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PvE in Cyroldill

Iago
Iago
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Would it be possible To flag yourself as a PvE player in Cyrodill So players can finish the PvE stuff there. You know it would be nice Because then I wouldn't have to worry about being ganked while I'm talking to an NPC. And force to respawn Somewhere that takes me 15 minutes to get back to the NPC.


If a player was marked as PvE They couldn't participate in the war effort while they were there.



Or have a PvE version of Cyrodill for PvE playrrd to go after the PvE material in.


Of course they could also just remove all PvE content and Achievements from there too


Edited by Iago on January 19, 2015 4:31AM
That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

-Thomas Pain

  • NadiusMaximus
    NadiusMaximus
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    Find the lowest pop for the faction you want to pve in and go there.
    It's easy enough, I did it. It's annoying to have to run all the way back if ganged, but that's the price.
  • dharbert
    dharbert
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    Iago wrote: »
    Would it be possible To flag yourself as a PvE player in Cyrodill So players can finish the PvE stuff there. You know it would be nice Because then I wouldn't have to worry about being ganked while I'm talking to an NPC. And force to respawn Somewhere that takes me 15 minutes to get back to the NPC.


    If a player was marked as PvE They couldn't participate in the war effort while they were there.



    Or have a PvE version of Cyrodill for PvE playrrd to go after the PvE material in.


    Of course they could also just remove all PvE content and Achievements from there too


    Every alliance has a "buff" campaign that is mainly controlled by that alliance. These are the campaigns that you need to join in order to complete Cyrodiil PvE content with little to no player combat.

    I completed every delve, every dolmen, and collected every skyshard without meeting a single enemy player.

    It's ironic, but the PvE is the main content of Cyrodiil. If there weren't delves, dolmens, skyshards, and daily quests there, there wouldn't be anything to do other than zerg and play merry-go-round with the keeps.
  • Iago
    Iago
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    I have been doing the PvE in areas that are primarily controlled by my alliance. at the time we held all the four towers. in two hours time I was able to complete about 2&a half quests.


    I have tried PvP I just don't like it. its not my cup of tea.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • NadiusMaximus
    NadiusMaximus
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    Good luck, need help just ask.
    Edited by NadiusMaximus on January 19, 2015 5:10AM
  • Iago
    Iago
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    you know the whole thing just frustrates me because I have still very limited time to actually play during the week. in a years time I have less than 50 hours of playtime in.

    limited time +Cyrodill's large Map+ beingkilled every ten to fifteen minutes = a gigantic pain in my... well you know.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Zershar_Vemod
    Zershar_Vemod
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    I understand where you are coming from, but Cyrodiil is the emphasis of "no one is safe." I know I still have plenty of quests there, and I really should have focused on those more when all the campaigns were dead, but grab a few friends and quest together and things should be relatively ok.
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
    VR15 Nightblade Vampire
  • Iago
    Iago
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    I understand where you are coming from, but Cyrodiil is the emphasis of "no one is safe." I know I still have plenty of quests there, and I really should have focused on those more when all the campaigns were dead, but grab a few friends and quest together and things should be relatively ok.

    I understand that nobody is supposed to be safe in Cyrodill But what I don't understand Is why in the hell They would attach PvE content To an area that's clearly PvP. That's where I get a little confused I'm not a huge fan of PvP I'm not a super huge fan of forced group content. I do group when I need to But trying to do PvE quests with groups Is really frustrating For me. Some players just want to blow to the content as fast as possible Follow others move so slow That it makes you wonder how they ever get anything done. That makes finding a group of people Nearly impossible sometimes Unless you're willing to Vulture the content as fast as you can like the next guy Or stand around with your thumb up your %$$.



    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Galalin
    Galalin
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    I love runnong into these PvE groups in cyrodiil.... believe me i think us PvPers despise PvE in cyrodiil more than you PvE'ers...none the less its like a smorgasbord of ap when we run across you
  • Iago
    Iago
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    Galalin wrote: »
    I love runnong into these PvE groups in cyrodiil.... believe me i think us PvPers despise PvE in cyrodiil more than you PvE'ers...none the less its like a smorgasbord of ap when we run across you

    It kind of sounds to me like you like the PvP in Cyrodill. Seriously though I don't believe that you think should have never been mixed.


    I'll make you a deal though if you want across me in Cyrodill. I will let you kill me off So long as you let me finish what I'm working on Because once I'm done with the PvE in Cyrodill I'm never going back to that shithole.
    Edited by Iago on January 19, 2015 5:44AM
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Iago
    Iago
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    Good luck, need help just ask.

