lordrichter wrote: »No, they did not move it. It is still in Frankfurt. You need to find a better geolocation service.
Before, doing the same thing gave me a german IP. In any case, at the time I took that screenshot, my client was connecting to that address which is in the US which you would have known if you had done any search what so ever, before assuming it's wrong.
AlexDougherty wrote: »lordrichter wrote: »No, they did not move it. It is still in Frankfurt. You need to find a better geolocation service.
Before, doing the same thing gave me a german IP. In any case, at the time I took that screenshot, my client was connecting to that address which is in the US which you would have known if you had done any search what so ever, before assuming it's wrong.
I wonder if anyone has pointed out that the password verifier seems to be part of the US server.
Because the other week when the us server was down, we EU players couldn't log in. It may be that your ping is just bouncing of the part that verifies your account name and password is correct.
Just a thought.
This thread is still actual, despite what trolls said, server is in fact located in NA. Care to comment ZOS?
Teargrants wrote: »They hoped you'd be thrown off by the city name being Amsterdam.
lordrichter wrote: »This thread is still actual, despite what trolls said, server is in fact located in NA. Care to comment ZOS?
Clever. Trying to get them to deny one rumor so as to implicitly confirm another.
In this case, there is direct evidence, current to today, that the server is in Germany, so I am not sure how that tactic will play out.
Please educate yourself about geo-location using IP addresses and also how IP blocks are processed and registered by ICANN before continuing.You can also check this by running Xfire, an American flag will appear next to TESO when you're InGame.
lordrichter wrote: »1 176.221.87.3 3.87.221.176.pingdom.com
2 92.43.37.126 f126.broadband2.quicknet.se
3 10.5.12.1 10.5.12.1
4 212.247.178.9 212.247.178.9
5 130.244.39.46 vst-ncore-1.bundle-ether1.tele2.net
6 130.244.71.178 kst5-core-1.bundle-ether6.tele2.net
7 130.244.39.25 avk-core-1.hundredgige0-6-0-1.tele2.net
8 130.244.64.71 avk6-peer-1.ae0-unit0.tele2.net
9 193.159.165.121 193.159.165.121
10 217.239.44.50 217.239.44.50
11 193.159.226.18 193.159.226.18 (AS3320, DTAG Deutsche Telekom AG,DE)
12 195.122.154.3 <-Zenimax
13 159.100.232.160 159.100.232.160 <-Megaserver
lordrichter wrote: »1 176.221.87.3 3.87.221.176.pingdom.com
2 92.43.37.126 f126.broadband2.quicknet.se
3 10.5.12.1 10.5.12.1
4 212.247.178.9 212.247.178.9
5 130.244.39.46 vst-ncore-1.bundle-ether1.tele2.net
6 130.244.71.178 kst5-core-1.bundle-ether6.tele2.net
7 130.244.39.25 avk-core-1.hundredgige0-6-0-1.tele2.net
8 130.244.64.71 avk6-peer-1.ae0-unit0.tele2.net
9 193.159.165.121 193.159.165.121
10 217.239.44.50 217.239.44.50
11 193.159.226.18 193.159.226.18 (AS3320, DTAG Deutsche Telekom AG,DE)
12 195.122.154.3 <-Zenimax
13 159.100.232.160 159.100.232.160 <-Megaserver
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
lordrichter wrote: »1 176.221.87.3 3.87.221.176.pingdom.com
2 92.43.37.126 f126.broadband2.quicknet.se
3 10.5.12.1 10.5.12.1
4 212.247.178.9 212.247.178.9
5 130.244.39.46 vst-ncore-1.bundle-ether1.tele2.net
6 130.244.71.178 kst5-core-1.bundle-ether6.tele2.net
7 130.244.39.25 avk-core-1.hundredgige0-6-0-1.tele2.net
8 130.244.64.71 avk6-peer-1.ae0-unit0.tele2.net
9 193.159.165.121 193.159.165.121
10 217.239.44.50 217.239.44.50
11 193.159.226.18 193.159.226.18 (AS3320, DTAG Deutsche Telekom AG,DE)
12 195.122.154.3 <-Zenimax
13 159.100.232.160 159.100.232.160 <-Megaserver
just for you:
http://myip.ms/info/whois/159.100.232.160
lordrichter wrote: »1 176.221.87.3 3.87.221.176.pingdom.com
2 92.43.37.126 f126.broadband2.quicknet.se
3 10.5.12.1 10.5.12.1
4 212.247.178.9 212.247.178.9
5 130.244.39.46 vst-ncore-1.bundle-ether1.tele2.net
6 130.244.71.178 kst5-core-1.bundle-ether6.tele2.net
7 130.244.39.25 avk-core-1.hundredgige0-6-0-1.tele2.net
8 130.244.64.71 avk6-peer-1.ae0-unit0.tele2.net
9 193.159.165.121 193.159.165.121
10 217.239.44.50 217.239.44.50
11 193.159.226.18 193.159.226.18 (AS3320, DTAG Deutsche Telekom AG,DE)
12 195.122.154.3 <-Zenimax
13 159.100.232.160 159.100.232.160 <-Megaserver
13 159.100.232.160 159.100.232.160 <-Megaserver
This is North America IP address.
