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Soooo...no opt out for the Justice System?

  • Suru
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    IN SKYRIM WHEN I ACCIDENTLY DRAGON SHOUTED, DID THE CITY GUARDS FORGIVE ME? NO! SO DONT BREAK MY IMMERSION.......

    but seriously I have friends who talk about having a habit of already light attacking, as do I, so whenever I ran around a city, my light attacks would go towards the nearest critter and mess em up....now I accidently hit the banker in wayrest and I get messed up..


    Suru
  • Dreamo84
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    I asked for an opt out option to the aggro system but they told me just to avoid anywhere with mobs that want to kill me!

    Dream it, wish it, do it... or something...
  • nerevarine1138
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    Dreamo84 wrote: »
    I asked for an opt out option to the aggro system but they told me just to avoid anywhere with mobs that want to kill me!

    I know! It's so unfair that the game forces me to fight enemies when I get close to them.
    ----
    Murray?
  • Pirhana7_ESO
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    you can opt out. DONT STEAL!... Dont take the easy route and try to steal from friendly people in town, actually spend a few minutes and go away from towns and take from the many crates, and barrels scattered around the lands or go into any bandit hideout. this is the elder scrolls way and teh way it should have been from the start. no more cheap easy mode, sorry
  • Pirhana7_ESO
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    The problem is, about 95% of the containers in a city, town, business or abode are steal-only containers. I'm REALLY hoping ZOS cuts this back to no more than 1/2 before it goes live.
    Yeah. Agreed. Or change it more skyrim style where only certain things are more likely to get noticed.

    If it is a container in a town and owned by a firendly town NPC how would it not be stealing? just leave town and there are countless things to loot that are not owned by friendly towns folk
  • Dreamo84
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    you can opt out. DONT STEAL!... Dont take the easy route and try to steal from friendly people in town, actually spend a few minutes and go away from towns and take from the many crates, and barrels scattered around the lands or go into any bandit hideout. this is the elder scrolls way and teh way it should have been from the start. no more cheap easy mode, sorry

    Don't try to mix up all this RPG into his MMO.
    Dream it, wish it, do it... or something...
  • Cody
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    There is an "opt out"

    its called don't do it
  • Soulshine
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    Epona222 wrote: »
    DeLindsay wrote: »
    Just wanted to put my 2 Gold in. Head out to Shornhelm (Rivenspire) and go up to the upper part of the Town where you had to quest to free it from the Baron. You will find just about everything is still lootable and is not flagged. The Barracks however had every single container set to "opened" already and there was a ton of Guards in there so that Motif farming spot is out. But the rest of the upper Town is loaded with chests, barrels, desks, etc free for looting without a single NPC is sight. There is literally NO REASON for ZoS to give Players a get-out-of-jail-free card in regards to theft in ESO once 1.6 is Live. Looting a container that doesn't belong to you to acquire Provisioning ingredients is theft, no matter how you try and justify it.

    EDIT: The Dune corridor (between the 2 halves of the City) in Reaper's March also has tons of freely lootable containers for Provisioning ingredients just like Live.

    This, I have been trying out update 6 on the PTS today (it finally having finished downloading LOL) and found loads of places where I could still pick up provisioning mats without stealing. That includes a lot of the upper city in Shornhelm, presumably because I went and killed the Montclair-aligned owners of those mansions in earlier quests (and they do not respawn in your instance), so the houses and containers do not have an owner.
    There are also a good few normal houses in Shornhelm lower city that are not locked and where containers aren't necessarily owned and marked as stealing when you loot.
    Containers out in the wilderness or in dungeons are unowned. And it sounds from the patch notes as though there will be more opportunities to get ingredients from hunting and fishing.

    People wailing that they can no longer loot provisioning ingredients is a lot of fuss about nothing IMO.

    It is not "wailing" but reporting a legitimate difference and imbalance. Not all vet areas are the same.
  • Nocturnalis
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    Bind the "Use/ Steal" button to a key you have to consciously make a decision to move your hand and press... Problem solved.
    Edited by Nocturnalis on January 30, 2015 1:11AM
  • Draehl
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    Soulshine wrote: »
    It is not "wailing" but reporting a legitimate difference and imbalance. Not all vet areas are the same.

    Then the issue is implementation, not systemic. Seems like most complaints are about the system itself rather than areas not being properly... furnished compared to others.
    Main: Breton Nightblade "Shadow Cleric" (Sustained Damage/offhealer) 5L/2H - Resto + S&B
    Alt: Argonian Dragonknight (Stam DoTs/Tank) 5H/2M - S&B + Bow
    Alt: Nord Templar Berserker (Rawr) 5M/2H - Dual Wield + Two Hander
    Alt: Altmer Sorceror (Pewpew) 7L - Destro + Resto
  • Soulshine
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    Draehl wrote: »
    Soulshine wrote: »
    It is not "wailing" but reporting a legitimate difference and imbalance. Not all vet areas are the same.

    Then the issue is implementation, not systemic. Seems like most complaints are about the system itself rather than areas not being properly... furnished compared to others.

