And that's what I'm saying. If it expires or if I want to stop it for some time - I don't have an option to renew it. Why? Because "no one buys them"? But I want to buy it. And some other people too.Spottswoode wrote: »What?You'd have a recurring subscription. It's a moot discussion. Unless you want to cancel it for financial reasons you really have no need to cancel the subscription. Even if you don't use the majority of the access, it's better to leave the subscription intact if you are still going to want it when you return. It really is that simple. Unless you just don't want to pay for time you aren't going to use. And that's an entirely different discussion.
If you cancelled it, it ended while you were away, and couldn't get it back after you returned, you have a slight point. But even in that case, it's more than easy enough to prepare for it.
But they are selling it and people are buying it. If it wasn't the case - no one would start complaining on forums! Don't you get it, really? All this discussion started and doesn't end because there are people that are not happy. Because, you know, we want to have this option!Spottswoode wrote: »
They drop them because no one is buying them. They aren't selling it. They are providing a discount that no one wants. People are buying the lower time subscriptions and they make more money off of them. We've covered this numerous times already. Even if the game IS going f2p, there's still reason to keep them around.
Even if players consider the subscription money they spent wasted when the f2p change comes, there would be a now much larger potential market for subscriptions. There is little question that making the game f2p would increase the number of players. Whether or not anyone would buy the 6 months subscriptions is another matter entirely. There is a pretty large sales opportunity in having larger subscriptions for f2p service, for reasons I've already mentioned. They may be following the f2p changes of some of their competitors, but the most successful f2p games offer lengthy subscriptions and use them as a loss leader for their store. Again, it doesn't make much sense for them to drop them because they are going f2p. Unless you are going to claim they will bring them back after they go f2p.
Well, don't you see it? All the scenarios entitled by "the game is doing bad" come down to what was one of my scenarios - they are simply particular cases of what I said.Spottswoode wrote: »The subscription increase may have occurred
I. If the game is doing bad
1. Assuming that the change is occurring because of financial needs
A. Due to need for increased bandwidth
(1.) Because of the new console releases
(2.) Because of a pending F2P/hybrid market shift
B.Due to increased expenses
C. Due to failure to meet quota set by parent company
D. Due to poor sales
2. Assuming that the change is coming because of need for expansion for increased future revenue.
A. Needing increased bandwidth
B. Increased expenses
C. Needing new or better equipment
D. Needing more equipment
E. Needing more staff in the future
3. Assuming that the change occurred for marketing reasons
A. Because the sales of the long term subscriptions were vastly outnumbered by the lower subscriptions
B. Because the need for marketing costs for the next year was substantially higher
(1.) Due to the new console release
(2.) Due to new material currently under development
C. Because the target demographic has shifted
(1.) Due to new analysis of subscription customers
(2.) Because the game is going f2p
(3.) Due to demographic changes in the market.
II. If the game is doing well
1. Assuming that the change is occurring because of financial needs
A. Due to need for increased bandwidth
B. Due to need for increased expenditure
C. Due to a new office space or data center upkeep/planning
2. Assuming that the change is coming to increase income to cover higher demand
A. Due to need for newer or better equipment
B. Due to need for more staff
C. Due to need for larger/more office space/datacenters.
No, YOU simply don't get it. You cannot read the writing on the wall. You and the minority of players who want this don't matter to the bigger picture. You are too small and insignificant a piece of the pie to warrant the continued open purchase of it. They can make more money offering larger subscriptions than they stand to if all of you quit. You are not a large enough portion to make the change a bad decision.
And that's what I'm saying. If it expires or if I want to stop it for some time - I don't have an option to renew it. Why? Because "no one buys them"? But I want to buy it. And some other people too.
But they are selling it and people are buying it. If it wasn't the case - no one would start complaining on forums! Don't you get it, really? All this discussion started and doesn't end because there are people that are not happy. Because, you know, we want to have this option!
But they are selling it and people are buying it. If it wasn't the case - no one would start complaining on forums! Don't you get it, really? All this discussion started and doesn't end because there are people that are not happy. Because, you know, we want to have this option!
