I'm more interested in how they're going to scale an entire zone with other people in it to my level.
Yeah, it would be nice to hear something about their plans for future raids. I imagine that these are quite a ways out at this point in time though.
Having zones scale to your level takes a lot out of your character progression.
Matt Firor: We are not going to keep up our 2014 pace of updates in 2015 - and our future update pace will focus more on new adventures and game experiences than system changes. It's time to let the game breathe a little - we've done so many new features so quickly that we want to make sure everyone is on the same page with us. 1.6 alone has a complete rebalancing of most player abilities - we don't want to do that again, for example. Our #1 priority right now is getting Tamriel Unlimited launched on PC, and then focusing on a successful console launch. While we do those things, we have other teams already working on DLC and expect to see that start rolling out at some point after console launch settles down.
Emma_Eunjung wrote: »Can't believe people are begging for more 12-man content when there still isn't any proper endgame PVE for solo/duo players. Wrothgar had better deliver.... I don't need a Craglorn 2.0.
Emma_Eunjung wrote: »Can't believe people are begging for more 12-man content when there still isn't any proper endgame PVE for solo/duo players. Wrothgar had better deliver.... I don't need a Craglorn 2.0.
Yeah people paying MMOs in general want to have solo stuff you know because that is why we play MMOs.
Emma_Eunjung wrote: »Emma_Eunjung wrote: »Can't believe people are begging for more 12-man content when there still isn't any proper endgame PVE for solo/duo players. Wrothgar had better deliver.... I don't need a Craglorn 2.0.
Yeah people paying MMOs in general want to have solo stuff you know because that is why we play MMOs.
Yeah, actually, we do. Look around Craglorn... there are tons of people wandering around singly or in pairs grinding or RPing or whatever. There haven't been big groups in Craglorn since they killed the glory days of grinding.
Pandering to the tiny minority of people who can muster 12 guys for a raid has screwed up this game for the masses. If ZoS wants to make money on ESO, they need to deliver an endgame that matches the expectations set by levels 1 through VR10.
xMovingTarget wrote: »If nothing really comes on that segment, Farewell ESO! As much as i like it. I consider End Game Group Play as what i want from an MMORPG. I wanna do big epic raids. With a good difficulty on em. Sanctum Ophidia was fine for that. But all that trials just dont really feel like Raids. Since they are so damn small or short.
Without nothing new this game will loose many players. Many players that actively promote this game and support it. Making Videos for all the "noobs" so they dont need to think about something.
My usual ESO Time looks as follows :
- login in checking hirelings
- press g to check whos online in guild
- press o to see who of my friends are online(my list is almost capped)
- Chat a bit to these people
- Ask some ppl if they wanna do something. (Daylies and DSA Vet are Options)
- Afternoon a Trial
- Log out
That is what most players do. And this is already quite boring. The content is way to repeatative for no reward. Random traits (90% of the loot i get has Impenetrable), no desired drop at all(even after 50+ runs).
I dont know.
Dont get me wrong. I love the Elder Scrolls Lore. Being playing it a lot starting with Morrowind, which i completed at least 3 times.
But since this is an MMO and no Coop TES, i wanna play it like one.
I never thought I'd be one to post in such a thread, always defending "casuals" and their right to play the way they want and all but here I am...we do need more endgame content at this point, people - best people imo those hop off on PTS the second they can, that find all the bugs(and exploits>.> <.<) there is, that theorycraft, comeup with unique builds and make guides for more casual players - are bored already, just imagine how bought they(we) will be by June, and no one's even promising anything concrete in June either. These people will leave. Yeah, someone else will come to take their place(like people attracted by b2p model) but I somehow doubt it'll be a good trade off.
Also, is it just me or seems the direction actually *used* to be a lot more towards endgame? I remember when they released AA and Hel Ra, all that hype about it, forced notifications about all your guildies and friends doing it, all those people complaining the game only caters to endgamers, not casuals...did the decide to take directly opposite approach now or something? Or maybe there's hope yet left and something big and fancy could be coming under wraps?
xMovingTarget wrote: »If nothing really comes on that segment, Farewell ESO! As much as i like it. I consider End Game Group Play as what i want from an MMORPG. I wanna do big epic raids. With a good difficulty on em. Sanctum Ophidia was fine for that. But all that trials just dont really feel like Raids. Since they are so damn small or short.
Without nothing new this game will loose many players. Many players that actively promote this game and support it. Making Videos for all the "noobs" so they dont need to think about something.
My usual ESO Time looks as follows :
- login in checking hirelings
- press g to check whos online in guild
- press o to see who of my friends are online(my list is almost capped)
- Chat a bit to these people
- Ask some ppl if they wanna do something. (Daylies and DSA Vet are Options)
- Afternoon a Trial
- Log out
That is what most players do. And this is already quite boring. The content is way to repeatative for no reward. Random traits (90% of the loot i get has Impenetrable), no desired drop at all(even after 50+ runs).
I dont know.
Dont get me wrong. I love the Elder Scrolls Lore. Being playing it a lot starting with Morrowind, which i completed at least 3 times.
But since this is an MMO and no Coop TES, i wanna play it like one.
xMovingTarget wrote: »
My usual ESO Time looks as follows :
- login in checking hirelings
- press g to check whos online in guild
- press o to see who of my friends are online(my list is almost capped)
- Chat a bit to these people
- Ask some ppl if they wanna do something. (Daylies and DSA Vet are Options)
- Afternoon a Trial
- Log out
.we do need more endgame content at this point, people - best people imo those hop off on PTS the second they can, that find all the bugs(and exploits>.> <.<) there is, that theorycraft, comeup with unique builds and make guides for more casual players - are bored already, just imagine how bought they(we) will be by June, and no one's even promising anything concrete in June either. These people will leave. Yeah, someone else will come to take their place(like people attracted by b2p model) but I somehow doubt it'll be a good trade off.
SO was more difficult, and more enjoyable the first couple of times. Then you realize the content itself isn't fun
Everyone does raids or large scale group content in their MMOs...