Obvious to anyone who has played ESO for any length of time, there are not thousands of guilds advertising at once. But there are some recruiters who spam every few minutes, and then there are those that spam ever thirty or sixty minutes or so. If you have a number of them going at once, it can overwhelm zone chat.
Alphashado wrote: »anitajoneb17_ESO wrote: »Alphashado wrote: »
That is simply untrue. Until you have the responsibility of trying to keep a guild full of 500 active accounts, you will never understand how challenging it really is and how much work is involved. We lose 10-15 accounts every single day due to our 15 day inactivity policy.
Don't confuse "disagree" with "untrue" and explain why the methods I mentioned should not work for you.
And if you loose 10-15 members / day maybe you should start wondering if people find what they're looking for in your guild.
And yes I have the responsibility of a guild, but we have a different policy than yours : I try to keep it full of happy friendly members (not necessarily 500) rather than sticking to 500 anonymous IDs.
This is a trading guild I am talking about. In order for it to be successful you need a full roster of active accounts. I'm not talking about people that leave the guild. I am talking about people that haven't logged into the game in two weeks. Hense why I said we lose them due to inactivity policy. I didn't mention anything about quitting. If they are inactive for 15 days, we boot them from the guild. That is actually quite soft compared to most trading guilds that have inactive policies as short as 3 days. 15 days is a pretty clear indication that someone has left the game. There are exceptions of course. If someone is on vacation for example, we will retain them until they return. So yes, in a guild of 500 people, 10-15 are leaving the game daily. Blame ZoS. Don't blame us for just trying to keep our roster full. We have no control over people leaving the game. Luckily for us and for ESO, there seems to be an equal number of people either returning or trying ESO for the first time.
A PvE guild like the one you mentioned can get away with a roster full of inactive accounts. A PvE guild can get away with having only 100 happy members. A trade guild cannot. A trade guild needs a full roster of active accounts in order to succeed.
It would be impossible to find that many people every single day using only the methods you mentioned.
Seriously. You are greatly embellishing this issue that you clearly do not understand.
Ourorboros wrote: »Obvious to anyone who has played ESO for any length of time, there are not thousands of guilds advertising at once. But there are some recruiters who spam every few minutes, and then there are those that spam ever thirty or sixty minutes or so. If you have a number of them going at once, it can overwhelm zone chat.
Maybe this was just overstated unintentionally responding to a post, but submitting guild ads at this level of frequency doesn't qualify as spam, IMO. It should barely be noticeable unless all you're doing is reading chat.
Some of your reaction is "put up with it".
Sounds a little ridicule telling someone to put up with something on a game that's against the games rules, don't you think?
Every time I've seen a yell, it was from someone in relatively close proximity. I'm not sure it really works as /zone.Someone told me the /yell command is seen by the zone. If this is true, I wonder why players don't use it for trade and recruitment.
anitajoneb17_ESO wrote: »And of course we're putting up with it (no choice) but we also have the perfect right to express how much discomfort it causes to us.
SteveCampsOut wrote: »Some of your reaction is "put up with it".
Sounds a little ridicule telling someone to put up with something on a game that's against the games rules, don't you think?
Dude, It's NOT against the game rules to advertise your guild in Zone chat! So no, we don't think it's ridiculous! We also have to "Put Up With" Undaunted Vet Pledge group requests in a level 20-30 zone now since the undaunted pledges came out and ZOS in their infinite wisdom placed the Undaunted Enclave in a level 20-30 player zone! Go figure!
When I think of spamming, it's a behavior of one individual repeatedly sending out the same or very similar message. So, no, multiple guilds sending out a single message is not spamming a chat. It's just unfortunate behavior. Instead of trying to change a behavior that is not wrong, maybe try a different tactic, like responding in chat a call to ignore the guilds posting rapidly on top of each other. I haven't seen that, but can see where it could be problematic. Maybe a call to ignore will send a wake-up message to the recruiters, who surely do not want to be on an ignore list.SteveCampsOut wrote: »Some of your reaction is "put up with it".
Sounds a little ridicule telling someone to put up with something on a game that's against the games rules, don't you think?