Thanks for proving my point.
fromtesonlineb16_ESO wrote: »Please educate yourself about geo-location using IP addresses and also how IP blocks are processed and registered by ICANN before continuing.You can also check this by running Xfire, an American flag will appear next to TESO when you're InGame.
Hint: where an IP block owner registers that block to and where they deploy it are entirely unrelated.
fromtesonlineb16_ESO wrote: »Please educate yourself about geo-location using IP addresses and also how IP blocks are processed and registered by ICANN before continuing.You can also check this by running Xfire, an American flag will appear next to TESO when you're InGame.
Hint: where an IP block owner registers that block to and where they deploy it are entirely unrelated.
well the thing is ip-geolocating has its flaws. It is very well possible that the server is still in Europe and they are just reusing an ip address a server got assigned in the USA. so if you apply for a static ip address you get one from the country (the ip pool of the country) in which you applied for.lordrichter wrote: »1 176.221.87.3 3.87.221.176.pingdom.com
2 92.43.37.126 f126.broadband2.quicknet.se
3 10.5.12.1 10.5.12.1
4 212.247.178.9 212.247.178.9
5 130.244.39.46 vst-ncore-1.bundle-ether1.tele2.net
6 130.244.71.178 kst5-core-1.bundle-ether6.tele2.net
7 130.244.39.25 avk-core-1.hundredgige0-6-0-1.tele2.net
8 130.244.64.71 avk6-peer-1.ae0-unit0.tele2.net
9 193.159.165.121 193.159.165.121
10 217.239.44.50 217.239.44.50
11 193.159.226.18 193.159.226.18 (AS3320, DTAG Deutsche Telekom AG,DE)
12 195.122.154.3 <-Zenimax
13 159.100.232.160 159.100.232.160 <-Megaserver
13 159.100.232.160 159.100.232.160 <-Megaserver
This is North America IP address.
Thanks for proving my point. Just because it transits through multiple addresses including an address in Frankfurth (probably load balancer), the final destination is still in the US.
well the thing is ip-geolocating has its flaws. It is very well possible that the server is still in Europe and they are just reusing an ip address a server got assigned in the USA. so if you apply for a static ip address you get one from the country (the ip pool of the country) in which you applied for.lordrichter wrote: »1 176.221.87.3 3.87.221.176.pingdom.com
2 92.43.37.126 f126.broadband2.quicknet.se
3 10.5.12.1 10.5.12.1
4 212.247.178.9 212.247.178.9
5 130.244.39.46 vst-ncore-1.bundle-ether1.tele2.net
6 130.244.71.178 kst5-core-1.bundle-ether6.tele2.net
7 130.244.39.25 avk-core-1.hundredgige0-6-0-1.tele2.net
8 130.244.64.71 avk6-peer-1.ae0-unit0.tele2.net
9 193.159.165.121 193.159.165.121
10 217.239.44.50 217.239.44.50
11 193.159.226.18 193.159.226.18 (AS3320, DTAG Deutsche Telekom AG,DE)
12 195.122.154.3 <-Zenimax
13 159.100.232.160 159.100.232.160 <-Megaserver
13 159.100.232.160 159.100.232.160 <-Megaserver
This is North America IP address.
Thanks for proving my point. Just because it transits through multiple addresses including an address in Frankfurth (probably load balancer), the final destination is still in the US.
Let us test amazon.de (because I think to remember I read somewhere about their German servers)
cmd -> nslookup amazon.de 8.8.8.8 i get the ip address 178.236.7.219 which is located in Ireland which seems logical because amazon's europe headquarters are in Ireland. you can as a European company go to an american static ip provider and apply for an static ip address. you will get an ip adress from the american pool then. ip-geolocating works best for dynamic assigned ip addresses. I believe besides confusing some users this represents no problem, if it is really just an american ip assigend to a european server (i guess no dns lookup is needed).
What strikes me odd is that some of you say they used an ip address pointing to a European locations before. I have no logical explanation for this. You could assume they have some ip addresses from both pools and the loadbalancer just scrolls thru these different servers but I don't think loadbalancers work like this or at least as a software developer my knowledge about networks stop around this very basic level.