I want to know what community they got their feedback from? I think it's the community is sitting in the boardroom.In ESO Live, Matt said they wanted to change their revenue model because of community feedback.
To milk the last few drops($$$) from this game before moving on to the next big mmo to follow the same path. And so we can fall for the same scam. Buy an unfinished game, stay subbed for empty promises and then once it goes btp/ftp, buy digital gear for our toons because thats "real" content.
In ESO Live, Matt said they wanted to change their revenue model because of community feedback.
In ESO Live, Matt said they wanted to change their revenue model because of community feedback.
And this is total BS, they seem to misuse the 'community feedback' a lot to justify their actions. It's like they try to say we(community) asked for it what ever they did that time based on "community feedback" and also try to say "we listen".
Any poll on this forum that touches b2p or f2p will tell that majority of community did not want this model.

Pretty much everybody else but us wanted it go to F2P or B2P. Just check the Facebook feedback.I want to know what community they got their feedback from? I think it's the community is sitting in the boardroom.
In ESO Live, Matt said they wanted to change their revenue model because of community feedback.
In ESO Live, Matt said they wanted to change their revenue model because of community feedback.
And this is total BS, they seem to misuse the 'community feedback' a lot to justify their actions. It's like they try to say we(community) asked for it what ever they did that time based on "community feedback" and also try to say "we listen".
Any poll on this forum that touches b2p or f2p will tell that majority of community did not want this model.
Spottswoode wrote: »
2. ESO will release on PS4 and Xbox. Console players won't wanna pay subscription fee for ESO, because they already have to pay something like PS Plus (Play station network server for gaming.) every month. (Truth)
If I was a Zeni employee and my boss walked in and said " I need you to design a wedding dress costume for the new in game cash shop to support the B2P model we are about to suprise our paying customers with " I would honest to god light up a ciggarette at my desk and start drinking whiskey. Lol.
I keep hearing PS waived the fee for PS Plus and Microsoft didn't and that's part of the reason. Pure speculation though
I keep hearing PS waived the fee for PS Plus and Microsoft didn't and that's part of the reason. Pure speculation though
I keep hearing PS waived the fee for PS Plus and Microsoft didn't and that's part of the reason. Pure speculation though
aesircorpb16_ESO wrote: »
2. ESO will release on PS4 and Xbox. Console players won't wanna pay subscription fee for ESO, because they already have to pay something like PS Plus (Play station network server for gaming.) every month. (Truth)
I was thinking about that too but the playstation and xbox network subscription havent been unexpectedly introduced this year and caught them by suprise. They must have known about that issue ever since launch, which makes me wonder if the change of buisness model was planned ever since release and the subscription model on pc just a temporary solution until console launch.
If ESO goes b2p because of dropping subs what would have been the plan on pc if the subs are fine and we would have, lets say, well over a millionen active subscripters? Subscription model on PC and B2P model on consoles?
I´d really love to hear a statement on that. The "we listen to the community" argument is bull****. Nobody ever wanted a f2p or similar model.
Well, I suppose a massive drop in player numbers with those indicating in their 'cancellation survey' all those whose sub. stops get that they didn't think the game was worth the money would be termed feedback.In ESO Live, Matt said they wanted to change their revenue model because of community feedback.
In ESO Live, Matt said they wanted to change their revenue model because oF community feedback.
I want to know what community they got their feedback from? I think it's the community is sitting in the boardroom.