Dude, It's NOT against the game rules to advertise your guild in Zone chat! So no, we don't think it's ridiculous! We also have to "Put Up With" Undaunted Vet Pledge group requests in a level 20-30 zone now since the undaunted pledges came out and ZOS in their infinite wisdom placed the Undaunted Enclave in a level 20-30 player zone! Go figure!
So if a chat has multiple people all at the same time advertising there guild, that's not spamming a chat?
SteveCampsOut wrote: »Some of your reaction is "put up with it".
Sounds a little ridicule telling someone to put up with something on a game that's against the games rules, don't you think?
Dude, It's NOT against the game rules to advertise your guild in Zone chat! So no, we don't think it's ridiculous! We also have to "Put Up With" Undaunted Vet Pledge group requests in a level 20-30 zone now since the undaunted pledges came out and ZOS in their infinite wisdom placed the Undaunted Enclave in a level 20-30 player zone! Go figure!
Sometimes I feel like people read 2-3 comments then post. Go figure.
So if a chat has multiple people all at the same time advertising there guild, that's not spamming a chat?
Artemiisia wrote: »I see like 3-6 each day, my life is totally ruined, I have no where to go from here, I just cant live with it, think ill call my shrink to talk about my problems now...
/sarcasm might have been used
SteveCampsOut wrote: »Some of your reaction is "put up with it".
Sounds a little ridicule telling someone to put up with something on a game that's against the games rules, don't you think?
Dude, It's NOT against the game rules to advertise your guild in Zone chat! So no, we don't think it's ridiculous! We also have to "Put Up With" Undaunted Vet Pledge group requests in a level 20-30 zone now since the undaunted pledges came out and ZOS in their infinite wisdom placed the Undaunted Enclave in a level 20-30 player zone! Go figure!
Sometimes I feel like people read 2-3 comments then post. Go figure.
So if a chat has multiple people all at the same time advertising there guild, that's not spamming a chat?
Zone chat is practically the de facto method of recruitment in this game. With how guild population constantly fluctuating, one-person inviting is hardly a legit method in maintaining guild population in most cases.
And blindly asking strangers to join a guild without asking just seems rude. Not to mention not likely to work given the fact that many people simply abhor the idea of random-guild invite requests.
Artemiisia wrote: »I see like 3-6 each day, my life is totally ruined, I have no where to go from here, I just cant live with it, think ill call my shrink to talk about my problems now...
/sarcasm might have been used
Someone told me the /yell command is seen by the zone. If this is true, I wonder why players don't use it for trade and recruitment.
I started this thread because this was something I noticed a problem within the chat (Being only in the game for a couple of days), I've not ran into a situation like this on a MMORPG before.
I'm not demanding change because I don't like it, I stated an opinion and wanted to see how other people felt about this.
Yes I see there's mixed emotions about this,
Some can put up with it, Some can't and then some who are apart of the advertising infrastructure of there guild have advised they see how It's an issue but there's no real way around it unless ZOS include additional means for guild advertisers. Then of course you've got them that are in this Advertisement infrastructure that will advise there's no problem.
Either way It's clearly been addressed by a number of people that this is an issue, is there a way this can be changed for better? Possibly, possibly not.
It's up to us as the community to discuss these things and come up with ways to deal with a potential issue. ZOS aren't able to come up with every single matter and fix it at once, but they can see when a number of the community are discussing something and creatively coming together and making suggestions on how to improve this.
Someone told me the /yell command is seen by the zone. If this is true, I wonder why players don't use it for trade and recruitment.
The radius is /say then /yell then /zone
Not sure what the distances are, but /yell is not zone wide. More than likely you have to be in visible proximity (not necessarily line of site but close enough to see them if the wall was not there for /say. I am not sure how far away /yell is, because I have only seen one of these in zone chat.
The whole guild recruitment spam just about goes away in the VR Instances, I only really notice it in the leveling instances. Not that it does not occur in the VR instances, it just happens a lot less. Its more LFGs than anything else, with some wts/wtb thrown in.
What is the radius of "/say"?
What is the radius of "/say"?