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Any news on jewelry crafting?

cyclonus11
cyclonus11
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I haven't heard anything since launch.
  • Deheart
    Deheart
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    I want!

    But realistically, nothing new like that will happen untill after console version has been settled down for a couple of months. Other than bug fixes, patch 1.6 will be the last incremental patch for a long time.

    From what I can tell, basically they had to change ESO and made a unique console version since the PC/Mac version just wont work for the consoles as is.

    I think thats why they keeps pushing console version launch back for over a year.
    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • DeLindsay
    DeLindsay
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    Soon(tm). Actually if I had to guess Jewelry Crafting is probably lower on their priority list than Duels and Target Dummies. Such a shame that so much was left out of this game from Launch.
  • UrQuan
    UrQuan
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    I suspect the thing that's keeping us from getting jewelry crafting is the difficulty of balancing the crafted sets with jewelry in mind. If jewelry crafting is introduced without the ability to craft it as part of a set, people will consider it a fairly useless skill, as the jewelry won't be competitive with Warlock set jewelry and other dropped sets. If you just let people craft jewelry with the existing crafted sets, though, then you'd end up with people able to wear 2 full 5-piece sets, along with a 2-piece set, and that would likely be unbalanced, as you can't currently get to the 5-piece bonus on 2 crafted sets at the same time.
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  • jluceyub17_ESO
    jluceyub17_ESO
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    UrQuan wrote: »
    I suspect the thing that's keeping us from getting jewelry crafting is the difficulty of balancing the crafted sets with jewelry in mind. If jewelry crafting is introduced without the ability to craft it as part of a set, people will consider it a fairly useless skill, as the jewelry won't be competitive with Warlock set jewelry and other dropped sets. If you just let people craft jewelry with the existing crafted sets, though, then you'd end up with people able to wear 2 full 5-piece sets, along with a 2-piece set, and that would likely be unbalanced, as you can't currently get to the 5-piece bonus on 2 crafted sets at the same time.

    How would it be unbalanced if everyone can do it?
  • Dominoid
    Dominoid
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    Nothing since a very short mention at the guild summit in October that it was on a list.
  • Zershar_Vemod
    Zershar_Vemod
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    *Commercial appears*

    Coming to a Crown Store Near You..!!
    Edited by Zershar_Vemod on February 20, 2015 9:24PM
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  • UrQuan
    UrQuan
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    UrQuan wrote: »
    I suspect the thing that's keeping us from getting jewelry crafting is the difficulty of balancing the crafted sets with jewelry in mind. If jewelry crafting is introduced without the ability to craft it as part of a set, people will consider it a fairly useless skill, as the jewelry won't be competitive with Warlock set jewelry and other dropped sets. If you just let people craft jewelry with the existing crafted sets, though, then you'd end up with people able to wear 2 full 5-piece sets, along with a 2-piece set, and that would likely be unbalanced, as you can't currently get to the 5-piece bonus on 2 crafted sets at the same time.

    How would it be unbalanced if everyone can do it?
    Because I strongly suspect that some of the 5-piece bonuses are not intended to ever be used alongside some of the other 5-piece bonuses. For example, the 5-piece bonus for Seducer is an 8% discount on the magicka cost of spells, while the 5-piece bonus on Magnus is an 8% chance with each spell for it to cost no magicka. These are both very good abilities, and there has been a lot of debate about which one is better. If you have a magicka build and you're able to get both of those 5-piece bonuses, however, then that's massive.
    Caius Drusus Imperial DK (DC)
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    Someone stole my sweetroll
  • jluceyub17_ESO
    jluceyub17_ESO
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    UrQuan wrote: »
    UrQuan wrote: »
    I suspect the thing that's keeping us from getting jewelry crafting is the difficulty of balancing the crafted sets with jewelry in mind. If jewelry crafting is introduced without the ability to craft it as part of a set, people will consider it a fairly useless skill, as the jewelry won't be competitive with Warlock set jewelry and other dropped sets. If you just let people craft jewelry with the existing crafted sets, though, then you'd end up with people able to wear 2 full 5-piece sets, along with a 2-piece set, and that would likely be unbalanced, as you can't currently get to the 5-piece bonus on 2 crafted sets at the same time.

    How would it be unbalanced if everyone can do it?
    Because I strongly suspect that some of the 5-piece bonuses are not intended to ever be used alongside some of the other 5-piece bonuses. For example, the 5-piece bonus for Seducer is an 8% discount on the magicka cost of spells, while the 5-piece bonus on Magnus is an 8% chance with each spell for it to cost no magicka. These are both very good abilities, and there has been a lot of debate about which one is better. If you have a magicka build and you're able to get both of those 5-piece bonuses, however, then that's massive.

    How would that be unbalanced if everyone can do it?
  • sarttsarttsarttub17_ESO
    cyclonus11 wrote: »
    I haven't heard anything since launch.

    it'll be here with spellcrafting
  • UrQuan
    UrQuan
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    UrQuan wrote: »
    UrQuan wrote: »
    I suspect the thing that's keeping us from getting jewelry crafting is the difficulty of balancing the crafted sets with jewelry in mind. If jewelry crafting is introduced without the ability to craft it as part of a set, people will consider it a fairly useless skill, as the jewelry won't be competitive with Warlock set jewelry and other dropped sets. If you just let people craft jewelry with the existing crafted sets, though, then you'd end up with people able to wear 2 full 5-piece sets, along with a 2-piece set, and that would likely be unbalanced, as you can't currently get to the 5-piece bonus on 2 crafted sets at the same time.

