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What will be cheaper? Buy as needed or pay monthly?

  • someuser
    someuser
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    @Emencie you can bet the family jewels that Zenimax will be sure to create a marketing model that will be most advantageous to the company, not the customer. I highly doubt Zen would go through the PR headache of backtracking of their original promise to maintain a sub based model only to somehow give discounts in the form of some naïve pricing scheme.

    There is NO doubt that as time progresses, there will be more incentives to have BOTH the sub as well as spend money in the cash shop.

    When SWTOR first pulled this BS, they did the EXACT same thing Zen is doing now. Cash shop is just a bonus, the core game will be fully unlocked, there will be no reason other then vanity and convenience to spend real money... And slowly but surely, over months, the cash shop becomes a focal point when it comes to new content and "convenience" is stretched to include the ability to unlock UI functionality ect...

    To make ESO look and feel like a PC MMO check out the following:

    PhinixUI addon-powered interface for ESO
  • eisberg
    eisberg
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    UrQuan wrote: »
    Ackwalan wrote: »
    If f2p brought in less revenue then a monthly sub, marketing would get rid of f2p.
    I don't disagree with the rest of you post, but as far as the part I've quoted above goes, it's not as simple as that. If the monthly sub costs $15, and the average person without a sub spends only $5 per month on the game, it's still worth having F2P if those non-subscribers are people who wouldn't be customers at all if the game was subscriber-only. At least, that's the case if the people who were previously subscribing continue to subscribe, or if the influx of people spending only $5 per month is more than enough to offset the income lost from people who cancel subscriptions.

    This is true. I am having a hard time find the article, but it was an interview with some developers who had an MMO that went from subscription to F2P. They stated that about 75% of the paying consumers were spending $5 to $7 a month, about 20% spending $10 to $15, and the other 5% spending more than $15 a month. They stated that many people will spend a whole lot of money all at once, and then not spend any more after that for a long time. So someone might drop $60 at once, but not spend money again for another 12 months.
    Anyways, they stated that even though they are making less money per person playing the game, they are making more because of volume.
  • eisberg
    eisberg
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    I forgot to add:

    I have been playing Guild Wars 2 since it released, I have spent about $75 (not including buying the game), this puts me at ~$2.60 a month if you average it out. I don't care for the majority of the stuff on the store, and if they had a similar setup as what ESO is going to have, it would have been cheaper for me to pay what I want/need as I go, instead of a subscription.
  • Tankqull
    Tankqull
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    UrQuan wrote: »
    Stay a sub if you want to spend less.

    Depends on how they price the DLC. If they price it such that it equals the cost of a month's worth of sub per each elapsed month since the last DLC, then it's a wash. If it's cheaper than that, then if you're the kind of player, like the OP, who doesn't want the shop stuff at all, you'll be saving money with no sub and just buying the DLCs.

    The other factor is CP accrual, which is likely impacted by the bonuses, but 10% bonus is expensive for $15 I think.
    You've hit the nail on the head here. The key factors really are how they price the DLC in combination with the frequency of the DLC.

    both won´t be that high as the console crowd would abuse the zos employees quite drastically... expect 3-4 DLcs per year at <20$ and equivilants in other currencys. wich means play it truly B2P is cheaper from the beginning...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Emencie
    Emencie
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    someuser wrote: »
    @Emencie you can bet the family jewels that Zenimax will be sure to create a marketing model that will be most advantageous to the company, not the customer. I highly doubt Zen would go through the PR headache of backtracking of their original promise to maintain a sub based model only to somehow give discounts in the form of some naïve pricing scheme.

    There is NO doubt that as time progresses, there will be more incentives to have BOTH the sub as well as spend money in the cash shop.

    When SWTOR first pulled this BS, they did the EXACT same thing Zen is doing now. Cash shop is just a bonus, the core game will be fully unlocked, there will be no reason other then vanity and convenience to spend real money... And slowly but surely, over months, the cash shop becomes a focal point when it comes to new content and "convenience" is stretched to include the ability to unlock UI functionality ect...

    Oh definitely But with my SWTOR account at some point I was able to calculate how much I was spending in subs VS how much I could just unlock. After making some choices to unlock content rather than pay to rent content now I can virtually play 100% of that game for free. It was a big upfront investment for me, which they loved I'm sure. But slowly and surely it payed for itself. because I no longer needed to pay $15 every month to access my content. I only had to pay for what I wanted when I wanted it.

    Basically the $15 sub will look good when compared to the $40 to access all the current content, then the $35 every 3 months to get the 4 DLCs But really it's the same price if you play for a full year. But what's more, is that if you chose to stop paying for either of those options, one player definitely will have gotten more bang for their buck.
  • knightblaster
    knightblaster
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    someuser wrote: »

    When SWTOR first pulled this BS, they did the EXACT same thing Zen is doing now. Cash shop is just a bonus, the core game will be fully unlocked, there will be no reason other then vanity and convenience to spend real money... And slowly but surely, over months, the cash shop becomes a focal point when it comes to new content and "convenience" is stretched to include the ability to unlock UI functionality ect...

