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ZOS please reduce the Cost of Sorc Abilities

MADshadowman
MADshadowman
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As stated many many times on these forums, sorcs have the most expensive skills of all classes.

With the nerf to light armor cost reduction, these skills became even more expensive and some of them just have ridiculous numbers.

I'm having an overall reduction of 28% and this is what some of the skills cost me
  • Encase: 2750 magicka
  • Daedric Mines: 4122 magicka
  • both Pets: 4638 magicka
  • bound Armor: 2920 magicka
  • Surge: 3435 magicka
  • Streak: 2405 magicka
  • Streak if spammed: 3770 magicka

What's the deal with these high costs? I'm demanding a cost reduction for these skills, so they become viable to use.

Why do we have to pay more for less dps and less survivability? Where's the balance in this?

@ZOS_GinaBruno please get the devs attention on this issue. Could we please get this class balanced after almost a year?
  • Methuselah
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    "Crit surge is a fan favorite and we want to keep it that way" its useless now with the .25 delay in healing and costs too much compared to mages guild degeneration that does the same thing + more. i see no sorcs running it.
  • MADshadowman
    MADshadowman
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    Methuselah wrote: »
    "Crit surge is a fan favorite and we want to keep it that way" its useless now with the .25 delay in healing and costs too much compared to mages guild degeneration that does the same thing + more. i see no sorcs running it.

    i'm running it, cause this thing doesn't heal anyway and i can active it anytime. when i attack from stealth, i always like my buff before i start attacking.

    But this is not about the usefulness of this one skill, it's about the cost of them all.
  • Flaminir
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    Whilst I agree with what you are saying .... you won't get anywhere demanding anything... ZoS seem to have made their position on Sorcs quite clear now & the changes they have made (Or not made). Besides the odd minor tweak I wouldn't be expecting too much now. Its time to either just play, adapt, & enjoy your Sorc to the best of its & your ability, or just re-roll like many have.

    deadhorse.jpg
    Edited by Flaminir on March 8, 2015 3:21PM
    GM of the Unholy Legacy
    PC/EU/EP
  • sicc
    sicc
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    I went full magicka with reduction, regen and magical set bonuses with atronarch mundus, divine on gear and drink instead of food. I can spam forever.....
  • Birdovic
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    Well its either
    "go light armor and have okay-ish passives bonus but die in a Second"

    OR

    "go Medium/heavy + Stack spell cost Reduction but still Pay too much magicka and die a little later"

    The only way to Balance it a bit, is by tweaking sorc class passives to work against the high cost in some way (example: instead of 3% crappy spell crit Chance give us reduction/ magicka reg back!)
  • MADshadowman
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    Flaminir wrote: »
    Whilst I agree with what you are saying .... you won't get anywhere demanding anything... ZoS seem to have made their position on Sorcs quite clear now & the changes they have made (Or not made). Besides the odd minor tweak I wouldn't be expecting too much now. Its time to either just play, adapt, & enjoy your Sorc to the best of its & your ability, or just re-roll like many have.

    deadhorse.jpg

    No way, dead horse! You shut your horse mouth! I keep beating the living crap outta you!

    Nah seriously, this is the wrong attitude, we are the customers and we should have a say when it comes to this topic. What ZOS thinks is right, must not be right. They don't have to play this class and deal with all this stuff, but we do and as the ones who bought this game and have been subbed for almost a year now and probably will be in the future, the things we want should matter more to the developers and game designers, who feed their families with the money we pay for a preferably good gaming experience.

    I mean, does anyone get hurt if this class gets more balanced? Less whining on the forums and happy customers. Everybody wins! It's as easy as that.
  • Emma_Overload
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    As stated many many times on these forums, sorcs have the most expensive skills of all classes.

    With the nerf to light armor cost reduction, these skills became even more expensive and some of them just have ridiculous numbers.

    I'm having an overall reduction of 28% and this is what some of the skills cost me
    • Encase: 2750 magicka
    • Daedric Mines: 4122 magicka
    • both Pets: 4638 magicka
    • bound Armor: 2920 magicka
    • Surge: 3435 magicka
    • Streak: 2405 magicka
    • Streak if spammed: 3770 magicka

    What's the deal with these high costs? I'm demanding a cost reduction for these skills, so they become viable to use.

    Why do we have to pay more for less dps and less survivability? Where's the balance in this?

    @ZOS_GinaBruno please get the devs attention on this issue. Could we please get this class balanced after almost a year?