There is a reason to increase prices if you are doing really well: You can't meet demands. Imagine, for instance, you run an apple stand. Let's say business has been more or less stable for a few years. Now all of a sudden, Oprah has a doctor on her show that says apples prevent cancer. Suddenly, you have a huge surge in apple sales, which is great. But now you have a problem. You can't buy and sell enough apples to meet the demand and run the stand at the same time. You also don't have enough money to hire anyone else on a permanent basis to help yet. So, you hire someone to help on a temporary basis and increase the price of your apples to pay for his help. This way you can hire him immediately and get closer to meeting your customers' demand for apples. This solution isn't perfect, but it beats losing customers because you can't meet the demand for apples. --- In ZOS' case (a corporate finance case), if they don't have enough staff/bandwidth/customer service to meet demands, they will begin hiring temporary or permanent positions or purchase the needed service/equipment and raise prices to pay for it over time.And "If the game is doing well" part can't endure any critics because hey - if it's doing so well, money will come with more subs. Or they could add more stuff in the store (t-shirts, plush toys etc). ALso, if NO ONE is taking that discount that comes with 6-months subs, then deleting the option won't bring any money. It's pretty obvious. So then people do buy them? But ZOS wants more money? Is that what you're saying?
stewie_801 wrote: »When the game releases on consoles those people will already be paying for XBOX LIVE and Playstation Plus....not to mention any other subs for MMORPG's on top of those console subscriptions. If ESO goes B2P that will make ESO much more desirable in terms of an MMORPG as opposed to one they might currently be paying to play.
Not sure if it has been mentioned yet as I am on page 2 of this thread and still reading, but before I forget I wanted to post this.
http://blog.us.playstation.com/2014/01/28/the-elder-scrolls-online-on-ps4-your-questions-answered/
That's incorrect for PS4. You will not have to have PS Plus to play ESO.
Edit: Now that I read through the rest I see that Gidorik had already mentioned this. And to the OP, majority of the people I know that play the MMO style games on PS3/PS4 do not have PS Plus so I do think it's relevant.
And for those who have PS Plus, you do get two games a month for free, so it's not like you are paying $50 for absolutely nothing. 24 games for $50 if you only have a PS4. If you are like me, I have my PS4, PS3, and Vita so for that same $50 I get 2 ps4 games, 1 ps3 and 1 Vita game a month for free. So 48 games for that $50. Not sure what Xbox gets.
I personally agree with Sharee and don't think this is a lead up to ESO going B2P or F2P, but it can always happen. Only time will tell.
xsorusb14_ESO wrote: »
It might be because XBOX and Playstation already charge users a subscription for their online services. So by removing the Elder Scrolls Online subscription they are able to sell more XBOX and Playstation units! And I hope no one responds with "Dude its just $15...". $15 per subscription....multiplied by how many games you play with subscriptions on top of XBOX and Playstation subscriptions...adds up.
Sony has already said you will NOT need a PS+ subscription to play ESO.
http://arstechnica.com/gaming/2014/01/playstation-plus-not-required-to-play-elder-scrolls-online-on-ps4/
Of course... that was said almost a year ago now. lol
Whether XBOX or PS charges a subscription for ESO is irrelevant...and you are missing the point entirely.
The point is that people who own a XBOX or PS are ALREADY PAYING THOSE SUBSCRIPTIONS to play other games anyway. People MOST LIKELY will not be buying a console just to play ESO. So yes....by ESO charging a subscription these people will be paying two subscriptions....one on XBOX or PS and the other to ESO....and God only knows what subscriptions for other games on PS and XBOX. By XBOX and PS saying they won't charge a subscription to play ESO....is laughable.
You realize one of the most popular apps on Xbox and ps is Netflix, something that at least on the Xbox requires you to not only have xbox hold
But also a subscription. If people want to play ESO, they'll pay the subscription...because $15 a month only bothers people who work at McDonald's.. Everyone else has bought fast that's costed more then that
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
I am thinking this is simply an oversight by the web developers and six month options will be open for PC version only. But if this was intentional I doubt this would be a buy to play, at most it would be F2P like SWTOR did, as it seems to be sitting pretty where it is.
Obviously the reason why an MMO would go F2P is because of the population issues, right now we have issue with LFG tools that I don't any coding can fix as they simply lack the numbers to fill it.
What worries me more is how they plan to thank the loyal subs who helped pay them to this point in the development of the game? So far we have been busy watching them play catch up with bugs and problems that should of been dealt with at launch.
Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
Spottswoode wrote: »No, YOU simply don't get it. You cannot read the writing on the wall. You and the minority of players who want this don't matter to the bigger picture. You are too small and insignificant a piece of the pie to warrant the continued open purchase of it. They can make more money offering larger subscriptions than they stand to if all of you quit. You are not a large enough portion to make the change a bad decision.
