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orgnums scales for update 6 or in general
I am currently trying some theory crafting for armor sets in pts. I have come across an issue with the orgnums scales set. while the armor set works now and I do get the 50% health regeneration increase I realized that unless you have it as the only full armor set active at all times the 5 piece bonus loses its value as soon as you change weapon sets. I currently run on live 5 shalidor's curse and 5 whitestrake armor. the way it is set up is that when I swap my weapon sets the 5 piece bonus from the armor changes from one set to the other so I always have the 4 piece bonus active for all sets at all times. On pts I wanted to try this with the whitestrake and orgnums set since they fixed it finally. however I find it to be lacking for this set up as the 50% health regen goes away as soon as I swap weapon sets. I was wondering if it would be possible before update 6 goes live to add a duration for the health regen increase from orgnums set? that way I can swap weapon sets in combat and not worry about losing that increase right away. cause as a tank I want to have good health regeneration WHEN I NEED IT which is when im starting to take damage that way I don't have to use up jewelry enchantments in order to achieve a high health regeneration and sacrifice other regens until I get my champ points up.