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What kind of content adds up to 20gb.

NightRain
NightRain
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Are they adding in other unreleased areas that they are still working on in this patch? If not, surely the justice system / champion system won't account for 20gb. That's a huge amount of data considering the compressing tech we have these days. Or is it downloading 20gb and compressing it to something smaller? I'm gonna have to think about getting a bigger ssd at this rate.
  • Reykice
    Reykice
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    They change 10mb out of a 5 gb chunk... and make you download the whole 5gb chunk again.

    That is why its so big.

    The total game size after the update is not increased by anything even remotely close to 20gb.
    Edited by Reykice on March 4, 2015 1:49AM
  • NightRain
    NightRain
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    Well that's a relief, thank goodness for that! Do you know how much it will be after it's all done? :).
  • Ethona
    Ethona
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    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.
    Edited by Ethona on March 4, 2015 2:02AM
  • Rev Rielle
    Rev Rielle
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    Reykice wrote: »
    They change 10mb out of a 5 gb chunk... and make you download the whole 5gb chunk again.

    ...
    Is this really true? Goodness, if so that's a horrible lack of foresight from development.
    If you can be anything, be kind.
  • NightRain
    NightRain
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    We're on about 80gb a month in New Zealand with 1.5mb/s. I already had to update like 20gb this month when I came back. So I should still have some left over but man, why do it like this? Don't think I've ever seen anything like it.
    Edited by NightRain on March 4, 2015 2:01AM
  • Reykice
    Reykice
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    Rev Rielle wrote: »
    Reykice wrote: »
    They change 10mb out of a 5 gb chunk... and make you download the whole 5gb chunk again.

    ...
    Is this really true? Goodness, if so that's a horrible lack of foresight from development.

    It is true, other games make better design choices so they only need you to download the small updated file, not the huge chunk its part of.

    I never had a cap on the internet but i feel for who does...
  • Audigy
    Audigy
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    We're on about 80gb a month in New Zealand with 1.5mb/s. I already had to update like 20gb this month when I came back. So I should still have some left over but man, why do it like this? Don't think I've ever seen anything like it.

    You should take your laptop, rent a nice beach apartment at Wellington, get yourself a drink and watch the waves. That's what I tend to do if I am angry about something :D

    Nonetheless you are right, they need to change their patching procedure.
  • Sandmanninja
    Sandmanninja
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    Ethona wrote: »
    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.

    omg. Your friends are using a mobile phone for internet access and they don't like the download size?
    No kidding - I wouldn't either. I'm sorry for your friends but they are using a mobile device with a limited bandwidth quota to play a PC-based game. Phones were never designed to do that. Plain and simple.

    I play WoW and they have BIG updates. Yes, admittedly they have streaming downloads in the background, but only after **9** years. So... grow up. Seriously.
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  • PainfulFAFA
    PainfulFAFA
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    I don't know anything about the science of patching and but is it really possible to implement such method of patching onto a game like ESO despite its' size? What does it take to be able to fix a piece of the whole and having the entire world download the piece and replace the unwanted data?

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  • Troneon
    Troneon
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    I don't know anything about the science of patching and but is it really possible to implement such method of patching onto a game like ESO despite its' size? What does it take to be able to fix a piece of the whole and having the entire world download the piece and replace the unwanted data?

    It's completely possible to install/patch and download at the same time patching while they are downloading without having to download full patches first.

    Plenty of game studios have done it for years now.

    You should not have to free up 75+ GB of hard drive space just to install a game that is 35+ GB...it is poor design and client optimization basically and they have no excuse for it.

    Forcing your customers to free up almost 80GB of hard drive space to install your product that is 35-40GB in 2015 is ridiculous.

    From a technical stand point there is NO excuse for it.

    That's just the issue with installing, the actual size of the game files is another issue entirely, and again no excuse for it other than poor optimization.
    Edited by Troneon on March 4, 2015 2:49AM
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  • deleted221205-002626
    deleted221205-002626
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    Well my download just finished and im getting a client fatal error seconds after hitting play from the loader.. Trying another repair now to see if it helps
  • EJRose83
    EJRose83
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    Ethona wrote: »
    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.

    @Ethona This post made me laugh. Thank you :)
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  • Kronosphere
    Kronosphere
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    Ethona wrote: »
    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.

    hey man yeah it REALLY sucks. can i suggest one of u download it then simply copy the crap over to their verison with a portable hard drive?
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  • breyaflim
    breyaflim
    Soul Shriven
    LOL, these techs are complete morons, no other game in history makes you download this much, this is like downloading the whole game and patch every time there is a patch. I can see a 1 or 2 gig patch but this is just stupid. these techs need to be fired for unrealistic patching. send your techs to tuktoyaktuk as punishment.
  • SexyVette07
    SexyVette07
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    The coding has always been a problem with this game. It's no surprise that it follows suit with the patching...
  • Athas24
    Athas24
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    Ethona wrote: »

    omg. Your friends are using a mobile phone for internet access and they don't like the download size?

