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Content to easy :-(

Deathztalker
Deathztalker
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I'm been leveling a new character since I've come back to the game and I've notice some big nerfs to trash mobs? Running from quest to quest I now don't even need stop to kill packs of trash I just run through blowing them away as a go like a road bumps. The only time I stop is if I need to loot them lol If trash fights are this meaningless why even have them? I now L24 clearing L28 content and kill groups of 3/4 like fly's. It starts to becomes boring when groups four levels above you don't even put up a fight :-(
Live, Love, Laugh, Learn!
  • TehMagnus
    TehMagnus
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    I'm been leveling a new character since I've come back to the game and I've notice some big nerfs to trash mobs? Running from quest to quest I now don't even need stop to kill packs of trash I just run through blowing them away as a go like a road bumps. The only time I stop is if I need to loot them lol If trash fights are this meaningless why even have them? I now L24 clearing L28 content and kill groups of 3/4 like fly's. It starts to becomes boring when groups four levels above you don't even put up a fight :-(

    This is a big problem of the game, people will just steamroll from level 1 to VR14, enter end game content when they have to block and roll dodge and then claim the game is too hard :blush:
  • Takhistis
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    This is by no means a general experience but just my own as new player
    The reason you think it's easy might be cause you're experienced. I'm a new player, started playing Thursday, am now a lvl 17 NB with heavy armor and fire staff/2H sword and I still manage to get killed sometimes by a group of 3 lvl 14's cause the amount of "hard hitting" attacks i need to dodge is big, so I barely have time to range them off. And if I get close I can block one attack but be hit in the back by 2 more, killing me still quit effectively. Please do consider others situations.
    NA-DC-NB VR1 Ilythrian
    Proud member of Guild Medieval, More Than Fair, The Angry Unicorn Inn
  • firstdecan
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    What's easy for you may not be easy for everyone else. I find the quest grind long and boring as well, but for new players who are still unfamiliar with the game mechanics (or these kinds of games in general), this easier content may be exactly what they need to learn the game. ZoS' goal is to have content that most players can play, which means that content will not be challenging for everyone.

    It would be nice if they had alternative, more challenging content, but it's probably pretty difficult to find that sweet spot of a graduated system where most players can find content that is challenging without being overwhelming. There was a point where the VR content was more challenging, but it was "nerfed" due to player feedback. To be honest, I found that more challenging content to be annoying, mostly because it was just as accomplishable as fighting weaker mobs, it just took longer. The issue I had was that the mobs didn't play smarter, they just had more HP \ damage (a continual criticism of almost any game).

    You could try questing in Cyrodiil. You'll get scaled up to 50, but everything else would be scaled up to VR5, so it may be more challenging for you. You'll have to deal with the possibility of run ins against enemy factions, but that certainly adds to the challenge.
  • reften
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    agree with what others have said. I'm going to assume you have twinked your alt with better equipment. You also understand game mechanics and what the skills do, and how best to use them.

    When I started out with my NB, I focused so much on health and magicka...never gave a boost to spell power or weapon dam (What the heck is 8 spell power going to get me I thought). I don't think I had a crafted set bonus until in my 40's. And most of my equipment was green or blue.

    Also didn't know that I could block and cast...or weave light attacks in with skills, or how to build ultimate.
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Heruthema
    Heruthema
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    They seem to have NERFED everything. The main and guild quests are no longer a challenge. Dungeon bosses are a joke. Maybe if I stripped down and lost my weapons I would get a challenge. I wonder if the move has to do with making it easier for the casual player community.
  • Folkb
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    well dosha or whatever her name was way easier but meh, either way I don't care. I just want endgame asap with my alts.
  • TheVindelator
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    I totally agree that mobs are too easy while questing. I wish the game gave you some option to down level yourself or something...like manually set your level 5 below the zone.
  • Tonnopesce
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    But still something has got a serious nerf, today i've taked a 12 mobs groupof my same level and killed them all alone.... with my nightblade.... i even done a public dungeon run alone and i do remember them harder... even the group challenge in public dungeon are soloable now.

