Tonnopesceb16_ESO wrote: »Trust me there is worse things like harvesting a node and find only the worms in it... This is sort of a problem since the node will noy respawn till someone take those worms.....
firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
Well put, Divinius.It is totally unreasonable to expect everyone playing a game to play with the best interests of other players in mind. It's simply not going to happen.
This is a problem that can only be solved by ZOS, by having them change all crafting nodes to automatically despawn/respawn by themselves every so often, even if they have not been touched.
That's the only way to clear out the fields full of wormwood, nodes that only contain crawlers, and aspect runes that are all Tas. Expecting everyone to harvest stuff they don't want "because it's the considerate thing to do" is completely unrealistic, unfortunately.
dylanjaygrobbelaarb16_ESO wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
if you have ever actually farmed you would realize its much better. if you used your brain at least.
if you go to an area with 30 nodes looking for bugloss and two of them are, then your get two and they both probably spawn as something else. you take everything and all 30 have a chance to be bugloss when you do your second round and then every time again. It is much much much better simple as that.
your not playing for the table your playing for your own harvest
firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
Ourorboros wrote: »Well put, Divinius.It is totally unreasonable to expect everyone playing a game to play with the best interests of other players in mind. It's simply not going to happen.
This is a problem that can only be solved by ZOS, by having them change all crafting nodes to automatically despawn/respawn by themselves every so often, even if they have not been touched.
That's the only way to clear out the fields full of wormwood, nodes that only contain crawlers, and aspect runes that are all Tas. Expecting everyone to harvest stuff they don't want "because it's the considerate thing to do" is completely unrealistic, unfortunately.
So here we are again, trying to convince everyone that cherry-picking is selfish. And I agree there is a selfish aspect to it. Ironically, isn't the primary reason to curb cherry-picking is to make more desired resources available to farmers. That also is selfish.
I object more to attempts to control how others play the game, regardless of how it is packaged, than I do to the act of cherry-picking. It rubs the rebel in me the wrong way. I hate to see smokers flip butts out car windows, as though the world is their ashtray, but there is jack I can do about it. So I make peace with the reality that things are out of my control. BTW, cherry-pickers pay the same sub, and are free to do as they want within TOC. So the only thing wrong with cherry-picking is that it against odds with how OP's view. If we can solve this one, we can 'fix' the world. No doubt this issue will escalate even further after March 17.
It's not just about being considerate, it's beneficial to the individual who does it because when they come back, the node will have something different. Leaving nodes means decreasing the total spawn points. This is not hard to understand. This thread is specifically directed at farmers, not casual passer by's. Decreasing the total number of spawn points will waste more time riding around looking for stuff than the time wasted farming the junk. It's much more efficient to clear everything in an assembly line fashion because if done correctly, you collect everything much faster. And by choosing not to do it, the individual is slowing down everyone including themselves.
Ourorboros wrote: »Well put, Divinius.It is totally unreasonable to expect everyone playing a game to play with the best interests of other players in mind. It's simply not going to happen.
This is a problem that can only be solved by ZOS, by having them change all crafting nodes to automatically despawn/respawn by themselves every so often, even if they have not been touched.
That's the only way to clear out the fields full of wormwood, nodes that only contain crawlers, and aspect runes that are all Tas. Expecting everyone to harvest stuff they don't want "because it's the considerate thing to do" is completely unrealistic, unfortunately.
So here we are again, trying to convince everyone that cherry-picking is selfish. And I agree there is a selfish aspect to it. Ironically, isn't the primary reason to curb cherry-picking is to make more desired resources available to farmers. That also is selfish.
I object more to attempts to control how others play the game, regardless of how it is packaged, than I do to the act of cherry-picking. It rubs the rebel in me the wrong way. I hate to see smokers flip butts out car windows, as though the world is their ashtray, but there is jack I can do about it. So I make peace with the reality that things are out of my control. BTW, cherry-pickers pay the same sub, and are free to do as they want within TOC. So the only thing wrong with cherry-picking is that it against odds with how OP's view. If we can solve this one, we can 'fix' the world. No doubt this issue will escalate even further after March 17.
the main issue i have are people not taking worms and other fishing baites from nodes.
had a run yesterday where every coldharbor node was only containing worms ...
Right, every node. Given the high level of mushrrom nodes in Coldharbor (which NEVER contain worms), I find that hard to believe.