    Right -- that's the issue. It's always introduced in a relatively benign form. Then the F2Pers come along and play, and comprise a large part of the community. And then gradually the store changes to include other things that F2Pers want and the system is described as being "dynamic" and "evolving to respond to the players" and so on.

    It's never about how it works initially. It's all about how it will work 6, 12, 18 months from now. And if we look at other games, it isn't pretty.

  • someuser
    someuser
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    Emencie wrote: »
    someuser wrote: »
    @Emencie you can bet the family jewels that Zenimax will be sure to create a marketing model that will be most advantageous to the company, not the customer. I highly doubt Zen would go through the PR headache of backtracking of their original promise to maintain a sub based model only to somehow give discounts in the form of some naïve pricing scheme.

    There is NO doubt that as time progresses, there will be more incentives to have BOTH the sub as well as spend money in the cash shop.

    When SWTOR first pulled this BS, they did the EXACT same thing Zen is doing now. Cash shop is just a bonus, the core game will be fully unlocked, there will be no reason other then vanity and convenience to spend real money... And slowly but surely, over months, the cash shop becomes a focal point when it comes to new content and "convenience" is stretched to include the ability to unlock UI functionality ect...

    Oh definitely But with my SWTOR account at some point I was able to calculate how much I was spending in subs VS how much I could just unlock. After making some choices to unlock content rather than pay to rent content now I can virtually play 100% of that game for free. It was a big upfront investment for me, which they loved I'm sure. But slowly and surely it payed for itself. because I no longer needed to pay $15 every month to access my content. I only had to pay for what I wanted when I wanted it.

    Basically the $15 sub will look good when compared to the $40 to access all the current content, then the $35 every 3 months to get the 4 DLCs But really it's the same price if you play for a full year. But what's more, is that if you chose to stop paying for either of those options, one player definitely will have gotten more bang for their buck.

    Fair enough, but EA/BIOWARE still came out ahead. Even though I agree with everything you're saying, your ROI is going to include the length of time you play... If you play long-term you come out ahead, but in return EA/BIOWARE gets guaranteed cash upfront (which in large corps = more money as inflation is constantly occurring and the value of your money today is greater than the same value of it drawn out long-term).

    But for most players, they will spend "x" upfront to "own" their content only to stop playing at some point, usually short of coming out ahead. This makes up the majority of the market.


    Its a lot like when I sold gym memberships for 24hrs fitness back in the day. Sure the 36 month contract was $12 a month VS $29.99 for no contract, but in the end most people quit the gym after 3 months. So, the suckers who spent the non-refundable cash up front for the 36 month contract were out more money then those who stuck with $29.99 and quit after 3 months.

    So, in some situations and for some members this could be a good thing (atleast from a financial point of view). Hell, this will save ME money, not that $30 a month (I have a sub for me and one for the wife) means anything to me... Now I will drop her sub (if I stay) and just pay for mine as well as any DLC's she might need/want. I also have the cash to blow on the cash shop to a degree that the average younger player does not have giving me further advantage.

    However, the other angle, as pointed out, is also the quality of the game. Money aside, content is now going to be released with an eye towards micro-transactions (just like SWTOR). Even if you don't care about that stuff, it still affects you because that is time and content taken away and put towards a market that no longer benefits you (or me).

    Personally, I would rather content geared towards quality/art/vision VS "how can I maximize my economics" type of content/focus.
    To make ESO look and feel like a PC MMO check out the following:

    PhinixUI addon-powered interface for ESO
  • nexusguardianb14a_ESO
    nexusguardianb14a_ESO
    Soul Shriven
    [/quote]

    Oh definitely But with my SWTOR account at some point I was able to calculate how much I was spending in subs VS how much I could just unlock. After making some choices to unlock content rather than pay to rent content now I can virtually play 100% of that game for free. It was a big upfront investment for me, which they loved I'm sure. But slowly and surely it payed for itself. because I no longer needed to pay $15 every month to access my content. I only had to pay for what I wanted when I wanted it.

    Basically the $15 sub will look good when compared to the $40 to access all the current content, then the $35 every 3 months to get the 4 DLCs But really it's the same price if you play for a full year. But what's more, is that if you chose to stop paying for either of those options, one player definitely will have gotten more bang for their buck. [/quote]

    ok heres my problem with SWTOR ... the thing is you can buy all the unlocks accout wide, and yes come out pretty nice and paying somewhat less, but the this such as you having a credit cap with which only way to gain access is you get tokens from cartel market which allow you to access certain amounts of credits in or escrow account (which is once you toon reaches max credits you accrue a sorta bank or savings account which you must buy in 25k -150k tokens from the cartel store, and min you your escrow is per toon not account.so as a free player your having to constantly put money to gain access to your accrued money. another thing is swtor makes it so you can only benefit from their version of a dungeon (flashpoint) and pvp a certain amount of times per day or week, unless again you buy tokens of sorts to be allowed more runs per day or week. then theres the limit to crafting, mail, access to the exchange, and a few or a lot of other things its better off to pay a sub over a f2p or to be a preferred account (their version of a sub who chose to go f2p). also would like to mention you cannot get any bug, or customer support unless you are a sub, cant do tickets, report someone, none of those things if your not subscribing.
    but over all it is a great game, with many features and story choices, and its fun all around .. but for them your better off paying the sub fees and taking breaks her and there if you get bored and or burnt out like myself.

