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Alchemy farmers, please don't skip nodes. This is common sense...

SFBryan18
SFBryan18
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Plants will only respawn once the node has been taken. If someone is farming an area and they skip stuff they do not want, when they come back, those plants will still be there. If they take everything, when they come back, there will be new, and likely better plants available. By skipping plants you do not want, you are lowering your total available spawn points for better items. Seem pretty obvious? You would think it is, but here's where farming gets ruined.

Add a second person to the equation. This person knows others are farming so they decide to only go after the good stuff. They skip all the junk and when the competition comes around, all they find is blessed thistle, dragon thorn, and wormwood. How do they compete? By also skipping the junk to get to the better nodes before they are all taken. If they did not do this, they would only be collecting the junk while someone else steals all the good stuff. Eventually, there is nothing good to take because no one is clearing the junk.

Players who skip the junk are selfishly taking the rewards from the hard working players who are trying to make a decent harvest. Many times I have seen them ruin an area by selfishly stealing the good crops without putting in the work that other players are putting in. Just picture if this went ignored and the other players continued to clear the junk. One person would be making about five times the profit at the expense of others labor. I always refuse to put up with this type of selfish behavior.

What can you do? First I will message the person and tell them that it is selfish of them to leave the junk. Most players will deny doing so, and I will give them the benefit of the doubt. Next, I will stop farming the junk myself, and show them what happens when no one does. This does have an effect on everyone since farming slows down to a near halt and there is eventually nothing to take. And when it reaches that point, I leave the area and find somewhere else to farm.

All because one guy refuses to cooperate with the community. They feel entitled to get more than everyone else instead of working together to take an even share. What they do not realize is that if everyone is working together, there are more than enough nodes for everyone, and by causing the harvest to slow down, they are actually hurting themselves just as much as everyone else. So in conclusion, please don't be that bad apple that spoils the bunch. Clear all the nodes, and remember that worms and crawlers need to be taken as well.
Edited by SFBryan18 on February 20, 2015 11:18AM
  • Tonnopesce
    Tonnopesce
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    I dont want more whorwood in my bank......
    But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot
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  • AshySamurai
    AshySamurai
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    I dont want more whorwood in my bank......
    But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot

    If drop rate become lower then to clear all nodes have even more sense. Don't want more plants in bank - sell it.
    Make sweetrolls, not nerfs!
  • Tonnopesce
    Tonnopesce
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    Trust me there is worse things like harvesting a node and find only the worms in it... This is sort of a problem since the node will noy respawn till someone take those worms.....
    Edited by Tonnopesce on February 20, 2015 10:26AM
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  • ArconSeptim
    ArconSeptim
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    I dont want more whorwood in my bank......
    But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot

    yeah wormwood has insane drop rates compared to other plants
  • SFBryan18
    SFBryan18
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    I dont want more whorwood in my bank......
    But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot

    yeah wormwood has insane drop rates compared to other plants

    It might be different in different areas, but I see pretty even drop rates across the board. Different nights will be random and sometimes one or two plants will spawn more than others, but in general, they are all pretty random and you will see fairly even results if you are alone. The fact that the junk appears to spawn more is simply because some players don't take it, but take the other stuff.
  • SantieClaws
    SantieClaws
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    I'll pick anything and everything. Every plant is worth something to someone trying to level alchemy ...
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  • Tankqull
    Tankqull
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    the main issue i have are people not taking worms and other fishing baites from nodes.
    had a run yesterday where every coldharbor node was only containing worms ...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • TheShadowScout
    TheShadowScout
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    I see no reason to take any ingredient I do not need, so I will skip ingredients my alchemist character has ample stores of. But of course... I don't harvest for profit, I gather what my character needs and no more. And asking someone to take something they don't need just so something might respawn for you to take, that's a bit... unkind. You want respawns? Graze the nodes yourself, discard the unwanted, store the good stuff.

    Worms on the other hand... if one picks a node, one ought to pick all of it. It's basic gathering courtesy after all. If you don't like the plump worms, you can dispose of them easily enough...
  • istateres
    istateres
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    Tankqull wrote: »
    the main issue i have are people not taking worms and other fishing baites from nodes.
    had a run yesterday where every coldharbor node was only containing worms ...

