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Enlightment for just 1 CP???

Lizenya
Lizenya
Really what is the idea behind this?
While grinding in Skyreach Catacombs (with normal enlightment working, but without perma enlightment) I made about 8-10 CP per day. This is what I consider slightly above average grinding for like 5-6h a day, so more is possible, but not done by most players.
With enlightment worth 4 CP casual players could quite easily without too much hassle get 50% of the CP of most grinders, which seemed quite well balanced for me.
Question is why they reduced enlightment to just give 1 CP ?? I really can't think of any good reason why they would do this, it so obviously increases the gap between players massively that i don't even know what to say...
Not a good day for ESO today :(
  • Palidon
    Palidon
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    The way I understood it you could get 4 CP while enlightened per day. ZOS answer to the bug of folks going over the 4CP reduce it to 1 instead of fixing it the way it was designed. Priceless and par for the core where ZOS is concerned. Then they wonder why they keep pissing players off. Wake up and smell the roses ZOS. You are quick to put a hotfix in place for exploits and sit on you butts for everything else.
  • Garbrac
    Garbrac
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    The point of the champion system is longevity, It's a system that is intended to provide players with a long character progression.

    The race to level cap is 1-50/VR14 not to 3500 Champion Points.

    People need to realize that the champion points are suppose to take time to earn, they are not going to be given to you. When players find a way to grind it, ZOS will prevent it as it ruins the design concept of the system.

    I realize people want to get to the end and say "Oh Look I'm at the end of the champion system" But you know what's going to happen? You're going to give yourself a slap on the back and say good job. Then a week later you'll be leaving ESO because you have nothing to do. Doesn't sound like much fun eh?

    Stop contending to be #1 with the largest e-peen , it's only detrimental to yourself and your game play experience.

    Earning Champion points is something that'll eventually become easier and easier to earn as time goes on. As more and more people get in the 1000,2000 area we'll start seeing ZOS do adjusts to quest rewards for newer players to be able to catch up to the bell curve faster.
  • Roechacca
    Roechacca
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    Garbrac wrote: »
    The point of the champion system is longevity, It's a system that is intended to provide players with a long character progression.

    The race to level cap is 1-50/VR14 not to 3500 Champion Points.

    People need to realize that the champion points are suppose to take time to earn, they are not going to be given to you. When players find a way to grind it, ZOS will prevent it as it ruins the design concept of the system.

    I realize people want to get to the end and say "Oh Look I'm at the end of the champion system" But you know what's going to happen? You're going to give yourself a slap on the back and say good job. Then a week later you'll be leaving ESO because you have nothing to do. Doesn't sound like much fun eh?

    Stop contending to be #1 with the largest e-peen , it's only detrimental to yourself and your game play experience.

    Earning Champion points is something that'll eventually become easier and easier to earn as time goes on. As more and more people get in the 1000,2000 area we'll start seeing ZOS do adjusts to quest rewards for newer players to be able to catch up to the bell curve faster.

    Stop telling people to play your way and insulting them with epeen nonsense .
  • Palidon
    Palidon
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    Garbrac wrote: »
    The point of the champion system is longevity, It's a system that is intended to provide players with a long character progression.

    The race to level cap is 1-50/VR14 not to 3500 Champion Points.

    People need to realize that the champion points are suppose to take time to earn, they are not going to be given to you. When players find a way to grind it, ZOS will prevent it as it ruins the design concept of the system.

    I realize people want to get to the end and say "Oh Look I'm at the end of the champion system" But you know what's going to happen? You're going to give yourself a slap on the back and say good job. Then a week later you'll be leaving ESO because you have nothing to do. Doesn't sound like much fun eh?

    Stop contending to be #1 with the largest e-peen , it's only detrimental to yourself and your game play experience.

    Earning Champion points is something that'll eventually become easier and easier to earn as time goes on. As more and more people get in the 1000,2000 area we'll start seeing ZOS do adjusts to quest rewards for newer players to be able to catch up to the bell curve faster.