    I'll keep that in mind.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • NadiusMaximus
    NadiusMaximus
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    I couldn't imagine doing the quests deep in enemy held territory with out a forward camp though. Running, or riding, from literally one end of the map to the other sucks. I had to a few times though. The worst was getting ganged just as I was going up to hand in a quest, I usually sneak all around the towns just to make sure the coast is clear, but I forgot where I was and caught an axe to the face entering a building.
  • Iago
    Iago
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    I couldn't imagine doing the quests deep in enemy held territory with out a forward camp though. Running, or riding, from literally one end of the map to the other sucks. I had to a few times though. The worst was getting ganged just as I was going up to hand in a quest, I usually sneak all around the towns just to make sure the coast is clear, but I forgot where I was and caught an axe to the face entering a building.

    you know there's gotta be some kind of middle ground somewhere.

    because I know if you die while you're doing a dolman in Cyrodiil it gives you the choice of responding right there with the soul gem. I wish we had the same option with quests because that I could just lay there dead until the idiots that ganked me were gone
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Xexpo
    Xexpo
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    @‌ OP
    Don't be so scared lol ... even if you get killed you don't lose anything
    You might even have fun fighting other players :wink:
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
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    Macro and Cheese NA/PC
  • Iago
    Iago
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    kaer426 wrote: »
    @‌ OP
    Don't be so scared lol ... even if you get killed you don't lose anything
    You might even have fun fighting other players :wink:

    It's not that Im scared I just hate running across that giant freakin map every time I get myself mauled by another player.

    I understand why ZOS probably doesn't want people to be able to use Soul Gems, given the nature of Cyrodill but honestly there has to be a better way
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • AngryNord
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    I ganked a Dominion Templar (I think he was a Templar) in one of the Dungeons in the EP area while waiting for the boss to spawn. That was kinda fun *evil grin*
  • RazielSR
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    I like the way is it now. I dont like pvp but I had A LOT of fun while getting all the skyshards when I was vr2. I remember dying like 3 times. Sometimes I found some people who didnt attack and they were questing too.

    What I really like to see is the imperial city being separated pve/pvp. Once out,all can be wild but inside I guess the city will have separated instances?
  • NadiusMaximus
    NadiusMaximus
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    I'll admit to doing it. But getting it done to me is funnier.

    I was in a delve and saw an enemy so I instantly hid. He must have saw me also, because he took off running back to where he came from.
    I was all like, this is gonna be fun I'm v14, he's v5 .
    All of a sudden he bolts past me, and runs away. I'm standing there taking aim, when a train of mobs following him pounds me into the ground.
    He actually whispered "Sorry, it's the only way I could get by you sneaking behind me." awesome try though.
  • TequilaFire
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    I agree about the respawn thing, I don't mind getting in a fight or getting killed,
    it is that boring long trip back to the quest area when you get killed.
    I guess it is equally frustrating for the pvp guys too, but that makes it more realistic to them and their outcome to whittle each others forces down, not so much pve.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    I got ganked a couple times to by a camper at a quest npc when I wanted to finish the Cyro pve, since then I attacked every player on sight even though they were just questing, and always approach the quest npc with caution & sneaked
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • andreasv
    andreasv
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    I love the threat of getting attacked while questing in Cyrodiil. I finished all alliance quests in PvE in order to be more competitive there. Now as a VR11 it's fun. Got attacked while talking to NPCs this morning twice by Nightblades and managed to win each fight. Great feeling!
    I'd say finish everything from PvE content and then aim for quests in Cyrodiil.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Galalin wrote: »
    I love runnong into these PvE groups in cyrodiil.... believe me i think us PvPers despise PvE in cyrodiil more than you PvE'ers...none the less its like a smorgasbord of ap when we run across you
    You and your kind are the reason us PVEers detest PVP.
  • NadiusMaximus
    NadiusMaximus
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    They need a white flag you could buy from the siege merchant. It would not unflag you or save you from being killed, but would provide the killer with a title of "War Criminal" and a six month and to him and what ever group he joins, for his actions against humanity, or whatever you are. You have to make the consequences great, otherwise everyone would do it.
  • technohic
    technohic
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    Cyrodiil is this games equivalent to PvP servers. Not sure what fascinates you to want to PvE there if you don't want the risk of PvP.
  • Weberda
    Weberda
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    I have run across PVE'rs in dungeons and never had a problem. We finish what we're doing, wave, and go our separate ways.