    Right, every node. Given the high level of mushrrom nodes in Coldharbor (which NEVER contain worms), I find that hard to believe.

    Is someone aware of an Addon that allows this? (Taking only the flower and not the worms or crawlers or plump worms) I don't believe any players are wasting time NOT using auto loot, so unless there is a bot or an Addon; this just isn't a big problem.
  • SFBryan18
    SFBryan18
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    I see no reason to take any ingredient I do not need, so I will skip ingredients my alchemist character has ample stores of. But of course... I don't harvest for profit, I gather what my character needs and no more. And asking someone to take something they don't need just so something might respawn for you to take, that's a bit... unkind. You want respawns? Graze the nodes yourself, discard the unwanted, store the good stuff.

    Worms on the other hand... if one picks a node, one ought to pick all of it. It's basic gathering courtesy after all. If you don't like the plump worms, you can dispose of them easily enough...

    If you are not making circles around an area to farm hundreds of nodes, this has very little to do with you, however, you could easily discard the junk like anyone else.
  • P3ZZL3
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    istateres wrote: »
    Tankqull wrote: »
    the main issue i have are people not taking worms and other fishing baites from nodes.
    had a run yesterday where every coldharbor node was only containing worms ...

    Right, every node. Given the high level of mushrrom nodes in Coldharbor (which NEVER contain worms), I find that hard to believe.

    Is someone aware of an Addon that allows this? (Taking only the flower and not the worms or crawlers or plump worms) I don't believe any players are wasting time NOT using auto loot, so unless there is a bot or an Addon; this just isn't a big problem.

    Clearly you have not seen/harvested in Craglorn...lol... There are more than enough times daily, let along weekly, where I've come across nodes with crawlers and worms in them.
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  • DeLindsay
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    This could be EASILY solved be ZoS adding a little coding that once the Plant itself is harvested the node despawns in ~15 seconds, regardless of whether the Player took the Crawlers, Worms, etc as well.
  • AshySamurai
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    DeLindsay wrote: »
    This could be EASILY solved be ZoS adding a little coding that once the Plant itself is harvested the node despawns in ~15 seconds, regardless of whether the Player took the Crawlers, Worms, etc as well.

    Or make node unharvestable untill you harvest worms.
    Make sweetrolls, not nerfs!
  • Tomg999
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    I just "destroy" stuff I don't want that I picked up. It's like 2 clicks.
  • Nestor
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    I dont want more whorwood in my bank......
    But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot

    yeah wormwood has insane drop rates compared to other plants

    Blessed Thistle too. It seems that stuff is every other plant node.

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  • Cuyler
    Cuyler
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    Agree with OP clear out the crap so we can all have a better chance at what we actually use.
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  • Soulshine
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    I see no reason to take any ingredient I do not need, so I will skip ingredients my alchemist character has ample stores of. But of course... I don't harvest for profit, I gather what my character needs and no more. And asking someone to take something they don't need just so something might respawn for you to take, that's a bit... unkind. You want respawns? Graze the nodes yourself, discard the unwanted, store the good stuff.

    Worms on the other hand... if one picks a node, one ought to pick all of it. It's basic gathering courtesy after all. If you don't like the plump worms, you can dispose of them easily enough...

    I do this as well. I don't spend time farming mats to sell them so I only collect what I need and then move on to playing as I do not like to spend time on farming. I don't need vendor trash as I have plenty of gold. Worms are always welcome since I like to fish so I do not leave those behind. I am not going to spend time farming everything in a particular zone I am in when I don't need the other items.
  • P3ZZL3
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    ^^ I was the same until I started selling Flowers for an average of 170 a piece.
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  • Soulshine
    Soulshine
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    P3ZZL3 wrote: »
    ^^ I was the same until I started selling Flowers for an average of 170 a piece.

    Nicew for you. As I said though I don't need the gold, and I don't like farming mats so I will gather what I need as I go and that is it. Anything else is a waste of my time.
  • Islyn
    Islyn
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    SFBryan18 wrote: »
    Plants will only respawn once the node has been taken. If someone is farming an area and they skip stuff they do not want, when they come back, those plants will still be there. If they take everything, when they come back, there will be new, and likely better plants available. By skipping plants you do not want, you are lowering your total available spawn points for better items. Seem pretty obvious? You would think it is, but here's where farming gets ruined.