    I fully agree with you however, enlightenment was originally designed to give the player a max of 4 CP per day and now they have reduced it to 1 because of a bug they could of caught if they would of tested it further before going live. They should of just fixed enlightenment to work as intended.
  • AshySamurai
    AshySamurai
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    Palidon wrote: »
    Garbrac wrote: »
    The point of the champion system is longevity, It's a system that is intended to provide players with a long character progression.

    The race to level cap is 1-50/VR14 not to 3500 Champion Points.

    People need to realize that the champion points are suppose to take time to earn, they are not going to be given to you. When players find a way to grind it, ZOS will prevent it as it ruins the design concept of the system.

    I realize people want to get to the end and say "Oh Look I'm at the end of the champion system" But you know what's going to happen? You're going to give yourself a slap on the back and say good job. Then a week later you'll be leaving ESO because you have nothing to do. Doesn't sound like much fun eh?

    Stop contending to be #1 with the largest e-peen , it's only detrimental to yourself and your game play experience.

    Earning Champion points is something that'll eventually become easier and easier to earn as time goes on. As more and more people get in the 1000,2000 area we'll start seeing ZOS do adjusts to quest rewards for newer players to be able to catch up to the bell curve faster.

    I fully agree with you however, enlightenment was originally designed to give the player a max of 4 CP per day and now they have reduced it to 1 because of a bug they could of caught if they would of tested it further before going live. They should of just fixed enlightenment to work as intended.

    Rly? I can't remember anything about 4 CP per day. I thought it was 1 CP per day from the beginning. Why 4? 3 it's pretty logical, but 4 - you get 1 point in each constellation and 1 point in next one. Pretty odd IMO.
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  • SickDuck
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    Palidon wrote: »
    I fully agree with you however, enlightenment was originally designed to give the player a max of 4 CP per day and now they have reduced it to 1 because of a bug they could of caught if they would of tested it further before going live. They should of just fixed enlightenment to work as intended.

    Theoretically 1 hour to get 1 CP if Enlightened, 4 hours if not. That would be 9 CP per 24 hours non-stop play.

    Before this horrible nerf 4-5 CP a day was reasonable easy to get even for casual players. Now it will be around 1 CP, with some effort 2 but that's already pushing the boundaries of casual play.
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  • Lizenya
    Lizenya
    Garbrac wrote: »
    The race to level cap is 1-50/VR14 not to 3500 Champion Points.

    Since CP is earned through Exp those two are closely connected and as long as you are able to lvl up fast through veteran ranks you can use the same method for grinding CPs.

    And regardless how much they nerf Exp gains grinders can always get more than casual players. The problem I see with this particular nerf to Enlightment is that is doesn't hurt grinders very much but greatly hurts casuals.
  • Shader_Shibes
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    This nerf to cp gain is a f*****g joke! The majority gained there cp legitimately i bet, yet got shafted. So instead of FIXING the bloody issue, zos does what zos does and goes for the easy route and just nerfs it......grrr!!
  • Personofsecrets
    Personofsecrets
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    Garbrac wrote: »

    I realize people want to get to the end and say "Oh Look I'm at the end of the champion system" But you know what's going to happen? You're going to give yourself a slap on the back and say good job. Then a week later you'll be leaving ESO because you have nothing to do. Doesn't sound like much fun eh?

    I think you have the wrong sentiments with most of the post, but I'll focus on this.

    There has been nothing to do in ESO for a very long time, but people still play because they like elder scrolls. If you look at the forums, not a whole lot of people are happy with the champion system and it is looking like there will be multiple times more people displeased with champion than vet level. The point being is that nobody is playing for champion. Finally, it is important to note the following observation.

    ZOS > We are introducing champion points to make the game a more custom experience and better than vet levels.
    ZOS > Because the effect of champion points is so minute we have make them appear to be worth it by multiplying all of the numbers in the game
    ZOS > Still, just in case they do make someone more powerful we have to do things like nerf players base stats and increase the cost of blocking.

