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Save Main Story / Guild Quests until VR14?

Troneon
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Main Story, Mages and Fighters Guild Quests are a good source of jewellery as your leveling but since the quests scale to your level, is it worth not taking any of those quests until you are VR 14 max level?

Then you could rinse all the quests in one long stint and collect a crap ton of VR14 Jewellery in quest rewards to use or sell?

Or bad idea?

I used this to get the ring I wanted at the right level by abadoning and re taking the quest, wonder if it is worth doing at max level?
Edited by Troneon on February 17, 2015 11:11AM
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  • Rosveen
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    Who's going to use non-set jewelry at max level? And if you don't use it, it's just vendor trash.

    I save those quests for a quick veteran XP boost. It's wasted if you're already VR14, but willl contribute to champion points gain at least. But keep in mind that you're locking yourself out of Soul skills for a long time.

    edit: Oh right, and you need the MQ to start Silver. So you definitely want to do it at VR1.
    Edited by Rosveen on February 17, 2015 11:23AM
  • MornaBaine
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    Good question. It's pretty much what I plan to do on my alts because I really DON'T want to do those quests again at all. Since I'm being forced to do so in order to do the NEXT thing I really don't want to do, Cadwell's Silver and Gold, I figure I may as well at least wait until the rewards are worthwhile. But are they any better than crafted gear?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Muizer
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    I've also wondered if that would be a good way to gain XP efficiently because those quest lines can be saved up without becoming worthless and by doing so you get more out of regular quests. I'd also like to hear if that is actually how it works out though.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Troneon
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    Oh good replies, I did not think of xp boost at vet levels....

    I am the sort of person to complete every single little thing so I am normally way higher level than my zone most of the time so waiting until VR 1 to do them makes complete sense.

    I may try this thanks!

    What is this silver / gold people are talking about? <noob>
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  • Khami
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    Troneon wrote: »
    Main Story, Mages and Fighters Guild Quests are a good source of jewellery as your leveling but since the quests scale to your level, is it worth not taking any of those quests until you are VR 14 max level?

    Then you could rinse all the quests in one long stint and collect a crap ton of VR14 Jewellery in quest rewards to use or sell?

    Or bad idea?

    I used this to get the ring I wanted at the right level by abadoning and re taking the quest, wonder if it is worth doing at max level?

    How are you going to get to the vet zone without beating the God of Whiners?
  • Troneon
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    Khami wrote: »
    Troneon wrote: »
    Main Story, Mages and Fighters Guild Quests are a good source of jewellery as your leveling but since the quests scale to your level, is it worth not taking any of those quests until you are VR 14 max level?

    Then you could rinse all the quests in one long stint and collect a crap ton of VR14 Jewellery in quest rewards to use or sell?

    Or bad idea?

    I used this to get the ring I wanted at the right level by abadoning and re taking the quest, wonder if it is worth doing at max level?

    How are you going to get to the vet zone without beating the God of Whiners?

    I don't understand the question, lack of information. <me is noob>

    Need more INPUT!!

    https://www.youtube.com/watch?v=Pj-qBUWOYfE
    Edited by Troneon on February 17, 2015 11:52AM
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  • Kragorn
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    Khami wrote: »
    How are you going to get to the vet zone without beating the God of Whiners?
    Beat me to it!

    @Troneon - Coldharbour is gated by the main story, you need to complete the Mage/Fighters in order to progress to the Big Blue Meanie and you need to do that to unlock access to the VR zones with Cadwell's quests.

    Don't see how you'd get to VR14 in the 1-50 zones and retain your sanity .. I don't think it's even bottable in any timescale that makes sense.
    Edited by Kragorn on February 17, 2015 11:55AM
  • Rosveen
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    Troneon wrote: »
    What is this silver / gold people are talking about? <noob>
    Follow up after the main quest. Cadwell sends you to other alliances, you can't enter without finishing the main quest. So if you really wanted to delay it for whatever reason, you could level up only in Cyrodiil or Craglorn - and have no access to all those sweet skyshards. Very inconvenient.

  • Audigy
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    Hm, it would be a pretty boring leveling process without doing the quests I suppose?