    Add a second person to the equation. This person knows others are farming so they decide to only go after the good stuff. They skip all the junk and when the competition comes around, all they find is blessed thistle, dragon thorn, and wormwood. How do they compete? By also skipping the junk to get to the better nodes before they are all taken. If they did not do this, they would only be collecting the junk while someone else steals all the good stuff. Eventually, there is nothing good to take because no one is clearing the junk.

    Players who skip the junk are selfishly taking the rewards from the hard working players who are trying to make a decent harvest. Many times I have seen them ruin an area by selfishly stealing the good crops without putting in the work that other players are putting in. Just picture if this went ignored and the other players continued to clear the junk. One person would be making about five times the profit at the expense of others labor. I always refuse to put up with this type of selfish behavior.

    What can you do? First I will message the person and tell them that it is selfish of them to leave the junk. Most players will deny doing so, and I will give them the benefit of the doubt. Next, I will stop farming the junk myself, and show them what happens when no one does. This does have an effect on everyone since farming slows down to a near halt and there is eventually nothing to take. And when it reaches that point, I leave the area and find somewhere else to farm.

    All because one guy refuses to cooperate with the community. They feel entitled to get more than everyone else instead of working together to take an even share. What they do not realize is that if everyone is working together, there are more than enough nodes for everyone, and by causing the harvest to slow down, they are actually hurting themselves just as much as everyone else. So in conclusion, please don't be that bad apple that spoils the bunch. Clear all the nodes, and remember that worms and crawlers need to be taken as well.
    How many times - and yet - selfish people will not do it. Also the 'bad' flowers won't be so bad soon so do send all your junk to me! Tyty!
    Member of the Old Guard - Closed Betas 2013
  • Islyn
    Islyn
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    Soulshine wrote: »
    P3ZZL3 wrote: »
    ^^ I was the same until I started selling Flowers for an average of 170 a piece.

    Nicew for you. As I said though I don't need the gold, and I don't like farming mats so I will gather what I need as I go and that is it. Anything else is a waste of my time.

    I understand you but what the point is - is that you have a better chance to get MORE SPAWNS OF WHAT YOU WANT if you pick all and have to click E 3x to sell the crap at a vendor than if you don't. :-) As I say though - to each his own - lol - ESO play how you want!
    Member of the Old Guard - Closed Betas 2013
  • Soulshine
    Soulshine
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    Islyn wrote: »
    Soulshine wrote: »
    P3ZZL3 wrote: »
    ^^ I was the same until I started selling Flowers for an average of 170 a piece.

    Nicew for you. As I said though I don't need the gold, and I don't like farming mats so I will gather what I need as I go and that is it. Anything else is a waste of my time.

    I understand you but what the point is - is that you have a better chance to get MORE SPAWNS OF WHAT YOU WANT if you pick all and have to click E 3x to sell the crap at a vendor than if you don't. :-) As I say though - to each his own - lol - ESO play how you want!

    The only time I ever had trouble finding "more" of anything I needed was when the game was bot infested. Since then I have no trouble finding any mats at any time so the "more" doesn't apply. I get that this is an issue if you go into a zone specifically with the purpose of farming and that's it. For me it is far more effective to go about my business playing and collect as I move along than deliberately choosing to stay in the same place and cicruit around 100 times. So it isn't a question of more or respawns, it is a question of a choice you are making to stay in the same area that makes the respawn a problem.
    Edited by Soulshine on February 20, 2015 3:51PM
  • P3ZZL3
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    Soulshine wrote: »
    Nice for you. As I said though I don't need the gold, and I don't like farming mats so I will gather what I need as I go and that is it. Anything else is a waste of my time.

    All good mate :)

    Those that don't like farming and have the gold, are prepared to spend the extra buying the mats to save their play time. Works for both parties :)

    Edited by P3ZZL3 on February 20, 2015 3:52PM
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  • Islyn
    Islyn
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    Soulshine wrote: »
    Islyn wrote: »
    Soulshine wrote: »
    P3ZZL3 wrote: »
    ^^ I was the same until I started selling Flowers for an average of 170 a piece.

