NewBlacksmurf wrote: »Hey developer team.
For what it's worth, please remove the VR levels at 1.6 patch.
I'm sure many will comment with specifics to why so I plan to start out here:
-Because CP system will cause a reworking and assigning of CP points, please remove the VR levels from all characters, gear and NPC's.
-The VR content and silver or gold quests can be looked at after 1.6 along with the other things you're phasing in/out but please do not leave these levels in the game after 1.6
- Just don't also ruin the console launch by leaving VR levels in the game
Please hear this community as well as others...it's time to let that system go.
Thanks
NewBlacksmurf wrote: »Patch 1.6 already missed its release expected date. Heck it barely hit PTS in Jan so now....do it right
NewBlacksmurf wrote: »Patch 1.6 already missed its release expected date. Heck it barely hit PTS in Jan so now....do it right
Yeah, I wouldn't hold your breath.
Or are we ignoring literally every update the game has ever received now?
VR1-VR13s are missing out on:
- Trials (AA, Hel Ra, SO)
- Dragonstar Arena Normal and Veteran
- Access to the best item sets
- Incentive to upgrade their gear to legendary, since they'll outlevel it a few hours later
- Fair fights in PVP
Suggestions for @ZOS:
- Allow level scaling of the first 2 trials (Aetherian Archive and Hel Ra Citadel) and Dragonstar Arena Normal to group leader level, down to VR1. Downscaled completions shouldn't count towards leaderboards.
- If the console version is successful enough, add a PVP campaign limited to VR10, in addition to the non-vet campaign.
So when they nerfed all my stats and end game raid armor that wasn't vet ranks going away. What was it then ? A favor ?
Hey guys, we are raising the titanic. We are fixing it and selling tickets for its relaunch. Then on our maiden voyage we are gonna ram the biggest iceberg we can find! Who's in?
This is what they are doing.