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ESO plus

exodusmail
exodusmail
Soul Shriven
It is not secret that most of people who will buy ESO plus is a people who have a work and have a money for ESO plus. So that people dont have much time for the game and they need a fast progress in the game. In my opinion that 10% boost of Experience in ESO plus is so small. I suggest 50% boost for Experience in ESO plus. I think in this case people will buy ESO plus more actively.
Dear developers of the game please comment on this post.
P.S. Sorry my English :)
  • jluceyub17_ESO
    jluceyub17_ESO
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    50% is way too much. Doing everything in a zone already outlevels you for the beginning of the next zone. A 50% xp boost would probably level you up so fast that at least 1/3 of the zone would be unplayable unless you were willing to play content for no xp. A boost this large, that couldn't be turned off would make me, and probably others, less likely to sign up for ESO plus.

    Maybe purchasable xp boosts in the cash shop could provide another 10% or so boost in XP speed for those who are strapped for time but not cash.
  • deadlock007
    deadlock007
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    NO
  • Suru
    Suru
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    No, then ESO plus will be labeled "Pay to Win" instantly. 10% is already cutting it for gaining XP for champion points.


    Suru
  • Bouvin
    Bouvin
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    I'm sure the gold farmers would love this.
  • JamilaRaj
    JamilaRaj
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    Bouvin wrote: »
    I'm sure the gold farmers would love this.

    Gold farmers will be among the first to ragequit ESO, because Zeni is effectively taking over their business by introducing cash shop.
  • Blubster3000nrb18_ESO
    the idea of exp boost for someone who works is only relevant to someone who works and is worried about keeping up with the tide of players who may work less or not at all. in that aspect they are making the game shorter for themselves by getting an exp boost.
    10% exp boost is a relatively good amount in my opinion.
  • RedTalon
    RedTalon
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    JamilaRaj wrote: »
    Bouvin wrote: »
    I'm sure the gold farmers would love this.

    Gold farmers will be among the first to ragequit ESO, because Zeni is effectively taking over their business by introducing cash shop.

    Not to mention that 10 percent gold gain for eso plus people, so got them both ways

  • JamilaRaj
    JamilaRaj
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    RedTalon wrote: »
    JamilaRaj wrote: »
    Bouvin wrote: »
    I'm sure the gold farmers would love this.

    Gold farmers will be among the first to ragequit ESO, because Zeni is effectively taking over their business by introducing cash shop.

    Not to mention that 10 percent gold gain for eso plus people, so got them both ways

    On the flip side, gold farmers with plus accounts will farm 10% more. So they might not ragequit after all.
  • WebBull
    WebBull
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    Should be....

    15% XP
    15% Crafting inspiration
    15% Crafting less cool down
    10% AP gain in Cyrodiil
  • Sylvyr
    Sylvyr
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    50% more nudity. That might get more players.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • jeevin
    jeevin
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    I'll probably be buying Eso plus but my intention for doing so is to financially support the game. Regardless of how I feel about some senior people at Zos, I still want this game to succeed. I don't think anyone should be able to buy an advantageous xp gain.
    Sylvyr wrote: »
    50% more nudity. That might get more players.

    I hope this makes it to cash shop ;)
  • Hawk269
    Hawk269
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    If it was 50% OP then that would make it more of a Buy to Win, where people are paying for such a massive advantage. The 10% ones, while small are set that way imho to give those that are paying a bit more for their money, which I think is really fair. I have been subbing to the since launch and my Wife started shortly after and neither of us has an issue with how they are setting this up.

  • Varicite
    Varicite
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    Hawk269 wrote: »
    I have been subbing to the since launch and my Wife started shortly after and neither of us has an issue with how they are setting this up.

    Hrm, I'm not really sure what that has to do w/ anything. Early Access Imp Edition sub here and my spouse started on launch day, and we both are feeling pretty lied to about ZOS' intent to stick to the sub model.

    We're also both in agreement that the 10% more xp / inspiration / etc is basically the start of throwing in the pay-to-win towel from the very onset.

    Probably cancelling both subs until we see how this whole fiasco pans out. Lots of great games coming out in the next couple months anyway.
  • Hawk269
    Hawk269
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    Varicite wrote: »
    Hawk269 wrote: »
    I have been subbing to the since launch and my Wife started shortly after and neither of us has an issue with how they are setting this up.

    Hrm, I'm not really sure what that has to do w/ anything. Early Access Imp Edition sub here and my spouse started on launch day, and we both are feeling pretty lied to about ZOS' intent to stick to the sub model.

    We're also both in agreement that the 10% more xp / inspiration / etc is basically the start of throwing in the pay-to-win towel from the very onset.

    Probably cancelling both subs until we see how this whole fiasco pans out. Lots of great games coming out in the next couple months anyway.

    Well, I mentioned that so others reading that at least for me and my Wife which have been paying monthly since launch don't have an issue with the 10% boost that they are implementing in the new way they are setting up the new sub portion of the game.

    It seems like many long term players have an issue with almost everything about the changes, I for one in this particular topic of the 10% boost don't feel like it is a big deal, which is why I wrote the portion that you quoted. I don't agree with everything they are doing, but on this small subject/portion I have no issue with.
  • Iluvrien
    Iluvrien
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    No, not 50%.

    In fact, not even just "no", but "Dear f... heck no".

    The existing bonuses should be more than adequate given the systems in place... and to be honest I am not sure that I even want those. Meh. Seems like a lazy solution to rewarding your customers.
    Edited by Iluvrien on January 27, 2015 7:38AM
  • Govalon
    Govalon
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    Hawk269 wrote: »
    Varicite wrote: »
    Hawk269 wrote: »
    I have been subbing to the since launch and my Wife started shortly after and neither of us has an issue with how they are setting this up.

    Hrm, I'm not really sure what that has to do w/ anything. Early Access Imp Edition sub here and my spouse started on launch day, and we both are feeling pretty lied to about ZOS' intent to stick to the sub model.

    We're also both in agreement that the 10% more xp / inspiration / etc is basically the start of throwing in the pay-to-win towel from the very onset.

    Probably cancelling both subs until we see how this whole fiasco pans out. Lots of great games coming out in the next couple months anyway.

    Well, I mentioned that so others reading that at least for me and my Wife which have been paying monthly since launch don't have an issue with the 10% boost that they are implementing in the new way they are setting up the new sub portion of the game.

    It seems like many long term players have an issue with almost everything about the changes, I for one in this particular topic of the 10% boost don't feel like it is a big deal, which is why I wrote the portion that you quoted. I don't agree with everything they are doing, but on this small subject/portion I have no issue with.

    The fact that you are the one buying to win does not make it less of a pay to win mechanic. Don't get me wrong I will be buying to win too.
  • TheShadowScout
    TheShadowScout
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    +10% is plenty for the game, I would rather see the "Plus" players get some other unique rewards for their subscription. Something more special then just free crowns though. Ah, well, we shall see...
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