    Or i've got stronger or the game got nefed hard....
    Signature


  • gclifton58ub17_ESO
    gclifton58ub17_ESO
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    The game is a lot easier than it used to be. That is because they got a lot of complaints that it was too difficult. The silver and gold vet areas were specifically nerfed due to these complaints. Now you guys want it to be harder? Make up your minds.
  • Kragorn
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    The game is a lot easier than it used to be. That is because they got a lot of complaints that it was too difficult. The silver and gold vet areas were specifically nerfed due to these complaints. Now you guys want it to be harder? Make up your minds.
    Different players, different minds .. and VR was nerfed because people didn't want to have to 'group up' simply to level beyond 50 which is how ZOS said the original VR content was tuned.

    In any case, if you read the notes and comments at the time the 'nerf' wasn't anywhere near what some 'vets' claim.
  • AlnilamE
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    But still something has got a serious nerf, today i've taked a 12 mobs groupof my same level and killed them all alone.... with my nightblade.... i even done a public dungeon run alone and i do remember them harder... even the group challenge in public dungeon are soloable now.

    Or i've got stronger or the game got nefed hard....

    What kind of armor are you wearing? My alts run around in crafted sets of good quality, with good enchants, and have good food and potions on them. They can take pretty much anything the game throws their way with ease.

    I think a lot of it has to do with knowing how to play the game. I see you have 2 V14s and I assume you've done some endgame content that taught you proper game mechanics? That makes a big difference, IMO.
    The Moot Councillor
  • FishBreath
    FishBreath
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    And this is why my character runs around almost naked. Purposely gimping your character is the only way to get more challenge and not get bored.

    Two choices:
    - Don't wear all armor pieces
    or
    - Use lower level gear
    Edited by FishBreath on February 23, 2015 5:11PM
  • GreySix
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    As someone above suggested, if you want a challenge, strip off your armor and go in with a level 1 weapon. Oh, and leave those silly potions and food alone too.




    The content will subsequently get significantly tougher.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • gclifton58ub17_ESO
    gclifton58ub17_ESO
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    Kragorn wrote: »
    The game is a lot easier than it used to be. That is because they got a lot of complaints that it was too difficult. The silver and gold vet areas were specifically nerfed due to these complaints. Now you guys want it to be harder? Make up your minds.
    Different players, different minds .. and VR was nerfed because people didn't want to have to 'group up' simply to level beyond 50 which is how ZOS said the original VR content was tuned.

    In any case, if you read the notes and comments at the time the 'nerf' wasn't anywhere near what some 'vets' claim.

    I leveled my main through silver and gold pre-nerf (mostly solo). I leveled my second toon through silver and gold post-nerf. I can tell you from experience, it received a substantial nerf. I also have a vet 2 and 2 vet 1 toons that I am going to level through silver and gold as well and i have a level 42 that I am leveling now. Having been through 1-50 that many times, I can see that there have been some nerfs (whether directly or indirectly). My experience and the fact that I can outfit my toons better may have something to do with content being easier but there have been changes due to player feedback. There can be no denying it.

  • ghengis_dhan
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    I downloaded the PTS recently and was playing a new character. After a while, I wanted to compare some things with the live server, so I rolled a new character there.

    It was much easier because I was using the right abilities at the right time. I wasn't wasting skill points, and I was unconsciously light-attack weaving and block casting. It's hard to say how someone new will experience the game.

    We need to remember that not everyone wants a challenge in a game. Some just want a fun escape from reality. If ESO is to be successful, it must cater to everyone.
    "It is not the critic who counts: not the man who points out how the strong man stumbles or where the doer of deeds could have done better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly, who errs and comes up short again and again, because there is no effort without error or shortcoming, but who knows the great enthusiasms, the great devotions, who spends himself for a worthy cause; who, at the best, knows, in the end, the triumph of high achievement, and who, at the worst, if he fails, at least he fails while daring greatly, so that his place shall never be with those cold and timid souls who knew neither victory nor defeat."

    Teddy Roosevelt, Paris, 1910
  • P3ZZL3
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    Interesting that most of you are running DK/NB's :neutral:

    Maybe it's that you notice it cause there have been nerfs to the mobs and buffs to your chars?

    Run it with a sorc now and see how it is :D there's a nice challenge.

