Hey ZoS,
I am currently camped out far behind enemy lines in Pothole Caverns in Cyrodiil because I want the Cyrodiil Cave Delver achievement. This delve that I'm sitting in is rather small - your standard loop - and lists 3 bosses. During the nearly HOUR AND A HALF that I have been hiding in this cave, I have killed Serrin Vol 3 times, and Bittertooth 5 times. Previous to this, I sat in Bloodmayne Cave for almost an hour, killing Razorback twice and Ironlash 3 times before (as a friend suggested) going to a different campaign, and trying there. To add this up for you: travel time + making my way through the dungeon time + killing things time + waiting for boss spawns time = MORE THAN 3 HOURS that I have been trying to finish two small delves. As a V14, I am mowing through both the mobs and the bosses in these V5 dungeons. I find it supremely frustrating that the waiting is the most challenging parts of these delves, especially because the loot is close to useless. The only thing I carry out of these dungeons is a few blue quality items that I'm going to deconstruct (which is only minimally useful because I have 50 in all my crafting skills). I don't even get to leave with a new achievement the majority of the time.
During the 10 minute wait between boss spawns, I've been lurking around on the forums. I understand the reason behind the 10 minute wait. What I do not understand is why your game chooses to spawn Cyrodiil delve bosses as it does. Many people that I talk to have had this problem, and not just in Pothole Caverns. The spawning is not random. So how does it work? Is it some mechanic that makes the spawns appear random? The spawns are very not random. They are unreasonable. Let me explain: we don't want random. We want reliable. Boss A spawns, and 10 minutes after Boss A dies, Boss B spawns. !0 minutes after Boss B dies, Boss C spawns. Etc. Even in some of the larger delves that have 4 or 5 bosses, I would not mind waiting 40 or 50 minutes to clear the delve because I know that my waiting is going to pay off. Please fix this. Whatever complex spawning mechanic you're using, just abandon it. Give me a reliable dungeon so that I don't feel like I'm wasting my time & money. This isn't the only thread on this topic in the forums. Please practice what you preach - listen to us. Thank you.
P.S. During the writing of this post, Serrin Vol spawned for a 4th time.
Edited by C0pp3rhead on January 23, 2015 10:44AM "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."
Fear my moustache powers.
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