Is someone aware of an Addon that allows this? (Taking only the flower and not the worms or crawlers or plump worms) I don't believe any players are wasting time NOT using auto loot, so unless there is a bot or an Addon; this just isn't a big problem.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I agree with everything, except your last point. As others have pointed out, a little code could make this whole issue a non-issue. There have been many threads, sometimes quite heated, about the issue. Which means the developers are aware of the issue, or should be. I have to wonder at the rationale for not implementing any number of possible fixes. It's almost like they enjoy seeing how the issue plays out. BTW, I don't farm plants, but I pretty much pick everything I run into, worms included. I just don't like the idea of social pressure being brought to bear to force behavioral conformance, especially when it is self-interest masquerading as the greater good.Ourorboros wrote: »Well put, Divinius.It is totally unreasonable to expect everyone playing a game to play with the best interests of other players in mind. It's simply not going to happen.
This is a problem that can only be solved by ZOS, by having them change all crafting nodes to automatically despawn/respawn by themselves every so often, even if they have not been touched.
That's the only way to clear out the fields full of wormwood, nodes that only contain crawlers, and aspect runes that are all Tas. Expecting everyone to harvest stuff they don't want "because it's the considerate thing to do" is completely unrealistic, unfortunately.
So here we are again, trying to convince everyone that cherry-picking is selfish. And I agree there is a selfish aspect to it. Ironically, isn't the primary reason to curb cherry-picking is to make more desired resources available to farmers. That also is selfish.
I object more to attempts to control how others play the game, regardless of how it is packaged, than I do to the act of cherry-picking. It rubs the rebel in me the wrong way. I hate to see smokers flip butts out car windows, as though the world is their ashtray, but there is jack I can do about it. So I make peace with the reality that things are out of my control. BTW, cherry-pickers pay the same sub, and are free to do as they want within TOC. So the only thing wrong with cherry-picking is that it against odds with how OP's view. If we can solve this one, we can 'fix' the world. No doubt this issue will escalate even further after March 17.
While cherry-picking is a bit selfish, the OP made a rather more important point. Those people wreck the spawn for themselves as well as for everyone else because there is nothing to cherry-pick 30 mins later ; because they force everyone to cherry-pick and only wormwood etc remains. I don't believe that the developers should need to implement code to counter-balance player shortsightedness.
mavrwb17_ESO wrote: »AshySamurai wrote: »
why are you trying to force junk on people?
jacktors11 wrote: »I hate to say it, but the majority of players have no idea about the coding involved in harvesting nodes. Most people, like me, just grab nodes as they see them. I think you may be a bit paranoid. Or maybe you ran into a player who wanted to loot just what he or she needs. I really don't think that anyone is trying to ruin your game play.
firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
You fail to understand that by skipping nodes, you are decreasing your own chances as much as any others. And if we all play that game, your luck runs out.
firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
You fail to understand that by skipping nodes, you are decreasing your own chances as much as any others. And if we all play that game, your luck runs out.
No, by skipping nodes I'm decreasing your chances, which doesn't bother me in the least. I'm not playing for the table. If we all play that way there will be fewer people farming, less competition for the items I want, and then I might consider grabbing other nodes. But I'm not about to start clearing nodes I don't want just so someone else can grab the nodes I do want.
Given the lack of comprehension you've displayed about behavior in a competitive environment, you should refrain from making assumptions about what other people do and don't understand. If you stop farming, I'll clear all the nodes for my benefit. While you are farming, we are competing for the choice items, and that is where the focus of my attention will be.
You can be as mad as you want about that, but it's the way ZOS designed the system. Don't hate the player....
Maybe if ZOS made poisons usable people would find a reason to use some of those plants:/
im not wasting my inventory and bank space with plants I literally cannot use.
firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
You fail to understand that by skipping nodes, you are decreasing your own chances as much as any others. And if we all play that game, your luck runs out.
No, by skipping nodes I'm decreasing your chances, which doesn't bother me in the least. I'm not playing for the table. If we all play that way there will be fewer people farming, less competition for the items I want, and then I might consider grabbing other nodes. But I'm not about to start clearing nodes I don't want just so someone else can grab the nodes I do want.
Given the lack of comprehension you've displayed about behavior in a competitive environment, you should refrain from making assumptions about what other people do and don't understand. If you stop farming, I'll clear all the nodes for my benefit. While you are farming, we are competing for the choice items, and that is where the focus of my attention will be.
You can be as mad as you want about that, but it's the way ZOS designed the system. Don't hate the player....