    by no means am I saying a game company does things strictly for the customer, but in reality thats true to a point they want to mak money, but they still at the end of the day have to appease the customer and compromise on the whole of things. I wish it were that game companies would do things solely for the customer, but if the did that you'd be giving in and adding things that make no since , point for example for eso doing Halloween or Easter or any other type of holiday event from the real world (doesn't matter where or what.) those type of events would make no since to ES franchise. now I wouldn't mind say a few holidays events to kind of make the hum drum or questing, crafting, pvp or raiding a break and relax, and hopefully if we do its makes since for the ES world and not thrown in to appease some bodies whiny posts.
  • Aevric
    Aevric
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    Keep in mind that if you do continue your subscription for now, someday cancel your sub but still want to play, all of your access to DLC zones/dungeons/raids/etc. will be gone. You'll have to buy them from the shop with Crowns.
    It may be cheaper in the long run to not pay for a subscription at all, just buy from the shop as needed or desired.
    Alas we won't know until they start rolling out items and DLC for the shop, and whether the monthly stipend of Crowns for subscribing will cover all of the DLC plus some spare for a few vanity items.
  • redspecter23
    redspecter23
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    It depends on what they consider DLC. Back when DDO flipped the f2p switch players were told that all adventure packs (equivalent to wrothgar or imperial city) would be included in a sub which made the sub seem attractive.

    Later on, they released "expansions" which everyone had to pay for, whether you had a sub or not and this made the sub less attractive as the type of content that was included with your sub suddenly wasn't included anymore.

    So I guess what I'm saying is, if ZoS is planning a content release that isn't included in the sub such as an "expansion" (or whatever they want to call it to feel better for charging subscribers for it) it would be nice to know ahead of time as it really factors into which payment method is better value for any given customer.
  • wiz12268b14_ESO
    wiz12268b14_ESO
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    People always fail at math and knowing how to be frugal.

    There is zero need to be subbed after March 17th for most people. Once you get your 12 month perk (assuming you have not let your sub lapse, then you unsub. Once they release a DLC you then have a choice, buy it or sub to 'rent' it. I doubt it will take more than a month to see everything in as single DLC so you let your sub lapse. Again, unless you feel the perks are 'worth' it (and that is going to be a judgement call for most people).

    Another cheaper option is to let them release multiple DLCs before subscribing (and or buying) so lets say after 6 months so around July or so there are 3 DLCs added to the game. You have not had a sub for all that time, therefore you have not spent a dime on the game other than the box price. You then (the day of the third DLC addition) pay 14.99 for a sub. You then have access to all 3 DLCs that have been released. you then play them, as many times as you like for 30 days. I am sure that after 30 days you will have exhausted the content they offer.

    You then are unsubbed again and wait for the next round of DLC to hit. You might find you like one of those DLCs and want to own it, then you got the 'freeish' preview and you then buy it, at a cost of less than the retail price , assuming you didnt blow the 1500 crowns you got for your 30 day sub and you can but small crown packages and use those to purchase DLCs. Example: you get 1500 crowns for your 14.99 sub, you get 500 crowns for 5 bucks. Each DLC cost 2000 crowns.

    I doubt it will be that linear but it could be (with bonuses and discounts) cheaper.

    But unless you want to amass huge amounts of crowns or really want to 'support' the game, or think this perpetual subscribing will continue to garner more 'loyalty' perks then there is no reason to sub continually. But since they already announced a 12 month sub package that included a very special mount then I suspect the loyalty program will be a big incentive for some people.

    I also suspect that special initial 12 month package will be priced at 99.99 and will garner you 18000 (if not more) crowns up front. Which I suspect most people who arent jaded to Oblivion (no pun OK maybe) will buy.
  • EQOAnostalgia
    EQOAnostalgia
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    F2P models are designed to bleed you dry! Just subscribe, you spend a lot less in the long run.
  • Wulfgren
    Wulfgren
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    $15.00 people....you can't go to a fast food joint without paying more than that... It is not that much...even when I was in college or before that when I was working in construction...
  • Yasha
    Yasha
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    Its not going f2p it will be b2p, quite a big difference. In GW2 which is the only other b2p mmo I have played I have hardly spent anything after buying the game, so it should be much cheaper to just buy expansions when they come out.

    It will only become a potential problem if they try and release expansions every few months, but I doubt they could pump out content of any quality or depth that fast.
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