During the design phase of the Provisioner revamp, we discussed the possibility of allowing players to use both a food and a drink at the same time. However, we’ve decided at this time that we want there to be an interesting choice between food and drink – some situations call for food, while other situations call for drink. To this end, we’ve improved the regeneration(s) granted by drinks by a significant margin, but we’ve left food and drink unable to stack with one another.
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We’ll be watching the usage of food and drink on PTS, and going forward on Live. If feedback and metrics show that drinks remain widely unused after the improvements, we will review our options (including but not limited to making them stack) and act accordingly.
I can see how regen would be good for healers, for example.
I'll be interested in trying that out.
No, not as of now.
http://forums.elderscrollsonline.com/discussion/146667/new-provisioning-update-from-zos-today#latest
^ That has a link to the official article. There's also an official discussion thread somewhere.During the design phase of the Provisioner revamp, we discussed the possibility of allowing players to use both a food and a drink at the same time. However, we’ve decided at this time that we want there to be an interesting choice between food and drink – some situations call for food, while other situations call for drink. To this end, we’ve improved the regeneration(s) granted by drinks by a significant margin, but we’ve left food and drink unable to stack with one another.
...
We’ll be watching the usage of food and drink on PTS, and going forward on Live. If feedback and metrics show that drinks remain widely unused after the improvements, we will review our options (including but not limited to making them stack) and act accordingly.