    Oh and no food or potions. I only really used them about circa v2 :D lol
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • Goldie
    Goldie
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    TehMagnus wrote: »
    I'm been leveling a new character since I've come back to the game and I've notice some big nerfs to trash mobs? Running from quest to quest I now don't even need stop to kill packs of trash I just run through blowing them away as a go like a road bumps. The only time I stop is if I need to loot them lol If trash fights are this meaningless why even have them? I now L24 clearing L28 content and kill groups of 3/4 like fly's. It starts to becomes boring when groups four levels above you don't even put up a fight :-(

    This is a big problem of the game, people will just steamroll from level 1 to VR14, enter end game content when they have to block and roll dodge and then claim the game is too hard :blush:

    Go ahead and try to steamroll to v14, you'll hit that big wall at v1.
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar
  • Rune_Relic
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    If its too easy...
    1. take off all the armour/jewellery
    2. leave the weapons in the bag.
    3. Try again.

    Nothing stopping you adjusting the difficulty the manual way.
    Show us your beard ;)
    Edited by Rune_Relic on February 23, 2015 5:36PM
    Anything that can be exploited will be exploited
  • thesilverball_ESO
    thesilverball_ESO
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    It's not too easy. You are just experienced now. If it's too easy for you, take off your armor, don't use potions etc. Problem solved.

    For someone new to the game it's not going to be "too easy". They're entitled to their fun too and shouldn't feel like they're grinding through content because the dev's make starter content harder for alt leveling. Level 1 - 50 is for people new to the game and for those of us who play alts we have to keep that in mind.
  • charley222
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    yea is too easy but remenber patch 1.1.2 eso try to make the game harder and after player complaining so much :( , so now is a bit hard to complaine about is to easy
    Edited by charley222 on February 23, 2015 5:45PM
    the wall of the covenant
  • starkerealm
    starkerealm
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    FishBreath wrote: »
    And this is why my character runs around almost naked. Purposely gimping your character is the only way to get more challenge and not get bored.

    Two choices:
    - Don't wear all armor pieces
    or
    - Use lower level gear

    You forgot:

    or
    - Use builds that are fun, even if they're not efficient.

    I've got a NB running a Shadow heavy build right now. It is more of a challenge, but it's also a lot of fun. Spice things up, and pick things for entertainment, not because you intend to take that build into endgame.
  • TehMagnus
    TehMagnus
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    Goldie wrote: »
    TehMagnus wrote: »
    I'm been leveling a new character since I've come back to the game and I've notice some big nerfs to trash mobs? Running from quest to quest I now don't even need stop to kill packs of trash I just run through blowing them away as a go like a road bumps. The only time I stop is if I need to loot them lol If trash fights are this meaningless why even have them? I now L24 clearing L28 content and kill groups of 3/4 like fly's. It starts to becomes boring when groups four levels above you don't even put up a fight :-(

    This is a big problem of the game, people will just steamroll from level 1 to VR14, enter end game content when they have to block and roll dodge and then claim the game is too hard :blush:

    Go ahead and try to steamroll to v14, you'll hit that big wall at v1.

    Having leveled 2 chars to VR14, one before the VR nerf and one after the nerf, 2nd one was a walk in the park in comparison to the first one.

    When I first leveled my DK and I was going through the vet areas, when ever I encountered 3 mobs together, I actually had to think about the way I was going to fight and take my time, see who I was going to kill first, use reflective scales on mage or archer while I was fighting the melee, do a sneak attack etc etc. With the 2nd char (NB) I just went running through any enemy spaming elemental ring and I did VR1 - VR14 in 3 days.

    There is no big wall at vr1, vr1 is easy, all you gotta do is spam one key, one ability. The whole game can be steamrolled nowadays, no pack of enemies poses any challenge what so ever, the only thing that can pose a challenge are world bosses and some dungeon bosses, that's about it.

