Bid History should not be viewable by the entire guild.
I do firmly believe, though, that the purchase price, after the fact, should be public info to all guild members. If people are contributing money towards purchasing a Kiosk, they should know how much was spent and shouldn't have to take anyone's word for it.
Hey there folks,
Just wanted to let everyone know that this is on the radar and a fix is coming in a future patch. We don't have the details just yet, but we'd love to hear additional feedback once the solution goes live. Thanks for the additional suggestions in this thread!
Hey there folks,
Just wanted to let everyone know that this is on the radar and a fix is coming in a future patch. We don't have the details just yet, but we'd love to hear additional feedback once the solution goes live. Thanks for the additional suggestions in this thread!
Hey there folks,
Just wanted to let everyone know that this is on the radar and a fix is coming in a future patch. We don't have the details just yet, but we'd love to hear additional feedback once the solution goes live. Thanks for the additional suggestions in this thread!
Hey there folks,
Just wanted to let everyone know that this is on the radar and a fix is coming in a future patch. We don't have the details just yet, but we'd love to hear additional feedback once the solution goes live. Thanks for the additional suggestions in this thread!
Planting a flag in the sand and saying "No one else can have this, ever!" only makes everyone else think, "What a jerk! Someone should take their kiosk..."
No one eats at Burger King because they can't find a McDonald's.
I think what this really shows is the underlying issues with this guild trader system. It really needs to be overhauled into something better. This attempt at having a watered down auction house is not working. I'm not saying they absolutely need to add an auction house but they need a more inclusive system rather than this silly exclusive one that pits guilds in this weekly "do or die" battle for guild traders. I don't think that is a healthy system for any sort of longevity and is only creating a Wal-Mart style system that pushes out the little guy.
olemanwinter wrote: »If I could dictate the system I believe the following would solve it:
*+50 % more traders in prime locations
(This would allow medium sized trade guilds a chance at prime locations and thereby open up sub-prime locations to social guilds)
*An auto-bid system like Ebay. You select the max bid you are willing to give but it automatically bids only $1 higher than the next highest bid.
This would help in remote locations where guilds with only 5k worth of goods in the store are overbidding 10k for the trader and help remove the risk of bidding too high against possible "vanity" bidders.
*An increase in the number of members required for the trader to be higher than that of the guild store. Perhaps 75 or 100 members.
This would greatly reduce the number of "vanity" traders or fake guilds where 5 friends and 45 unactives make up a guild and compete for traders. Again, this would only change things, and make it easier, for social guilds.
*An addition of new fixed-price, first come first serve, style traders in non-prime locations as an alternative option. Make it graphically obvious from a distance which are occupied so customers can skip those that are regular NPC merchants.
This would give an alternative to the bid style, decrease demand on the more prime locations, and add diversity to the game world.
Another option is to make the winning bid visible to the entire guild only after the has been won (e.g., an invisible "hold" is placed on the funds prior to a bid being won). Prior to that it is only visible to the bidder. This gives transparency for won bids, but hides live bids from the "spys".
Edit: Is this the third option?
olemanwinter wrote: »I looked for an option that said, "the bid amount showing to guild members is the LEAST of the problems with the trader system", but couldn't find it.Planting a flag in the sand and saying "No one else can have this, ever!" only makes everyone else think, "What a jerk! Someone should take their kiosk..."
I think that comment and the ones that follow it don't reflect "MOST" players as you claim they do.
There is no saying"No one else can have this, ever!" You either still have the kiosk or you don't. The inherent message is a product of your own mind. You are projecting.
And recognizing that, I don't go out of my way to try to get a trader just because someone else has had it. If I didn't already want the trader, why would I want it just because you have it???
But maybe I'm just a well rounded sane person.
Anyway, if your goods are reasonably priced and you hold a wide variety, then people will seek you out for repeat visits. This is more difficult the more you move.
It's natural to want to be in the same place if your guild store is healthy.
Just like real life, the only businesses that move constantly are the ones that are dishonest or failing!No one eats at Burger King because they can't find a McDonald's.
Actually yes they do. When you are traveling down the interstate you don't drive around in circle in an unknown town looking for a McDonalds when a Burger King was at the exit.
And in your own town, if it's a decent sized city, you chose your dinner spot based on the selections nearby.
Sure you might prefer Ruby Tuesdays and go there occasionally, but if Chili's, Applebee's, and Texas Roadhouse are all 30 minutes closer, you are more likely to select them.
And finally, and most importantly, the analogy doesn't hold, because unlike in real life where you can use your smart phone, or 411, or the yellow pages to find McDonalds while you pass by Burger King, when a trader moves a customer cannot find it unless they stumble across it or search it out methodically.
kelly.medleyb14_ESO wrote: »I think what this really shows is the underlying issues with this guild trader system. It really needs to be overhauled into something better. This attempt at having a watered down auction house is not working. I'm not saying they absolutely need to add an auction house but they need a more inclusive system rather than this silly exclusive one that pits guilds in this weekly "do or die" battle for guild traders. I don't think that is a healthy system for any sort of longevity and is only creating a Wal-Mart style system that pushes out the little guy.
I disagree totally the system is pretty cool as it is, some tweaks here and there would make it better but it's really fun, just don't show my bid to 450 strangers plz. ty.
kelly.medleyb14_ESO wrote: »I think what this really shows is the underlying issues with this guild trader system. It really needs to be overhauled into something better. This attempt at having a watered down auction house is not working. I'm not saying they absolutely need to add an auction house but they need a more inclusive system rather than this silly exclusive one that pits guilds in this weekly "do or die" battle for guild traders. I don't think that is a healthy system for any sort of longevity and is only creating a Wal-Mart style system that pushes out the little guy.
I disagree totally the system is pretty cool as it is, some tweaks here and there would make it better but it's really fun, just don't show my bid to 450 strangers plz. ty.
That's cool for you but why should a small guild of 50 people be excluded from trading just because they can't afford to outbid a guild of 500? It's sort of a nonsensical system that excludes people for no apparent reason.
Hell, I would be fine with the system if they would just add another option for those who can't compete in the trader bidding wars. Have some bulletin boards in major cities that allow individuals (or guilds with no trader) to post things for sale or even post things they want to buy. That would at least give everyone some kind of opportunity to buy/sell stuff (other than spamming chat) regardless of how big/active their guild is.
Because it is a mechanism that ensures that players looking for goods in the most trafficked locations aren't faced with kiosks that only have a relatively few crappy items stocked!That's cool for you but why should a small guild of 50 people be excluded from trading just because they can't afford to outbid a guild of 500? It's sort of a nonsensical system that excludes people for no apparent reason.