    You would need to grind a lot of mobs, doesn't sound like fun to me.
  • Wald1na
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    Cadwell's silver and gold means completing the quests of one (silver) or both (gold) other factions AD, EP or DC. You are offered to start silver by Cadwell at the Harborage when you complete the main quest.
  • Troneon
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    Audigy wrote: »
    Hm, it would be a pretty boring leveling process without doing the quests I suppose?

    You would need to grind a lot of mobs, doesn't sound like fun to me.

    I don't think grinding mobs is necessary if you don't skip content.

    I only just finished completing Grahtwood, guild quests and main story up to those zones, I am about to start Greenshade at lvl 30 and I still have Elden Root Dungeon to do yet, so really probably starting the next zone at lvl 31, way higher than the zone itself. I don't skip anything.

    So I don't think grinding mobs is even close to being needed.
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  • Troneon
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    Kragorn wrote: »
    Khami wrote: »
    How are you going to get to the vet zone without beating the God of Whiners?
    Beat me to it!

    @Troneon - Coldharbour is gated by the main story, you need to complete the Mage/Fighters in order to progress to the Big Blue Meanie and you need to do that to unlock access to the VR zones with Cadwell's quests.

    Don't see how you'd get to VR14 in the 1-50 zones and retain your sanity .. I don't think it's even bottable in any timescale that makes sense.
    Rosveen wrote: »
    Troneon wrote: »
    What is this silver / gold people are talking about? <noob>
    Follow up after the main quest. Cadwell sends you to other alliances, you can't enter without finishing the main quest. So if you really wanted to delay it for whatever reason, you could level up only in Cyrodiil or Craglorn - and have no access to all those sweet skyshards. Very inconvenient.
    itricker wrote: »
    Cadwell's silver and gold means completing the quests of one (silver) or both (gold) other factions AD, EP or DC. You are offered to start silver by Cadwell at the Harborage when you complete the main quest.

    How about doing them at lvl 50/VR1 then? Can you use a "travel to player" to get into the vet zones and other alliance zones?
    Edited by Troneon on February 17, 2015 12:04PM
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  • starkerealm
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    Troneon wrote: »
    Kragorn wrote: »
    Khami wrote: »
    How are you going to get to the vet zone without beating the God of Whiners?
    Beat me to it!

    @Troneon - Coldharbour is gated by the main story, you need to complete the Mage/Fighters in order to progress to the Big Blue Meanie and you need to do that to unlock access to the VR zones with Cadwell's quests.

    Don't see how you'd get to VR14 in the 1-50 zones and retain your sanity .. I don't think it's even bottable in any timescale that makes sense.
    Rosveen wrote: »
    Troneon wrote: »
    What is this silver / gold people are talking about? <noob>
    Follow up after the main quest. Cadwell sends you to other alliances, you can't enter without finishing the main quest. So if you really wanted to delay it for whatever reason, you could level up only in Cyrodiil or Craglorn - and have no access to all those sweet skyshards. Very inconvenient.
    itricker wrote: »
    Cadwell's silver and gold means completing the quests of one (silver) or both (gold) other factions AD, EP or DC. You are offered to start silver by Cadwell at the Harborage when you complete the main quest.

    How about doing them at lvl 50/VR1 then? Can you use a "travel to player" to get into the vet zones and other alliance zones?

    You can't. Travel to player is blocked. You also can't port to Craglorn before you hit vet, and that might be restricted to players who've finished the main quest as well. I never bothered to check.

    Once you're on silver, you can travel to player anywhere in your sliver alliance or to Craglorn, but you still can't port to the gold alliance. Once you've hit gold, you can port to any gold alliance wayshrine.

    You can "enable" wayshrines by trying to port to a player in a restricted zone. For instance, if you're on silver, you can try to port to a player in a gold zone, and it will unlock that wayshrine... though you won't get the XP for it, ever. But, you can't actually port there... also, it's possible this bug has been fixed.

    EDIT: one neat thing you can do is pass treasure maps around. If you receive a Treasure Map in The Rift on your Pact character, you could pass it over to a Covenant character on Cadwell's Gold, and send them there to retrieve a vet 10 item instead. IIRC: Surveys also work this way, though there's less incentive to do that with those.
    Edited by starkerealm on February 17, 2015 12:11PM
  • Troneon
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    Troneon wrote: »
    Kragorn wrote: »
    Khami wrote: »
    How are you going to get to the vet zone without beating the God of Whiners?
    Beat me to it!

