Yes, i think those long weapons should be made shorter..
What i mean is, that rolling backwards from attacking enemy for example. You are clearly out of the range of his melee weapon as there is large gap between you and enemy.. Still they manage to hit you almost every time..
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Yes, i think those long weapons should be made shorter..
What i mean is, that rolling backwards from attacking enemy for example. You are clearly out of the range of his melee weapon as there is large gap between you and enemy.. Still they manage to hit you almost every time..
I think that at least NPC melee range needs to be 50% shorter at least if not more. It is not really efficient use of resources to try and roll away since they most likely still hit, even if you are long way from them.
Another thing that needs improvement is blocking. It has to be almost immediate..
Yes, i think those long weapons should be made shorter..
What i mean is, that rolling backwards from attacking enemy for example. You are clearly out of the range of his melee weapon as there is large gap between you and enemy.. Still they manage to hit you almost every time..
I think that at least NPC melee range needs to be 50% shorter at least if not more. It is not really efficient use of resources to try and roll away since they most likely still hit, even if you are long way from them.
Another thing that needs improvement is blocking. It has to be almost immediate..
hahahah you know dat feel when a crocodile bites you from 3 meters away? xD