WraithAzraiel wrote: »Now with the change to Ultimate generation but continue ignorance of the ridiculous amounts of Reduction a Sorc or DK is capable of, I predict we will see an unnoticeable drop in the amount of vampires dominating in Cyrodiil
Speaking of the real problem..
The problem is how some mechanics work, not just vampire.
Stacking multiple abilities to gain health, shield stacking, block casting, perma blocking is which makes some builds/groups op.
Which makes zerg balls nearly unkillable (and such noobs calling themselves elite, lol).
I'm fed up with 1vs1 fights which take minutes because my opponent doesn't do any damage... so I fall asleep because I'm bored.
One shield buff, one health gaining buff at a time would solve many problems in pvp, not removing/setting aoe caps or other bs.
Classes are pretty balanced, it's just some mechanics which give the possibility to exploit...
And yeah, my English sucks.
I am a NB and avoided being a vamp for a very long time in spite of a lot of my team-mates going vamp. I preferred to become a vamp slayer instead. BUT.. then I decided to try it as the synergies of Vamp, NB and ganker are too strong to ignore. I am a vamp now and I hate the way my char looks but I love the extra power I get. However....vamps can get killed so easily with the right tools. I still 'specialize' in killing vamps are they so prevalent in PvP and I am set up to kill them quickly. They are actually not OP if you know how to take them down.
I am a NB and avoided being a vamp for a very long time in spite of a lot of my team-mates going vamp. I preferred to become a vamp slayer instead. BUT.. then I decided to try it as the synergies of Vamp, NB and ganker are too strong to ignore. I am a vamp now and I hate the way my char looks but I love the extra power I get. However....vamps can get killed so easily with the right tools. I still 'specialize' in killing vamps are they so prevalent in PvP and I am set up to kill them quickly. They are actually not OP if you know how to take them down.
There's an idea. Implement a Stendarr Skill line much like Undaunted, Fighters guild, or Mage's Guild Skill line.
People need the option to invest in another skill line that will give them abilities that are equal to vamp abilities so that the option to be a vamp or something else is more stylistic and not "necessary" for PvP
Maybe the skill line could be called "Consecrated Vigilant of Stendarr."
WraithAzraiel wrote: »Now with the change to Ultimate generation but continue ignorance of the ridiculous amounts of Reduction a Sorc or DK is capable of, I predict we will see an unnoticeable drop in the amount of vampires dominating in Cyrodiil
I'm sorry what? The part I made bolder and italicized.
Sorcerers can get up to 55% Scales of the Dragon + Dominion's Potentate + Passives
Templars can get up to 34% Scales of the Dragon + Dominion's Potentate + Passives
Dragonknights and Nightblades can get 30% IF they're former emperors, otherwise it's 25%, so please, fix that. Or I'll have to assume you're just another, Nerf DKs! person and therefor incapable of any logical response when it comes to real problems that involve DKs.
As for putting a hard-cap on the amount of reduction you can get, that's a very reasonable statement, and 25% should be the cap, as that's currently what Nightblades and Dragonknights that aren't Emperors can get. You think Vampire DK's are bad. Lets put this into perspective.
Sorcerer Emperor, Dominion Potentate, Scales of the Dragon. 55% Reduction to Ultimate Costs.
Batswarm costs 86.9 Ultimate, therefor they can charge it in about 35-40 seconds with the new system, on live, they could charge it in probably two uses of Impulse.
sc_prabhu1986rwb17_ESO wrote: »WraithAzraiel wrote: »Now with the change to Ultimate generation but continue ignorance of the ridiculous amounts of Reduction a Sorc or DK is capable of, I predict we will see an unnoticeable drop in the amount of vampires dominating in Cyrodiil
I'm sorry what? The part I made bolder and italicized.
Sorcerers can get up to 55% Scales of the Dragon + Dominion's Potentate + Passives
Templars can get up to 34% Scales of the Dragon + Dominion's Potentate + Passives
Dragonknights and Nightblades can get 30% IF they're former emperors, otherwise it's 25%, so please, fix that. Or I'll have to assume you're just another, Nerf DKs! person and therefor incapable of any logical response when it comes to real problems that involve DKs.
As for putting a hard-cap on the amount of reduction you can get, that's a very reasonable statement, and 25% should be the cap, as that's currently what Nightblades and Dragonknights that aren't Emperors can get. You think Vampire DK's are bad. Lets put this into perspective.
Sorcerer Emperor, Dominion Potentate, Scales of the Dragon. 55% Reduction to Ultimate Costs.
Batswarm costs 86.9 Ultimate, therefor they can charge it in about 35-40 seconds with the new system, on live, they could charge it in probably two uses of Impulse.
You can't stack the Scales of the Dragon (now renamed to Akaviri Dragonguard) with the Potentate set anymore. Both sets now have sword, shield and neck as part of their set. So now it's either one, or the other, not both.
Links:
http://elderscrollsonline.wiki.fextralife.com/Akaviri+Dragonguard+Set
http://elderscrollsonline.wiki.fextralife.com/Blessing+of+the+Potentates+Set
the only thing that could be considered OP is batswarm, at least in my opinion. I have a vampire character, if I get hit by a fire attack, my health drops FAST. keep guards using fire abilities can come VERY close, to one shotting me. I cant even get on a keep/resource flag to help fight, due to the fire attacks. and I am a Templar that can spam the best heals in the game! and if I face a player that is a fire mage...... its not going to go well.
now, you could wear fire resistant jewelry, or pick a dunmer, or both. but not every single player does that, a vampire is not hard to kill if you know what you are doing. lets improve WWs first then talk abut nerfing vampires:)
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
sc_prabhu1986rwb17_ESO wrote: »WraithAzraiel wrote: »Now with the change to Ultimate generation but continue ignorance of the ridiculous amounts of Reduction a Sorc or DK is capable of, I predict we will see an unnoticeable drop in the amount of vampires dominating in Cyrodiil
I'm sorry what? The part I made bolder and italicized.
Sorcerers can get up to 55% Scales of the Dragon + Dominion's Potentate + Passives
Templars can get up to 34% Scales of the Dragon + Dominion's Potentate + Passives
Dragonknights and Nightblades can get 30% IF they're former emperors, otherwise it's 25%, so please, fix that. Or I'll have to assume you're just another, Nerf DKs! person and therefor incapable of any logical response when it comes to real problems that involve DKs.
As for putting a hard-cap on the amount of reduction you can get, that's a very reasonable statement, and 25% should be the cap, as that's currently what Nightblades and Dragonknights that aren't Emperors can get. You think Vampire DK's are bad. Lets put this into perspective.
Sorcerer Emperor, Dominion Potentate, Scales of the Dragon. 55% Reduction to Ultimate Costs.
Batswarm costs 86.9 Ultimate, therefor they can charge it in about 35-40 seconds with the new system, on live, they could charge it in probably two uses of Impulse.
You can't stack the Scales of the Dragon (now renamed to Akaviri Dragonguard) with the Potentate set anymore. Both sets now have sword, shield and neck as part of their set. So now it's either one, or the other, not both.
Links:
http://elderscrollsonline.wiki.fextralife.com/Akaviri+Dragonguard+Set
http://elderscrollsonline.wiki.fextralife.com/Blessing+of+the+Potentates+Set
You can stack them, dragon set is like Warlock available for every armor pieces.