Specific groups on red have made it their sole goal in this game to push the other factions to quit.
Specific groups on red have made it their sole goal in this game to push the other factions to quit.
If by "push the other factions to quit", you meant "stop this ridiculous trend of buff servers by forcing actual combat," then yes this is what is happening. I fail to see how ruining buff campaigns, which are traditionally dead servers, by bringing in actual combat again constitutes pushing others to quit.
If the only reason you play in PvP is so that you can overwhelm a single server with numbers to keep buffs for PvE activities, YOU are the problem with PvP.
It's the night cap man. Until they put forth the time and development to fix it, Cyrodiil will remain meaningless.
DC grinded out 2 weeks of perfect communication with scouts everywhere. We knew if a person left bloodmayne and what type of horse he was on. This culminated in on two separate occasions holding the map in a complete stand still for 6 hours, no keeps changing, to grab the lead. Then to have it all erased by a 5am cap. Makes people say what for? Who cares?
If the person can't answer those question, they put the game down. That's were we are now.
It's the night cap man. Until they put forth the time and development to fix it, Cyrodiil will remain meaningless.
DC grinded out 2 weeks of perfect communication with scouts everywhere. We knew if a person left bloodmayne and what type of horse he was on. This culminated in on two separate occasions holding the map in a complete stand still for 6 hours, no keeps changing, to grab the lead. Then to have it all erased by a 5am cap. Makes people say what for? Who cares?
If the person can't answer those question, they put the game down. That's were we are now.
It's the night cap man. Until they put forth the time and development to fix it, Cyrodiil will remain meaningless.
DC grinded out 2 weeks of perfect communication with scouts everywhere. We knew if a person left bloodmayne and what type of horse he was on. This culminated in on two separate occasions holding the map in a complete stand still for 6 hours, no keeps changing, to grab the lead. Then to have it all erased by a 5am cap. Makes people say what for? Who cares?
If the person can't answer those question, they put the game down. That's were we are now.
Zos need to either man up and build an Asia / Oceanic server... or they need to create campaigns with open and closing times.
Example: Make Thorn the 10 am to 2 am Eastern server. Have it so it closes during non-peak NA hours.
Make Azura's so that it's open times are optimal for the Oceanic area... closed for us.
Idk, maybe that'd help. Whatever it is, Zos need to do something sooner than later. But, then again, I get the distinct feeling they don't care about PvP.
As it stands, night-capping is straining my urge to play PvP.
EP killing the game, rolling around with a 4x number advantage and calling it skill / blowing their own trumpets. Funny how none of them see anything wrong with killing the last active camp... Last few times I logged on got the vibe 50% of dc either have given up or just don't care anymore. So grats EP got your wish red map with nothing to do on it.
They need to close it during tea time as well.It's the night cap man. Until they put forth the time and development to fix it, Cyrodiil will remain meaningless.
DC grinded out 2 weeks of perfect communication with scouts everywhere. We knew if a person left bloodmayne and what type of horse he was on. This culminated in on two separate occasions holding the map in a complete stand still for 6 hours, no keeps changing, to grab the lead. Then to have it all erased by a 5am cap. Makes people say what for? Who cares?
If the person can't answer those question, they put the game down. That's were we are now.
Zos need to either man up and build an Asia / Oceanic server... or they need to create campaigns with open and closing times.
Example: Make Thorn the 10 am to 2 am Eastern server. Have it so it closes during non-peak NA hours.
Make Azura's so that it's open times are optimal for the Oceanic area... closed for us.
Idk, maybe that'd help. Whatever it is, Zos need to do something sooner than later. But, then again, I get the distinct feeling they don't care about PvP.
As it stands, night-capping is straining my urge to play PvP.
NadiusMaximus wrote: »Gees guys, let us know when it's OK to play the game we bought.
List specific times and dates, so I can shift my schedule around.
Funny how just playing when you can is now an exploit.
Say hi to your Mother for me.
NadiusMaximus wrote: »Gees guys, let us know when it's OK to play the game we bought.
List specific times and dates, so I can shift my schedule around.
Funny how just playing when you can is now an exploit.
Say hi to your Mother for me.
You like the pvdoor action, yes?
Play Skyrim if you cannot deal with nightcapping.
It's the night cap man. Until they put forth the time and development to fix it, Cyrodiil will remain meaningless.
DC grinded out 2 weeks of perfect communication with scouts everywhere. We knew if a person left bloodmayne and what type of horse he was on. This culminated in on two separate occasions holding the map in a complete stand still for 6 hours, no keeps changing, to grab the lead. Then to have it all erased by a 5am cap. Makes people say what for? Who cares?
If the person can't answer those question, they put the game down. That's were we are now.
Ah the night capping again. Does it even occur to you that there is a significant group of player who either work night shifts and thus play on their days off (surprise!) during the night, or are oceanic players whose afternoon falls squarely during the nighttime for any NA player who has a standard work or school schedule?
It is just as frustrating for those of us who can only play at night to see a map turn the other color when we are all sleeping. Most of us love when enemy groups arrive, and we actively seek servers where we think we will have some resistance.
Buff servers combined with the teleport to player guesting problems mean that for any group that isn't massive it is nearly impossible to turn a buff server without doing so in off hours. If players were absolutely restricted to their guest and home campaigns only, it might alleviate this issue.
Chillrend (NA) is a great example. If either AD or EP wants anything to stand a chance of happening, it must be done at night. As soon as 10 am or so rolls through EST, the DC PvE players rush in to recap their buff server, and their numbers are always far superior than what either of the two other factions can muster.
Buff servers, regardless of what you might think, are a significant part of the problem. Night capping is natural, as many people have different schedules. I'd much rather be able to play consistently during the day, but I cannot. That doesn't mean I shouldn't be allowed to play PvP. Not everything revolves around your schedule.
fixed itPlay Skyrim if you cannot deal with nightcapping.
Here's a better suggestion: why doesn't ZOS figure out a way to balance the campaigns over the greatest number of hours possible.
Right now, winning a campaign by night-capping renders the victory meaningless..
..but feel free to be smart and reasonable . You seem to enjoy it.
Or you figure out a way to deal with the fact that the game does not stop when you do. Nightcapping can be quite annoying when you are constantly on the receiving end of it, but it's also one of the things that comes from having a persistent online sandbox-ish PvP world.Play Skyrim if you cannot deal with nightcapping.
Here's a better suggestion: why doesn't ZOS figure out a way to balance the campaigns over the greatest number of hours possible.
Right now, winning a campaign by night-capping renders the victory meaningless.
..but feel free to leave your head up your ass. You seem to enjoy it.
Lava_Croft wrote: »Or you figure out a way to deal with the fact that the game does not stop when you do. Nightcapping can be quite annoying when you are constantly on the receiving end of it, but it's also one of the things that comes from having a persistent online sandbox-ish PvP world.Play Skyrim if you cannot deal with nightcapping.
Here's a better suggestion: why doesn't ZOS figure out a way to balance the campaigns over the greatest number of hours possible.
Right now, winning a campaign by night-capping renders the victory meaningless.
..but feel free to leave your head up your ass. You seem to enjoy it.