You are decreasing your own chances as well if you plan on returning to the area. If you do not return to the area, you are not farming and this thread has nothing to do with you.
firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
You fail to understand that by skipping nodes, you are decreasing your own chances as much as any others. And if we all play that game, your luck runs out.
No, by skipping nodes I'm decreasing your chances, which doesn't bother me in the least. I'm not playing for the table. If we all play that way there will be fewer people farming, less competition for the items I want, and then I might consider grabbing other nodes. But I'm not about to start clearing nodes I don't want just so someone else can grab the nodes I do want.
Given the lack of comprehension you've displayed about behavior in a competitive environment, you should refrain from making assumptions about what other people do and don't understand. If you stop farming, I'll clear all the nodes for my benefit. While you are farming, we are competing for the choice items, and that is where the focus of my attention will be.
You can be as mad as you want about that, but it's the way ZOS designed the system. Don't hate the player....
You are decreasing your own chances as well if you plan on returning to the area. If you do not return to the area, you are not farming and this thread has nothing to do with you.
Actually no, I'm not decreasing my chances in the same area. If no one else is there, then it makes sense to farm everything, because there is no competition for the items I want. If someone else is there, it only makes sense to grab the items I want before someone else does. If I grab everything while someone else is there, I'm only increasing his chances of finding "the good stuff" because all my time is being wasted on things I don't want. He can grab the things I don't want, and I can focus my attention on what I do want.
Again, I'm not playing for the table. It's also not for you to decide where or how I play, and where or how I may comment. You're limiting your rationalization to respawn rates of renewable resources, whereas my arguments lie on the benefits of competitive behavior. I completely understand your arguments, and if this was a single player game they would be completely valid. But this is not a single player game, and these forums are open for reasonable and constructive discussion. If you are intolerant of other people's opinions, then perhaps a discussion forum is not the best place to voice your opinions.
Your argument is a thinly veiled rationalization for why other players should change their behavior in order to improve your game experience. That's perfectly fine, there is an element of magnanimousness to your argument. The counter argument is that there is no incentive to engage in that behavior because in a competitive environment, magnanimousness will leave you with less reward for your efforts. You keep failing to see the reason in that because you've already decided your rationalizations are the only ones that are correct, despite the fact that other players are obviously engaging in the more productive competitive behavior.
I do not expect to be able to change your mind, you've decided that you're right and that's the way it's going to be. What I find odd is courteousness you expect from other players in the game is completely absent from your forum rant. This again leads back to how your argument is simply a rationalization to improve your game experience, not good advice for how players should behave to maximize benefit to themselves in a competitive environment.

firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
You fail to understand that by skipping nodes, you are decreasing your own chances as much as any others. And if we all play that game, your luck runs out.
No, by skipping nodes I'm decreasing your chances, which doesn't bother me in the least. I'm not playing for the table. If we all play that way there will be fewer people farming, less competition for the items I want, and then I might consider grabbing other nodes. But I'm not about to start clearing nodes I don't want just so someone else can grab the nodes I do want.
Given the lack of comprehension you've displayed about behavior in a competitive environment, you should refrain from making assumptions about what other people do and don't understand. If you stop farming, I'll clear all the nodes for my benefit. While you are farming, we are competing for the choice items, and that is where the focus of my attention will be.
You can be as mad as you want about that, but it's the way ZOS designed the system. Don't hate the player....
You are decreasing your own chances as well if you plan on returning to the area. If you do not return to the area, you are not farming and this thread has nothing to do with you.
Actually no, I'm not decreasing my chances in the same area. If no one else is there, then it makes sense to farm everything, because there is no competition for the items I want. If someone else is there, it only makes sense to grab the items I want before someone else does. If I grab everything while someone else is there, I'm only increasing his chances of finding "the good stuff" because all my time is being wasted on things I don't want. He can grab the things I don't want, and I can focus my attention on what I do want.
Again, I'm not playing for the table. It's also not for you to decide where or how I play, and where or how I may comment. You're limiting your rationalization to respawn rates of renewable resources, whereas my arguments lie on the benefits of competitive behavior. I completely understand your arguments, and if this was a single player game they would be completely valid. But this is not a single player game, and these forums are open for reasonable and constructive discussion. If you are intolerant of other people's opinions, then perhaps a discussion forum is not the best place to voice your opinions.
