Shouldn't it be wherever the reticle is pointing?
@wenxue2222b16_ESO , there are some adjustments you can make with 1.6, but you cannot lock the camera view in place at this time.wenxue2222b16_ESO wrote: »So is there no ability to rotate and lock the camera relative to the position of your character then? Like always have it to the left side of the character or something or slightly to the front.