Tonnopesceb16_ESO wrote: »I dont want more whorwood in my bank......
But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot
Tonnopesceb16_ESO wrote: »I dont want more whorwood in my bank......
But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot
ArconSeptim wrote: »Tonnopesceb16_ESO wrote: »I dont want more whorwood in my bank......
But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot
yeah wormwood has insane drop rates compared to other plants
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
the main issue i have are people not taking worms and other fishing baites from nodes.
had a run yesterday where every coldharbor node was only containing worms ...
TheShadowScout wrote: »I see no reason to take any ingredient I do not need, so I will skip ingredients my alchemist character has ample stores of. But of course... I don't harvest for profit, I gather what my character needs and no more. And asking someone to take something they don't need just so something might respawn for you to take, that's a bit... unkind. You want respawns? Graze the nodes yourself, discard the unwanted, store the good stuff.
Worms on the other hand... if one picks a node, one ought to pick all of it. It's basic gathering courtesy after all. If you don't like the plump worms, you can dispose of them easily enough...
the main issue i have are people not taking worms and other fishing baites from nodes.
had a run yesterday where every coldharbor node was only containing worms ...
Right, every node. Given the high level of mushrrom nodes in Coldharbor (which NEVER contain worms), I find that hard to believe.
Is someone aware of an Addon that allows this? (Taking only the flower and not the worms or crawlers or plump worms) I don't believe any players are wasting time NOT using auto loot, so unless there is a bot or an Addon; this just isn't a big problem.
This could be EASILY solved be ZoS adding a little coding that once the Plant itself is harvested the node despawns in ~15 seconds, regardless of whether the Player took the Crawlers, Worms, etc as well.
ArconSeptim wrote: »Tonnopesceb16_ESO wrote: »I dont want more whorwood in my bank......
But yes the good ones recently have a lower drop rate since the request of tri-stat potions has grow a lot
yeah wormwood has insane drop rates compared to other plants
TheShadowScout wrote: »I see no reason to take any ingredient I do not need, so I will skip ingredients my alchemist character has ample stores of. But of course... I don't harvest for profit, I gather what my character needs and no more. And asking someone to take something they don't need just so something might respawn for you to take, that's a bit... unkind. You want respawns? Graze the nodes yourself, discard the unwanted, store the good stuff.
Worms on the other hand... if one picks a node, one ought to pick all of it. It's basic gathering courtesy after all. If you don't like the plump worms, you can dispose of them easily enough...
How many times - and yet - selfish people will not do it. Also the 'bad' flowers won't be so bad soon so do send all your junk to me! Tyty!Plants will only respawn once the node has been taken. If someone is farming an area and they skip stuff they do not want, when they come back, those plants will still be there. If they take everything, when they come back, there will be new, and likely better plants available. By skipping plants you do not want, you are lowering your total available spawn points for better items. Seem pretty obvious? You would think it is, but here's where farming gets ruined.
Add a second person to the equation. This person knows others are farming so they decide to only go after the good stuff. They skip all the junk and when the competition comes around, all they find is blessed thistle, dragon thorn, and wormwood. How do they compete? By also skipping the junk to get to the better nodes before they are all taken. If they did not do this, they would only be collecting the junk while someone else steals all the good stuff. Eventually, there is nothing good to take because no one is clearing the junk.
Players who skip the junk are selfishly taking the rewards from the hard working players who are trying to make a decent harvest. Many times I have seen them ruin an area by selfishly stealing the good crops without putting in the work that other players are putting in. Just picture if this went ignored and the other players continued to clear the junk. One person would be making about five times the profit at the expense of others labor. I always refuse to put up with this type of selfish behavior.
What can you do? First I will message the person and tell them that it is selfish of them to leave the junk. Most players will deny doing so, and I will give them the benefit of the doubt. Next, I will stop farming the junk myself, and show them what happens when no one does. This does have an effect on everyone since farming slows down to a near halt and there is eventually nothing to take. And when it reaches that point, I leave the area and find somewhere else to farm.
All because one guy refuses to cooperate with the community. They feel entitled to get more than everyone else instead of working together to take an even share. What they do not realize is that if everyone is working together, there are more than enough nodes for everyone, and by causing the harvest to slow down, they are actually hurting themselves just as much as everyone else. So in conclusion, please don't be that bad apple that spoils the bunch. Clear all the nodes, and remember that worms and crawlers need to be taken as well.
I understand you but what the point is - is that you have a better chance to get MORE SPAWNS OF WHAT YOU WANT if you pick all and have to click E 3x to sell the crap at a vendor than if you don't. :-) As I say though - to each his own - lol - ESO play how you want!
Nice for you. As I said though I don't need the gold, and I don't like farming mats so I will gather what I need as I go and that is it. Anything else is a waste of my time.
I understand you but what the point is - is that you have a better chance to get MORE SPAWNS OF WHAT YOU WANT if you pick all and have to click E 3x to sell the crap at a vendor than if you don't. :-) As I say though - to each his own - lol - ESO play how you want!
The only time I ever had trouble finding "more" of anything I needed was when the game was bot infested. Since then I have no trouble finding any mats at any time so the "more" doesn't apply. I get that this is an issue if you go into a zone specifically with the purpose of farming and that's it. For me it is far more effective to go about my business playing and collect as I move along than deliberately choosing to stay in the same place and cicruit around 100 times. So it isn't a question of more or respawns, it is a question of a choice you are making to stay in the same area that makes the respawn a problem.
I use to destroy bait with dustman, but stacks actually sell so I just stick it in my guilds bank.
Blessed Thistle and Dragonthorn are usable for secondary lower powered Tri-pots, they're just not quite as good as using Mountain Flower with the Bugloss/Columbine. Wormwood is only useful to me combining it with Water Hyacinth and Namira's Rot for a Unstoppable Crit Boost Potion.They skip all the junk and when the competition comes around, all they find is blessed thistle, dragon thorn, and wormwood.
I think that when it all goes TU then worms will become a wanted item and someone who finds worms and no alshemy mats might actually be delighted for provisioning reasons.Tonnopesceb16_ESO wrote: »Trust me there is worse things like harvesting a node and find only the worms in it... This is sort of a problem since the node will noy respawn till someone take those worms.....