And that's what I'm saying. If it expires or if I want to stop it for some time - I don't have an option to renew it. Why? Because "no one buys them"? But I want to buy it. And some other people too.
But they are selling it and people are buying it. If it wasn't the case - no one would start complaining on forums! Don't you get it, really? All this discussion started and doesn't end because there are people that are not happy. Because, you know, we want to have this option!
But they are selling it and people are buying it. If it wasn't the case - no one would start complaining on forums! Don't you get it, really? All this discussion started and doesn't end because there are people that are not happy. Because, you know, we want to have this option!via Imgflip Pie Chart Maker
By the way, I'm in the same boat with Steam version access. (Only in that case, ZOS can actually lose money to spending.)There is a reason to increase prices if you are doing really well: You can't meet demands. Imagine, for instance, you run an apple stand. Let's say business has been more or less stable for a few years. Now all of a sudden, Oprah has a doctor on her show that says apples prevent cancer. Suddenly, you have a huge surge in apple sales, which is great. But now you have a problem. You can't buy and sell enough apples to meet the demand and run the stand at the same time. You also don't have enough money to hire anyone else on a permanent basis to help yet. So, you hire someone to help on a temporary basis and increase the price of your apples to pay for his help. This way you can hire him immediately and get closer to meeting your customers' demand for apples. This solution isn't perfect, but it beats losing customers because you can't meet the demand for apples. --- In ZOS' case (a corporate finance case), if they don't have enough staff/bandwidth/customer service to meet demands, they will begin hiring temporary or permanent positions or purchase the needed service/equipment and raise prices to pay for it over time.And "If the game is doing well" part can't endure any critics because hey - if it's doing so well, money will come with more subs. Or they could add more stuff in the store (t-shirts, plush toys etc). ALso, if NO ONE is taking that discount that comes with 6-months subs, then deleting the option won't bring any money. It's pretty obvious. So then people do buy them? But ZOS wants more money? Is that what you're saying?
Deleting the option does bring more money IN THE LONG RUN because people ARE buying the more expensive subscriptions at a much higher rate. (And yes, now of course, they have to.) If (a ridiculous estimate of) 500,000 subscribers make the switch to the 3 month option, they make at least $500,000 more per month. If they buy the month to month, it's $1,000,000. The end user only pays an extra buck or two a month. The actual numbers we are looking at is probably in the >10% of total subscribers range, if this is indeed the reason. But that will still be a substantial boost to income.
And guess what? They are going to launch console versions soon. How many players are going to be added then? 100,000? More? By not offering the larger subscription, which a majority of the players aren't buying anyway according to them, they stand to make more money in the long run than they would by continuing to provide the discounted subscription on paper. And how many players would refuse to subscribe in the first place because they don't have 6 month options? Probably none of them. Because of this, they can provide higher income forecasting for project planning. Which is really what it boils down to. They are financed by their parent company and there's no telling what the situation is between ZOS and Zenimax Media. A move like this bolsters the numbers they present. It makes your position to ask for an increase in staff a lot more palatable to executives if you can show you have a profit increase. Even if it's on paper or mild.
It's blatant nickel and diming but that doesn't mean it's without reason.
And no, my scenarios aren't all based off of yours. I considered the possibility that they have new expenses many more times than the just that the market was shifting to f2p. Greed wasn't one of them.
And yes, the game can do well and still need more money. Big business has big needs and requires a HUGE amount of money to upgrade services. GRANTED, MMO production costs are mostly personnel related. Customer service is one of the biggest needs of MMO's and it's very expensive. But if an extra $12USD a year improves the game substantially, I'd say it's worth it.
But we still have no idea why the change actually occurred.
Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
The guy in the video makes some really valid points.
There is a considerable high chance that the game will be b2p (I hope not - because I really like the game and I think it still has a great amount of potential) at console release. I will probably stick around for a couple of months and see how the community develops and what items will be added to the cashshop.
With high probability I will be gone though - unfortunately I have zero good experiences with f2p / b2p MMOs.
There is also NO single reason to remove the long time subscriptions plans but to make more money in a short period of time (..before b2p / f2p).
ZoS obviously does not see the future in their own title by removing it. (I hope it is a "just-in-case" decision and not finalised yet.)
Yo bro....selling apples (a physical item) and offering an online service (not a physical item) by pressing a button ......is not exactly the same thing.