    Nicew for you. As I said though I don't need the gold, and I don't like farming mats so I will gather what I need as I go and that is it. Anything else is a waste of my time.

    I understand you but what the point is - is that you have a better chance to get MORE SPAWNS OF WHAT YOU WANT if you pick all and have to click E 3x to sell the crap at a vendor than if you don't. :-) As I say though - to each his own - lol - ESO play how you want!

    The only time I ever had trouble finding "more" of anything I needed was when the game was bot infested. Since then I have no trouble finding any mats at any time so the "more" doesn't apply. I get that this is an issue if you go into a zone specifically with the purpose of farming and that's it. For me it is far more effective to go about my business playing and collect as I move along than deliberately choosing to stay in the same place and cicruit around 100 times. So it isn't a question of more or respawns, it is a question of a choice you are making to stay in the same area that makes the respawn a problem.

    Okay I see - you collect as you go. That's a different bird. :-)

    Additionally: I wasn't having a 'thing' or anything, fyi ;-)
    Edited by Islyn on February 20, 2015 4:08PM
    Member of the Old Guard - Closed Betas 2013
  • Awdwyn
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    Yes, there is an addon, or more then one, that allows you to selectively auto-loot. you can specify which items to leave and which to take (this is an absolutely terrible idea IMHO - for reasons stated above). There are other add ons (many of them) which let you specify items or item types to automatically destroy when picked up (much better idea!). This is good because you can use the built-in autoloot feature and allow the addon to destroy your junk (worms, all fishing baits, etc). Check out Dustman (a very good one) for more info.
  • SFBryan18
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    I use to destroy bait with dustman, but stacks actually sell so I just stick it in my guilds bank.
  • Awdwyn
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    SFBryan18 wrote: »
    I use to destroy bait with dustman, but stacks actually sell so I just stick it in my guilds bank.

    This is very true - and what I also do :) Not everyone wants to go to the effort however easy it actually is to do so though, so for them - a junker is a good way to go.
    Edited by Awdwyn on February 20, 2015 4:23PM
  • Divinius
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    It is totally unreasonable to expect everyone playing a game to play with the best interests of other players in mind. It's simply not going to happen.

    This is a problem that can only be solved by ZOS, by having them change all crafting nodes to automatically despawn/respawn by themselves every so often, even if they have not been touched.

    That's the only way to clear out the fields full of wormwood, nodes that only contain crawlers, and aspect runes that are all Tas. Expecting everyone to harvest stuff they don't want "because it's the considerate thing to do" is completely unrealistic, unfortunately.
  • SFBryan18
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    It's not just about being considerate, it's beneficial to the individual who does it because when they come back, the node will have something different. Leaving nodes means decreasing the total spawn points. This is not hard to understand. This thread is specifically directed at farmers, not casual passer by's. Decreasing the total number of spawn points will waste more time riding around looking for stuff than the time wasted farming the junk. It's much more efficient to clear everything in an assembly line fashion because if done correctly, you collect everything much faster. And by choosing not to do it, the individual is slowing down everyone including themselves.
    Edited by SFBryan18 on February 20, 2015 4:42PM
  • Woolenthreads
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    SFBryan18 wrote: »
    They skip all the junk and when the competition comes around, all they find is blessed thistle, dragon thorn, and wormwood.
    Blessed Thistle and Dragonthorn are usable for secondary lower powered Tri-pots, they're just not quite as good as using Mountain Flower with the Bugloss/Columbine. Wormwood is only useful to me combining it with Water Hyacinth and Namira's Rot for a Unstoppable Crit Boost Potion.
    Trust me there is worse things like harvesting a node and find only the worms in it... This is sort of a problem since the node will noy respawn till someone take those worms.....
    I think that when it all goes TU then worms will become a wanted item and someone who finds worms and no alshemy mats might actually be delighted for provisioning reasons.

    You made me look at the possible uses if they introduce Poisons at some point and I then saw the horror poison mix Emetic Russula/Stinkhorn/Violet Coprinius.
    Oooh look, lot's of Butterflies! Wait! Butterflies? Get out of here Sheo, stop bugging me!

    Having issues with Provisioning Writs? A list of problem Writs and people willing to help in game can be found in this Thread
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