Or just make Vampires less playable, I like my idea more.
Vampires and Werewolves should be rare. Only popularity they should get is through it is COOL. Not that they get additional playstyles, more options and maybe stronger.
PS: The new WW skills (from 1.4?) look good, but they don`t realy come into use.
Soo many of these threads floating around.
And no staff replies on any of them.
Its time, to give it another push.
I asked around and it`s like i sayed. Many players feel themselves unheared. They think, that their saying doesn`t count and Zenimax doesn`t listen to their wishes, because the devs have other things to do.
It makes no sense to even waste energy on asking...
(I am speaking only about those, which like to actualy play as a Werewolf and not use it. And ofc i am not speaking for everyone).
There are some small adjustments made in patch 1.6, but imho its nothing, not even balancing.
I tryed to play as a pure WW-Stamina and the time-voids are your foe.
You actualy have to spot a mob before transforming, because if you aren`t lucky enough, you dont get hit at all.
The Mechanic would suggest, that WW should actualy tank, but they dont have a spot.
Most of the Stamina-DD`s are using WW for staminareggen. In a serious run, i never saw one actualy push WW Ultimate.
So please.... do something about it. We gave you XX sites of suggestions...
- Packleader: Improve bonus of additional Time, when another WW is there... In human or in beastform.
- Make the timer longer
- Make it possible to stack up the form with critters etc up to several minutes
- Make it so, that your timer stops if you are out of combat/in combat
- Ultimate in WW form generation etc.
- You also could allow some passiv slottet skills to work properly.
There are a lot more ideas and suggestions. We could repeat them and list them up again.