TheShadowScout wrote: »Simple solution - add race change to the crown store, just make it very costly. That way those who really, truly feel changing their character race is worth the cost, can do so. And the added revenue will finance more/faster content updates for the rest of us...
It would help to raise revenue when people are willing to pay £300 ($460) even for a name change (i'm not kidding, see this http://forums.elderscrollsonline.com/discussion/111637/character-name-change).TheShadowScout wrote: »Simple solution - add race change to the crown store, just make it very costly. That way those who really, truly feel changing their character race is worth the cost, can do so. And the added revenue will finance more/faster content updates for the rest of us...
Could work for crown store, but racial bonuses would need more balance. Seeing thousands of the same race... no thanks.
TheShadowScout wrote: »Personally I play my characters as characters, not as collection of stats. Thus the racial benefits mean very little to me, just a bonus on what I'd have played anyways.
^Daily dose of irony right here folks.Reported as spam
You want to know why DC pop is low? Right there. DC race passives are blah with exception of Breton. They want to see populations even out give the Red Guard and Orcs something folks will actually dig. Sprinting... LOL WTF.
CorrieSmith wrote: »With the removal of soft caps in patch 1.6 I feel has made quite a bit dent in the viability in certain races and builds, some of the stronger races like Imperial and Dunmer have got even stronger with their % bonuses while races with niche passives like Orc and his sprinting passive has become more of a burden with soft caps these big stat races had the advantage but you could keep up with enchants and be close to their stats but have some niche abilities which was nice, but in 1.6 if your not one of the stat powerhouse races it will be tough,
What would you guys think of being able to change your race in the crown store? for example I spent a lot of time thinking of races and builds that have become obsolete with 1.6 my high elf DK Pyromancer build has suffered the most with these changes and DK now being better as a stamina kind of style it seems so far, and I really don't want to re-roll a new character with the same class just because my racial s are useless to my build,
Thoughts?
Spiritreaver_ESO wrote: »You want to know why DC pop is low? Right there. DC race passives are blah with exception of Breton. They want to see populations even out give the Red Guard and Orcs something folks will actually dig. Sprinting... LOL WTF.
And here i thought it was because everyone was addicted to Kate Beckinsale.CorrieSmith wrote: »With the removal of soft caps in patch 1.6 I feel has made quite a bit dent in the viability in certain races and builds, some of the stronger races like Imperial and Dunmer have got even stronger with their % bonuses while races with niche passives like Orc and his sprinting passive has become more of a burden with soft caps these big stat races had the advantage but you could keep up with enchants and be close to their stats but have some niche abilities which was nice, but in 1.6 if your not one of the stat powerhouse races it will be tough,
What would you guys think of being able to change your race in the crown store? for example I spent a lot of time thinking of races and builds that have become obsolete with 1.6 my high elf DK Pyromancer build has suffered the most with these changes and DK now being better as a stamina kind of style it seems so far, and I really don't want to re-roll a new character with the same class just because my racial s are useless to my build,
Thoughts?
My thoughts, pick the race you identify most with and go from there. I'm good with changing pretty much anything about your character save race and class. Might as just drop those choices from the game if they don't mean anything and don't have any consequence.
Eliminate all racial stat bonuses! That's fair and unbiased.
Spiritreaver_ESO wrote: »You want to know why DC pop is low? Right there. DC race passives are blah with exception of Breton. They want to see populations even out give the Red Guard and Orcs something folks will actually dig. Sprinting... LOL WTF.
And here i thought it was because everyone was addicted to Kate Beckinsale.CorrieSmith wrote: »With the removal of soft caps in patch 1.6 I feel has made quite a bit dent in the viability in certain races and builds, some of the stronger races like Imperial and Dunmer have got even stronger with their % bonuses while races with niche passives like Orc and his sprinting passive has become more of a burden with soft caps these big stat races had the advantage but you could keep up with enchants and be close to their stats but have some niche abilities which was nice, but in 1.6 if your not one of the stat powerhouse races it will be tough,
What would you guys think of being able to change your race in the crown store? for example I spent a lot of time thinking of races and builds that have become obsolete with 1.6 my high elf DK Pyromancer build has suffered the most with these changes and DK now being better as a stamina kind of style it seems so far, and I really don't want to re-roll a new character with the same class just because my racial s are useless to my build,
Thoughts?
My thoughts, pick the race you identify most with and go from there. I'm good with changing pretty much anything about your character save race and class. Might as just drop those choices from the game if they don't mean anything and don't have any consequence.
I'd agree with this - however if they move the goalposts so far away from the original basis on which you selected a race then this changes things.
I'm not sure why people should have to live with a choice they made that at the time was logical, and then due to unforeseeable game changes on a huge scale completely gimps your char to the point of uselessness.
newtinmpls wrote: »Spangla you appear to have missed Spiritreaver's point entirely.
ESO is a new MMO. All along they have been clear that things will be changed/tweaked, and as part of that have gently suggested that a person might want to play at least one character in each of the factions. That, combined with the ES tradition of role-play and story based games, doesn't really support a one-player, one-idealized-character approach.
In game options like re-statting and re-allocation of skill points also are things that point to ES being exploration and role playing focused, and intending to be forgiving of people saying "hey, this didn't work so well, I think I'll try THAT".
This is a game that does quite well with players who enjoy the journey; the process. I know many folks who have played thousands of hours in Skyrim (the previous ES game). I don't expect this will be any different.
If you are here to race, to optimize and to be continually frustrated with "how long it takes" then I would expect that this is not the game for you.
Yes I'm sure you have figures and facts and calculations. You go with your calculational self.
I'll have fun exploring. And playing. And trust me, regardless of racials or passives or anything else, you are never going to convince my altmer in her heart of hearts that she is anything other than completely superior.
Why on Earth would they have done that when their game FORCES you to play through all the content in order to reach the level cap via PVE?newtinmpls wrote: »ESO is a new MMO. All along they have been clear that things will be changed/tweaked, and as part of that have gently suggested that a person might want to play at least one character in each of the factions.