I do love the "immersion breaking" meme, always there to try to make something appear important it seems to me.jackleminer55 wrote: »So I find it very immersion breaking whenever I look down at the ground in 1st person and all I see is the ground many more games these days are including the body of the player in first person. So how come Elder Scrolls has never done this? To me it is very weird and is definitely a must have.
What do you think?
Ah, no, "immersion breaking" only happens when something you want (or don't want) happens (or doesn't), consistency muddies the waters so please don't look for it here.Do you also want the camera to look directly to the ground when you're stunned or to rotate like crazy when rolling? It would break immersion even more if it didn't while also considering the camera as the "eyes" of your character.
You just want to look at your own boobs, don't you? DON'T YOU?!
Do you also want the camera to look directly to the ground when you're stunned or to rotate like crazy when rolling? It would break immersion even more if it didn't while also considering the camera as the "eyes" of your character.
fromtesonlineb16_ESO wrote: »I do love the "immersion breaking" meme, always there to try to make something appear important it seems to me.jackleminer55 wrote: »So I find it very immersion breaking whenever I look down at the ground in 1st person and all I see is the ground many more games these days are including the body of the player in first person. So how come Elder Scrolls has never done this? To me it is very weird and is definitely a must have.
What do you think?
Which "many" games do what you ask because no game I've ever played (be it a TES game, a Final Fantasy game, WOW and other generic MMOs) do this?
Psychobunni wrote: »If I only did solo and never did group content, I might care. I mean I started in first person, but soon as I started grouping I stopped all together.
I often wonder if first person is a contributing factor to (random player)'s inability to get out of the red consistently through a run.
I_killed_Vivec wrote: »Psychobunni wrote: »If I only did solo and never did group content, I might care. I mean I started in first person, but soon as I started grouping I stopped all together.
I often wonder if first person is a contributing factor to (random player)'s inability to get out of the red consistently through a run.
It certainly is - by and large you just don't see red puddles in first person view. Red corridors only show up if you're looking in the right direction.
And of course you can't see behind you.
First person view is considerably more difficult than third person.
I remember a while ago someone suggested (only partially tongue-in-cheek) that there should be a separate PvP server for those playing in first person ("hard mode")