    @Troneon - Coldharbour is gated by the main story, you need to complete the Mage/Fighters in order to progress to the Big Blue Meanie and you need to do that to unlock access to the VR zones with Cadwell's quests.

    Don't see how you'd get to VR14 in the 1-50 zones and retain your sanity .. I don't think it's even bottable in any timescale that makes sense.
    Rosveen wrote: »
    Troneon wrote: »
    What is this silver / gold people are talking about? <noob>
    Follow up after the main quest. Cadwell sends you to other alliances, you can't enter without finishing the main quest. So if you really wanted to delay it for whatever reason, you could level up only in Cyrodiil or Craglorn - and have no access to all those sweet skyshards. Very inconvenient.
    itricker wrote: »
    Cadwell's silver and gold means completing the quests of one (silver) or both (gold) other factions AD, EP or DC. You are offered to start silver by Cadwell at the Harborage when you complete the main quest.

    How about doing them at lvl 50/VR1 then? Can you use a "travel to player" to get into the vet zones and other alliance zones?

    You can't. Travel to player is blocked. You also can't port to Craglorn before you hit vet, and that might be restricted to players who've finished the main quest as well. I never bothered to check.

    Once you're on silver, you can travel to player anywhere in your sliver alliance or to Craglorn, but you still can't port to the gold alliance. Once you've hit gold, you can port to any gold alliance wayshrine.

    You can "enable" wayshrines by trying to port to a player in a restricted zone. For instance, if you're on silver, you can try to port to a player in a gold zone, and it will unlock that wayshrine... though you won't get the XP for it, ever. But, you can't actually port there... also, it's possible this bug has been fixed.

    So say I get to lvl 50 / VR1, then would be a good time to start the main story / guild missions? That way you get some good starter rewards for VR and lots of exp? While unlocking craglorn, vet zones and silver / gold etc?

    Or still bad idea?
    Edited by Troneon on February 17, 2015 12:12PM
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  • Kragorn
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    Troneon wrote: »
    So say I get to lvl 50 / VR1, then would be a good time to start the main story / guild missions? That way you get some good starter rewards for VR and lots of exp? While unlocking craglorn, vet zones and silver / gold etc?

    Or still bad idea?
    You still have the problem of reaching 50 when you're locked out of Coldharbour, the XP you'll get at 49 in a zone ending at mob level 44 or so (I forget how high mobs are in the 5th faction zones but I'm pretty sure they're no higher than 45) isn't going to be stellar, even if you wait for Enlightenment.

    It's certainly doable but Lord knows how long it would take killing mobs being the only source of XP, with the occasional dungeon/dolmen but XP for those has been nerfed to the ground so and the boss kill timers do nothing but make it worse.
    Edited by Kragorn on February 17, 2015 12:22PM
  • starkerealm
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    Troneon wrote: »
    Troneon wrote: »
    Kragorn wrote: »
    Khami wrote: »
    How are you going to get to the vet zone without beating the God of Whiners?
    Beat me to it!

    @Troneon - Coldharbour is gated by the main story, you need to complete the Mage/Fighters in order to progress to the Big Blue Meanie and you need to do that to unlock access to the VR zones with Cadwell's quests.

    Don't see how you'd get to VR14 in the 1-50 zones and retain your sanity .. I don't think it's even bottable in any timescale that makes sense.
    Rosveen wrote: »
    Troneon wrote: »
    What is this silver / gold people are talking about? <noob>
    Follow up after the main quest. Cadwell sends you to other alliances, you can't enter without finishing the main quest. So if you really wanted to delay it for whatever reason, you could level up only in Cyrodiil or Craglorn - and have no access to all those sweet skyshards. Very inconvenient.
    itricker wrote: »
    Cadwell's silver and gold means completing the quests of one (silver) or both (gold) other factions AD, EP or DC. You are offered to start silver by Cadwell at the Harborage when you complete the main quest.

    How about doing them at lvl 50/VR1 then? Can you use a "travel to player" to get into the vet zones and other alliance zones?

