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Warrior Guildskills VS Vamps [WW are still fully affected]
currently those skills are highly ineffective due to some changes done the last few patches in PvP
silverbolts - changed to be reflected by reflective scales -> become a death sentence to the user due to the sheer number of Vamp-DKs running around (if you are not a DK using it) eating 4k dmg by one silver shard use[3x reflected] is NOT funny...
expert hunter - no longer procs on blocking targets -> no procs at all.
trap beast - no CC no DMG on blocking targets -> completly useless
Dawnbreaker - DMG is laughable
leaves you with a rather usless stationary PBAoE fear. [can be funny when a coordinated zerg tries to pass a choke point and 2/3 (the vamps) instead of comming through are running in the opposite direction]
so please ZOS review those skills with the current implementation Vamps have absolutly nothing to fear.
thats one of the reason they are emphasized to be to strong - their weaknesses are simply not working.
Edited by Tankqull on January 25, 2015 12:00PM spelling and grammar errors are free to be abused
Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"