    ME > Wow, are you kidding me, my resource management is nowhere as good as it used to be.
    Others > You have to earn champion points to get more powerful (some how ignoring that champion points don't do a whole lot)
    Me > Grinds champion points
    Zos > Nerfs the grinds.
    Edited by Personofsecrets on March 8, 2015 6:55PM
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  • KaneK899ub17_ESO
    Champ System is supposed to be a long-term progression. Yeah, maybe not everyone is keen on that, but with 3600 points at 1 per four hours you're looking at 600 days of play-time in order to get them all as currently designed. It was kind of doomed to fail from the start because people only see it as another level cap to achieve as quickly as possible rather than a long-term progression system. This problem is further exacerbated by how powerful CPs can be. A 50 CP lead is huge. A maxed out Champ skill gives better gains than most sets, so of course people will be looking to maximize CP gain. Of course ZOS will fix anything that allows people to break this design.

    Enlightenment was designed to cut give 1 CP in an hour - in other words, to reduce the amount of time it takes to gain a CP by 75%. It was never designed to give 4 CPs in an hour, that's where the misunderstanding is.
  • Lizenya
    Lizenya
    Enlightenment was designed to cut give 1 CP in an hour - in other words, to reduce the amount of time it takes to gain a CP by 75%. It was never designed to give 4 CPs in an hour, that's where the misunderstanding is.
    I think you understand it a bit wrong, the time reduction is still 75% and it still is supposed to make one CP take 1h to get.
    But till yesterday when you got enlightment you had enough to get 4 CP (in 4h if you want to see it like that) now Enlightment will be used up after getting 1CP (after 1h). And after that grinders can start grinding at the normal non accelerated rate, but casuals won't do that, so they are left further behind
  • LtCrunch
    LtCrunch
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    Palidon wrote: »
    Garbrac wrote: »
    The point of the champion system is longevity, It's a system that is intended to provide players with a long character progression.

    The race to level cap is 1-50/VR14 not to 3500 Champion Points.

    People need to realize that the champion points are suppose to take time to earn, they are not going to be given to you. When players find a way to grind it, ZOS will prevent it as it ruins the design concept of the system.

    I realize people want to get to the end and say "Oh Look I'm at the end of the champion system" But you know what's going to happen? You're going to give yourself a slap on the back and say good job. Then a week later you'll be leaving ESO because you have nothing to do. Doesn't sound like much fun eh?

    Stop contending to be #1 with the largest e-peen , it's only detrimental to yourself and your game play experience.

    Earning Champion points is something that'll eventually become easier and easier to earn as time goes on. As more and more people get in the 1000,2000 area we'll start seeing ZOS do adjusts to quest rewards for newer players to be able to catch up to the bell curve faster.

    I fully agree with you however, enlightenment was originally designed to give the player a max of 4 CP per day and now they have reduced it to 1 because of a bug they could of caught if they would of tested it further before going live. They should of just fixed enlightenment to work as intended.
    Nope, it's always been intended to be worth 1CP for every 24 hours of enlightenment, up to 3CPs worth of enlightenment stored. This has been the case since the update hit the PTS. Stop spreading misinformation.
    Edited by LtCrunch on March 8, 2015 8:01PM
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  • Lizenya
    Lizenya
    Brandalf wrote: »
    Nope, it's always been intended to be worth 1CP for every 24 hours of enlightenment, up to 3CPs worth of enlightenment stored. This has been the case since the update hit the PTS. Stop spreading misinformation.
    Wonder what makes you think that... On all patches on the PTS there was enough enlightment for 4 CPs per day, the same as it was on live till last night.
  • Iyas
    Iyas
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    I want my 4 CP enlightment per day back!
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  • Palidon
    Palidon
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    Iyas wrote: »
    I want my 4 CP enlightment per day back!

    Well the four CP is gone. I logged on earlier and got the enlightened message. As soon as I accumulated one CP point while enlightened it ended soon there after. Oh well.

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