I would really like to see ZOS add a bandit faction to cryodiil. Bandits are a staple of TES franchise. The Bandit faction would work as follows:
1. You can either choose to desert your alliance( EP, DC, or AD) or join the bandit faction outright.
2. When you choose to become a member of the bandit faction, all DC, AD, EP become the enemy and you can attack anyone you choose except other bandits.
3. The Bandit faction would also serves as its own pop imbalance fixer and a counter balance against 2 factions teaming up, as bandits will be able to kill anything that moves, they have no loyalty, they are bandits.
4. Bandits earn infamy points that can be used just like alliance points to buy bandit specific gear.
5. For balance purposes, bandits get no access to siege. Were bandits not professional soldiers bandits rob and kill, not plan military strats lol.
6. Bandits get quests to rob or kill or raid resources and players from other factions.
I think this would be a great addition to the game, would add new elements, and allow pvp to happen without being an alliance member, it would also promote more open field fighting instead of fights being so centered on keep attacks and defenses. This would be classic small scale turf war fare.
Come on ZOS get it done, this would be great!
Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
Juste Gandolphi Dark Elf Templar Daggerfall Covenant
Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
Officer Fire and Ice
Co-GM - MVP
Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)
"Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak