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my stamina sorcerer who was originally my main is now unplayable

glitchmaster999
glitchmaster999
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The build I was using pre 1.6 was stam sorc with valkyn that just basically kept up thundering presence, lightning splash and kept crit surge up. This was survivable, pulled around 1k dps at minimum with just regular jewellery not pot cd reduction. After 1.6, as a stam build, I cast crit surge and thundering presence and im out of magicka, I dont get enough magicka to recast even these two for a sustained fight. I now have no skills that are worth slotting from the sorcerer tree besides bound armaments and thats mainly because it looks kick ass now.

Please do something about this, I really do want to play this game but I have nothing to do, no incentive to play my nightblade as I just press 3 over and over again and do more damage than should be possible. I can't grind CP on my sorc like I was planning because it is useless. My templar is literally the only thing I have left to play at the moment that isn't either so boring or so bad its unplayable.

Please do something, I submitted feedback on stamina sorcs on day 1 of PTS and now 1.6 here, surprise surprise nothing gets done.
  • SexyVette07
    SexyVette07
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    If you have another class to play, I suggest you do that. Sorcerers are going to be getting nerf after nerf and they are already sub par. If I were willing to level a Templar up to VR14, I would. But considering the amount of time it takes, I refuse to reroll. If they continue to break the Sorcerer class, I'll just quit.
  • glitchmaster999
    glitchmaster999
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    If you have another class to play, I suggest you do that. Sorcerers are going to be getting nerf after nerf and they are already sub par. If I were willing to level a Templar up to VR14, I would. But considering the amount of time it takes, I refuse to reroll. If they continue to break the Sorcerer class, I'll just quit.

    Quitting sounds like the best option at the moment if that's the case. 1.6 just destroyed what little fun I had playing ESO, I can't even force myself to play it anymore.
  • Tavore1138
    Tavore1138
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    Have already seen 2 of my friends quit... not because they don't feel that they can't work to find viable builds or because they don't accept that there will be a bunch of balance fixes coming but because that had already been through it all once and can't face doing it all over again.. I am not there yet but if ZOS don't fix this stuff fast I doubt I'll send any more money even if I still drop in now and then to see what else has been broken.
  • TheShadowScout
    TheShadowScout
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    I have a stamina sorceror alt... wonder how he'll play now. But then, I always relied more on weapon attacks then sorcery with him any how... two hander with rally and medium armor, with only the occasional spell as support... likely will be a bit nerfed, but hey, its just a flavor alt anyhow.

    My secondary character as caster sorc... seeks to work fine enough for now. Even with the sorceror nerfing...
  • glitchmaster999
    glitchmaster999
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    I have a stamina sorceror alt... wonder how he'll play now. But then, I always relied more on weapon attacks then sorcery with him any how... two hander with rally and medium armor, with only the occasional spell as support... likely will be a bit nerfed, but hey, its just a flavor alt anyhow.

    My secondary character as caster sorc... seeks to work fine enough for now. Even with the sorceror nerfing...

    Yeah I get that but there isn't room in trials and dungeons to be anything but top notch. At the current balance level my sorc is at, I haven't been able to pull more than 6k dps with dual weild and 8k with two hander, on top of having less utility then my nightblade. My nightblade also pulls around 12-15k dps with just wrecking blow spam. Why would I ever play my sorc? Just for the lightning spells? Why would I ever play ESO if I wanted to be forced into certain builds just because ZOS's so called 'Ability Balance update' actually causes more balance issues than have ever been in the game even at launch or in beta. When a game company says "we will fix that in a later patch" while the build is still in testing, you know that the game isn't going anywhere good anywhere fast. They should hold of undeveloped junk like that until it is ready for release or you will just get what they are getting now, people mad and unhappy with the so called "finished" product.
  • yodased
    yodased
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    I fought a stamina based sorc in Thorneblade last night. He was fine. Actually friended me after a long drawn out fight (I am pure defense, so it takes a long time for me to get killed/kill someone)

    Fought magic based nightblades and have them in my guild, they are fine.

    It comes down to this:

    1.5 never existed. You have to forget you ever played this game before, stop trying to compare what you used to do to what you do now. Its not the same game.

    This is a blanket reset and comparing your old build or trying to shoehorn that gear/build into the new system is only going to leave you frustrated and angry.

    You kind of have to go at this like you have picked up a new game and are now learning how everything works. If that is acceptable to you or not is what will make you either continue to or stop playing.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • AlnilamE
    AlnilamE
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    Maybe put some points in spell cost reduction or Magicka regen? All you need is enough to recast those two spells, right? It shouldn't be too hard.

    I'm going to start working on my lowbie sorc and i'm thinking she's going to be a Stamina sorc. I'll let you know how that goes.
    The Moot Councillor
  • Shlankwald
    Shlankwald
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    @glitchmaster999 I'm in the same boat, completely useless main with a similar spec , I actually just started leveling on a different faction.

    They also nerfed your crit surge where your heals arent as frequent and for a lesser amount if you noticed, thats the main one that got me.

    Put a few points in magicka and wear 2 pieces of light armor, and you can do your full roation, also crystal fragments is a must for that build now I feel....nowhere near as strong as it used to be, though.

    @AlnilamE I'd highly recommend against a stam sorc, he's right they are pretty damn weak in comparison to other classes.
  • Messy1
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    My V8 sorc is doing fine in Cadwell's Gold. My sorc is stam base, but I have noticed that magicka is used up very quickly, but on the other hand it seems to regenerate a bit quicker. Also the mobs are easier to kill. Since I have not hit endgame yet I don't know how great this build will be, but I intend to do some tweaking between now and then. From all the doomsayers on the forum, though, I don't know what to think about how sorcerers will fair in trials and such; it sounds like they aren't too effective.

    I will keep playing my sorc for the sheer fun of it and I know a lot of people will continue to play sorcs because they are considered the underdog class.
  • Merlin13KAGL
    Merlin13KAGL
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    Consider a gear change. Not sure what you're wearing now, but odds are it's not as effective as it was in 1.5

    Sucks that you have to decon or shelve what you put so much into, but I suspect that is probably a big part of the issue.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • AlnilamE
    AlnilamE
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    Shlankwald wrote: »
    @AlnilamE I'd highly recommend against a stam sorc, he's right they are pretty damn weak in comparison to other classes.

    Well, that would make things a bit challenging, wouldn't it? :-)

    I have a magicka sorc already, and my second sorc is Khajiit, so it seems stam would be a good choice for her.
    The Moot Councillor
  • Lied
    Lied
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    If it's any consolation:
    ZOS wrote:
    That said, we do have plans to make the Sorcerer more effective as a stamina DPS, tank, and healer.
    http://forums.elderscrollsonline.com/en/discussion/comment/1583272#Comment_1583272
  • Erock25
    Erock25
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    As a fellow khajit sorc who has spent a vast majority of my time in game in a stamina build, I am now magicka based for the foreseeable future. Just look at the lists of what stamina options were offered each class ...

    DK changes that affect stamina builds
    Searing Strike

    Unstable Flames (morph): This ability now scales off Stamina and Attack Power and costs Stamina. Damage is mitigated by your target’s melee defense statistics.

    Fiery Breath

    Burning Breath (morph): This ability will now scale off of stamina and weapon power, and is mitigated by your target’s melee defense statistics. This ability now applies the Major Fracture debuff to your target.

    Inferno

    Flames of Oblivion (morph): This ability now provides the same effect as Inferno, as well as providing the Major Savagery (that is weapon crit) buff while active.

    Molten Weapons

    This ability will no longer buff allies. Instead, activating Molten Weapons will increase your heavy attack damage by 40% for 7 seconds. The duration increases with each additional rank.

    Igneous Weapons (morph): Using a heavy attack while this ability is active will increase its duration by one second.

    Molten Armaments (morph): This ability now increases the extra damage against low health targets.

    Slightly reduced the cost of Molten Weapons and its morphs.

    Earthen Heart

    Mountain’s Blessing: This passive now also grants all allies within 30 meters the buff Minor Brutality for 10 seconds at Rank I, or 20 seconds at Rank II.

    NB changes that affect stamina builds
    Assassins Blade

    Killer’s Blade (morph): This is now a stamina-based ability. The heal from this ability will now be applied if your target dies within 2 seconds of the ability being used, regardless of who killed the target.

    Teleport Strike

    Ambush: This ability now uses stamina instead of magicka, and applies the Minor Berserk buff on the next attack.

    Mark Target

    This ability now grants the Major Breach and Major Fracture buffs.
    Removed the penalty from this ability.
    This ability can now be cast on any target.
    Reduced the cost of this ability by approximately 50%, and reduced the duration to 20 seconds.
    Piercing Mark (morph): The duration of this ability now scales with ability ranks up to a maximum of 30 seconds.
    Reaper’s Mark (morph): This ability now grants the Major Berserk buff for 8 seconds after the target is killed.

    Veiled Strike

    Surprise Attack (morph): This morph is now a stamina-based ability, now applies the Major Fracture debuff, and will no longer reduce your target’s armor if they dodge the initial attack.

    Drain Power

    The damage caused by Drain Power no longer scales with the number of targets hit. Instead, you will receive a Major Brutality buff when damaging at least one target.
    Power Extraction (morph): This ability now scales off weapon damage and stamina instead of magicka and spell damage. The damage has also been increased by 10%.

    Templar changes that affect stamina builds
    Puncturing Strikes

    Biting Jabs (morph): This ability now scales off stamina and weapon power, and now also provides the Major Savagery buff.

    Piercing Javelin

    Binding Javelin (morph): This ability now scales off stamina and weapon power.

    Backlash

    Power of Light (morph): This ability now applies the Minor Fracture debuff to your target, and the damage caps are derived from your maximum stamina.

    Aedric Spear

    Burning Light: The damage from this passive is now derived from your highest stats (stamina or magicka based).

    Aedric Spear

    Balance Warrior: Increased the weapon damage from this passive to 3% at Rank I, and 6% at Rank II.

    Sorc changes that affect stamina builds
    Bound Armor

    Bound Armaments (morph): This ability now costs Stamina instead of Magicka, gives you a bonus to stamina instead of magicka, and increases the damage done by heavy attacks.

    Dark Exchange

    Dark Deal (morph): This ability now converts magicka into health and stamina.

    I am not sure how ZOS decided it was okay to completely leave Sorc out of this whole switch to having stamina spells/passives. It looks like it would have to take a conscious effort to only give Sorc those two options (most glaring being that we have no stamina attack) while giving other classes so much.
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  • joshisanonymous
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    Adjust? This is exactly what happens in every MMO every time there's a major update. Always. You can't really expect to use the same exact setup and accomplish the same exact things.

    You might also want to look at this thread, where single target DPS was measured for all classes and shown to be pretty similar: http://forums.elderscrollsonline.com/en/discussion/153895/pve-bloodspawn-stamina-dd-test-all-classes-tested-video-passive-skills/p1
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  • glitchmaster999
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    That was cool to watch only problem I would have is that he is using the same build on all of them which doesnt really highlight strengths like dot potential on dk with valkyn and nb woth crit damage boosts but yeah will have to try it, and farm caltrops.
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