    Then again, what others have said is also true, when you have no clue about what you're doing, things can get harder to do.
    Edited by TehMagnus on February 24, 2015 10:40AM
  • Rosveen
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    Goldie wrote: »
    TehMagnus wrote: »
    I'm been leveling a new character since I've come back to the game and I've notice some big nerfs to trash mobs? Running from quest to quest I now don't even need stop to kill packs of trash I just run through blowing them away as a go like a road bumps. The only time I stop is if I need to loot them lol If trash fights are this meaningless why even have them? I now L24 clearing L28 content and kill groups of 3/4 like fly's. It starts to becomes boring when groups four levels above you don't even put up a fight :-(

    This is a big problem of the game, people will just steamroll from level 1 to VR14, enter end game content when they have to block and roll dodge and then claim the game is too hard :blush:

    Go ahead and try to steamroll to v14, you'll hit that big wall at v1.
    That wall quickly comes crumbling down if you know what you're doing. I soloed nearly everything in vet zones, including some public dungeons bosses. I have no idea if this is possible with every build, but vet ranks definitely aren't a daunting challenge anymore. Also, lots of these people steamrolling to VR14 did so grinding in a group.
    Edited by Rosveen on February 24, 2015 11:22AM
  • Keepercraft
    Keepercraft
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    It's to easy too get to Claglorn and grinding mobs without veteran content and close main story.
    I feel bots coming.....
    Still waiting for Sithis.
  • HaldaAinur
    HaldaAinur
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    Being a new player, I say it varies from player to player. For example I myself don't play many PC games, more specifically MMORPGs nowadays as I struggled to find something to my liking until trying ESO, so it was a change from controller to PC for me, and deciding on a strategy for my gameplay (which ended up being a mostly destruction sorc and switching to healer when needed), and how I wanted to build my characters stats. I also agree, if you tend to stick to one class/armor/wep/race type, change it up and you may be pleasantly surprised, and this goes for other games as well. I found it a pleasant surprise to take a good few hours levelling my restoration staff and picking up a few tidbits of knowledge about the healing side of the sorc here and there. All that being said, if changing it up does nothing for you, try starting from scratch and try something completely different if you can.
  • TehMagnus
    TehMagnus
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    It's to easy too get to Claglorn and grinding mobs without veteran content and close main story.
    I feel bots coming.....

    Don't worry about bots, ZOS knows how to handle them very well.
  • Keepercraft
    Keepercraft
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    TehMagnus wrote: »
    It's to easy too get to Claglorn and grinding mobs without veteran content and close main story.
    I feel bots coming.....

    Don't worry about bots, ZOS knows how to handle them very well.

    I played at start and saw many bots, but i liked like ZOS fight with bots.

    It will be good, that other resources will be on over all maps like flowers, not only on high-lvl content.
    All type of resources need to be mixed on the world, it will me more realistic.
    Still waiting for Sithis.
  • Garwulf
    Garwulf
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    This games difficulty has been turned into a seal...nerf, nerf, nerf.


  • Gyudan
    Gyudan
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    firstdecan wrote: »
    It would be nice if they had alternative, more challenging content, but it's probably pretty difficult to find that sweet spot of a graduated system where most players can find content that is challenging without being overwhelming. There was a point where the VR content was more challenging, but it was "nerfed" due to player feedback. To be honest, I found that more challenging content to be annoying, mostly because it was just as accomplishable as fighting weaker mobs, it just took longer. The issue I had was that the mobs didn't play smarter, they just had more HP \ damage (a continual criticism of almost any game).

    This is nice in theory but every now and then you still see people complaining that veteran dungeons are too hard, that DSA is too hard, that trials are too hard because they feel entitled to complete everything the way they did quests from lvl3 to VR14. Reducing the difficulty of the veteran ranks was a step in the wrong direction imo and the dev team should have focused on expanding the tutorials further on the game's various mechanisms: block, bash, roll dodge, interrupt, taunt, cc break ...
    It's a shame that all solo content can be done without understanding any of those.
    Wololo.
  • Valymer
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    It's hilarious that so many people are recommending intentionally gimping your character to increase the difficulty.

    I always assumed that it was the responsibility of a game's developers to create content that was both challenging and fun. To be sure, the definition of "challenging" will vary wildly from player to player--that is why there must be varied content with different levels of difficulty, "something for everyone" so to speak.

    The current face-roll status of 95% of the PVE content in this game is appealing to who, exactly?
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