    I agree, but you left out the most glaring example: Crystal Shard/Blast/Frags! It's great that they reduced the cast time, but you can't actually afford to cast it every second. This is a real problem because Crystal Shard is supposed to be our main damage spell, at least for magicka Sorcs. Even with with three Gold VR14 cost reduction rings, it still costs like 2700... that's ridiculous!
    #CAREBEARMASTERRACE
  • Birdovic
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    I went full magicka with reduction, regen and magical set bonuses with atronarch mundus, divine on gear and drink instead of food. I can spam forever....

    You still will die in an Instant
  • MADshadowman
    MADshadowman
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    As stated many many times on these forums, sorcs have the most expensive skills of all classes.

    With the nerf to light armor cost reduction, these skills became even more expensive and some of them just have ridiculous numbers.

    I'm having an overall reduction of 28% and this is what some of the skills cost me
    • Encase: 2750 magicka
    • Daedric Mines: 4122 magicka
    • both Pets: 4638 magicka
    • bound Armor: 2920 magicka
    • Surge: 3435 magicka
    • Streak: 2405 magicka
    • Streak if spammed: 3770 magicka

    What's the deal with these high costs? I'm demanding a cost reduction for these skills, so they become viable to use.

    Why do we have to pay more for less dps and less survivability? Where's the balance in this?

    @ZOS_GinaBruno please get the devs attention on this issue. Could we please get this class balanced after almost a year?

    I agree, but you left out the most glaring example: Crystal Shard/Blast/Frags! It's great that they reduced the cast time, but you can't actually afford to cast it every second. This is a real problem because Crystal Shard is supposed to be our main damage spell, at least for magicka Sorcs. Even with with three Gold VR14 cost reduction rings, it still costs like 2700... that's ridiculous!

    yeah, i didn't include that one because i thought the cost wasn't high enough to be an example. And while we're talking about the reduced cast time, that's actually a lie, the cast time is actually longer now. I also have a thread about this here:

    http://forums.elderscrollsonline.com/en/discussion/155418/crystal-fragments-cast-time
  • Psychobunni
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    Flaminir wrote: »
    Whilst I agree with what you are saying .... you won't get anywhere demanding anything... ZoS seem to have made their position on Sorcs quite clear now & the changes they have made (Or not made). Besides the odd minor tweak I wouldn't be expecting too much now. Its time to either just play, adapt, & enjoy your Sorc to the best of its & your ability, or just re-roll like many have.

    deadhorse.jpg


    My main is a sorc and 1.6 killed her. ( I. WILL. NOT. TOGGLE. PETS.) Parked to collect mail until they "re-balance" again, which for ZOS seems to simply mean break one class to buff another.....or I actually survive a year more on free play collecting enough CP's with alts to make her semi-usefull again.

    So...that said, I hope sorc's continue to beat the horse, no matter how many other classes get tired of hearing it. Not just on ZOS forums too, I hope its spread far and wide across any media remotely connected to gaming how much ZOS made this class suck.....until they fix it.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • MADshadowman
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    sicc wrote: »
    I went full magicka with reduction, regen and magical set bonuses with atronarch mundus, divine on gear and drink instead of food. I can spam forever.....

    Can you spam daedric mines forever?
  • daemonios
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    I'm far more worried about damage than sustain. I have 3x 200mp reduction jewels and put most CP I had available into spell cost reduction and don't have much trouble running out of Magicka. On longer fights you'll have to drink puts, or cast symmetry or do a couple of heavy attacks, but I think this is normal. It's much harder to keep my DPS up because of the lack of good abilities.

    TL;DR: Forget about Magicka recovery, go all out for spell cost reduction and you'll probably be fine.
  • bloodenragedb14_ESO
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    maybe im the only one, but i feel i have enough magicka, but then ive built my character into a magicka ocean, every piece of armor set and jewelery is enchanted and picked out to max out my magicka, plus ive dropped every conceivable attribute point into magicka.

    i have 25925 magicka, 38% of cost reduction on magicka collectivly, and around 400mp reduction from jewelery.

    so yeah, im good.
    Edited by bloodenragedb14_ESO on March 8, 2015 3:40PM
  • Dyride
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    The only abilities I feel need cost reduction are the utility skills, specifically Lightning Form, Surge and possibly Daedric Mines.

    There shouldn't be more reduction in costs for Bolt Escape, or Conjured Ward because their are builds putting out 12+ Bolt Escapes already.

    What sorcs really need is some stamina class skills. We got a toggle and Dark Deal, big whup.

    How about making Daedric Tomb, Crystal Blast and an Encase morph be stamina-based?