    Duh. Hence reporting it. not complicated concept.
  • DeLindsay
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    But the fact still remains @Soulshine no matter how you or others justify it, taking a Provision ingredient out of a container that your Character doesn't personally own is theft, period. It's been theft since day 1 in ESO, we just didn't have the Justice System there to add the consequences. TES games have always had that and I'm very glad ESO will too. There are literally TONS of containers all over the world that aren't owned that you can still freely "steal" from. You are still part of the Justice System when you steal from an un-owned container, you just aren't being properly punished for it.

    On the other hand, ZoS is giving folks like yourself not only un-owned containers in the world, but a way to gain meat from Fishing and killing critters too. Not to mention the vendors that sell the main ingredient too. Keep this in mind as well. Even if YOU don't steal it, someone else WILL. All they have to do is Launder it and then list it for sale and you are none the wiser when you buy stolen goods. This is a fact of life in the TES universe. Those who feel like they should be able to steal at will without consequence worry me more than those who steal the shirt off your back while telling you how great that new shirt looks ;)
  • Shinozuka
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    I would like it if there were a way to still kill the animals while not being able to kill NPCs.

  • Gidorick
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    I like that you can't just turn it off. This is now the way ESO is played. I think it makes the world much more interesting.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Ackwalan
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    Can I opt out of PVP while in Cyrodiil? I just want to grab the skyshards without being ganked.
  • Soulshine
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    DeLindsay wrote: »
    But the fact still remains @Soulshine no matter how you or others justify it, taking a Provision ingredient out of a container that your Character doesn't personally own is theft, period. It's been theft since day 1 in ESO, we just didn't have the Justice System there to add the consequences. TES games have always had that and I'm very glad ESO will too. There are literally TONS of containers all over the world that aren't owned that you can still freely "steal" from. You are still part of the Justice System when you steal from an un-owned container, you just aren't being properly punished for it.

    On the other hand, ZoS is giving folks like yourself not only un-owned containers in the world, but a way to gain meat from Fishing and killing critters too. Not to mention the vendors that sell the main ingredient too. Keep this in mind as well. Even if YOU don't steal it, someone else WILL. All they have to do is Launder it and then list it for sale and you are none the wiser when you buy stolen goods. This is a fact of life in the TES universe. Those who feel like they should be able to steal at will without consequence worry me more than those who steal the shirt off your back while telling you how great that new shirt looks ;)

    Dude --- do you read anything? Don't lump me in with the OPs issue. I have no interest in nor ever even indicated desire to "opt out" of the system. Get a grip. Merely reporting here that there is some imbalance in the ratio of availalble items in the PTS at this time and it needs looking into. End of story. Good grief.
    Edited by Soulshine on January 30, 2015 5:45AM
  • Ashtaris
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    I'm not very happy with the justice system myself. It seems like ZOS is making the game "Steal-To-Win" in that anything that might have value you have to steal to get ahead. There is no easy way for people who don't wish to participate to find items of value.

    In Skyrim you had the option that if you befriended someone you could search and take items as they would give you permission to do so. From the testing I have done so far, I haven't seen that mechanic in ESO yet. The only free looting has been at enemy locations, but you have to fight your way to ask their permission :)

    As far as RP goes, I have to laugh at some people who are saying that the Justice system is required to make the game. Here we are, the Heros of Tamriel, saving Nirn from the likes of Molag Bal, who goes around to steal and murder innocent NPC's :)
  • Dreamo84
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    Ashtaris wrote: »
    I'm not very happy with the justice system myself. It seems like ZOS is making the game "Steal-To-Win" in that anything that might have value you have to steal to get ahead. There is no easy way for people who don't wish to participate to find items of value.

    In Skyrim you had the option that if you befriended someone you could search and take items as they would give you permission to do so. From the testing I have done so far, I haven't seen that mechanic in ESO yet. The only free looting has been at enemy locations, but you have to fight your way to ask their permission :)

    As far as RP goes, I have to laugh at some people who are saying that the Justice system is required to make the game. Here we are, the Heros of Tamriel, saving Nirn from the likes of Molag Bal, who goes around to steal and murder innocent NPC's :)

    Well, it was more needed because initially we were all stealing from the townsfolk every chance we got. Yet they didn't care for some reason...

    Most MMORPGs just don't let you grab random stuff out of people's houses which is fine. But if you are going to let people do that, for the sake of immersion and RP there should be consequences if caught.

    And even a murderer and a thief might try to save the world! Just because he's a criminal doesn't mean he wants to die.
    Edited by Dreamo84 on February 1, 2015 1:38AM
    Dream it, wish it, do it... or something...
  • starkerealm
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    Bind the "Use/ Steal" button to a key you have to consciously make a decision to move your hand and press... Problem solved.

    That could work. Or a safety setting like the "do not harm innocents" toggle in Game Settings on PTS now, that keeps you from accidentally swiping a vender's wares while trying to talk to them.
  • nerevarine1138
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    Bind the "Use/ Steal" button to a key you have to consciously make a decision to move your hand and press... Problem solved.