    Out in the open is problematic though. It's hard to tell whether the opposing faction player is doing PVE or PVP (unless I recognize the name). If they appear to be non-hostile I prefer to move on. And I think attacking Anybody while they're doing a dolmen is just plain rude.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Gix
    Gix
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    Iago wrote: »
    what I don't understand Is why in the hell They would attach PvE content To an area that's clearly PvP.
    Because some players (like me) enjoy World PvP; we want to roam around, do PvE and charge headlong when we occasionally encounter enemy players.

    That's the best kind of PvP... and, in a way, the best kind of PvE as well.

    The key word, here, is occasional. I enjoy structure PvP but it's not something I'd do constantly... same goes for PvE. Mix 'em together and you get a very interesting experience.
  • Zershar_Vemod
    Zershar_Vemod
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    Iago wrote: »
    I understand where you are coming from, but Cyrodiil is the emphasis of "no one is safe." I know I still have plenty of quests there, and I really should have focused on those more when all the campaigns were dead, but grab a few friends and quest together and things should be relatively ok.

    I understand that nobody is supposed to be safe in Cyrodill But what I don't understand Is why in the hell They would attach PvE content To an area that's clearly PvP. That's where I get a little confused I'm not a huge fan of PvP I'm not a super huge fan of forced group content. I do group when I need to But trying to do PvE quests with groups Is really frustrating For me. Some players just want to blow to the content as fast as possible Follow others move so slow That it makes you wonder how they ever get anything done. That makes finding a group of people Nearly impossible sometimes Unless you're willing to Vulture the content as fast as you can like the next guy Or stand around with your thumb up your %$$.



    It's a contested zone. That's why.
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
    VR15 Nightblade Vampire
  • technohic
    technohic
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    Gix wrote: »
    Iago wrote: »
    what I don't understand Is why in the hell They would attach PvE content To an area that's clearly PvP.
    Because some players (like me) enjoy World PvP; we want to roam around, do PvE and charge headlong when we occasionally encounter enemy players.

    That's the best kind of PvP... and, in a way, the best kind of PvE as well.

    The key word, here, is occasional. I enjoy structure PvP but it's not something I'd do constantly... same goes for PvE. Mix 'em together and you get a very interesting experience.

    Yeah, I like that sort of thing a lot. Never got why role-player types didn't. Think it would be more immersive if running into an enemy meant you might clash.
  • Iago
    Iago
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    technohic wrote: »
    Cyrodiil is this games equivalent to PvP servers. Not sure what fascinates you to want to PvE there if you don't want the risk of PvP.

    Because there are PvE achievements attached to Cyrodill, if it wasn't for that I would not be there.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Iago
    Iago
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    They need a white flag you could buy from the siege merchant. It would not unflag you or save you from being killed, but would provide the killer with a title of "War Criminal" and a six month and to him and what ever group he joins, for his actions against humanity, or whatever you are. You have to make the consequences great, otherwise everyone would do it.

    You know that would be a great way to do it, but then PvP'rs would be carrying the white flags so they could respawn in the battle..... I am sure there is a good solution to this problem but I just can't think of one.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Iago
    Iago
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    Iago wrote: »
    I understand where you are coming from, but Cyrodiil is the emphasis of "no one is safe." I know I still have plenty of quests there, and I really should have focused on those more when all the campaigns were dead, but grab a few friends and quest together and things should be relatively ok.

    I understand that nobody is supposed to be safe in Cyrodill But what I don't understand Is why in the hell They would attach PvE content To an area that's clearly PvP. That's where I get a little confused I'm not a huge fan of PvP I'm not a super huge fan of forced group content. I do group when I need to But trying to do PvE quests with groups Is really frustrating For me. Some players just want to blow to the content as fast as possible Follow others move so slow That it makes you wonder how they ever get anything done. That makes finding a group of people Nearly impossible sometimes Unless you're willing to Vulture the content as fast as you can like the next guy Or stand around with your thumb up your %$$.



    It's a contested zone. That's why.

    What does Cyrodill being a contested zone have to do with the decision to put PvE content in the PvP zone......

    I understand it was probably done to get people who would normally just PvE to try out PvP, but it doesn't make any less of a *** idea one the game designers part. It's no different than forced group content. I know they want to encourage groups and I use them a lot but forcing people to do *** they don't want to do is probably not such a great idea.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

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