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Goblin's Delight - WHY???(possible spoilers)

Magdalina
Magdalina
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So I'm vet 12, Hero of EP, DC and AD by now and I've slowly been working my way through Cyro quests for the Tamriel Hero title. Most of them are rather boring, standard go there(in Cyro sometimes replaced with "ride half of the map to get there"), talk to this, bring this and kill these, nothing too interesting

But there's this one quest in Cropsford which just has me "o_O". In it, a woman asks you to poison a goblin who's a pet/friend of another citizen of Cropsford. Now, I understand the game isn't exactly based off My Little Pony, but so far I've really loved this one thing about ESO - choices. I've always been able to choose. Yeah, sometimes it was a choice between bad and worse, sometimes it was a very difficult choice(like between Shaza and Khali in Reaper's March, that one almost made me cry), but it was always there. It made me really happy, especially in comparison to Skyrim where I had like a dozen unfinished quests because I just couldn't bring myself to do what I had to in order to finish them(kill Paarthurnax, for example).

Now this quests feels like something right out of Skyrim, and this is not a compliment here. I can talk to the guy who's the goblin's friend, hear his opinion, I can ask the woman why she hates goblins so much(and get a not very convincing response along the lines of "THEY R BAD MUST DIE"), but you can NOT choose to spare the little guy. It's like they just forgot to put the option there. I understand this is probably not a big deal for 99% of players, but this seriously bothers me because it really doesn't fit into my image of my character. I also talked to my friends and it also really bothers some of them, so while I'm in the minority, I'm not completely alone. I've abandoned the quest for the timebeing, but that actually means I can't get Tamriel Hero - I have exactly 11 quests left for it, 1 more city in Cyro and this one, I'm gonna do the city today or tomorrow and be left just with this one quest>.<

Opinions/suggestions?
Edited by Magdalina on August 16, 2014 4:16PM
  • AlexDougherty
    AlexDougherty
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    ✭✭
    It's an echo of the Rat quest in either Oblivion or Skyrim, were you find and stop someone from killing their neighbours pet giant rats (they were trying to attract mountain lions to eat them).

    It's just a nostalgia trip with a weird twist.

    edit~I'm pretty sure it was Oblivion, but everytime I go to rewrite it I hear a voice in the back of my head saying "Are you certain about that"
    Edited by AlexDougherty on August 16, 2014 4:19PM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • madangrypally
    madangrypally
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    There are many quests that do not have enough options. I hope after they add the Justice system they go through all the quest and tweak them somewhat.

    Example you mentioned above is a good example.

    Spoiler: Dont read if you dont want to know about a quest.

    2 other quest that annoyed me are:

    1: The Dreugh Threat: The landlord has caused the Dreugh to attack and kill people in order to make some gold. There should be an option to kill him, and it annoys me that I can not.

    2: Feathered Fiends: Mercenaries have caused harpies to attack a small town and are extorting it for protection. Some townsfolk have died and the mercenaries have outright killed others. Once brought to justice they are just allowed to leave. I want the option to kill them.

    Basically I want the option to kill more npc's that are part of the quest if they annoy me. If an npc killed or caused dealth for greed or power then I want to kill them. If I killed their underlings then I want to kill the boss also. Never liked it when I kill dozens of guards just to get to their boss and I have to let them walk away.
  • Bookwyrm
    Bookwyrm
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    I agree with this. I haven't gotten to this quest yet, but I feel the same way, and I really, REALLY can't stand to leave a quest unfinished (completionist OCD), so this is going to drive me insane.

    I might have one character that will be able to complete the story this way, but I would absolutely like the option of being able to say "No. Screw you and your prejudice. Eat enchanted blades. *stab*" Okay, maybe I wouldn't kill the quest giver, but I'd like an alternate option that ends up with the goblin alive.
    Don't talk to me! I'm a shrub. - Frozen Man
    Bookwyrm - The Thread Killer
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    It's an echo of the Rat quest in either Oblivion or Skyrim, were you find and stop someone from killing their neighbours pet giant rats (they were trying to attract mountain lions to eat them).

