http://fortune.com/2015/01/13/sony-free-play-video-games/
The average gamer world wide spend $43.96 per year on MMOs that don't require a subscription, and that "Whales" only make up 5% of those spending money.
In order for ESO to be successful in the market, they need to make sure they stay around the average as well and make sure people feel like they are progressing and having fun.
kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
Who's comparing it to other titles other than yourself? The subscription was touted as a "Premium Service" offering frequent content updates however that service has been diminished due to the relaxing nature of " It’s time to let the game breathe a little".
nerevarine1138 wrote: »nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
Who's comparing it to other titles other than yourself? The subscription was touted as a "Premium Service" offering frequent content updates however that service has been diminished due to the relaxing nature of " It’s time to let the game breathe a little".
And now you can opt to not pay a monthly fee if you don't think that it's worth it. You'll even be able to play the game. Isn't that fantastic?
nerevarine1138 wrote: »nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
Who's comparing it to other titles other than yourself? The subscription was touted as a "Premium Service" offering frequent content updates however that service has been diminished due to the relaxing nature of " It’s time to let the game breathe a little".
And now you can opt to not pay a monthly fee if you don't think that it's worth it. You'll even be able to play the game. Isn't that fantastic?
I'd rather pay a monthly sub and get frequent content updates instead of paying a monthly sub with less frequent updates.
nerevarine1138 wrote: »nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
Who's comparing it to other titles other than yourself? The subscription was touted as a "Premium Service" offering frequent content updates however that service has been diminished due to the relaxing nature of " It’s time to let the game breathe a little".
And now you can opt to not pay a monthly fee if you don't think that it's worth it. You'll even be able to play the game. Isn't that fantastic?
I'd rather pay a monthly sub and get frequent content updates instead of paying a monthly sub with less frequent updates.
This game had less updates then Guild Wars 2 in a year, and Guild Wars 2 didn't have a subscription. Having a subscription or no subscription doesn't seem to to correlate to the frequency of updates.
nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
I'm sorry, that was a joke, right?The point is, Whales make up such a insignificant amount, that the industry doesn't cater around them. The non P2W Free to play MMOs that I have played, none of them came to close to needing to be a whale to compete or even progress through the game, and at best the Whales progressed 10% faster and maybe have 10% more gold, which really is an insignificant amount as well.
Guild Wars 2 has had better content updates and more frequent than any other MMO I have played, and that is including this game and even WoW. Played WoW for a little over a year from 2005 to 2006, and they made very little content updates for the non raiders. Pushing out Raiding content that a very small minority of players will actually get to play through is basically the same as not making content for everybody else.
A WoW developer, shortly after the last raid before the first expansion released, stated that only 15% of the player base have actually entered Molten Core, and even less than that have actually finished it. Considering you had to do Molten Core to do the next raid, and that continued on through the other raids after that, should really tell you how little those raid content update really meant to the vast majority of the player base. It might as well as not existed.
Guild Wars 2 has had better content updates and more frequent than any other MMO I have played, and that is including this game and even WoW. Played WoW for a little over a year from 2005 to 2006, and they made very little content updates for the non raiders. Pushing out Raiding content that a very small minority of players will actually get to play through is basically the same as not making content for everybody else.
A WoW developer, shortly after the last raid before the first expansion released, stated that only 15% of the player base have actually entered Molten Core, and even less than that have actually finished it. Considering you had to do Molten Core to do the next raid, and that continued on through the other raids after that, should really tell you how little those raid content update really meant to the vast majority of the player base. It might as well as not existed.
Virtually everyone else who has played GW2 completely disagrees with you. You may like that game, but people here have documented the update schedule (the living story has been minimal); the intrusive nature of the cash shop; and a lot of other negatives. It's not Archeage level god-awful, but it's not great either. And that's the best case. The worst case? Archeage...
Guild Wars 2 has had better content updates and more frequent than any other MMO I have played, and that is including this game and even WoW. Played WoW for a little over a year from 2005 to 2006, and they made very little content updates for the non raiders. Pushing out Raiding content that a very small minority of players will actually get to play through is basically the same as not making content for everybody else.
