xMovingTarget wrote: »^ this, because you know i dont play PvP And in PvE i am pure DPS. No need for shields or heal. Stuff dies before i need to heal. Also I am a mighty DragonKnight. I dont need heals, ever!
xMovingTarget wrote: »^ this, because you know i dont play PvP And in PvE i am pure DPS. No need for shields or heal. Stuff dies before i need to heal. Also I am a mighty DragonKnight. I dont need heals, ever!
I'm sure he values your vote, but considering this is in the 'Alliance War' section, the OP is trying to gain data about the PvP player base.
newtinmpls wrote: »A sheild over my health? Never ran into that (yet). But then I have no plans to PVP. Ever.
Extra question, anyone can answer (I might make a poll about this later): would you agree that ZOS needs to do more to make these builds more viable in PvP, and if so, how do you think they could accomplish this?
Extra question, anyone can answer (I might make a poll about this later): would you agree that ZOS needs to do more to make these builds more viable in PvP, and if so, how do you think they could accomplish this?
I don't think ZOS needs to make "pure DPS" more viable in PvP.
In PvP, you always need to balance offense and defense right for your playstyle. A "pure DPS" build is naturally very limited.
Extra question, anyone can answer (I might make a poll about this later): would you agree that ZOS needs to do more to make these builds more viable in PvP, and if so, how do you think they could accomplish this?
I don't think ZOS needs to make "pure DPS" more viable in PvP.
In PvP, you always need to balance offense and defense right for your playstyle. A "pure DPS" build is naturally very limited.
Yes, but you can have defense outside the "healer" playstyle, or atleast you should in a diverse RPG, and bear in mind that diversity would benefit everyone, when you'd have to adapt to different situations than someone countering your offense with heals/dmg shields.
This would make the gameplay more interesting, wouldn't you agree?
Extra question, anyone can answer (I might make a poll about this later): would you agree that ZOS needs to do more to make these builds more viable in PvP, and if so, how do you think they could accomplish this?
I don't think ZOS needs to make "pure DPS" more viable in PvP.
In PvP, you always need to balance offense and defense right for your playstyle. A "pure DPS" build is naturally very limited.
Yes, but you can have defense outside the "healer" playstyle, or atleast you should in a diverse RPG, and bear in mind that diversity would benefit everyone, when you'd have to adapt to different situations than someone countering your offense with heals/dmg shields.
This would make the gameplay more interesting, wouldn't you agree?
Agreed, there's nothing wrong about everyone running a heal or a heal+shield. If you chose not to run either, hopefully you're really tanky or sneaky, or have a support player backing you up.
Extra question, anyone can answer (I might make a poll about this later): would you agree that ZOS needs to do more to make these builds more viable in PvP, and if so, how do you think they could accomplish this?
I don't think ZOS needs to make "pure DPS" more viable in PvP.
In PvP, you always need to balance offense and defense right for your playstyle. A "pure DPS" build is naturally very limited.
Yes, but you can have defense outside the "healer" playstyle, or atleast you should in a diverse RPG, and bear in mind that diversity would benefit everyone, when you'd have to adapt to different situations than someone countering your offense with heals/dmg shields.
This would make the gameplay more interesting, wouldn't you agree?