It will because they nerfed the armor and the characters. My vr14 is a joke on the PTS
prototypefb wrote: »outright racist statement! If i was Rper i wouldn't forgive youRev Rielle wrote: »RP? I think you'll find RPers don't need such meaningless, materialistic rewards. They RP because it an of itself is something they enjoy doing. They do it for it's intrinsic value. That is their 'reward', they don't need anything else.
this one does not support bias, balance equals fun!
I tried to recreate my VR12 character with the CPs. Took him over to play with some VR8 mobs and he died several times. These same mobs were not an issue when I was taking them on at VR8/9. My character is much weaker now than he was before. So, it looks like I will need another 200 CPs just to get him back to where he is now on the Live Server. So, any amount of grinding just to restore him to current capabilities is going to take too long.
Rev Rielle wrote: »prototypefb wrote: »outright racist statement! If i was Rper i wouldn't forgive youRev Rielle wrote: »RP? I think you'll find RPers don't need such meaningless, materialistic rewards. They RP because it an of itself is something they enjoy doing. They do it for it's intrinsic value. That is their 'reward', they don't need anything else.
this one does not support bias, balance equals fun!
- Firstly, you should look up what racist means,
- I can say the above with confidence, being a RPer myself over the last 10 years or so.
- If you were an RPer you'd realise that it's often a part of the game too, not just separate from it. Many RPers RP whilst actively playing the core game, so they're off in dungeons, questing, in Cyrodiil etc etc.
I tried to recreate my VR12 character with the CPs. Took him over to play with some VR8 mobs and he died several times. These same mobs were not an issue when I was taking them on at VR8/9. My character is much weaker now than he was before. So, it looks like I will need another 200 CPs just to get him back to where he is now on the Live Server. So, any amount of grinding just to restore him to current capabilities is going to take too long.
It's perfect gives the grind higs something to do for years to come before gloating and boosting like mad men/ladies/other genders.
Keep it has is and make the ubers work for a change in a mmo
It's perfect gives the grind higs something to do for years to come before gloating and boosting like mad men/ladies/other genders.
Keep it has is and make the ubers work for a change in a mmo
the people your so keen to insulting run the guilds, pvp and end game raids that you may enjoy...so keep making our lives more stressful with unneeded systems and broken progression and see if we stick around in 6 months to help you with anything
Rev Rielle wrote: »
Well your first mistake (and perhaps most fundamental) was trying to recreate your character on Live on the PTS, the systems are so different that I'm surprised you even thought to try. Different that of course means there is going to be a change. Looking at it another way; If you could jump on the PTS and things were similar to how they are on Live right now, something would be inherently very wrong with the changes development has made.
Good players will see the changes as challenge and adapt, others will complain about them. Unfortunately, it's always been the way and always will be.
I realize that the initial 14400 CPs have been reduced to 3600 CPs and therefore, far more meaningful per CP. In that regard, 400k is a good mark. I like the idea that character advancement, even if small, will continue while playing and enjoying the game.
So while we're doing the pledges, trials, DSA, and Cyrodil that we're doing on live now with no character advancement compensation, we're getting something.
And remember that ALL of us have been impacted by the rebalancing. So folks have the choice, "do they want to try to grind out X hundreds of CPs just to remain competitive and potentially burn out on just the grind" or do they want to go back to doing what the content they did before to the best of their ability while figuring out the modified mechanics and just let CPs be something that comes on the side?
Maybe if I'm really close to a feat / unlock that I want, I'll push for it, but I think we'll need to wait and see whether or not the less content folks will throw their hands up and let it come naturally or throw their hands up and leave.
Rev Rielle wrote: »It's a Long Term form of progress, something that ticks along in the background whilst you're actually playing the game. If your focus is suddenly primarily to 'max our your CPs' or 'gets as many as possible in the shortest amount of time' then of course you'll think there's something wrong with the system.
I wish players would actually take the time to educate themselves about what what ZOS is trying to achieve with the CP system.