    You mean like binding it to the "E" key while you're sneaking around potential targets, which are highlighted for your convenience?
    ----
    Murray?
  • Nocturnalis
    Nocturnalis
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    Bind the "Use/ Steal" button to a key you have to consciously make a decision to move your hand and press... Problem solved.

    You mean like binding it to the "E" key while you're sneaking around potential targets, which are highlighted for your convenience?

    Well it seems people in this thread are worried that they will "fat finger" themselves into a life of crime.
  • timidobserver
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    Bind the "Use/ Steal" button to a key you have to consciously make a decision to move your hand and press... Problem solved.

    You mean like binding it to the "E" key while you're sneaking around potential targets, which are highlighted for your convenience?

    Well it seems people in this thread are worried that they will "fat finger" themselves into a life of crime.

    That is just the most convenient excuse they can come up with for their to be a complete opt out. Of course, there is an option to disable your ability to attack innocents.

    The only thing you can't turn off is the fact that some containers are owned now and to get into them you have to steal. The real reason for the complaints is that it will make farming more complicated. I, for one, will take extended gameplay over making motif farmers happy every day of the week.

    I am sure that good farmers will find an efficient way to make it work even with the justice system.
    Edited by timidobserver on February 1, 2015 2:53AM
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  • TheShadowScout
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    The easiest way to settle the whole matter is for the developrs to just add an "don't steal" option, much like the "don't attack innocents". Which would then make all "owned" containers unlootable. There, opt out given.

    But what I take from this whole discussion, is not that people fear they might steal by accident, but that they will no longer be able to take stuff without effort. Which they darn well shouldn't have been able to do in the first place, but were able to do because the developers are not perfect beings, and had to bring out the game without the justice system so well known and loved in TES games, and only now get around to refitting it.

    I have no pity for that kind. And my main IS a provisioner. I'll get my stuff, through writs and finding those dwelves with a high amount of crates in them. Or in a pinch, buying at the grocers, like pretty much every cook and brewer throughout history has done.
  • starkerealm
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    Bind the "Use/ Steal" button to a key you have to consciously make a decision to move your hand and press... Problem solved.

    You mean like binding it to the "E" key while you're sneaking around potential targets, which are highlighted for your convenience?

    Well it seems people in this thread are worried that they will "fat finger" themselves into a life of crime.

    That is just the most convenient excuse they can come up with for their to be a complete opt out. Of course, there is an option to disable your ability to attack innocents.

    No, it's not an excuse, I just really want a similar setting to avoid swiping crap by accident. Not, "I want to loot these things with impunity like in the days of yore." Just a safety lockout that prevents owned items from showing up as interactable.
    Edited by starkerealm on February 1, 2015 6:17AM
  • JamilaRaj
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    I, for one, welcome there is no opt out of justice system. Law abiding citizens have nothing to worry about and definitely do not want to opt out, only criminals could possibly want to opt out, but these are precisely people that must be punished.
  • rawne1980b16_ESO
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    Malpherian wrote: »
    If I kill a town guard can I loot their armor and weapons?

    Good luck pulling that off.
  • starkerealm
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    JamilaRaj wrote: »
    I, for one, welcome there is no opt out of justice system. Law abiding citizens have nothing to worry about and definitely do not want to opt out, only criminals could possibly want to opt out, but these are precisely people that must be punished.

    So long as you don't do business with that Dark Elf guild vender in Windhelm who keeps his axes dangling in front of his face, and likes to talk out between them...
  • DanielMaxwell
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    I would like to have a setting that prevents my characters from interacting with "owned" items , healing "outlaws" , and accidentally attacking NPC's (and "owned" livestock).

    Outlaws = PCs that have heat or a bounty active

    on the PTS there is a setting that deals with NPCs but the one for items , under the loot options , does not prevent interaction with "owned" objects . That setting needs to prevent interaction with "owned" objects .
  • FoxyKitten
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    It's all about slowing your progress down so you will end up staying in the game longer. I am completely blown away by the total inconsideration that ESO has now demonstrated to those of us who have been there since day one. Did they give any consideration to how long it took us to become proficient with the number rating systems in armor, weapons, foods and even skills now revamped? Oh, remember the tedious learning curves you all endured to understand the gear ratings and skill powers? Well, forget about that, here is a brand new system that will instantly turn you back into a noob after months and months of tackling that learning curve. Let's no forget the very rare pepper and other mats for provisioning that suddenly became worthless. Thanks for the warning ESO. And loyalty rewards that are more of a slap in the face to many of us than a reward. So, besides confusing the crud out of us, what was the point of jumbling the numbering system? What advantage did that provide us? I seem to recall the old adage, "if it ain't broke, don't fix it". Sure, there are some improvements and cool stuff too, but turning magicka based skills into Stamina based, when you are a magicka based player...what were you thinking? Oh, I know, just forget about that favorite skill and dig around for a while to find a replacement...And what happened to my 75% speed 42,000g horse that is now capped at 60%? And the beat goes on....OK peanut gallery, bring on the blah.
  • Gidorick
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    The option to "never steal" should be a toggleable option. There is no question about this.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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