But I totally understand you running out of apples...and if we ran out of internet due to demand that would suck too. Like totally.
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
The reasoning was that it was going to go b2p ip for the console release, as hippo early that's the only way to make a big splash in what is without a doubt that biggest elder scrolls market still. That's why they've been changing things up and trying to essentially relaunch the game, to attract people to the console version when it's released (still probably not going to happen, but whatever).
Regardless, the reasoning would was that it was timed rather coincidentally with the anticipated console release. So after the console version comes out people wouldn't still be on long term plans. Of course, they've still got the 3 month sub, so that kind of puts a hole in that idea. Doesn't mean it's not true, and if a month or two from now the 3 month sub suddenly disappears it will probably be a much better sign of where it's going.
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
The reasoning was that it was going to go b2p ip for the console release, as hippo early that's the only way to make a big splash in what is without a doubt that biggest elder scrolls market still. That's why they've been changing things up and trying to essentially relaunch the game, to attract people to the console version when it's released (still probably not going to happen, but whatever).
Regardless, the reasoning would was that it was timed rather coincidentally with the anticipated console release. So after the console version comes out people wouldn't still be on long term plans. Of course, they've still got the 3 month sub, so that kind of puts a hole in that idea. Doesn't mean it's not true, and if a month or two from now the 3 month sub suddenly disappears it will probably be a much better sign of where it's going.
Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
The guy in the video makes some really valid points.
There is a considerable high chance that the game will be b2p (I hope not - because I really like the game and I think it still has a great amount of potential) at console release. I will probably stick around for a couple of months and see how the community develops and what items will be added to the cashshop.
With high probability I will be gone though - unfortunately I have zero good experiences with f2p / b2p MMOs.
There is also NO single reason to remove the long time subscriptions plans but to make more money in a short period of time (..before b2p / f2p).
ZoS obviously does not see the future in their own title by removing it. (I hope it is a "just-in-case" decision and not finalised yet.)
Guild Wars 2 is doing AMAZINGLY well...and has been for years now. That is a Buy to Play model...and I've never experience any issues because of this. They offer items in their cash shops that are simply for vanity...these items don't make you more powerful than someone else. People love Guild Wars 2 so they buy a ton of items. Going Buy to Play is what EVERY game should do in my opinion.
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
The reasoning was that it was going to go b2p ip for the console release, as hippo early that's the only way to make a big splash in what is without a doubt that biggest elder scrolls market still. That's why they've been changing things up and trying to essentially relaunch the game, to attract people to the console version when it's released (still probably not going to happen, but whatever).
Regardless, the reasoning would was that it was timed rather coincidentally with the anticipated console release. So after the console version comes out people wouldn't still be on long term plans. Of course, they've still got the 3 month sub, so that kind of puts a hole in that idea. Doesn't mean it's not true, and if a month or two from now the 3 month sub suddenly disappears it will probably be a much better sign of where it's going.
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
The guy in the video makes some really valid points.
There is a considerable high chance that the game will be b2p (I hope not - because I really like the game and I think it still has a great amount of potential) at console release. I will probably stick around for a couple of months and see how the community develops and what items will be added to the cashshop.
With high probability I will be gone though - unfortunately I have zero good experiences with f2p / b2p MMOs.
There is also NO single reason to remove the long time subscriptions plans but to make more money in a short period of time (..before b2p / f2p).
ZoS obviously does not see the future in their own title by removing it. (I hope it is a "just-in-case" decision and not finalised yet.)
Guild Wars 2 is doing AMAZINGLY well...and has been for years now. That is a Buy to Play model...and I've never experience any issues because of this. They offer items in their cash shops that are simply for vanity...these items don't make you more powerful than someone else. People love Guild Wars 2 so they buy a ton of items. Going Buy to Play is what EVERY game should do in my opinion.
People still play GW2? I thought it was f* terrible. Like I said - no good experiences with any b2p MMOs and I've played many MMOs..
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
The reasoning was that it was going to go b2p ip for the console release, as hippo early that's the only way to make a big splash in what is without a doubt that biggest elder scrolls market still. That's why they've been changing things up and trying to essentially relaunch the game, to attract people to the console version when it's released (still probably not going to happen, but whatever).
Regardless, the reasoning would was that it was timed rather coincidentally with the anticipated console release. So after the console version comes out people wouldn't still be on long term plans. Of course, they've still got the 3 month sub, so that kind of puts a hole in that idea. Doesn't mean it's not true, and if a month or two from now the 3 month sub suddenly disappears it will probably be a much better sign of where it's going.
