I hope they never implement that, with the timers on stages will make really hard to play vamps, and not everybody is interested in participate on the JS.
MornaBaine wrote: »So we now know that Stage 4 vampires and transformed werewolves will continue to be ignored by the guards with the upcoming Justice System.
WraithAzraiel wrote: »Not only this but has anyone tried breaking into a house and murdering it's occupants? If you're successful in eliminating everyone in the house, you still gain a bounty and a wanted level even though the witnesses are dead.
I believe that the whine at the forums once again changed the Devs mind. Vampires and WW´s obviously didn't like being unable to go into towns, banks etc. so they removed the NPC reaction towards those evil demons.
Personally, if a Vampire or WW is noticeable like a WW walking under full moon, a Vampire being thirsty for blood then walking into a city should not be tolerated.
Sadly Immersion and realism isn't what players want these days, so I doubt we will ever see a change there
Sorry Morna, its seldom that we agree but here I give you a thumbs up!
I believe that the whine at the forums once again changed the Devs mind. Vampires and WW´s obviously didn't like being unable to go into towns, banks etc. so they removed the NPC reaction towards those evil demons.
Personally, if a Vampire or WW is noticeable like a WW walking under full moon, a Vampire being thirsty for blood then walking into a city should not be tolerated.
Sadly Immersion and realism isn't what players want these days, so I doubt we will ever see a change there
Sorry Morna, its seldom that we agree but here I give you a thumbs up!
phtony06b14_ESO wrote: »My vamp has been stage 4 since I 1st got it. I can't imagine having to manage my stage level every time I went to town. With that much hassle, you'll see a lot of people simply get cured & go without. I'm really not sure that's the end goal of the devs.
phreatophile wrote: »phtony06b14_ESO wrote: »My vamp has been stage 4 since I 1st got it. I can't imagine having to manage my stage level every time I went to town. With that much hassle, you'll see a lot of people simply get cured & go without. I'm really not sure that's the end goal of the devs.
It sure is an end goal for me. I'd like my play style left alone for once. When 1.6 drops it will be the 6th time (I think) we've been nerfed. I'd like it to be the last for a while, only way that will ever happen is for being a vampire to be inconvenient enough that the PVP min-maxers drop it. Maybe, just maybe, we'll go a day or so between new batswarm wine threads.
starkerealm wrote: »phreatophile wrote: »phtony06b14_ESO wrote: »My vamp has been stage 4 since I 1st got it. I can't imagine having to manage my stage level every time I went to town. With that much hassle, you'll see a lot of people simply get cured & go without. I'm really not sure that's the end goal of the devs.
It sure is an end goal for me. I'd like my play style left alone for once. When 1.6 drops it will be the 6th time (I think) we've been nerfed. I'd like it to be the last for a while, only way that will ever happen is for being a vampire to be inconvenient enough that the PVP min-maxers drop it. Maybe, just maybe, we'll go a day or so between new batswarm wine threads.
Wait, are vampires being nerfed with 1.6? All I remember seeing was the fire vulnerability dropping to 40%, and... oh, right, the damage resist passive took it on the chin, didn't it?
WraithAzraiel wrote: »Not only this but has anyone tried breaking into a house and murdering it's occupants? If you're successful in eliminating everyone in the house, you still gain a bounty and a wanted level even though the witnesses are dead.
WraithAzraiel wrote: »I believe that the whine at the forums once again changed the Devs mind. Vampires and WW´s obviously didn't like being unable to go into towns, banks etc. so they removed the NPC reaction towards those evil demons.
Personally, if a Vampire or WW is noticeable like a WW walking under full moon, a Vampire being thirsty for blood then walking into a city should not be tolerated.
Sadly Immersion and realism isn't what players want these days, so I doubt we will ever see a change there
Sorry Morna, its seldom that we agree but here I give you a thumbs up!
How come I never see the people whining for Vamps/WW not to be an Attack On Sight thing? Just like we never saw anybody BEGGING for F2P. Is there some other forum they pay more attention to rather than the OFFICIAL? If that's the case, that's beyond asinine.
So either I'm missing a frightening amount of forum trends or ZOS is cherry-picking forum responses to justify their choices.
I hope they never implement that, with the timers on stages will make really hard to play vamps, and not everybody is interested in participate on the JS.
Princess_Asgari wrote: »From playing PvP primarily the stage 4 vamps being attacked by town guards simply won't work. We don't have guild traders in Cyrodiil and are forced out into PvE land. Being stage 4 is required for some play styles and you can't do that if you are killed by guards every time you need to go to a town. Being forced to wait hours for the feed to degrade is not acceptable either.
I love that the guards do not attack.
kelly.medleyb14_ESO wrote: »This is totally lame, they had better change this in the next patch or ima be pissed off. WW and Vamps should be SHUNNED by ALL society its completely lore breaking otherwise.
MornaBaine wrote: »WraithAzraiel wrote: »Not only this but has anyone tried breaking into a house and murdering it's occupants? If you're successful in eliminating everyone in the house, you still gain a bounty and a wanted level even though the witnesses are dead.
Which is completely ridiculous.
MornaBaine wrote: »So we now know that Stage 4 vampires and transformed werewolves will continue to be ignored by the guards with the upcoming Justice System. This, despite Paul Sage's statement that guards "will notice" Stage 4 vampires and transformed werewolves and "will not like that behavior." This lead most of us to believe that Stage 4 vamps and transformed werewolves might be KOS to city guards, making them more challenging and fun (and realistic!) to play. This has been tested by players on PTS though and it's been reported that this change has NOT been made. I find this extremely disappointing. Not to mention immersion breaking. I'd love to know the reasoning behind this and if it's still on the table at all for future implementation.