ZOS does not appreciate it's subscribers.
This is pretty obvious by their lack of communication about the subscription model change.
Obviously, this has been in the works for a while because it's coded into 1.6 and will be on the PTS.
Yet they refused to answer any of the F2P concerns that have been getting voiced on the forums for months.
Also, for their long-term subscribers they will be awarding 100 crowns per month of subscribed time. You get 1,500 a month for a sub... but for those of us who have subbed since day 1 we'll only be getting around 1/2 a months of crowns.
I've played this game since Beta 2. I logged in just minutes after the servers went up on Early Access day 1.
I've subbed continuously since then.
And what do I get? Dishonesty by omission, and 1/2 a months worth of crown points.
Obviously, ZOS does not appreciate it's subscribers.
But if we stop subscribing, we lose our loyalty reward progression.
What if the next pet is a Banekin!?
Apparently (listen to the broadcast) this change of course is ZoS' way of demonstrating they're listening to the players..........yes, I know. You read correctly. They're saying we asked for it.
LonePirate wrote: »I honestly do not know of another of another company that treats its (long-term) subscribers as horribly as ZOS does. Snakes treat rats better than ZOS treats us.
SERIOUSLY WHAT AN OVERREACTION!
1. They are replacing P2P Model with a P2P/B2P Hybrid. Call it more like a B2P Trial if you want.
2. Cash Shop WON'T be P2W. If you are subscribed you will eventually buy everything for "FREE" with the crowns you will be getting monthly anyway.
3. Cash Shop WILL be more like a FEATURE than an ANNOYANCE. You will have all those awesome Costumes, Mounts and Pets there. Like I already said, if you stay subscribed you will be basically getting them for "FREE" anyway. It's addition to the game, and nothing annoying at all.
SUMMARY: Yes when I read the article first, I was really disappointed, however through some deep thought, I've found out that this Hybrid Model is way better than the P2P Model we used to have. It's possibly the best Payment Model ever created. Why:
- More Revenue for ZOS -> More Content for US
- NO P2W Cash Shop -> Just very good looking vanity stuff.
- A Buy to Play Trial for EVERYONE -> Playerbase is gonna increase by a lot.
- Buy To Play DLCs (Free for the subbed people) -> A great way to "force" people to sub anyway. I expect DLCs to be much more costly than a subscription.
What some of you don't understand:
- ESO wasn't doing bad, it would've kept the P2P Model on it's own just fine.
- Microsoft forced this on them, as they didn't want to drop the Xbox Live fee (Sony was prepared to drop it actually for the PS Net).
- Copies sold from Consoles will most likely jump from 200k -> 2mil+ just due to this change -> We are looking at 120+ mil revenue just from Console Sales.
PEOPLE NO NEED TO EXAGGERATE OR OVERREACT!
YOU WILL QUICKLY FIND OUT THAT UPDATES WILL STAY RIGHT ON SCHEDULE! HECK THEY'LL BE PROBABLY EVEN FASTER AND BIGGER. IT WAS A SMART BUSINESS MOVE!
heinsjb14_ESO wrote: »LonePirate wrote: »I honestly do not know of another of another company that treats its (long-term) subscribers as horribly as ZOS does. Snakes treat rats better than ZOS treats us.
Trion Worlds... is worse.
I actually like the B2P that ZOS will offer.
SERIOUSLY WHAT AN OVERREACTION!
1. They are replacing P2P Model with a P2P/B2P Hybrid. Call it more like a B2P Trial if you want.
2. Cash Shop WON'T be P2W. If you are subscribed you will eventually buy everything for "FREE" with the crowns you will be getting monthly anyway.
3. Cash Shop WILL be more like a FEATURE than an ANNOYANCE. You will have all those awesome Costumes, Mounts and Pets there. Like I already said, if you stay subscribed you will be basically getting them for "FREE" anyway. It's addition to the game, and nothing annoying at all.
SUMMARY: Yes when I read the article first, I was really disappointed, however through some deep thought, I've found out that this Hybrid Model is way better than the P2P Model we used to have. It's possibly the best Payment Model ever created. Why:
- More Revenue for ZOS -> More Content for US
- NO P2W Cash Shop -> Just very good looking vanity stuff.
- A Buy to Play Trial for EVERYONE -> Playerbase is gonna increase by a lot.
- Buy To Play DLCs (Free for the subbed people) -> A great way to "force" people to sub anyway. I expect DLCs to be much more costly than a subscription.
What some of you don't understand:
- ESO wasn't doing bad, it would've kept the P2P Model on it's own just fine.
- Microsoft forced this on them, as they didn't want to drop the Xbox Live fee (Sony was prepared to drop it actually for the PS Net).
- Copies sold from Consoles will most likely jump from 200k -> 2mil+ just due to this change -> We are looking at 120+ mil revenue just from Console Sales.
PEOPLE NO NEED TO EXAGGERATE OR OVERREACT!
YOU WILL QUICKLY FIND OUT THAT UPDATES WILL STAY RIGHT ON SCHEDULE! HECK THEY'LL BE PROBABLY EVEN FASTER AND BIGGER. IT WAS A SMART BUSINESS MOVE!
You obviously haven't experienced a transition in a game from P2P to having a cash shop.
The cash shop will eventually take priority and it will become P2W and you won't be able to buy the box at that point because the only option will be to download the client.
They've also flat out lied about why the 6-month sub was removed, and changed their minds about CP conversion TWICE.
What makes you think they won't change their minds about the way the cash shop works when they decide they need to milk their playerbase for more money?
LonePirate wrote: »I honestly do not know of another of another company that treats its (long-term) subscribers as horribly as ZOS does. Snakes treat rats better than ZOS treats us.
Zershar_Vemod wrote: »LonePirate wrote: »I honestly do not know of another of another company that treats its (long-term) subscribers as horribly as ZOS does. Snakes treat rats better than ZOS treats us.
EA / Bioware, Cryptic / PWE.
But if we stop subscribing, we lose our loyalty reward progression.
What if the next pet is a Banekin!?
It kind of seems like that halted already.
They must have forgotten about "customer loyalty" when they started seeing $$ signs in the form of a cash shop.
See, cash shop games don't need loyal customers because they always get a new influx of people trying the game out and liking the well-polished first 50 levels. Then once they hit end game and find out that development ground to a halt 6 months after the subscription switch they leave.
SgtPepperUK wrote: »tbh I got this vibe from ZOS the day they gave new purchasers on Steam an exclusive pet a few months ago with no consideration to existing subscribers,
Now, yes, it was only a pet but, to me, it said a lot about ZOS' attitude and it's why I made some fairly lengthy posts on the matter because I didn't like the direction this indicated they were going in and, honestly, because it isn't the attitude to have when trying to sell subscriptions in a market that has become pretty hostile to that payment model.