    It's just a nostalgia trip with a weird twist.

    edit~I'm pretty sure it was Oblivion, but everytime I go to rewrite it I hear a voice in the back of my head saying "Are you certain about that"

    It was Oblivion, I did it recently. I would have ratted the lady out (lol), but she offered me training if I kept quiet. Couldn't say no to that, no matter how much I love rats.
    Dear Sister, I do not spread rumors, I create them.
  • rotiferuk
    rotiferuk
    ✭✭✭
    Magdalina wrote: »
    So I'm vet 12, Hero of EP, DC and AD by now and I've slowly been working my way through Cyro quests for the Tamriel Hero title. Most of them are rather boring, standard go there(in Cyro sometimes replaced with "ride half of the map to get there"), talk to this, bring this and kill these, nothing too interesting

    But there's this one quest in Cropsford which just has me "o_O". In it, a woman asks you to poison a goblin who's a pet/friend of another citizen of Cropsford. Now, I understand the game isn't exactly based off My Little Pony, but so far I've really loved this one thing about ESO - choices. I've always been able to choose. Yeah, sometimes it was a choice between bad and worse, sometimes it was a very difficult choice(like between Shaza and Khali in Reaper's March, that one almost made me cry), but it was always there. It made me really happy, especially in comparison to Skyrim where I had like a dozen unfinished quests because I just couldn't bring myself to do what I had to in order to finish them(kill Paarthurnax, for example).

    Now this quests feels like something right out of Skyrim, and this is not a compliment here. I can talk to the guy who's the goblin's friend, hear his opinion, I can ask the woman why she hates goblins so much(and get a not very convincing response along the lines of "THEY R BAD MUST DIE"), but you can NOT choose to spare the little guy. It's like they just forgot to put the option there. I understand this is probably not a big deal for 99% of players, but this seriously bothers me because it really doesn't fit into my image of my character. I also talked to my friends and it also really bothers some of them, so while I'm in the minority, I'm not completely alone. I've abandoned the quest for the timebeing, but that actually means I can't get Tamriel Hero - I have exactly 11 quests left for it, 1 more city in Cyro and this one, I'm gonna do the city today or tomorrow and be left just with this one quest>.<

    Opinions/suggestions?

    I discovered this quest by accident with a character I have now stopped playing. I did not do it then and I will not do it with the current character I am levelling. If it comes to a choice between feeling right with myself and some poxy title the former wins every time. I did not kill Paarthurnax either, in fact I did not like having to kill ANY of the dragons. Also, I quit playing Mass Effect 3 because I was forced into choosing between the Geth and the Quarians.
    EU Server.
  • ThisOnePosts
    ThisOnePosts
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    rotiferuk wrote: »
    Magdalina wrote: »
    So I'm vet 12, Hero of EP, DC and AD by now and I've slowly been working my way through Cyro quests for the Tamriel Hero title. Most of them are rather boring, standard go there(in Cyro sometimes replaced with "ride half of the map to get there"), talk to this, bring this and kill these, nothing too interesting

    But there's this one quest in Cropsford which just has me "o_O". In it, a woman asks you to poison a goblin who's a pet/friend of another citizen of Cropsford. Now, I understand the game isn't exactly based off My Little Pony, but so far I've really loved this one thing about ESO - choices. I've always been able to choose. Yeah, sometimes it was a choice between bad and worse, sometimes it was a very difficult choice(like between Shaza and Khali in Reaper's March, that one almost made me cry), but it was always there. It made me really happy, especially in comparison to Skyrim where I had like a dozen unfinished quests because I just couldn't bring myself to do what I had to in order to finish them(kill Paarthurnax, for example).

    Now this quests feels like something right out of Skyrim, and this is not a compliment here. I can talk to the guy who's the goblin's friend, hear his opinion, I can ask the woman why she hates goblins so much(and get a not very convincing response along the lines of "THEY R BAD MUST DIE"), but you can NOT choose to spare the little guy. It's like they just forgot to put the option there. I understand this is probably not a big deal for 99% of players, but this seriously bothers me because it really doesn't fit into my image of my character. I also talked to my friends and it also really bothers some of them, so while I'm in the minority, I'm not completely alone. I've abandoned the quest for the timebeing, but that actually means I can't get Tamriel Hero - I have exactly 11 quests left for it, 1 more city in Cyro and this one, I'm gonna do the city today or tomorrow and be left just with this one quest>.<

    Opinions/suggestions?