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
The guy in the video makes some really valid points.
There is a considerable high chance that the game will be b2p (I hope not - because I really like the game and I think it still has a great amount of potential) at console release. I will probably stick around for a couple of months and see how the community develops and what items will be added to the cashshop.
With high probability I will be gone though - unfortunately I have zero good experiences with f2p / b2p MMOs.
There is also NO single reason to remove the long time subscriptions plans but to make more money in a short period of time (..before b2p / f2p).
ZoS obviously does not see the future in their own title by removing it. (I hope it is a "just-in-case" decision and not finalised yet.)
Guild Wars 2 is doing AMAZINGLY well...and has been for years now. That is a Buy to Play model...and I've never experience any issues because of this. They offer items in their cash shops that are simply for vanity...these items don't make you more powerful than someone else. People love Guild Wars 2 so they buy a ton of items. Going Buy to Play is what EVERY game should do in my opinion.
People still play GW2? I thought it was f* terrible. Like I said - no good experiences with any b2p MMOs and I've played many MMOs..
Do people still play Guild Wars 2? Uuuummmm....bro...Guild Wars 2 is one of the highest rated MMORPG's ever released....It's over 30% higher ranked than Elder Scrolls Online on Metacritic right now. Some sites even have it ranked 50% higher than ESO.
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
The reasoning was that it was going to go b2p ip for the console release, as hippo early that's the only way to make a big splash in what is without a doubt that biggest elder scrolls market still. That's why they've been changing things up and trying to essentially relaunch the game, to attract people to the console version when it's released (still probably not going to happen, but whatever).
Regardless, the reasoning would was that it was timed rather coincidentally with the anticipated console release. So after the console version comes out people wouldn't still be on long term plans. Of course, they've still got the 3 month sub, so that kind of puts a hole in that idea. Doesn't mean it's not true, and if a month or two from now the 3 month sub suddenly disappears it will probably be a much better sign of where it's going.
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
The guy in the video makes some really valid points.
There is a considerable high chance that the game will be b2p (I hope not - because I really like the game and I think it still has a great amount of potential) at console release. I will probably stick around for a couple of months and see how the community develops and what items will be added to the cashshop.
With high probability I will be gone though - unfortunately I have zero good experiences with f2p / b2p MMOs.
There is also NO single reason to remove the long time subscriptions plans but to make more money in a short period of time (..before b2p / f2p).
ZoS obviously does not see the future in their own title by removing it. (I hope it is a "just-in-case" decision and not finalised yet.)
Guild Wars 2 is doing AMAZINGLY well...and has been for years now. That is a Buy to Play model...and I've never experience any issues because of this. They offer items in their cash shops that are simply for vanity...these items don't make you more powerful than someone else. People love Guild Wars 2 so they buy a ton of items. Going Buy to Play is what EVERY game should do in my opinion.
People still play GW2? I thought it was f* terrible. Like I said - no good experiences with any b2p MMOs and I've played many MMOs..
Do people still play Guild Wars 2? Uuuummmm....bro...Guild Wars 2 is one of the highest rated MMORPG's ever released....It's over 30% higher ranked than Elder Scrolls Online on Metacritic right now. Some sites even have it ranked 50% higher than ESO.
I couldn't care less how reviewers rate games. I decide on my own (sometime I use them as an hint in what direction to go). All I remember was, leveling in GW2 was quite fun. BUT I hated the design, endgame and pvp were terrible. Also group PVE was bad. Ran two dungeons and got the famous "never again" feeling.
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.
Lol, yeah if that happens it's hard to argue it's not going b2p for the console release. Frankly that would probably lead to my very last forum post, "screw it, I'm out." After that most of my time would probably be spent waiting for the next real elder scrolls game and discouraging anyone from wasting their money on the console. Also sage and firor would pretty much become poison for me, as in if I saw their names on another game I'd probably run the other way because the association in my mind would be 'train wreck.' ... That's assuming they don't do it with the champion system before that. So far the fact that they've been marketing it to us like crazy, but refusing to answer many questions at the same time, isn't very comforting. Not to mention that what they have shown us in trying to sell it as so great is just a stripped down version of the legacy system from swtor. Why should I be impressed by that?
And that's a sentiment that a lot of people seem to share it seems... not to put too much pressure on them.