Your argument is a thinly veiled rationalization for why other players should change their behavior in order to improve your game experience. That's perfectly fine, there is an element of magnanimousness to your argument. The counter argument is that there is no incentive to engage in that behavior because in a competitive environment, magnanimousness will leave you with less reward for your efforts. You keep failing to see the reason in that because you've already decided your rationalizations are the only ones that are correct, despite the fact that other players are obviously engaging in the more productive competitive behavior.
I do not expect to be able to change your mind, you've decided that you're right and that's the way it's going to be. What I find odd is courteousness you expect from other players in the game is completely absent from your forum rant. This again leads back to how your argument is simply a rationalization to improve your game experience, not good advice for how players should behave to maximize benefit to themselves in a competitive environment.
As I said before, if everyone played like you, it would be a stalemate of junk. Is that what you want? Because that is when you will get less reward for your efforts due to a failure to work as a team player.
firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
You fail to understand that by skipping nodes, you are decreasing your own chances as much as any others. And if we all play that game, your luck runs out.
No, by skipping nodes I'm decreasing your chances, which doesn't bother me in the least. I'm not playing for the table. If we all play that way there will be fewer people farming, less competition for the items I want, and then I might consider grabbing other nodes. But I'm not about to start clearing nodes I don't want just so someone else can grab the nodes I do want.
Given the lack of comprehension you've displayed about behavior in a competitive environment, you should refrain from making assumptions about what other people do and don't understand. If you stop farming, I'll clear all the nodes for my benefit. While you are farming, we are competing for the choice items, and that is where the focus of my attention will be.
You can be as mad as you want about that, but it's the way ZOS designed the system. Don't hate the player....
You are decreasing your own chances as well if you plan on returning to the area. If you do not return to the area, you are not farming and this thread has nothing to do with you.
Actually no, I'm not decreasing my chances in the same area. If no one else is there, then it makes sense to farm everything, because there is no competition for the items I want. If someone else is there, it only makes sense to grab the items I want before someone else does. If I grab everything while someone else is there, I'm only increasing his chances of finding "the good stuff" because all my time is being wasted on things I don't want. He can grab the things I don't want, and I can focus my attention on what I do want.
Again, I'm not playing for the table. It's also not for you to decide where or how I play, and where or how I may comment. You're limiting your rationalization to respawn rates of renewable resources, whereas my arguments lie on the benefits of competitive behavior. I completely understand your arguments, and if this was a single player game they would be completely valid. But this is not a single player game, and these forums are open for reasonable and constructive discussion. If you are intolerant of other people's opinions, then perhaps a discussion forum is not the best place to voice your opinions.
Your argument is a thinly veiled rationalization for why other players should change their behavior in order to improve your game experience. That's perfectly fine, there is an element of magnanimousness to your argument. The counter argument is that there is no incentive to engage in that behavior because in a competitive environment, magnanimousness will leave you with less reward for your efforts. You keep failing to see the reason in that because you've already decided your rationalizations are the only ones that are correct, despite the fact that other players are obviously engaging in the more productive competitive behavior.
I do not expect to be able to change your mind, you've decided that you're right and that's the way it's going to be. What I find odd is courteousness you expect from other players in the game is completely absent from your forum rant. This again leads back to how your argument is simply a rationalization to improve your game experience, not good advice for how players should behave to maximize benefit to themselves in a competitive environment.
As I said before, if everyone played like you, it would be a stalemate of junk. Is that what you want? Because that is when you will get less reward for your efforts due to a failure to work as a team player.
I'm fine with that. It will discourage people from farming, and leave less competition for what I want. Again, I'm not playing for the table. I don't want you farming, I don't want the competition for resources that I want. While you're farming, you can spend the time clearing the nodes, and I will grab the ones I want.
This is the system that ZOS designed, and this is how competition works in the real world. It's nothing personal, and if ZoS didn't want people fighting over virtual flowers in a virtual field, they should design a system with less scarcity. Or, they could redesign the effects of the ingredients so more than one or two combinations are actually useful, which would encourage people to pick more flowers, clear the nodes and increase the respawn rate. Regardless of any of that, you can't change the fact that competitive behavior will be the optimal behavior in a competitive environment. We are not a team. Unless you're sharing your bugloss harvest with me from the nodes that I spent the time to clear for you, I have no incentive to clear those nodes for you.
firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »firstdecan wrote: »This reminds me of going to the blackjack tables in Vegas, and one of the other payers getting upset with me because I hit when I shouldn't have, took the card he wanted and won my hand. He said I was being dumb and wasn't playing for the table. I then proceeded to ask him if the table would have shared in my loss if I played for the table, and he stopped talking to me (thankfully).