    I discovered this quest by accident with a character I have now stopped playing. I did not do it then and I will not do it with the current character I am levelling. If it comes to a choice between feeling right with myself and some poxy title the former wins every time. I did not kill Paarthurnax either, in fact I did not like having to kill ANY of the dragons. Also, I quit playing Mass Effect 3 because I was forced into choosing between the Geth and the Quarians.

    You can have both Geth and Quarians at peace and saved in Mass Effect 3... FYI. That's how my playthroughs went.


    But yeah on topic, I remember that quest and yeah it would be way better to have options in quests such as the one mentioned by the OP.
    Edited by ThisOnePosts on August 16, 2014 6:03PM
  • Rodario
    Rodario
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    It's an echo of the Rat quest in either Oblivion or Skyrim, were you find and stop someone from killing their neighbours pet giant rats (they were trying to attract mountain lions to eat them).

    It's just a nostalgia trip with a weird twist.

    edit~I'm pretty sure it was Oblivion, but everytime I go to rewrite it I hear a voice in the back of my head saying "Are you certain about that"

    It was Oblivion and you had a choice to spare the rats.
    Victoria Lux - Templar Tank
    {EU/DC}
  • Rodario
    Rodario
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    I was really surprised there wasn't an option to spare the little guy and I hated finishing the quest, but I told myself I just spent two days on the rest of Cyrodiil's quests to get the achievement and that it's just a game, so I went through with it.
    Victoria Lux - Templar Tank
    {EU/DC}
  • AlexDougherty
    AlexDougherty
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    ✭✭
    It's an echo of the Rat quest in either Oblivion or Skyrim, were you find and stop someone from killing their neighbours pet giant rats (they were trying to attract mountain lions to eat them).

    It's just a nostalgia trip with a weird twist.

    edit~I'm pretty sure it was Oblivion, but everytime I go to rewrite it I hear a voice in the back of my head saying "Are you certain about that"

    It was Oblivion, I did it recently. I would have ratted the lady out (lol), but she offered me training if I kept quiet. Couldn't say no to that, no matter how much I love rats.

    I did rat her out, it was either acrobatics or athletics training, and she moved a lot, wasn't worth the hassle. But thanks for confirming it was Oblivion.
    Rodario wrote: »
    It's an echo of the Rat quest in either Oblivion or Skyrim, were you find and stop someone from killing their neighbours pet giant rats (they were trying to attract mountain lions to eat them).

    It's just a nostalgia trip with a weird twist.

    edit~I'm pretty sure it was Oblivion, but everytime I go to rewrite it I hear a voice in the back of my head saying "Are you certain about that"

    It was Oblivion and you had a choice to spare the rats.

    You saved the rats either way, it was just whether you reported who attracting the mountain lions to the quest giver. But thanks for the confirmation about which game.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Blo0dstorm
    Blo0dstorm
    ✭✭✭
    Rodario wrote: »
    I was really surprised there wasn't an option to spare the little guy and I hated finishing the quest, but I told myself I just spent two days on the rest of Cyrodiil's quests to get the achievement and that it's just a game, so I went through with it.
    I did same but hated the quest :'(

  • rotiferuk
    rotiferuk
    ✭✭✭
    rotiferuk wrote: »
    Magdalina wrote: »
    So I'm vet 12, Hero of EP, DC and AD by now and I've slowly been working my way through Cyro quests for the Tamriel Hero title. Most of them are rather boring, standard go there(in Cyro sometimes replaced with "ride half of the map to get there"), talk to this, bring this and kill these, nothing too interesting

    But there's this one quest in Cropsford which just has me "o_O". In it, a woman asks you to poison a goblin who's a pet/friend of another citizen of Cropsford. Now, I understand the game isn't exactly based off My Little Pony, but so far I've really loved this one thing about ESO - choices. I've always been able to choose. Yeah, sometimes it was a choice between bad and worse, sometimes it was a very difficult choice(like between Shaza and Khali in Reaper's March, that one almost made me cry), but it was always there. It made me really happy, especially in comparison to Skyrim where I had like a dozen unfinished quests because I just couldn't bring myself to do what I had to in order to finish them(kill Paarthurnax, for example).