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
The reasoning was that it was going to go b2p ip for the console release, as hippo early that's the only way to make a big splash in what is without a doubt that biggest elder scrolls market still. That's why they've been changing things up and trying to essentially relaunch the game, to attract people to the console version when it's released (still probably not going to happen, but whatever).
Regardless, the reasoning would was that it was timed rather coincidentally with the anticipated console release. So after the console version comes out people wouldn't still be on long term plans. Of course, they've still got the 3 month sub, so that kind of puts a hole in that idea. Doesn't mean it's not true, and if a month or two from now the 3 month sub suddenly disappears it will probably be a much better sign of where it's going.
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
The guy in the video makes some really valid points.
There is a considerable high chance that the game will be b2p (I hope not - because I really like the game and I think it still has a great amount of potential) at console release. I will probably stick around for a couple of months and see how the community develops and what items will be added to the cashshop.
With high probability I will be gone though - unfortunately I have zero good experiences with f2p / b2p MMOs.
There is also NO single reason to remove the long time subscriptions plans but to make more money in a short period of time (..before b2p / f2p).
ZoS obviously does not see the future in their own title by removing it. (I hope it is a "just-in-case" decision and not finalised yet.)
Guild Wars 2 is doing AMAZINGLY well...and has been for years now. That is a Buy to Play model...and I've never experience any issues because of this. They offer items in their cash shops that are simply for vanity...these items don't make you more powerful than someone else. People love Guild Wars 2 so they buy a ton of items. Going Buy to Play is what EVERY game should do in my opinion.
People still play GW2? I thought it was f* terrible. Like I said - no good experiences with any b2p MMOs and I've played many MMOs..
Do people still play Guild Wars 2? Uuuummmm....bro...Guild Wars 2 is one of the highest rated MMORPG's ever released....It's over 30% higher ranked than Elder Scrolls Online on Metacritic right now. Some sites even have it ranked 50% higher than ESO.
I couldn't care less how reviewers rate games. I decide on my own (sometime I use them as an hint in what direction to go). All I remember was, leveling in GW2 was quite fun. BUT I hated the design, endgame and pvp were terrible. Also group PVE was bad. Ran two dungeons and got the famous "never again" feeling.
LOL OMG I so called his response in advance!!!! lol
Scroll up and look at the time of my edit and his response!!! LMAO
I so called that.
"I don't care I don't care"....Bro 2 seconds ago you were telling me how no one plays that horrible game anymore. Then after you did some research and realized I was right....your only response now is "I don't care". LOL. Too funny
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.
Lol, yeah if that happens it's hard to argue it's not going b2p for the console release. Frankly that would probably lead to my very last forum post, "screw it, I'm out." After that most of my time would probably be spent waiting for the next real elder scrolls game and discouraging anyone from wasting their money on the console. Also sage and firor would pretty much become poison for me, as in if I saw their names on another game I'd probably run the other way because the association in my mind would be 'train wreck.' ... That's assuming they don't do it with the champion system before that. So far the fact that they've been marketing it to us like crazy, but refusing to answer many questions at the same time, isn't very comforting. Not to mention that what they have shown us in trying to sell it as so great is just a stripped down version of the legacy system from swtor. Why should I be impressed by that?
And that's a sentiment that a lot of people seem to share it seems... not to put too much pressure on them.
As I stated in another reply above.....
I don't understand why people would leave the game if it goes Buy to Play when Buy to Play games have much higher scores on average from their players on voting sites like Metacritic. The games actually do BETTER...you are defending a game with one of the lowest MMORPG scores on all of the sites. Wake up man
I'm a bit confused. Why would they remove the 6 month subscription in preparation for F2P? What's the rationale here?
Do you think they do it so nobody has a running subscription when they go F2P? That's impossible. Why would they continue to sell game time cards, then?
If they were to change to a payment model without any subscription whatsoever, they would have to refund people no matter how long their subscription runs. If they change to a payment model that still offers subscriptions alongside F2P, there is no reason to remove any current subscription option in preparation for the change.
Am I being an idiot here? Where's the connection?
The reasoning was that it was going to go b2p ip for the console release, as hippo early that's the only way to make a big splash in what is without a doubt that biggest elder scrolls market still. That's why they've been changing things up and trying to essentially relaunch the game, to attract people to the console version when it's released (still probably not going to happen, but whatever).
