enlightenment TRUE RESTED XP and not just for CP to help leveling VR+ as well.
    Edited by Kragorn on March 9, 2015 12:40PM
  • technohic
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    Snit wrote: »
    If there were more, I'd often have difficulty playing enough every day to use my enlightenment up.

    I agree with this. I was actually a bit put off that I was able to get 4 of my 5 in one day. I know it was supposed to store up 3 days worth if I hadn't used it but really felt like it game me too much backlog I had to catch up on. The problem is; with the bugged enlightenment, they let the genie out of the bottle already and they will not be able to put it back in.
  • Blud
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    Seems like there might be a solution for this kind of thing in the Crown Shop at some point. ;)
    Edited by Blud on March 9, 2015 12:45PM
  • Saint_JiubB14_ESO
    Saint_JiubB14_ESO
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    So this isn't something that just came out of nowhere, it was posted on Feburary 4th. http://forums.elderscrollsonline.com/en/discussion/150109/enlightment/p1
    You have enemies? Good. That means you've stood up for something, sometime in your life.

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  • zeuseason
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    4-5 per day sounds about right for a player putting in quite a bit of xp time daily. More seems exploitive but less seems a travesty.
  • kelly.medleyb14_ESO
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    ElliottXO wrote: »
    Samadhi wrote: »
    Fine with the fix, but also glad that ZOS gave me 70 days worth of progress through the system for having a maxed out character.

    They actually took 630 CP away from you.

    ^ Surprising how many of these people still don't get this... then again maybe it's not.

    the 1 cp per day of enlightenment is a temporary change I expect it to go up when they fix the exploits and roll people back.
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