Problem is they listen to the wrong people, so many stupid decisions made in the last 11 months.
Ya don't listen to players . We don't know what we're talking about . You've done an incredible job making this the number one MMO with the most subscribers and least amount of complaints . Listen to this thread .
Ya don't listen to players . We don't know what we're talking about . You've done an incredible job making this the number one MMO with the most subscribers and least amount of complaints . Listen to this thread .
^
Going to be really interesting to see how long it lasts on console if they even get a fraction of the lag we are getting in Cyrodiil.
I have the same concerns @TagaParti. ZOS spends so much time trying to appease the very, VERY vocal minority that ESO has already suffered because of it.
There's no way to actually get this information but I would love to know how many of the players that complained about the Vet rank system are actually STILL playing ESO. ZOS has put all this time, money, energy into a system that was designed for many players who are likely not even playing anymore.
KontrolledKhaos wrote: »@ZOS please do not listen to the OP he has no clue at all what he's talking about.
The main problem I see here is that most of the complainers are PvPer, and they are way more vocal than the PvEers.
I think Zenimax needs to start separating PvP and PvE, Guild Wars did this. In Guild Wars if there was a skill that was balanced in PvE but unbalanced in PvP, they wouldn't just nerf it because it was unbalanced it PvP, they would make a PvP version of that skill. So when you logged into PvP that skill would covert to it's PvP version until you went back to PvE.
Maidenname wrote: »The main problem I see here is that most of the complainers are PvPer, and they are way more vocal than the PvEers.
I think Zenimax needs to start separating PvP and PvE, Guild Wars did this. In Guild Wars if there was a skill that was balanced in PvE but unbalanced in PvP, they wouldn't just nerf it because it was unbalanced it PvP, they would make a PvP version of that skill. So when you logged into PvP that skill would covert to it's PvP version until you went back to PvE.
I TOTALLY agree with this comment! It's exasperating all the skills are being and have been adjusted to cater to PVP side because the PvP'ers are MORE vocal than Pve'ers. Please be considerate to more than half the community here who are PvE'ers . We paid our subscriptions too.
Maidenname wrote: »The main problem I see here is that most of the complainers are PvPer, and they are way more vocal than the PvEers.
I think Zenimax needs to start separating PvP and PvE, Guild Wars did this. In Guild Wars if there was a skill that was balanced in PvE but unbalanced in PvP, they wouldn't just nerf it because it was unbalanced it PvP, they would make a PvP version of that skill. So when you logged into PvP that skill would covert to it's PvP version until you went back to PvE.
I TOTALLY agree with this comment! It's exasperating all the skills are being and have been adjusted to cater to PVP side because the PvP'ers are MORE vocal than Pve'ers. Please be considerate to more than half the community here who are PvE'ers . We paid our subscriptions too.
Atleast your subscription comes with playable content.... think again if you think the do everything for PvP... the state of PvP is an absolute joke and it has been since launch... ZoS focuses on more PvE content and doesn't fix crap for the PvP community.... why don't you go into thornblade sometime and see for yourself just how much ZoS looks after the PvPers
Maidenname wrote: »The main problem I see here is that most of the complainers are PvPer, and they are way more vocal than the PvEers.
I think Zenimax needs to start separating PvP and PvE, Guild Wars did this. In Guild Wars if there was a skill that was balanced in PvE but unbalanced in PvP, they wouldn't just nerf it because it was unbalanced it PvP, they would make a PvP version of that skill. So when you logged into PvP that skill would covert to it's PvP version until you went back to PvE.
I TOTALLY agree with this comment! It's exasperating all the skills are being and have been adjusted to cater to PVP side because the PvP'ers are MORE vocal than Pve'ers. Please be considerate to more than half the community here who are PvE'ers . We paid our subscriptions too.
Atleast your subscription comes with playable content.... think again if you think the do everything for PvP... the state of PvP is an absolute joke and it has been since launch... ZoS focuses on more PvE content and doesn't fix crap for the PvP community.... why don't you go into thornblade sometime and see for yourself just how much ZoS looks after the PvPers
DK Scrub has a very good point, PvE > PvP since launch you don't believe me?
Try playing in an area with 10+ players in thornblade
Better yet try opening a door for a keep without weapon swap/dodge roll
eventide03b14a_ESO wrote: »@KaneK899ub17_ESO there will always be a new snipe. And it will always ruin PvE when they "fix" it. Whether it's called Bolt Escape, or Reflective Scales, or whatever the flavor of the month is.
eventide03b14a_ESO wrote: »You might be right. After 1.6 it looks like they started to. Some things that stun normal enemies only silence players for instance.
The main problem I see here is that most of the complainers are PvPer, and they are way more vocal than the PvEers.
I think Zenimax needs to start separating PvP and PvE, Guild Wars did this. In Guild Wars if there was a skill that was balanced in PvE but unbalanced in PvP, they wouldn't just nerf it because it was unbalanced it PvP, they would make a PvP version of that skill. So when you logged into PvP that skill would covert to it's PvP version until you went back to PvE.
Dear Zos,
First of all, i want to thank you for giving us a game to play for years. Thank you so much that you made it a very awesome game, and you are trying all your best to make it even better. My support is on you and to this game that i have played since its launch, i proudly say, I LOVE THIS GAME!
Dear Zos,
First of all, i want to thank you for giving us a game to play for years. Thank you so much that you made it a very awesome game, and you are trying all your best to make it even better. My support is on you and to this game that i have played since its launch, i proudly say, I LOVE THIS GAME!
Are you even serious?
* B2P within the first year due to poor player and critical reception (no, not because of the console version)
* Very awesome game with the worst UI and some of the most ancient gameplay mechanics in the business
* Trying all your best to make it even better when in fact everything gets worse with every update because they're all deployed without Q&A
Yeah, you got some valid points there, don't you?
If Zenimax would listen to the playerbase, they wouldn't have created the mess called ESO 1.0 (VR leveling) and at least not the CS or other things in 1.6. But they didn't listen.
The main problem I see here is that most of the complainers are PvPer, and they are way more vocal than the PvEers.
I think Zenimax needs to start separating PvP and PvE, Guild Wars did this. In Guild Wars if there was a skill that was balanced in PvE but unbalanced in PvP, they wouldn't just nerf it because it was unbalanced it PvP, they would make a PvP version of that skill. So when you logged into PvP that skill would covert to it's PvP version until you went back to PvE.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"