So, why would I harvest plants I don't want if it means someone else will harvest the ones I do want?
It's nothing like blackjack. I already explained why clearing all of the nodes gives more spawn points for new plants so your question is redundant. If you are not going back to the nodes, you are not farming and this thread has little to do with you.
Just because you don't understand the concept doesn't mean there's no similarity, and just because you've taken the time to type something doesn't mean you've explained anything. If I'm farming, I'm going to spend my time grabbing the items I want. You can spend your time grabbing the items I don't want, thus increasing the chances of me finding the things I want. I don't need to grab everything just to increase your chances of finding something, especially when it comes at the expense of me finding something. If no one else is clearing the items, then I'll consider farming the items I don't want, but as long as there is competition for the items I want, that will be my focus.
I'm not playing for the table, I'm playing for my benefit. If you want me to play for your benefit, you need to explain to me where it is in my interest to do so, because right now you just come off as a upset that not everyone in an MMO agrees with you.
You fail to understand that by skipping nodes, you are decreasing your own chances as much as any others. And if we all play that game, your luck runs out.
No, by skipping nodes I'm decreasing your chances, which doesn't bother me in the least. I'm not playing for the table. If we all play that way there will be fewer people farming, less competition for the items I want, and then I might consider grabbing other nodes. But I'm not about to start clearing nodes I don't want just so someone else can grab the nodes I do want.
Given the lack of comprehension you've displayed about behavior in a competitive environment, you should refrain from making assumptions about what other people do and don't understand. If you stop farming, I'll clear all the nodes for my benefit. While you are farming, we are competing for the choice items, and that is where the focus of my attention will be.
You can be as mad as you want about that, but it's the way ZOS designed the system. Don't hate the player....
You are decreasing your own chances as well if you plan on returning to the area. If you do not return to the area, you are not farming and this thread has nothing to do with you.
Actually no, I'm not decreasing my chances in the same area. If no one else is there, then it makes sense to farm everything, because there is no competition for the items I want. If someone else is there, it only makes sense to grab the items I want before someone else does. If I grab everything while someone else is there, I'm only increasing his chances of finding "the good stuff" because all my time is being wasted on things I don't want. He can grab the things I don't want, and I can focus my attention on what I do want.
Again, I'm not playing for the table. It's also not for you to decide where or how I play, and where or how I may comment. You're limiting your rationalization to respawn rates of renewable resources, whereas my arguments lie on the benefits of competitive behavior. I completely understand your arguments, and if this was a single player game they would be completely valid. But this is not a single player game, and these forums are open for reasonable and constructive discussion. If you are intolerant of other people's opinions, then perhaps a discussion forum is not the best place to voice your opinions.
Your argument is a thinly veiled rationalization for why other players should change their behavior in order to improve your game experience. That's perfectly fine, there is an element of magnanimousness to your argument. The counter argument is that there is no incentive to engage in that behavior because in a competitive environment, magnanimousness will leave you with less reward for your efforts. You keep failing to see the reason in that because you've already decided your rationalizations are the only ones that are correct, despite the fact that other players are obviously engaging in the more productive competitive behavior.
I do not expect to be able to change your mind, you've decided that you're right and that's the way it's going to be. What I find odd is courteousness you expect from other players in the game is completely absent from your forum rant. This again leads back to how your argument is simply a rationalization to improve your game experience, not good advice for how players should behave to maximize benefit to themselves in a competitive environment.
As I said before, if everyone played like you, it would be a stalemate of junk. Is that what you want? Because that is when you will get less reward for your efforts due to a failure to work as a team player.
I'm fine with that. It will discourage people from farming, and leave less competition for what I want. Again, I'm not playing for the table. I don't want you farming, I don't want the competition for resources that I want. While you're farming, you can spend the time clearing the nodes, and I will grab the ones I want.
This is the system that ZOS designed, and this is how competition works in the real world. It's nothing personal, and if ZoS didn't want people fighting over virtual flowers in a virtual field, they should design a system with less scarcity. Or, they could redesign the effects of the ingredients so more than one or two combinations are actually useful, which would encourage people to pick more flowers, clear the nodes and increase the respawn rate. Regardless of any of that, you can't change the fact that competitive behavior will be the optimal behavior in a competitive environment. We are not a team. Unless you're sharing your bugloss harvest with me from the nodes that I spent the time to clear for you, I have no incentive to clear those nodes for you.