    You can't. Travel to player is blocked. You also can't port to Craglorn before you hit vet, and that might be restricted to players who've finished the main quest as well. I never bothered to check.

    Once you're on silver, you can travel to player anywhere in your sliver alliance or to Craglorn, but you still can't port to the gold alliance. Once you've hit gold, you can port to any gold alliance wayshrine.

    You can "enable" wayshrines by trying to port to a player in a restricted zone. For instance, if you're on silver, you can try to port to a player in a gold zone, and it will unlock that wayshrine... though you won't get the XP for it, ever. But, you can't actually port there... also, it's possible this bug has been fixed.

    So say I get to lvl 50 / VR1, then would be a good time to start the main story / guild missions? That way you get some good starter rewards for VR and lots of exp? While unlocking craglorn, vet zones and silver / gold etc?

    Or still bad idea?

    More of a meh idea. The only rewards that are marginally worthwhile from those quest lines are the purple weapon from each. With the Fighter's Guild and Mage's Guild those are a single piece of an 8 trait set... so, you're going to need to be able to craft 8 trait pieces to get the rest... which probably means a single purple weapon won't be that valuable to you. For the main quest, you get a single purple weapon at the end, which is either a two handed weapon (a sword or axe) or a restoration staff. They've got unique visuals, but they're just purples.

    So... no, there really isn't a great incentive to stick those in a can and hope for someday never. Their payout just isn't that great.
  • Troneon
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    Kragorn wrote: »
    Troneon wrote: »
    So say I get to lvl 50 / VR1, then would be a good time to start the main story / guild missions? That way you get some good starter rewards for VR and lots of exp? While unlocking craglorn, vet zones and silver / gold etc?

    Or still bad idea?
    You still have the problem of reaching 50 when you're locked out of Coldharbour, the XP you'll get at 49 in a zone ending at mob level 44 or so (I forget how high mobs are in the 5th faction zones but I'm pretty sure they're no higher than 45) isn't going to be stellar, even if you wait for Enlightenment.

    So far I have been way out leveling the zones I am in just buy doing the content thats available, not skipping anything or grinding mobs, just playing the game, doing quests, one time dungeon each zone, completing everything etc.


    More of a meh idea. The only rewards that are marginally worthwhile from those quest lines are the purple weapon from each. With the Fighter's Guild and Mage's Guild those are a single piece of an 8 trait set... so, you're going to need to be able to craft 8 trait pieces to get the rest... which probably means a single purple weapon won't be that valuable to you. For the main quest, you get a single purple weapon at the end, which is either a two handed weapon (a sword or axe) or a restoration staff. They've got unique visuals, but they're just purples.

    So... no, there really isn't a great incentive to stick those in a can and hope for someday never. Their payout just isn't that great.

    I have 6 traits on alot of research so far. Seems like you might be right then, not worth doing for rewards.

    How about for exp by saving it when the levels get harder at later levels?
    Edited by Troneon on February 17, 2015 12:23PM
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  • Gyudan
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    I recently leveled several characters to VR1 and will continue to do so until 1.6 goes live. I've skipped the Mages/Fighters/Main quests along with all the group dungeons and focused on completing 100% of the quests and achievements (apart from fishing) in my alliance's zone.

    With that type of play, I've finally managed to keep quests around the same level as my character instead of outleveling them greatly, which makes fights more challenging and interesting, especially in the public dungeons.
    Without ever setting foot in Cyrodiil, I end up reaching VR1 in the North of Coldharbour, soon after closing the 2 portals, when the Vestige has to remove the wards from the Mages and Fighters Guild buildings.

    When I get back to my small veterans after 1.6 I will do the instanced quests that I missed to get a bit of XP from them. Even if the amount is small, it's better than nothing.
    Wololo.
  • starkerealm
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    Troneon wrote: »
    How about for exp by saving it when the levels get harder at later levels?

    The gains are going to be proportional, so, yes you'd still be knocking another quest out, but at the same time, you'd only be knocking another five quests out, which is probably never going to be an issue.

