Why don't people like the Daedric Summoning line? Personally I find the pets rather useful. Is there something I am missing about this that I havent encountered? I only just rolled my sorcerer a few days ago and am only level 26
I play a healing, summoning sorceress and really enjoy it and hope that the improvements with 1.6 will enhance that experience.
That said, those who complain are mostly raiders and they see a lack in damage compared to other classes. While that damage is not low, its still "low" enough to be "removed" from any premade content.
But also boss mechanics can cause issues. The pets might pull additional adds, trigger AOE stuns, might even lower the FPS at some peoples machines etc. ZO should start with making pets immune to any of those triggers and give the whole group a damage buff when active. This however would need to be a non stacking buff, else everyone would only invite sorceress into their groups.
In my opinion is the fear of not being wanted anymore in groups, the sole reason for the complaints. We all know how selective the current generation of gamers can be, if you do 1% less damage you are already OUT!
Instead of two pets though I wish you could trade both of them in fr a bigger daedra like an ogrim or something. As it stands the pets seem to be great in PvE especially for dolmens / world bosses
Why don't people like the Daedric Summoning line? Personally I find the pets rather useful. Is there something I am missing about this that I havent encountered? I only just rolled my sorcerer a few days ago and am only level 26
I play a healing, summoning sorceress and really enjoy it and hope that the improvements with 1.6 will enhance that experience.
That said, those who complain are mostly raiders and they see a lack in damage compared to other classes. While that damage is not low, its still "low" enough to be "removed" from any premade content.
But also boss mechanics can cause issues. The pets might pull additional adds, trigger AOE stuns, might even lower the FPS at some peoples machines etc. ZO should start with making pets immune to any of those triggers and give the whole group a damage buff when active. This however would need to be a non stacking buff, else everyone would only invite sorceress into their groups.
In my opinion is the fear of not being wanted anymore in groups, the sole reason for the complaints. We all know how selective the current generation of gamers can be, if you do 1% less damage you are already OUT!
Instead of two pets though I wish you could trade both of them in fr a bigger daedra like an ogrim or something. As it stands the pets seem to be great in PvE especially for dolmens / world bosses
As a permanent pet or as some type of spell that kills both pets and then summons a super pet until it dies?