173,600,000/1,000,000 = 173.6 veteran ranks
13 million experience is the quantity of veteran ranks to level a character from VR1 to VR14
434 * 400,000 exp = 173,600,000 experience
1,000,000 exp equals a veteran rank.
173,600,000/1,000,000 = 173.6 veteran ranks
13 million experience is the quantity of veteran ranks to level a character from VR1 to VR14
173,600,000/1,000,000 = 173.6 veteran ranks
13 million experience is the quantity of veteran ranks to level a character from VR1 to VR14
So much for getting rid of the V1-V14 Grind. They just changed it from XP to Champion Points.
I fail to see how this will be any different when they remove the vet levels. Instead of grinding vet levels you will still be grinding champion points. If they were going to release new content every month to explore and grind in that would be different. We'll be lucky if we see new zones every 4-6 months as development will be more busy with new items for the cash I mean crown store.
173,600,000/1,000,000 = 173.6 veteran ranks
13 million experience is the quantity of veteran ranks to level a character from VR1 to VR14
So much for getting rid of the V1-V14 Grind. They just changed it from XP to Champion Points.
I fail to see how this will be any different when they remove the vet levels. Instead of grinding vet levels you will still be grinding champion points. If they were going to release new content every month to explore and grind in that would be different. We'll be lucky if we see new zones every 4-6 months as development will be more busy with new items for the cash I mean crown store.
MMO's should have a permanent time sink in them to keep people interested and progressing. The secret to this is making the gap between the casual and the hardcore relatively small. I think this system does that quite well due to diminishing returns.
I fail to see how anyone who plays an MMO DOESNT want a permanent time sink. It's kind of the point of an MMO, that you never stop progressing in some way. Otherwise you could play a single player game.
I honestly never understood what the big deal with the Veteran levels were. The gear isn't that much difference, so I think the gap is largely symbolic.
To answer your question though, the difference between Vet levels and Championship system is that one is horizontal progression and the other is vertical.
Vertical - you actually level up in some manner and can wear new gear.
Horizontal - everyone is the same level and can wear the same gear.
173,600,000/1,000,000 = 173.6 veteran ranks
13 million experience is the quantity of veteran ranks to level a character from VR1 to VR14
So much for getting rid of the V1-V14 Grind. They just changed it from XP to Champion Points.
I fail to see how this will be any different when they remove the vet levels. Instead of grinding vet levels you will still be grinding champion points. If they were going to release new content every month to explore and grind in that would be different. We'll be lucky if we see new zones every 4-6 months as development will be more busy with new items for the cash I mean crown store.
I thought the number of CPs a toon got was the same if the account have 1 VR14 character or 8 VR14 characters...?
173,600,000/1,000,000 = 173.6 veteran ranks
13 million experience is the quantity of veteran ranks to level a character from VR1 to VR14
So much for getting rid of the V1-V14 Grind. They just changed it from XP to Champion Points.
I fail to see how this will be any different when they remove the vet levels. Instead of grinding vet levels you will still be grinding champion points. If they were going to release new content every month to explore and grind in that would be different. We'll be lucky if we see new zones every 4-6 months as development will be more busy with new items for the cash I mean crown store.
MMO's should have a permanent time sink in them to keep people interested and progressing. The secret to this is making the gap between the casual and the hardcore relatively small. I think this system does that quite well due to diminishing returns.
I fail to see how anyone who plays an MMO DOESNT want a permanent time sink. It's kind of the point of an MMO, that you never stop progressing in some way. Otherwise you could play a single player game.
I honestly never understood what the big deal with the Veteran levels were. The gear isn't that much difference, so I think the gap is largely symbolic.
To answer your question though, the difference between Vet levels and Championship system is that one is horizontal progression and the other is vertical.
Vertical - you actually level up in some manner and can wear new gear.
Horizontal - everyone is the same level and can wear the same gear.
1 vr14 + 1 million exp gives you the most cp from conversion you must have misread something above