    It's possible the Dwemer Ruins in the Fighters Guild line will scale their motif drops to include the Dwarven schematics at vet levels, but... honestly, that's a lot of waiting for a very tiny chance at a maybe.
  • Rosveen
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    Craglorn isn't quest locked, you can travel there as soon as you're reach VR1. You can also port to Coldharbor without doing the main quest.
    Kragorn wrote: »
    Troneon wrote: »
    So say I get to lvl 50 / VR1, then would be a good time to start the main story / guild missions? That way you get some good starter rewards for VR and lots of exp? While unlocking craglorn, vet zones and silver / gold etc?

    Or still bad idea?
    You still have the problem of reaching 50 when you're locked out of Coldharbour, the XP you'll get at 49 in a zone ending at mob level 44 or so (I forget how high mobs are in the 5th faction zones but I'm pretty sure they're no higher than 45) isn't going to be stellar, even if you wait for Enlightenment.

    It's certainly doable but Lord knows how long it would take killing mobs being the only source of XP, with the occasional dungeon/dolmen but XP for those has been nerfed to the ground so and the boss kill timers do nothing but make it worse.
    I was nearly level 48 when I entered Coldharbor for the first time. Reaching VR1 wouldn't be so hard, you can do Cyrodiil dailies.
  • Audigy
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    Troneon wrote: »
    Audigy wrote: »
    Hm, it would be a pretty boring leveling process without doing the quests I suppose?

    You would need to grind a lot of mobs, doesn't sound like fun to me.

    I don't think grinding mobs is necessary if you don't skip content.

    I only just finished completing Grahtwood, guild quests and main story up to those zones, I am about to start Greenshade at lvl 30 and I still have Elden Root Dungeon to do yet, so really probably starting the next zone at lvl 31, way higher than the zone itself. I don't skip anything.

    So I don't think grinding mobs is even close to being needed.

    Ah I see, mistakes were made by me :D

    I thought you wanted to skip all quests, but ya you mentioned only the guild and story quests which scale. ;)

    This might work then indeed and actually is an interesting idea.
  • starkerealm
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    Rosveen wrote: »
    Craglorn isn't quest locked, you can travel there as soon as you're reach VR1. You can also port to Coldharbor without doing the main quest.

    I wasn't sure about Craglorn. But, I've got a level 20 sitting in Cold Harbour right now, harassing the Grocer. This was actually a major issue with the bots, back at launch, where you'd see level 3s zipping through Cold Harbour, turning in a meet and great, getting deleted, and then starting all over again.
  • Troneon
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    Rosveen wrote: »
    Craglorn isn't quest locked, you can travel there as soon as you're reach VR1. You can also port to Coldharbor without doing the main quest.

    I wasn't sure about Craglorn. But, I've got a level 20 sitting in Cold Harbour right now, harassing the Grocer. This was actually a major issue with the bots, back at launch, where you'd see level 3s zipping through Cold Harbour, turning in a meet and great, getting deleted, and then starting all over again.

    So in that case, saving them to lvl 50/VR1-14 may be worth doing just for the exp to lessen the VR grind?

    But for rewards not so much.
    Edited by Troneon on February 17, 2015 1:09PM
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  • starkerealm
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    Troneon wrote: »
    Rosveen wrote: »
    Craglorn isn't quest locked, you can travel there as soon as you're reach VR1. You can also port to Coldharbor without doing the main quest.

    I wasn't sure about Craglorn. But, I've got a level 20 sitting in Cold Harbour right now, harassing the Grocer. This was actually a major issue with the bots, back at launch, where you'd see level 3s zipping through Cold Harbour, turning in a meet and great, getting deleted, and then starting all over again.

    So in that case, saving them to lvl 50/VR1-14 may be worth doing just for the exp to lessen the VR grind?

    But for rewards not so much.

    Maybe, but even that's dubious. Quests aren't that sparse, outside a handful of zones. And XP isn't really that valuable even when you're looking at clearing 1,000,000 to hit your next level. So... *shrugs* kinda, sorta, not really.
  • Rosveen
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    I'm delaying them because I always end up overleveled in pre-vet zones anyway, so I don't need that XP. Might as well let it go towards a longer grind.
  • Troneon
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    Rosveen wrote: »
    I'm delaying them because I always end up overleveled in pre-vet zones anyway, so I don't need that XP. Might as well let it go towards a longer grind.

    I think I might do the same. :)
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