    I play WoW and they have BIG updates. Yes, admittedly they have streaming downloads in the background, but only after **9** years. So... grow up. Seriously.

    ^^^ This LOL Love it! I'm constantly telling people at work to grow up so this post just made my night :)
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  • Syntse
    Syntse
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    Let's have a peek what is in update 6
    Justice System
    Champion System
    Game Rebalance
    Other Major Gameplay Changes
    Animation Updates
    Provisioning Revamp
    Collections System
    Trial Leaderboard Changes
    Updated Tutorial

    Animation, Justice with the hideout areas, fixes mention some sound fixed, etc.... damn that should fit on a 3,5" disc.
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  • farrier_ESO
    farrier_ESO
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    Full disclosure: I don't know much, I'm just a programmer for a little indie MMO, with updates that have so far tended to be around 30MB. We agonize over *that* size of downloads (some of our users still have dialup). I'm pretty confident that if Zenimax could realistically get their updates smaller than they are, they would do it. It's well known in the industry that huge downloads lose users, and the solutions - and their attendant problems - are also well known.

    FFXI, a much older, smaller MMO, currently installs at 12G. When you install it, it then runs its updater, which alters 100,000 files, a process which takes eight hours on my 200Mb connection.

    But... you saw the changelog for this ESO update, right?

    Every single major system in the game has been modified and affected in some way. So, all the executable code needs replacing, also swathes of the animation, audio, model, and graphic resources.

    Of a 25G install, 10G is changing. To me, that seems about right.

    Now, you could reduce this, by having each file separate on the drive, like FFXI does. Then you only need to send the changed files. And you can shrink that further, by sending only a list of the specific bytes that changed - a "diff" patch. But then that would mean extra code to test the differences, and would also fragment your filesystem something awful, so you'd need a defragging step at the end. Neither insurmountable, but makes it trickier.

    But for performance, though, the files are not held in individual files on your drive, but held in large archives.

    But say you've changed a file by adding one byte of data. You could have a system which allows you to download only that one byte, and a little extra data about where to stick it. That's cool.

    But then you have to insert that one byte into the archive, which means updating all the archive indexes, and shifting all subsequent data in the archive up by one single byte. Oh, wait, that breaks any alignment optimizations. Well, you could add code in the downloader to reoptimize, and defragment the file afterwards...

    That's adding even more extra code that needs to be tested and debugged, for one-shot stuff. Sure, it's one-shot stuff that every single player has to run, so it's pretty important one-shot stuff. But it's still adding complexity and scope for bugs. The last place you want bugs is in an update. If the update breaks for someone, you lose a customer and you gain bad press. There's a lot that can go wrong: file permissions are the biggest source of pain in my experience, but there's also ISPs doing weird packet-modification nonsense (startlingly common), write errors, full disks, and endlessly much more. If you add in a defrag step, that will multiply the permissions problems you're gonna have, and also mess things up for hardware like SSDs, where fragmentation isn't an issue.

    Even with their existing downloader, there are people having problems, checksum failures and such. And while a big download loses users, a download that simply doesn't work loses far more. "Can't update" is worse than "can update, but very sloooowly".

    The simpler your upgrade procedure, the less likely you are to hemorrhage users. Updaters should be really super-slim programs that should not need much updating themselves.

    All that said... I'm sitting at 5%. *sigh*.
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  • Bloodfang
    Bloodfang
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    Ethona wrote: »
    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.

    omg. Your friends are using a mobile phone for internet access and they don't like the download size?
    No kidding - I wouldn't either. I'm sorry for your friends but they are using a mobile device with a limited bandwidth quota to play a PC-based game. Phones were never designed to do that. Plain and simple.

    I play WoW and they have BIG updates. Yes, admittedly they have streaming downloads in the background, but only after **9** years. So... grow up. Seriously.

    WoW Expansions aren't even 5gb lol
    Edited by Bloodfang on March 4, 2015 5:06AM
  • Ethona
    Ethona
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    Ethona wrote: »
    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.

    omg. Your friends are using a mobile phone for internet access and they don't like the download size?
    No kidding - I wouldn't either. I'm sorry for your friends but they are using a mobile device with a limited bandwidth quota to play a PC-based game. Phones were never designed to do that. Plain and simple.