Regardless, the reasoning would was that it was timed rather coincidentally with the anticipated console release. So after the console version comes out people wouldn't still be on long term plans. Of course, they've still got the 3 month sub, so that kind of puts a hole in that idea. Doesn't mean it's not true, and if a month or two from now the 3 month sub suddenly disappears it will probably be a much better sign of where it's going.
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.Except, SWTOR is not really F2P. It has a freemium system where people can stay subscribed, but also have the option to play free. This might not be the case for every game. Wether you like it or not, the removal of 6 month sub gives a valid hint towards B2P/F2P. It's not a fact, but the hint is there.Yes it does. Why would they remove an OPTION of getting money from people?Whether a game has a 6 month subscription option or not has nothing to do with whether the game is going F2P or not.
Just look at SWTOR: it has gone the F2P route yet it is still offering a 6 month subscription.
I don't know why they removed it, but i do know why they did not remove it: they did not remove it so that ESO can go F2P.
Because, if SWTOR could go F2P without the removal of 6 month sub option, then so could TESO. There is no link between the removal of the 6m option and the supposed coming of F2P, except in OP's imagination.
This vid explains it some more:http://www.youtube.com/watch?v=5seRthYuKO4
The guy in the video makes some really valid points.
There is a considerable high chance that the game will be b2p (I hope not - because I really like the game and I think it still has a great amount of potential) at console release. I will probably stick around for a couple of months and see how the community develops and what items will be added to the cashshop.
With high probability I will be gone though - unfortunately I have zero good experiences with f2p / b2p MMOs.
There is also NO single reason to remove the long time subscriptions plans but to make more money in a short period of time (..before b2p / f2p).
ZoS obviously does not see the future in their own title by removing it. (I hope it is a "just-in-case" decision and not finalised yet.)
Guild Wars 2 is doing AMAZINGLY well...and has been for years now. That is a Buy to Play model...and I've never experience any issues because of this. They offer items in their cash shops that are simply for vanity...these items don't make you more powerful than someone else. People love Guild Wars 2 so they buy a ton of items. Going Buy to Play is what EVERY game should do in my opinion.
People still play GW2? I thought it was f* terrible. Like I said - no good experiences with any b2p MMOs and I've played many MMOs..
Do people still play Guild Wars 2? Uuuummmm....bro...Guild Wars 2 is one of the highest rated MMORPG's ever released....It's over 30% higher ranked than Elder Scrolls Online on Metacritic right now. Some sites even have it ranked 50% higher than ESO.
I couldn't care less how reviewers rate games. I decide on my own (sometime I use them as an hint in what direction to go). All I remember was, leveling in GW2 was quite fun. BUT I hated the design, endgame and pvp were terrible. Also group PVE was bad. Ran two dungeons and got the famous "never again" feeling.
LOL OMG I so called his response in advance!!!! lol
Scroll up and look at the time of my edit and his response!!! LMAO
I so called that.
"I don't care I don't care"....Bro 2 seconds ago you were telling me how no one plays that horrible game anymore. Then after you did some research and realized I was right....your only response now is "I don't care". LOL. Too funny
Reread my post. "People still play GW2" - this was an honest question.
And I also did not state this: "RATING SITES LIKE METACRITIC HAVE NO CREDIBILITY!!!"
They do have credibility to some degree but I prefer to make my own opinion. Especially in MMOs that change a lot and where community matters most (to me).
Imagine if they remove the 3 month plan in 3 months time without announcing it.
I'd laugh and cry so hard at the same time.
Lol, yeah if that happens it's hard to argue it's not going b2p for the console release. Frankly that would probably lead to my very last forum post, "screw it, I'm out." After that most of my time would probably be spent waiting for the next real elder scrolls game and discouraging anyone from wasting their money on the console. Also sage and firor would pretty much become poison for me, as in if I saw their names on another game I'd probably run the other way because the association in my mind would be 'train wreck.' ... That's assuming they don't do it with the champion system before that. So far the fact that they've been marketing it to us like crazy, but refusing to answer many questions at the same time, isn't very comforting. Not to mention that what they have shown us in trying to sell it as so great is just a stripped down version of the legacy system from swtor. Why should I be impressed by that?
And that's a sentiment that a lot of people seem to share it seems... not to put too much pressure on them.
As I stated in another reply above.....
I don't understand why people would leave the game if it goes Buy to Play when Buy to Play games have much higher scores on average from their players on voting sites like Metacritic. The games actually do BETTER...you are defending a game with one of the lowest MMORPG scores on all of the sites. Wake up man