A WoW developer, shortly after the last raid before the first expansion released, stated that only 15% of the player base have actually entered Molten Core, and even less than that have actually finished it. Considering you had to do Molten Core to do the next raid, and that continued on through the other raids after that, should really tell you how little those raid content update really meant to the vast majority of the player base. It might as well as not existed.
Virtually everyone else who has played GW2 completely disagrees with you. You may like that game, but people here have documented the update schedule (the living story has been minimal); the intrusive nature of the cash shop; and a lot of other negatives. It's not Archeage level god-awful, but it's not great either. And that's the best case. The worst case? Archeage...
Considering that roughly 2 million people are playing Guild Wars 2 (based their ARPU and quarterly reports), your first sentence is automatically incorrect.
starkerealm wrote: »Guild Wars 2 has had better content updates and more frequent than any other MMO I have played, and that is including this game and even WoW. Played WoW for a little over a year from 2005 to 2006, and they made very little content updates for the non raiders. Pushing out Raiding content that a very small minority of players will actually get to play through is basically the same as not making content for everybody else.
A WoW developer, shortly after the last raid before the first expansion released, stated that only 15% of the player base have actually entered Molten Core, and even less than that have actually finished it. Considering you had to do Molten Core to do the next raid, and that continued on through the other raids after that, should really tell you how little those raid content update really meant to the vast majority of the player base. It might as well as not existed.
Virtually everyone else who has played GW2 completely disagrees with you. You may like that game, but people here have documented the update schedule (the living story has been minimal); the intrusive nature of the cash shop; and a lot of other negatives. It's not Archeage level god-awful, but it's not great either. And that's the best case. The worst case? Archeage...
Considering that roughly 2 million people are playing Guild Wars 2 (based their ARPU and quarterly reports), your first sentence is automatically incorrect.
That's really impressive... no, wait, something's not right with that number, let me check something...
...
...
Oh, 2 million people bought the game at launch. A year in their concurrent numbers are under 500k. Yeah, that's a little different.
So, it seems your first sentence is factually incorrect.
Lol smedly. He Killed SWG and was caught in a blatant lie regarding P2W supply drops containg weapons in H1Z1.
RIP Prispar: master creature handler, riflemen and noob force sensitive.
Take their arpu, and look at the quarterly sales for the game, and you get roughly 2 million players. This doesn't include the Chinese players.
nerevarine1138 wrote: »nerevarine1138 wrote: »kevlarto_ESO wrote: »Not worried at all, if my sub no longer has value, I am outa here, I might buy something out of the store even with my sub if it is something I like, but if they start putting things I need to advance my toon while being an eso pass player, I will be gone, nothing to worry about here.
Content update schedule is no longer in effect. The subscription has already lost a lot of value even before TESOU (is that what we're calling it?) has release.
So no MMO in history has ever been worth a subscription? Because none of them have ever stuck to a content update schedule this tight.
Who's comparing it to other titles other than yourself? The subscription was touted as a "Premium Service" offering frequent content updates however that service has been diminished due to the relaxing nature of " It’s time to let the game breathe a little".
And now you can opt to not pay a monthly fee if you don't think that it's worth it. You'll even be able to play the game. Isn't that fantastic?
I'd rather pay a monthly sub and get frequent content updates instead of paying a monthly sub with less frequent updates.
starkerealm wrote: »Take their arpu, and look at the quarterly sales for the game, and you get roughly 2 million players. This doesn't include the Chinese players.
Okay, this is the same fallacy that lets people like Cryptic claim that Star Trek Online had over a million players back when it was still box n' sub. Box sales do not equal players. Accounts do not equal players. Accounts don't even equal active accounts. Active accounts don't equal players.
And, by your own admission, you don't know what the number actually is.
None of this changes the fact that Guild Wars 2 has been a divisive release. You can't say, "no, guy's the water's fine," while someone is setting it on fire behind you. It's just not credible.
bosmern_ESO wrote: »Yes, but ZoS is making it so almost every update you have to buy if you are not a sub (which is a good way of doing it).