    I play WoW and they have BIG updates. Yes, admittedly they have streaming downloads in the background, but only after **9** years. So... grow up. Seriously.

    The friend of mines that you speak of, using a wireless cell modem, lives in the Kingdom of Jordan where wire internet is not always the better option or available. I agree it sucks for that guy, but he hasn't let that keep him from playing most MMOs and other games. ESO present a huge issue for him due to slow speeds and data caps. However, ESO is a world wide game and honestly ZOS seems like they don't want some people's money so whatever for ZOS. Just my opinions.
    Edited by Ethona on March 4, 2015 5:40AM
  • KontrolledKhaos
    KontrolledKhaos
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    Zenimax seriously needs to fire whoever made the boneheaded decision to have you redownload entire core files when patching, instead of doing what literally every other MMO does and only patch the files that need updating.
  • Ethona
    Ethona
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    Bloodfang wrote: »
    Ethona wrote: »
    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.

    omg. Your friends are using a mobile phone for internet access and they don't like the download size?
    No kidding - I wouldn't either. I'm sorry for your friends but they are using a mobile device with a limited bandwidth quota to play a PC-based game. Phones were never designed to do that. Plain and simple.

    I play WoW and they have BIG updates. Yes, admittedly they have streaming downloads in the background, but only after **9** years. So... grow up. Seriously.

    WoW Expansions aren't even 5gb lol

    My opinions...
    Yea some folks just don't get it. My net is uncap and I can download whatever ZOS throws at me. The issue is ESO a world wide game and a lot of folks outside of western world has garbage internet. Data caps is a big deal for a lot of non-western countries and ZOS does not care about those ppl although they love the money from these players. I'm completely upset with ZOS with how they treated Elder Scrolls. All this time after alpha/beta/release/re-release and ZOS hasn't replaced the patcher or updated to 64bit (the real reason PvP lags), which just shows they don't care. Honestly between their 20 year old patch tech and 32bit code tech it just shows how out dated and unwilling this company is when it comes to keeping pace with other studios in my opinion.
  • Darlantan
    Darlantan
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    Syntse wrote: »
    Let's have a peek what is in update 6
    Justice System
    Champion System
    Game Rebalance
    Other Major Gameplay Changes
    Animation Updates
    Provisioning Revamp
    Collections System
    Trial Leaderboard Changes
    Updated Tutorial

    Animation, Justice with the hideout areas, fixes mention some sound fixed, etc.... damn that should fit on a 3,5" disc.

    Added also voiceover, changed some...
    We are One >:)
  • Darlantan
    Darlantan
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    Bloodfang wrote: »
    Ethona wrote: »
    ZOS you will either spend the money to change your patching tech or not. However, I won't be patching this game in the future if the patch is more than 10GB or I'm DONE. This game is not worth the amount of GBs that is needed to be download. No other game forces their players to download 30G in patches! Oh, three friends that were planing to come back to the game today ... well they're not coming back. One of them is on a cap limit mobile phone while the other is on crap DSL. These friends were going to up their SUB but change their minds after seeing such a HUGE patch. Change your patching tech and get rid of any other dino-age tech you all dug up from the bottom of the ocean floor. NEVER AGAIN simple as that.

    omg. Your friends are using a mobile phone for internet access and they don't like the download size?
    No kidding - I wouldn't either. I'm sorry for your friends but they are using a mobile device with a limited bandwidth quota to play a PC-based game. Phones were never designed to do that. Plain and simple.

    I play WoW and they have BIG updates. Yes, admittedly they have streaming downloads in the background, but only after **9** years. So... grow up. Seriously.

    WoW Expansions aren't even 5gb lol

    Wrong...

    According to a forum on WoW the patch 6 had size of at least 9 GB and that was a pre-patch for only the part that was finished. Meaning the full size would have being more....

    Here the link:
    us.battle.net/wow/en/forum/topic/14611181413
    We are One >:)
  • Artheiron
    Artheiron
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    I don't care what size their update is as long as they fix and add something and make the game better. But I asked the question "are they really failing at what they are doing?" when the first time I saw that I needed to redownload ENTIRE game just to switch from US to EU. So this kinda prooves that they really do have issues with the launcher still.

    It's not my place to talk like "fire him, hire him" with my all caps rage, but I'd love to see ZoS to be more open to its customers and admit when they fail at something and even cooler if they go pro and promise to fix it. Gamers aren't like louis vuitton customers after all. They'd want to know what they are paying for.

    %70... downloading, "I hope the launcher won't fail and ask me to redownload like it did before, fingers crossed."
    perfect user experience yes?
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