Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

ESO and the Sorcerer's Pet?

  • TheTwistedRune
    TheTwistedRune
    ✭✭✭✭✭
    Necromancy. This is an area that is neglected in all Elder Scrolls games, including ESO. For a subject matter that features prominently in the lore, and in past games. It should be available in ESO to PLAYER characters. The fact that you play the "Hero" and that Necromancy is deemed evil by some is irrelevant. Surely the summoning of demons should be out too then.

    Personally I think the whole magic/mage/necromancer options are slightly lacking in Elder Scrolls Games as well, ESO included. For example, Werewolves seem to fit the warrior classes. Vampires seem to go with stealthy thief and assassin classes. What about the mages/necromancers? They should get a Lich option.

    And Guilds? Same old thing. Nothing for Necromancers. Warriors get theirs, as do thieves, assassins, mages and even.........BARDS!?!?

    Its almost like they don't want to allow us to play as the bad guys.
  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    Their response.... More or less......

    http://www.uesp.net/wiki/Lore:Sorcery_is_Not_Necromancy!
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    Iago wrote: »
    Audigy wrote: »
    Iago wrote: »
    Why don't people like the Daedric Summoning line? Personally I find the pets rather useful. Is there something I am missing about this that I havent encountered? I only just rolled my sorcerer a few days ago and am only level 26

    I play a healing, summoning sorceress and really enjoy it and hope that the improvements with 1.6 will enhance that experience.

    That said, those who complain are mostly raiders and they see a lack in damage compared to other classes. While that damage is not low, its still "low" enough to be "removed" from any premade content.

    But also boss mechanics can cause issues. The pets might pull additional adds, trigger AOE stuns, might even lower the FPS at some peoples machines etc. ZO should start with making pets immune to any of those triggers and give the whole group a damage buff when active. This however would need to be a non stacking buff, else everyone would only invite sorceress into their groups.

    In my opinion is the fear of not being wanted anymore in groups, the sole reason for the complaints. We all know how selective the current generation of gamers can be, if you do 1% less damage you are already OUT!

    Instead of two pets though I wish you could trade both of them in fr a bigger daedra like an ogrim or something. As it stands the pets seem to be great in PvE especially for dolmens / world bosses

    As a permanent pet or as some type of spell that kills both pets and then summons a super pet until it dies?
  • Iago
    Iago
    ✭✭✭✭✭
    Audigy wrote: »
    Iago wrote: »
    Audigy wrote: »
    Iago wrote: »
    Why don't people like the Daedric Summoning line? Personally I find the pets rather useful. Is there something I am missing about this that I havent encountered? I only just rolled my sorcerer a few days ago and am only level 26

    I play a healing, summoning sorceress and really enjoy it and hope that the improvements with 1.6 will enhance that experience.

    That said, those who complain are mostly raiders and they see a lack in damage compared to other classes. While that damage is not low, its still "low" enough to be "removed" from any premade content.

    But also boss mechanics can cause issues. The pets might pull additional adds, trigger AOE stuns, might even lower the FPS at some peoples machines etc. ZO should start with making pets immune to any of those triggers and give the whole group a damage buff when active. This however would need to be a non stacking buff, else everyone would only invite sorceress into their groups.

    In my opinion is the fear of not being wanted anymore in groups, the sole reason for the complaints. We all know how selective the current generation of gamers can be, if you do 1% less damage you are already OUT!

    Instead of two pets though I wish you could trade both of them in fr a bigger daedra like an ogrim or something. As it stands the pets seem to be great in PvE especially for dolmens / world bosses

    As a permanent pet or as some type of spell that kills both pets and then summons a super pet until it dies?

    basically give somebody the option to eliminate both of their pets in favor of summoning one better pet. so if someone chose to be able to summon the bigger pet they would lose the ability to summon the smaller ones.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

Sign In or Register to comment.