    Now this quests feels like something right out of Skyrim, and this is not a compliment here. I can talk to the guy who's the goblin's friend, hear his opinion, I can ask the woman why she hates goblins so much(and get a not very convincing response along the lines of "THEY R BAD MUST DIE"), but you can NOT choose to spare the little guy. It's like they just forgot to put the option there. I understand this is probably not a big deal for 99% of players, but this seriously bothers me because it really doesn't fit into my image of my character. I also talked to my friends and it also really bothers some of them, so while I'm in the minority, I'm not completely alone. I've abandoned the quest for the timebeing, but that actually means I can't get Tamriel Hero - I have exactly 11 quests left for it, 1 more city in Cyro and this one, I'm gonna do the city today or tomorrow and be left just with this one quest>.<

    Opinions/suggestions?

    I discovered this quest by accident with a character I have now stopped playing. I did not do it then and I will not do it with the current character I am levelling. If it comes to a choice between feeling right with myself and some poxy title the former wins every time. I did not kill Paarthurnax either, in fact I did not like having to kill ANY of the dragons. Also, I quit playing Mass Effect 3 because I was forced into choosing between the Geth and the Quarians.

    You can have both Geth and Quarians at peace and saved in Mass Effect 3... FYI. That's how my playthroughs went.
    .

    If you had the saved game from Mass Effect 2 and played the Social Media version. I did not meet the requirements so the peace option was not available.
    EU Server.
  • AlexDougherty
    AlexDougherty
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    ✭✭
    rotiferuk wrote: »
    rotiferuk wrote: »
    Magdalina wrote: »
    So I'm vet 12, Hero of EP, DC and AD by now and I've slowly been working my way through Cyro quests for the Tamriel Hero title. Most of them are rather boring, standard go there(in Cyro sometimes replaced with "ride half of the map to get there"), talk to this, bring this and kill these, nothing too interesting

    But there's this one quest in Cropsford which just has me "o_O". In it, a woman asks you to poison a goblin who's a pet/friend of another citizen of Cropsford. Now, I understand the game isn't exactly based off My Little Pony, but so far I've really loved this one thing about ESO - choices. I've always been able to choose. Yeah, sometimes it was a choice between bad and worse, sometimes it was a very difficult choice(like between Shaza and Khali in Reaper's March, that one almost made me cry), but it was always there. It made me really happy, especially in comparison to Skyrim where I had like a dozen unfinished quests because I just couldn't bring myself to do what I had to in order to finish them(kill Paarthurnax, for example).

    Now this quests feels like something right out of Skyrim, and this is not a compliment here. I can talk to the guy who's the goblin's friend, hear his opinion, I can ask the woman why she hates goblins so much(and get a not very convincing response along the lines of "THEY R BAD MUST DIE"), but you can NOT choose to spare the little guy. It's like they just forgot to put the option there. I understand this is probably not a big deal for 99% of players, but this seriously bothers me because it really doesn't fit into my image of my character. I also talked to my friends and it also really bothers some of them, so while I'm in the minority, I'm not completely alone. I've abandoned the quest for the timebeing, but that actually means I can't get Tamriel Hero - I have exactly 11 quests left for it, 1 more city in Cyro and this one, I'm gonna do the city today or tomorrow and be left just with this one quest>.<

    Opinions/suggestions?

    I discovered this quest by accident with a character I have now stopped playing. I did not do it then and I will not do it with the current character I am levelling. If it comes to a choice between feeling right with myself and some poxy title the former wins every time. I did not kill Paarthurnax either, in fact I did not like having to kill ANY of the dragons. Also, I quit playing Mass Effect 3 because I was forced into choosing between the Geth and the Quarians.

    You can have both Geth and Quarians at peace and saved in Mass Effect 3... FYI. That's how my playthroughs went.
    .

    If you had the saved game from Mass Effect 2 and played the Social Media version. I did not meet the requirements so the peace option was not available.