    Give us some Weapon Critical back in the Exploitation passive. That used to be a huge part of my build, throwing down Encase and getting +15% critical chance.
    V Є H Є M Є И C Є
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      #FreeArgonia
    1. MADshadowman
      MADshadowman
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      maybe im the only one, but i feel i have enough magicka, but then ive built my character into a magicka ocean, every piece of armor set and jewelery is enchanted and picked out to max out my magicka, plus ive dropped every conceivable attribute point into magicka.

      i have 25925 magicka, 38% of cost reduction on magicka collectivly, and around 400mp reduction from jewelery.

      so yeah, im good.

      It's not about running out of magicka. It's about class balance. Only because we came up with ways to counter our broken class, doesn't mean the class is balanced. In a perfect world we wouldn't have to stack reduction and max out our magicka to be able to cast the spells we need.

      Our skills are often highly situational, don't deal a lot of damage, have cast times, activation timers, can be reflected, blocked or purged and cost more than all other class abilities. That is what brings the imbalance.
    2. bugmom
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      Agree! Though well, ZOS must have something good in mind so I used the update as a chance to respec and made my sorc a magicka build. Big mistake! Crystal Frag? Dead mid-cast cause it takes 3 seconds. Mage's wrath? Not enough damage and magicka runs out - dead. And my other slots are taken with toggles but there aren't any viable damage alternatives anyway. So i am constantly chugging pots and spamming wrath but running out of magicka.

      My old build was odd for a sorc - dual-wielded daggers and a bow, used almost no class skills except surge. May have to go back to that.
    3. pronkg
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      Yall need warlock sets
    4. MADshadowman
      MADshadowman
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      The only abilities I feel need cost reduction are the utility skills, specifically Lightning Form, Surge and possibly Daedric Mines.

      There shouldn't be more reduction in costs for Bolt Escape, or Conjured Ward because their are builds putting out 12+ Bolt Escapes already.

      What sorcs really need is some stamina class skills. We got a toggle and Dark Deal, big whup.

      How about making Daedric Tomb, Crystal Blast and an Encase morph be stamina-based?

      Give us some Weapon Critical back in the Exploitation passive. That used to be a huge part of my build, throwing down Encase and getting +15% critical chance.

      Nah, i'm against using stamina for casting magic. That makes no sense. If you have to swing a big sword, you need stamina, if you're running, you need stamina, if you're dodging, you need stamina. But to cast a magic ability, you need magicka, that's they way it always was and it should be that way in the future.
    5. Jar_Ek
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      How do zos decide on spell cost anyway? Is there a formula hidden away somewhere that says x dps costs y magicka?

      The reason I ask is that if one class has to stack cost reduction enchants and invest heavily in cost reduction in the cp system but another class does not ... for the same dps or level of utility , then they will always be at a distinct disadvantage. However if one class must stack cost reduction and another spell power to achieve the same results that appears balanced on the surface. This balance is fragile however as it only considers one role and one possible usage of a skill. So hybrids and stamina users are at a disadvantage in this example...
    6. Birdovic
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      "Yall need warlock sets"

      But its atleast 2 pieces light armor, its Like wearing no armor at all >.>
      Also the 5 pc Bonus gives 7.1k magicka back. Users. ....thats not more than casting daedric mines and a Chrystal frag (which seems to be nerfed instead buffed, too -.-)
    7. sicc
      sicc
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      I'm speaking purely from pvp perspective. I don't die in an instant and I only run out of magicka if I streak spam. Shields scale off magicka... I've never spammed mines because it's situational. I'm just playing devils advocate. Continue having magicka issues, doesn't bother me any.
    8. sicc
      sicc
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      What does armor or mitigation matter if they're never damaging your armor....jus saying.
    9. pronkg
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      sicc wrote: »
      I'm speaking purely from pvp perspective. I don't die in an instant and I only run out of magicka if I streak spam. Shields scale off magicka... I've never spammed mines because it's situational. I'm just playing devils advocate. Continue having magicka issues, doesn't bother me any.

      Totally agree.
    10. MADshadowman
      MADshadowman
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      pronkg wrote: »
      sicc wrote: »
      I'm speaking purely from pvp perspective. I don't die in an instant and I only run out of magicka if I streak spam. Shields scale off magicka... I've never spammed mines because it's situational. I'm just playing devils advocate. Continue having magicka issues, doesn't bother me any.

      Totally agree.

      Don't you get it, it's not about magicka issues. Our spell costs are just way higher than any other class skills, for no reason. Our skills aren't better or stronger, so why should they cost more?
    11. pronkg
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      pronkg wrote: »
      sicc wrote: »
      I'm speaking purely from pvp perspective. I don't die in an instant and I only run out of magicka if I streak spam. Shields scale off magicka... I've never spammed mines because it's situational. I'm just playing devils advocate. Continue having magicka issues, doesn't bother me any.