    How would it be unbalanced if everyone can do it?
    Because I strongly suspect that some of the 5-piece bonuses are not intended to ever be used alongside some of the other 5-piece bonuses. For example, the 5-piece bonus for Seducer is an 8% discount on the magicka cost of spells, while the 5-piece bonus on Magnus is an 8% chance with each spell for it to cost no magicka. These are both very good abilities, and there has been a lot of debate about which one is better. If you have a magicka build and you're able to get both of those 5-piece bonuses, however, then that's massive.

    How would that be unbalanced if everyone can do it?
    Unbalanced doesn't necessarily mean 1 person has an advantage over another. It can also mean "this makes certain content way easier than intended". Having said that, it's entirely possible (in fact, it's entirely likely) that being able to get 2 different 5-piece bonuses would give massive advantages to certain builds, but not to others. That's unbalanced. You don't have that concern so much with the 2, 3, or 4-piece bonuses because they're all things like extra stamina, or extra recovery, or extra weapon power - things that you can get in various ways in the game anyway. The 5-piece bonuses are much more unusual, and thus they are inherently harder to balance - especially when you have to consider the effect of being able to have 2 of them.

    It's basic game design.
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    Someone stole my sweetroll
  • Vulix
    Vulix
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    Good idea for a future DLC
  • LonePirate
    LonePirate
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    UrQuan wrote: »
    UrQuan wrote: »
    I suspect the thing that's keeping us from getting jewelry crafting is the difficulty of balancing the crafted sets with jewelry in mind. If jewelry crafting is introduced without the ability to craft it as part of a set, people will consider it a fairly useless skill, as the jewelry won't be competitive with Warlock set jewelry and other dropped sets. If you just let people craft jewelry with the existing crafted sets, though, then you'd end up with people able to wear 2 full 5-piece sets, along with a 2-piece set, and that would likely be unbalanced, as you can't currently get to the 5-piece bonus on 2 crafted sets at the same time.

    How would it be unbalanced if everyone can do it?
    Because I strongly suspect that some of the 5-piece bonuses are not intended to ever be used alongside some of the other 5-piece bonuses. For example, the 5-piece bonus for Seducer is an 8% discount on the magicka cost of spells, while the 5-piece bonus on Magnus is an 8% chance with each spell for it to cost no magicka. These are both very good abilities, and there has been a lot of debate about which one is better. If you have a magicka build and you're able to get both of those 5-piece bonuses, however, then that's massive.

    Replace the Magnus' Gift set with the Arch Mage set from the PVP boxes and you could have two five piece bonuses offering the same 8% spell cost reduction for a total of 16% reduced cost of spells. You can now spam 7 spells for the cost of roughly 6 spells.

    I would not be surprised if jewelry crafting was the secret project being worked on by the systems designer from last week's ESO Live show. This is exactly the sort of thing he would work on.
  • radiostar
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    Luckily we can wear 5 Warlock with 5 Seducer :wink:
    "Billions upon Billions of Stars"
  • cyclonus11
    cyclonus11
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    UrQuan wrote: »
    Because I strongly suspect that some of the 5-piece bonuses are not intended to ever be used alongside some of the other 5-piece bonuses. For example, the 5-piece bonus for Seducer is an 8% discount on the magicka cost of spells, while the 5-piece bonus on Magnus is an 8% chance with each spell for it to cost no magicka. These are both very good abilities, and there has been a lot of debate about which one is better. If you have a magicka build and you're able to get both of those 5-piece bonuses, however, then that's massive.

    Why not have jewelry be a different 3-piece set? They don't HAVE to make everything at a crafting location go towards the same set...
    Edited by cyclonus11 on February 21, 2015 12:39AM
  • LonePirate
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    cyclonus11 wrote: »
    UrQuan wrote: »
    Because I strongly suspect that some of the 5-piece bonuses are not intended to ever be used alongside some of the other 5-piece bonuses. For example, the 5-piece bonus for Seducer is an 8% discount on the magicka cost of spells, while the 5-piece bonus on Magnus is an 8% chance with each spell for it to cost no magicka. These are both very good abilities, and there has been a lot of debate about which one is better. If you have a magicka build and you're able to get both of those 5-piece bonuses, however, then that's massive.

    Why not have jewelry be a different 2-piece set? They don't HAVE to make everything at a crafting location go towards the same set...

    That is certainly possible. It is also inefficient. Here's why.

    Let's say you can equip only 4 pieces of gear but multiple sets offer 2, 3 and 4 piece bonuses. Why create 2 different 2 piece sets (for a total of 2 bonuses), when you can create a single 4 piece set and receive a total of 3 bonuses?
  • UrQuan
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    LonePirate wrote: »
    I would not be surprised if jewelry crafting was the secret project being worked on by the systems designer from last week's ESO Live show. This is exactly the sort of thing he would work on.
    I hope you're right. I've been wanting crafted jewelry ever since probably day 2... I find it really irritating that I can craft myself a full set of level 40 gear (or whatever), but my rings and amulet are probably level 33 or something, because I had to either get them from random drops (which are always under level), or occasional quest rewards (at least these are at level for the main quest and guild quests), or buy them from vendors (who seem to have a strange range of levels available).
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  • GreySix
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    Do miss jewelry crafting. Could do quite a bit with that in Skyrim.
    Crotchety Old Man Guild

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  • RainfeatherUK
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    Last I heard Gina Bruno said it was something they would like to do at some point.

    Be a ways off yet though :)
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