    You didn't need to play the social media version. I did load a ME2 File, but I have never done any social media, and never will, but I saved them both. It required you going down one route, changing your mind, and choosing to save both.

    But I agree it sucks sometimes when you have to choose.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Soliss
    Soliss
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    This game is designed to have a very linear progression. It's much easier (and lazier) to design that way.

    Even the options you are given have almost no impact on the result or rewards of the quest. Only one notable exception being at the end of the Mage's Guild path.

    So your options are pretty much to do the quest for the xp (the rewards are crap) or skip the quest and do something else. However, if you're levelling primarily off the quest model, skipping quests makes you underlevelled for the next area.

    So, congratulations Savior of Nirn! While you may want to feel special, your progression is nearly identical to everyone around you, except perhaps in a slightly different sequence.
  • Brakku
    Brakku
    Soul Shriven
    Yeah, I really don't like the quest and I think I won't be finishing it... I killed couple of Dominion low lifes in the area, but hey, the goblin has done nothing wrong.
    Edited by Brakku on October 29, 2014 11:58PM
  • Ysne58
    Ysne58
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    One can always hope that little things like additional solutions to certain quests will be added.
  • Csub
    Csub
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    I also have this quest and I will also not do it. I mean, that goblin is pretty much the only creature that chef is "close" to and that goblin is harmless and likes the chef too, I won't kill it just because some... ehmm.. lady doesn't like goblins. When we were out there questing with guildies I told them they can go on and do it but I will just hang around there till they finish, I refused to do it.
    "The Divines gave you a nose for a reason, Tharn. So you can keep your mouth shut and still keep breathing. - Lyris Titanborn
  • alsonotan0rc
    alsonotan0rc
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    I don't see a good reason to be forced to complete this particular quest for the achievement. If we do have to complete it one way or another, I'd like the option to inform Chef Amadour or throw out the poison or something.

    As it is, I can't go through with poisoning the poor goblin. Doesn't seem very Hero-of-Tamriel-ish, does it? My character wasn't forced to steal things to complete the Stonefalls or Grahtwood quest achievements even though some quests encouraged (or even required) you to steal. Why do I have to poison a friendly goblin in cold blood to complete Cropsford? T_T
  • Holifer
    Holifer
    Soul Shriven
    I have abandoned this quest twice.
    Make a bug report about it. Maybe if enough people report it, they'll fix it?
  • Samadhi
    Samadhi
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    Holifer wrote: »
    I have abandoned this quest twice.
    Make a bug report about it. Maybe if enough people report it, they'll fix it?

    Have never had this quest bug out, what exactly is going wrong?

    It has been quite easy to poison the goblin on each of my characters that has run through Cyrodiil quests, and it worked correctly providing quest completion each time.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Maximis_ESO
    Maximis_ESO
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    Am i the only one tbat would just kill him anyways and forget about it? Maybe im heartless but a choice to spare him wouldnt mean much. Remember what the nasty goblins did to the farming brothers in cyrodil back in oblivion?
  • Samadhi
    Samadhi
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    ✭✭✭
    Am i the only one tbat would just kill him anyways and forget about it? Maybe im heartless but a choice to spare him wouldnt mean much. Remember what the nasty goblins did to the farming brothers in cyrodil back in oblivion?

    Realistically, poisoning the goblin is the utilitarian choice; it is the least worst option.

    Would advise anyone who takes issue with killing the single goblin to refrain from the rest of the Cropsford quests because
    The narrative of the town seems to be that the chef leaving food out for the goblin has attracted the rest of the goblin's tribe, who raid and steal food from the village.
    Those among the other quests in this area include killing members of this goblin's extended family in cold blood, and killing (unless you are a Nightblade) your way through his tribekin to steal food from their storage room.