      Totally agree.

      Don't you get it, it's not about magicka issues. Our spell costs are just way higher than any other class skills, for no reason. Our skills aren't better or stronger, so why should they cost more?


      So you are saying a light armor wearing NB/DK/Templar with destr staff will be stronger then sorcs?

      Nah
    12. Flaminir
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      pronkg wrote: »
      So you are saying a light armor wearing NB/DK/Templar with destr staff will be stronger then sorcs?

      Nah

      I can't comment on the nightblades as have only played stamina/medium on a NB... but DK's & Templars as you suggested... yep! yep they are a lot stronger in every way.
      GM of the Unholy Legacy
      PC/EU/EP
    13. manny254
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      Flaminir wrote: »
      pronkg wrote: »
      So you are saying a light armor wearing NB/DK/Templar with destr staff will be stronger then sorcs?

      Nah

      I can't comment on the nightblades as have only played stamina/medium on a NB... but DK's & Templars as you suggested... yep! yep they are a lot stronger in every way.

      Calling them stronger in every way is a silly claim. Get your alts to max level so you can see that the classes are much more balanced then they ever have been, and that sorc if the best magic dps.
      - Mojican
    14. Flaminir
      Flaminir
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      manny254 wrote: »
      Flaminir wrote: »
      pronkg wrote: »
      So you are saying a light armor wearing NB/DK/Templar with destr staff will be stronger then sorcs?

      Nah

      I can't comment on the nightblades as have only played stamina/medium on a NB... but DK's & Templars as you suggested... yep! yep they are a lot stronger in every way.

      Calling them stronger in every way is a silly claim. Get your alts to max level so you can see that the classes are much more balanced then they ever have been, and that sorc if the best magic dps.

      That's what I'm doing...

      And exactly why I believe that the classes are unbalanced...

      The claim isn't silly either... Not from the Templar perspective anyway.

      My V3 Templar can basically pull the same DPS as my V14 Sorc... and do it a lot easier, with better survivability & with far better group utility. God knows what it'll be like when I get her to V14.

      Just so we are clear... I'm not talking best magic DPS with pets.
      GM of the Unholy Legacy
      PC/EU/EP
    15. manny254
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      Flaminir wrote: »
      manny254 wrote: »
      Flaminir wrote: »
      pronkg wrote: »
      So you are saying a light armor wearing NB/DK/Templar with destr staff will be stronger then sorcs?

      Nah

      I can't comment on the nightblades as have only played stamina/medium on a NB... but DK's & Templars as you suggested... yep! yep they are a lot stronger in every way.

      Calling them stronger in every way is a silly claim. Get your alts to max level so you can see that the classes are much more balanced then they ever have been, and that sorc if the best magic dps.

      That's what I'm doing...

      And exactly why I believe that the classes are unbalanced...

      The claim isn't silly either... Not from the Templar perspective anyway.

      My V3 Templar can basically pull the same DPS as my V14 Sorc... and do it a lot easier, with better survivability & with far better group utility. God knows what it'll be like when I get her to V14.

      Just so we are clear... I'm not talking best magic DPS with pets.

      So you run endgame content in your v3? It is great that you enjoy your templar, but just because you suck with your sorc does not mean they are bad.
      - Mojican
    16. JaJaLuka
      JaJaLuka
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      manny254 wrote: »
      Flaminir wrote: »
      manny254 wrote: »
      Flaminir wrote: »
      pronkg wrote: »
      So you are saying a light armor wearing NB/DK/Templar with destr staff will be stronger then sorcs?

      Nah

      I can't comment on the nightblades as have only played stamina/medium on a NB... but DK's & Templars as you suggested... yep! yep they are a lot stronger in every way.

      Calling them stronger in every way is a silly claim. Get your alts to max level so you can see that the classes are much more balanced then they ever have been, and that sorc if the best magic dps.

      That's what I'm doing...

      And exactly why I believe that the classes are unbalanced...

      The claim isn't silly either... Not from the Templar perspective anyway.

      My V3 Templar can basically pull the same DPS as my V14 Sorc... and do it a lot easier, with better survivability & with far better group utility. God knows what it'll be like when I get her to V14.

      Just so we are clear... I'm not talking best magic DPS with pets.

      So you run endgame content in your v3? It is great that you enjoy your templar, but just because you suck with your sorc does not mean they are bad.

      I have both a v14 DK and a v14 Sorc.

      I have run end game content on both and I can vouch that Sorcerers are vastly less powerful than DK's in just about every way apart from Negate.
      Krojick, DC Sorc PC NA
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