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How ZOS can get lots of new players!

  • NewBlacksmurf
    NewBlacksmurf
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    Start with removing all VR levels. Then make us lvl 50. Then ppl will role play vs spending months VR grinding b4 they quit
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Gidorick
    Gidorick
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    Morana wrote: »
    Selique wrote: »
    Star Wars Galaxies did this best in two ways.

    First was the Entertainer Profession, which allowed players to buff others by playing music and dancing for them. They earned EXP by doing this, and could get access to better buffs, different songs, and different dances as they leveled up.

    Entertainers could also "Image Design" your characters, where in they would "trade" with the toon to be image designed and help that player pick a look that they liked (Both parties could see the image screen, and selections.)

    Again, EXP was granted for that as well.

    The BEST thing about SWG's Roleplayer exp gains was a little system called Story Teller!

    The Story Teller system allowed players to hand craft basic quests! That's right! You had a UI interface that gave you basic tools to create quests. Upon creation of a quest, you could load an item up with rewards, such as gold or items, and trade them to other players. Completing the Player Made quests earned NORMAL quest exp!

    There was another part of the Story Teller system too. You could buy "Props" such as NPCs (Which you could "program" to say what ever you wanted them to and could either be stationary or "wandering". They also had inventories where you could place loot!), or effects (Like fire burning, smoke smoldering, or crashed ships ect ect), and PLACE them in the game world! Of course, after a certain amount of time the props would decay and despawn.

    It was a great system, and I think ESO could take some ideas from it. It would go a LONG way to helping RPers gain exp the way they love best.... Player made stories!

    The Storyteller system was one of the best things about SWG. What some people could do with the props for player-run events was just amazing.

    It would be nice to see ESO have the same interest in the social element of game play that SWG had, though that's a high hope.

    Hmm... RP skill-lines. I like that idea!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • MornaBaine
    MornaBaine
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    Selique wrote: »
    Star Wars Galaxies did this best in two ways.

    First was the Entertainer Profession, which allowed players to buff others by playing music and dancing for them. They earned EXP by doing this, and could get access to better buffs, different songs, and different dances as they leveled up.

    Entertainers could also "Image Design" your characters, where in they would "trade" with the toon to be image designed and help that player pick a look that they liked (Both parties could see the image screen, and selections.)

    Again, EXP was granted for that as well.

    The BEST thing about SWG's Roleplayer exp gains was a little system called Story Teller!

    The Story Teller system allowed players to hand craft basic quests! That's right! You had a UI interface that gave you basic tools to create quests. Upon creation of a quest, you could load an item up with rewards, such as gold or items, and trade them to other players. Completing the Player Made quests earned NORMAL quest exp!

    There was another part of the Story Teller system too. You could buy "Props" such as NPCs (Which you could "program" to say what ever you wanted them to and could either be stationary or "wandering". They also had inventories where you could place loot!), or effects (Like fire burning, smoke smoldering, or crashed ships ect ect), and PLACE them in the game world! Of course, after a certain amount of time the props would decay and despawn.

    It was a great system, and I think ESO could take some ideas from it. It would go a LONG way to helping RPers gain exp the way they love best.... Player made stories!

    I would KILL for this system in a modern MMO. I still can't believe not a single Triple A title has done this. :(
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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