    Though maybe I just have an easy time with this decision because I score high on tests for primary psychopathy, and psychopaths are more prone towards willingness to make decisions that sacrifice one life for the benefit of others.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • newtinmpls
    newtinmpls
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    I haven't faced this quest yet, however it looks like one I will either toss on the "abandoned" pile, or rework in my own head (this is why I write fanfic ;)

    Going back to an earlier quest in Auridon, it's pretty clear that the oh-so-superior Altmer don't intend to treat the Toothmaul goblins well. In my version of reality, the Caemaire family (an altmer clan consisting of multiple characters played by myself and my best friend) we noted the many blacksmithing stations in the goblin lair. So rather than give the "supplies" to the smuggler (an optional sub-plot), we decided that there would be negotiated a Toothmaul-Caemaire trade agreement that gives the Caemaire trading partners, and the Toothmaul tribe some allies & the beginnings of political power and income.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • TheShadowScout
    TheShadowScout
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    Personally I dislike quests that railroad my character down one plotline when there are logical options.
    Even though the one character I did this one with had no IC troubles poisoning a goblin... not like goblins are in any way "innocents" in most fantasy histories, and TES lore is no exception here. Though once I get to it with some of my more squeamish alts... I may have to think about it.
    At least I would have wanted an option for my characters to refuse, try to help, whatever - no matter how it ends up working out, some quests you can't save everyone after all. But at least there should be an option to try, even if you will fail... even if it ends up failing with a backlash, possibly forcing you to kill the goblin personally in self-defence.

    Also, agreement on some other quests, it also left a bad feeling in my mouth to let the darn mercenary leader in harpy town just walk after she caused all that trouble (remember the trail of corpses you follow to save the magistrates daughter from adding to their number?)

    Or the redguard mage that is the source of all the trouble for the argonians in eastmarch, where you have to choose to let him leave so he'll tell you where he hid the reagents the dreamwalker needs to save that argonian girl, or kill him for luring the trolls to eat half the camp and let her die. I'd have wanted a third option - get him to tell you about the reagents (intimidate option?), then drag him to face the judgement of those he harmed.
  • SlayerSyrena
    SlayerSyrena
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    Yup. I submitted feedback during the beta on this quest, in Jan of last year. It really upset me too. I hope someday they decide to give us the option to spare him (I still haven't completed this quest since live! Yes I have a soft spot for goblins). ;)
    PC/NA, Level 50 * Current Champion Points: 1600+
    Cyndril - Bosmer Vampire Nightblade - Dual Wield Blades and Bow

    ***Member of the closed early beta group, The Psijic Order***
    Guest on first ESO Live
    My ESO fan art and comics
  • Ommamar
    Ommamar
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    I have definitely had the I wish I could stab the quest giver/effector in the face moments playing this game. What is interesting is this is the first MMO that has really made me care about those involved in quests, so I agree they are often linear with limited effect at least ZOS has done them well enough for us to care about pixels in a virtual universe.
  • PBpsy
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    Is there no choice? I done the quest two or three times but off course I killed the filthy goblin. >:)
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  • TheShadowScout
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    Choices... you know what hey say about choices. One choice is no choice, two choices is a dilemma, freedom begins at three choices... wish more quests went for freedom, sometimes ;)

    But agreed, the quests here do make one care, those who actually follow their story and not rush through them racing towards endgame, I suppose. Which is not something every game can claim!
  • capnbinky
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    I found this thread because I'm doing that quest right now, and I kept expecting another option but it's poison or quit time now. I feel the same way; it's horrible. She wants me to murder this probably mentally ill man's only companion. Who knows what the final result would be?

    I want to tell her no, but I don't get the choice.
  • starkerealm
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    It's an echo of the Rat quest in either Oblivion or Skyrim, were you find and stop someone from killing their neighbours pet giant rats (they were trying to attract mountain lions to eat them).

    It's just a nostalgia trip with a weird twist.

    edit~I'm pretty sure it was Oblivion, but everytime I go to rewrite it I hear a voice in the back of my head saying "Are you certain about that"

    It was in Oblivion as a gag reference to the first Fighters' guild quest in Morrowind, where rats have broken in and are eating a woman's pillow collection. The intro dialog is very similar, as I remember it.

    EDIT, and then I see that Cap'n Binky necroed a thread from January. Mybad.
    Edited by starkerealm on August 22, 2015 7:11AM
  • Dekkameron
    Dekkameron
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    I haven't read the rest of the comments i must admit, but you can spare the little guy by abandoning the quest! :)

    (yer yer i know it's not as good as having an option to make the goblin chew off the thumbs of someone)
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